Author Topic: Reporting Errors:  (Read 352414 times)

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Offline Command

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Re: Reporting Errors:
« Reply #435 on: March 30, 2014, 03:53:46 PM »
Not sure if this is an error or something that happens in the game or if this was already reported but after recruiting a girl from an area the number goes down from 3 to 2 and it doesn't seem to replinish you may want one that it goes back to three after a certain time.

Offline Xela

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Re: Reporting Errors:
« Reply #436 on: March 30, 2014, 04:10:50 PM »
Not sure if this is an error or something that happens in the game or if this was already reported but after recruiting a girl from an area the number goes down from 3 to 2 and it doesn't seem to replinish you may want one that it goes back to three after a certain time.

It is an error if it doesn't go back to three after a while, yes. I'll look into it.

Flags as bug for now.

Maybe you just ran out of girls, girlsmeets seem to reset as intended.
« Last Edit: March 30, 2014, 04:17:58 PM by Xela »
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Offline Command

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Re: Reporting Errors:
« Reply #437 on: March 31, 2014, 04:25:26 PM »
Not really how long is the reset time suppolt to happen.  I got Rei in the game and got her to display once but she hasn't shown up yet in the new game and it hasn't gone up from 2.

Offline Xela

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Re: Reporting Errors:
« Reply #438 on: March 31, 2014, 05:06:55 PM »
Not really how long is the reset time suppolt to happen.  I got Rei in the game and got her to display once but she hasn't shown up yet in the new game and it hasn't gone up from 2.

It should...

Girlsmeets are built as you enter the locations.

1st Girl: Conditioned girl, highest disposition.
2nd Girl: Conditioned girl, unique if available.
3rd Girl: Conditioned girl, completely random.

Should be reset every 5 - 7 days I believe.
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Offline Jaeke

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Re: Reporting Errors:
« Reply #439 on: April 02, 2014, 12:41:17 AM »
on next day
While running game code:
  File "game/library/screens/pyt - screens - nextday.rpy", line 15, in script
  File "game/library/screens/pyt - screens - nextday.rpy", line 119, in python
  File "game/library/classes - support.rpy", line 110, in python
  File "game/library/classes - characters.rpy", line 1101, in python
AttributeError: type object 'Player' has no attribute 'Stats'


Offline Xela

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Re: Reporting Errors:
« Reply #440 on: April 02, 2014, 03:30:45 AM »
on next day
While running game code:
  File "game/library/screens/pyt - screens - nextday.rpy", line 15, in script
  File "game/library/screens/pyt - screens - nextday.rpy", line 119, in python
  File "game/library/classes - support.rpy", line 110, in python
  File "game/library/classes - characters.rpy", line 1101, in python
AttributeError: type object 'Player' has no attribute 'Stats'

Thank you! I don't expect this to be last one but I've quickfixed it.
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Offline CherryWood

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Re: Reporting Errors:
« Reply #441 on: April 07, 2014, 04:57:13 PM »
repo, opening girls control from profile screen

[/size]
Code: [Select]


While running game code:
  File "game/library/screens/pyt - screens - mainscreen.rpy", line 19, in script
  File "game/library/screens/pyt - screens - mainscreen.rpy", line 19, in python
  File "game/library/screens/pyt - screens - girlprofile.rpy", line 212, in python
  File "renpy/common/00barvalues.rpy", line 175, in python
  File "game/library/classes - characters.rpy", line 1657, in python
KeyError: u'Housuke'

Offline Xela

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Re: Reporting Errors:
« Reply #442 on: April 07, 2014, 07:20:00 PM »
repo, opening girls control from profile screen

[/size]
Code: [Select]


While running game code:
  File "game/library/screens/pyt - screens - mainscreen.rpy", line 19, in script
  File "game/library/screens/pyt - screens - mainscreen.rpy", line 19, in python
  File "game/library/screens/pyt - screens - girlprofile.rpy", line 212, in python
  File "renpy/common/00barvalues.rpy", line 175, in python
  File "game/library/classes - characters.rpy", line 1657, in python
KeyError: u'Housuke'


Fixed :)
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Offline Thought Crime

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Re: Reporting Errors:
« Reply #443 on: April 15, 2014, 03:56:05 PM »
when equipping bunny slippers on a warrior class elf girl:

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/library/screens/pyt - screens - girlequipment.rpy", line 11, in script
  File "game/library/screens/pyt - screens - girlequipment.rpy", line 37, in python
  File "game/library/functions.rpy", line 763, in python
  File "game/library/classes - characters.rpy", line 2778, in python
  File "game/library/classes - characters.rpy", line 2936, in python
KeyError: 'Cute'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\Torrent\xela simBrot\PyTFall-0.45-Alpha\renpy\execution.py", line 294, in run
    node.execute()
  File "C:\Torrent\xela simBrot\PyTFall-0.45-Alpha\renpy\ast.py", line 732, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Torrent\xela simBrot\PyTFall-0.45-Alpha\renpy\python.py", line 1358, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/library/screens/pyt - screens - girlequipment.rpy", line 37, in <module>
    equip_item(focusitem, chr)
  File "game/library/functions.rpy", line 763, in equip_item
    chr.equip(item)
  File "game/library/classes - characters.rpy", line 2778, in equip
    self.apply_item_effects(item)
  File "game/library/classes - characters.rpy", line 2936, in apply_item_effects
    self.applytrait(traits[entry], truetrait = false)
KeyError: 'Cute'

