Author Topic: Combining the big mods aka crazy's mod .06 is out now  (Read 1025128 times)

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Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #975 on: May 19, 2014, 01:31:36 PM »
Sorry about that - I forgot to add "check if building is owned" to next day
Try downloading Version .05k.01

Missed this before
House Brothel Setup also crashes.
Try downloading Version .05k.02
http://www.pinkpetal.org/index.php?topic=953.msg27536#msg27536
« Last Edit: May 19, 2014, 01:51:51 PM by aevojoey »
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Offline geoper

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Re: Combining the big mods aka crazy's mod
« Reply #976 on: May 19, 2014, 02:36:55 PM »
It's working fine now, thank you.

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #977 on: May 22, 2014, 01:23:48 AM »
*** A newer version is available later on this thread ***

Version .05l
http://www.fileswap.com/dl/feoq53yxGE/WhoreMaster.05l.zip.html

Changes:
Sending a girl to Rehab should no longer kill her if Counselor is on duty and you forget to heal her each day.
When a girl finishes a stint at Rehab, if she has no more addictions, she will be released to free time.
Recruiter job at the house has been modified for different trait performance and skill/stat gains.
Community Service and Feed Poor jobs in the Centre have been reduced in power.

Items:
Mistletoe - changed item type from misc to food (consumables) so it is single use. undone in .05m
Magic Nipple Piercings, Magic Tongue Piercing and Magic Clit Piercing have corresponding "Pierced..." traits added.


* The game versions on this thread have no girls files included. There are other threads on this forum you can get them. - http://www.pinkpetal.org/index.php?board=5.0
* All versions from .05i on all have had the ".itemsx" files moved from ".\Resources\Data" to ".\Resources\Items"
* All versions from .05i on require the "*120*.dll"s that are included in the zip - if you only copy the exe the game will not work.
* If the game crashes when you hit the "Next Week" button, try reassigning jobs to all girls.
* If you find a bug, please report it on the bug thread - http://www.pinkpetal.org/index.php?topic=1031.0
« Last Edit: May 25, 2014, 12:50:56 PM by aevojoey »
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Offline Sorren

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Re: Combining the big mods aka crazy's mod
« Reply #978 on: May 23, 2014, 12:51:11 AM »

When I started, I used the items packs that were included in Crazy's source code svn.
As I understand it, that included the base game items as well as those in Endospore's Girls and Items!  and R565's Game Item Packs (or one big pack)
I also added a few new items and modified/fixed a few.
I separated them into individual files for each item name so if you need to add any, it should be easy to find if it is already there.

If you have any new items you want added, upload or attach them and we'll add them to the source.



I haven't actually bothered to resurrect my ite
m pack yet, I just hoard the existing ones and modify them to fit the new stuff. Like sorting all the undergarments into the Underwear category (might have missed a few though). As it stands though, these are all the item packs I presently use.
« Last Edit: May 23, 2014, 12:52:59 AM by Sorren »

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #979 on: May 23, 2014, 08:30:19 AM »
As it stands though, these are all the item packs I presently use.
Items in ExtItems-Dec13.itemsx and Underwear_dec30.itemsx are not in the game but will be in the next version.  :)
I will separate them into individual item files and clean/correct any that need it.

The items in Mpiercing-Dec30.itemsx are there but 2 have been renamed:
Magic Cartilage Piercings is now Magic Ear-Series Piercings
Magic Navel Piercing is now Magic Belly-Button Piercing
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Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #980 on: May 25, 2014, 12:08:14 AM »
*** A newer version is available later on this thread ***

Version .05m.01
Mirror 1 - http://www.fileswap.com/dl/WtEurJRl6a/WhoreMaster.05m.01.zip.html
Mirror 2 - https://mega.co.nz/#!EJU2GSxK!JfqRSjCwlI9gDFOlqzeQGzBvA0emnoBkW47oaGKQUyk

Jobs fixes:
 - Renamed "Repair Shop" to "Get Repairs" and "Healing" to "Get Healing"
 - Fixed Clinic not including "Get Healing" in jobs list.
 - Modified how the game Handles Special Jobs.
 - Fixed film jobs to now require one of each of Camera Mage and Crystal Purifier before being assigned instead of just one of either.
 - Film jobs now set day job as "Free Time" when setting night job.
 - Fixed job selection in girl details screen.

Items:
 - Added file "!0 Itemsx-contents.txt" in with the items files to explain and assist in creating new itemsx files.
 - Cleaned and added items from http://www.pinkpetal.org/index.php?topic=953.msg27573#msg27573 that were not already in the game. (532 itemsx files now)

Other:
 - Changed "Fake orgasm expert" to "Fake Orgasm Expert", "Slow orgasms" to "Slow Orgasms" and "Fast orgasms" to "Fast Orgasms" keeping legacy spellings.
 - Fixed accommodation buttons in girl details screen to turn on/off when min/max is reached.