Windows-7-6.1.7601-SP1
Ren'Py 6.17.3.327
PyTFall 0.45 Alpha

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Offline Xela

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Re: Reporting Errors:
« Reply #444 on: April 15, 2014, 04:55:01 PM »
That shouldn't happen with the latest patch...
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Offline JakubK

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Re: Reporting Errors:
« Reply #445 on: April 16, 2014, 08:31:25 AM »

First of all - i don't speak and write english good, but i hope that you will understand me.

1. AP bonus from constitution is not working properly.If i understand correctly - it should be:
(base + (constitution/35)) Action points; where base = 3 for MC and 2 for girls. 

But i only get first bonus from constitution - with 35 const. i have 4 AP - which is correct, but with 70 const. i should have 5 AP - and i still have only 4.

Same problem with girls - they gain 1 additional AP at 35 const. (so they have 3 AP) - but at 70 const they don't have 4 AP(so they don't get second bonus AP from constitution).


2. I tried to use save file from one computer  - on another, but there was crush when i wanted to see hero pannel:



While running game code:
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 8, in script
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 8, in python
  File "game/library/classes - support.rpy", line 891, in python
  File "game/library/initialization.rpy", line 148, in python
IOError: Couldn't find file 'E:\Gry\Nowy folder\PyTFall\PyTFall-0.45-Alpha/game\content/gfx/sprites/mc/Yuri/battle_sprite 0.png'.   <- old directory here (on this computer i had game in another directory)



3. Not bugs, but things i think that should be changed:
- constitution is too hard to raise on mc (only from scheduled training with Xeona - and if you don't start to do this on early levels, when it's cheap - it will ruin you later (i started to train, when i had 40 level - i had to pay 9000 for each training [for 2 const. max] - it was too expensive, so i make new game, when i started training from the start))
- there is no method to gain luck(or is there?), so when i create MC - i had to add all points that i can to luck
- there should be some special reward for being arena champion/first in reputation ladder (Xeona ;) )
- magic is not profitable
- there is no explanation what magic/element alignment is for
- there should be method to make: free girls -> slaves; and to making slaves -> free
- free girls are too expensive to be usefull (no pros, only cons)
- when girls are yours - there is no effective method to raise their disposition - so for free girls - the best idea is to raise her disposition to 1000 BEFORE you recruit her, because it is much easier and faster (10-20 disp. for sex before recruitmend - compared to - max 3 disp. for talking; max 1 disp. for sex; about 10 disp. for PAID training after recruitment);

- disposition should have bigger impact (now it is only for job-change i think)
- what is fame/reputation on MC for?
- arena(especially survival fights = exp+gold+expensive and uniqe items) is much more profitable compared to brothels
- it is hard to gain refinment with girls (only trainings - max 2 per day) - and you need it to increase thei ranks
- casanova is useless - i saw good idea on this forum that there should be some special (sex?) arena where his stats would be useful
- what is sex and libido stats on MC for? i don't see anything diffrent with high sex values - i think it would be good if MC with high sex values could train sex/anal/bj much faster on slaves with each interaction
- what impact on game have reputation and fame on MC?
- fame raising too slow (i was 1v1 arena champion and i was first in arena reputation ranking - and i had only 7 fame! - after many scheduled fights)
- there should be some in-game info about each stat on MC and on slaves
- i found how to easly trade with girls and how to add them to my party - in my 3rd game - there should be some info about "IT" and "AG" buttons - and there should be some info within dialogs where to find them - maybe Xeona should talk where to find AG button
- is there method to raise charisma on MC (not with clothes) - and is it used for anything? i think disposition on girls should raise faster with high charisma on MC
- maxing stats (for example - libido with horndogs rings) doesn't work properly or it's not displayed properly in girl-stats-info
- what libido is for? I have not seen any special reaction with high or low libido on girls
- traits infos should be more self-explanatory (i'd like to see some numbers :) ; i have no idea what some traits do - for example strange eyes)
- i think slave rotation on slave market should occur more often (maybe 1-2 new girls each day) - because there are to many girls with crap stats/traits on the market
- there should be more event for "look around" options





 
4. Things from my wish-list:
- there should be some romance options for girls (dates; special rewards from high disposition; gifts or special events from girls that are in love(or another special state) with you; maybe experience bonus; marriage? polygamous relationship?; home-food/sex bonuses like in skyrim? these are only ideas); personally - i have always one special girl (usually first), which is my favourite - and i try to give her best items/max disposition/trainings - so it would be nice to see some special reactions from that girl)
- raising disposition, sex options and discounts from female traders and trainers in game (Xeona :) )
- books should be easier to manage (some auto-options for books; girl that finished reading book should give it to another or something - equipping it manually is too much work :D )
- special trainings by MC and buildings for that purpose - that would raise stats as fast as paid training with the chance to add special traits (or to delete bad ones)
- maybe some S&M options




I know this is alpha, so probably you work on most things that i wrote. GL! :)
Your work is appreciated.