* update .05m.01 - I forgot to include the corrected "CoreTraits.traits"


* The game versions on this thread have no girls files included. There are other threads on this forum you can get them. - http://www.pinkpetal.org/index.php?board=5.0
* All versions from .05i on all have had the ".itemsx" files moved from ".\Resources\Data" to ".\Resources\Items"
* All versions from .05i on require the "*120*.dll"s that are included in the zip - if you only copy the exe the game will not work.
* If the game crashes when you hit the "Next Week" button, try reassigning jobs to all girls.
* If you find a bug, please report it on the bug thread -
http://www.pinkpetal.org/index.php?topic=1031.0
« Last Edit: May 27, 2014, 09:08:04 AM by aevojoey »
Fixing the game is a better game than actually playing it.
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Offline Sorren

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Re: Combining the big mods aka crazy's mod
« Reply #981 on: May 25, 2014, 05:55:55 AM »
Interesting... Every time I attempt to hit download it returns an invalid download link message.

It seems that FileSwap is known for having issues letting non-US downloaders use the site as intended. Also...


Other: - Changed "Fake Orgasm Expert", "Slow Orgasms" and "Fast Orgasms" to camelcase, keeping legacy spelling.

Will you be switching all traits over to CamelCase?
« Last Edit: May 25, 2014, 10:43:20 AM by Sorren »

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #982 on: May 25, 2014, 11:58:23 AM »
It seems that FileSwap is known for having issues letting non-US downloaders use the site as intended. Also...
Added Mirror on Mega.
If you know of another free download site that allows everyone to use it, I can add another mirror if you need it.

Will you be switching all traits over to CamelCase?

Unless I missed something, those were the last traits that were not CamelCase Title Case.
If any new traits are added, they will be.
The any files that do not have the
CamelCase Title Case spelling of the traits should still work, the game itself will correct the CamelCase Title Case into the savegame.
« Last Edit: May 25, 2014, 04:58:57 PM by aevojoey »
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Offline Sorren

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Re: Combining the big mods aka crazy's mod
« Reply #983 on: May 25, 2014, 02:59:02 PM »
Fair enough only saw those three in the changelogs so I wasn't sure, I asked because I'm switching all the girl files I have to the CamelCase (only slightly confusing one so far is Fleet of Foot, logic says it'd be FleetofFoot but not sure).

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #984 on: May 25, 2014, 04:00:08 PM »
(only slightly confusing one so far is Fleet of Foot, logic says it'd be FleetofFoot but not sure).
I missed Fleet of Foot.
I think the "of" is should probably to be lower case, but I will allow for either "Fleet of Foot" or "Fleet Of Foot" to work.
http://www.grammarbook.com/punctuation/capital.asp - Rule 8.

Perhaps CamelCase is the wrong style name, probably saying "First Letter Capital" or "Title Case" would be more accurate.
I rewrote that to hopefully clear up any confusion.
« Last Edit: May 25, 2014, 04:58:17 PM by aevojoey »
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Offline Sorren

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Re: Combining the big mods aka crazy's mod
« Reply #985 on: May 25, 2014, 04:11:29 PM »
Heh yeah I just noticed that when the game tried to create a random girl, personally I'd go without the spaces fo the coding side. It can still display with them in-game after all.


EDIT: So I switched them all to Title Case and nigh on all the two word+ traits return errors in game.
« Last Edit: May 26, 2014, 07:02:50 AM by Sorren »

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #986 on: May 26, 2014, 12:58:48 PM »
Included with .05m is a file "!0 Itemsx-contents.txt" in the .\resources\items folder.
In it are most of the traits in the game as they would be included in an .itemsx file:
Code: [Select]
...
   <Effect What="Trait" Name="Fake Orgasm Expert" Amount="0" />
   <Effect What="Trait" Name="Slow Orgasms" Amount="0" />
   <Effect What="Trait" Name="Fast Orgasms" Amount="0" />
...
Looking at that will show you how the trait names should be.

For .05n I will make sure all traits are in that file as well as add "!0 girlsx-contents.txt" and "!0 rgirlsx-contents.txt" files.
« Last Edit: May 26, 2014, 01:01:29 PM by aevojoey »
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Offline Sorren

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Re: Combining the big mods aka crazy's mod
« Reply #987 on: May 26, 2014, 03:12:38 PM »
Included with .05m is a file "!0 Itemsx-contents.txt" in the .\resources\items folder.
In it are most of the traits in the game as they would be included in an .itemsx file:
Code: [Select]
...
   <Effect What="Trait" Name="Fake Orgasm Expert" Amount="0" />
   <Effect What="Trait" Name="Slow Orgasms" Amount="0" />
   <Effect What="Trait" Name="Fast Orgasms" Amount="0" />
...
Looking at that will show you how the trait names should be.

For .05n I will make sure all traits are in that file as well as add "!0 girlsx-contents.txt" and "!0 rgirlsx-contents.txt" files.
Strangely enough it's those three that are the only issue and they are spelled exactly the same in all the girl's files, oddly an item file with that exact same spelling doesn't return an error upon loading the shop. It could be an error with the random girls generation.

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #988 on: May 26, 2014, 03:50:24 PM »
Attach the bad file and I will take a look at it.
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Offline Sorren

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Re: Combining the big mods aka crazy's mod
« Reply #989 on: May 26, 2014, 04:11:59 PM »
I'd have to attach most of the files I have, that said this one should have plenty that produce the errors.