« Last Edit: April 17, 2014, 10:07:29 PM by JakubK »

Offline Xela

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Re: Reporting Errors:
« Reply #446 on: April 16, 2014, 10:53:01 AM »
...

1) AP = 35, 100, 200, 400, 800... (was revised before Alpha)

2) I am aware of the fact that makes rebuilding databases on loading saves impossible (will be fixed soon I expect)

3)
- Luck is almost impossible to increase without items, super small chance of it being increased on training with Aine.
- "Free girls are not being useful" is BS. Someone on FP forum just came up with a way to almost cheating gameplay without Arena/Slaves...
- Casanova has it's uses (Free girls only gameplay might be one of those).

Rest is noted, I cannot find any time for the development at the moment and things are not likely to improve any time soon but we'll do what we can.

Edit: Most of these issues are known, some functionality will be added with future modules, other sooner.
« Last Edit: April 16, 2014, 11:08:51 AM by Xela »
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Offline JakubK

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Re: Reporting Errors:
« Reply #447 on: April 16, 2014, 07:41:30 PM »
1) OK, i have now 102 constitution on my MC, and still only 4 AP...


EDIT: @DOWN
OK, ty for your help :)
« Last Edit: April 17, 2014, 05:20:39 AM by JakubK »

Offline Xela

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Re: Reporting Errors:
« Reply #448 on: April 17, 2014, 12:07:58 AM »
1) OK, i have now 102 constitution on my MC, and still only 4 AP...

Next at 135... I am not entirely sure if that's a bug or not. We've revised it tight before releasing an Alpha, I think it might be worth changing to 100, 200.
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Offline Ogami

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Re: Reporting Errors:
« Reply #449 on: April 25, 2014, 11:42:55 PM »
Hello.  :)
First, very impressive work for an early alpha. Played about 25 hours over the last few days.
Regarding game balance.  You really should overhaul how taxes work.  I own the 175k Mansion and make around 80-100 k a week.
But i lose  nearly  50-60k  from  taxes AND have the  upkeep and wages from the girls on top. So i rarely make more then maye 10-15k profit a week.
Maybe you could substract the expenses from the income each week and only tax what is left.

Another thing: It is nearly impossible to train a Warrior Girl for security once your MC has reached a high level in the arena.
I just started to use security girls in the last brothel so i hired Kosmos. But she gets overwhelmed by every customer even with good equipment.
And i cant level her up because she gets nearly no exp from the job.  Arena does not wok, because my MC is nearly level 55 by now, so  every fight with her in the party she dont get any exp.   And if i fight against stronger enemies she gets taken out long before the fight is over.
Combat Training gives a bit of exp but still way to little to really train her in that way. (around 50-100 exp a session)
I know i could train her as a whore to get exp but i just wanted her as a guard to stay in character, not as a prostitute .
But still, a great game and im looking forward to the final product someday.  ;)



Now to my bug problem. Im now on day 359 and suddenly i can no longer open my inventory or visit a store without a crash.
My old save games also are no longer working.


Quote
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/library/screens/locations/pyt - screens - arena_outside.rpy", line 234, in script call
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 8, in script
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 8, in python
  File "game/library/classes - support.rpy", line 891, in python
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 351, in python
KeyError: 'Ultimate Healing Potion'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\execution.py", line 294, in run
    node.execute()
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\ast.py", line 732, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\python.py", line 1358, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 8, in <module>
    $ pytfall.hp.screen_loop()
  File "game/library/classes - support.rpy", line 891, in screen_loop
    result = ui.interact()
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\ui.py", line 237, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 1993, in interact
    repeat, rv = self.interact_core(preloads=preloads, **kwargs)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 2235, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 298, in visit_all
    d.visit_all(callback)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 298, in visit_all
    d.visit_all(callback)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 298, in visit_all
    d.visit_all(callback)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 300, in visit_all
    callback(self)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\core.py", line 2235, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\screen.py", line 166, in per_interact
    self.update()
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\display\screen.py", line 266, in update
    self.screen.function(**self.scope)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\screenlang.py", line 1236, in __call__
    renpy.python.py_exec_bytecode(self.code.bytecode, locals=scope)
  File "C:\GAMES\PyTFall-0.45-Alpha\renpy\python.py", line 1358, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/library/screens/pyt - screens - heroprofile.rpy", line 351, in <module>
    text (u"{size=-7{color=}%d"%hero.inventory.dict_content[item.id]) align (1.0, 1.0)
KeyError: 'Ultimate Healing Potion'

Windows-7-6.1.7600
Ren'Py 6.17.3.327
PyTFall 0.45 Alpha
  Last Edit: Today at 10:49:12 PM
« Last Edit: April 26, 2014, 12:05:40 AM by Ogami »