devolution

Author Topic: General Discussion  (Read 3820936 times)

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Offline Xela

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Re: General Discussion
« Reply #7710 on: May 26, 2016, 10:32:36 AM »
Really? What kind of cases?

Taxes, some events I think. It's not really relevant, you're not supposed to access gold field directly outside of code mechanics (you'll prolly end f*cking up fin module), I should prolly have it throwing an error or something like that, use:
Code: [Select]
hero.take_money(amount, reason)
char.give_money(amount, reason)

reason defaults to "Other". Keep reasons simple, that's for the fin reports, you can search for this method to see what reasons we use in the game, maybe simplify/correct them a bit, I am planning to do that myself before beta in either case.

The methods will return True if the transaction is successful, like:

Code: [Select]
if hero.take_money(1000000000**10000000, reason="F*cking Cheater Test"):
    "Yeah, right... you 'broke the bank'..."
else:
    "You don't really have that much..."

The other method doesn't return True/False, you can always give cash to anyone.
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Offline DarkTl

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Re: General Discussion
« Reply #7711 on: May 26, 2016, 11:49:23 AM »
Ah yes, I recall it now, I used it for money options in interactions. It's easy to forget, throwing an error here is a good idea.
« Last Edit: May 26, 2016, 11:52:42 AM by DarkTl »

Offline Xela

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Re: General Discussion
« Reply #7712 on: May 27, 2016, 01:37:05 PM »
Tis been another f*cked up week :(

I've tried writing code for fg again tonight but that's not gonna fly. Gonna rest up and try again tomorrow morning.
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Offline DarkTl

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Re: General Discussion
« Reply #7713 on: May 28, 2016, 10:38:20 AM »
I'm making sailor moon pack little by little, not many pics per char but quite a lot chars  :)

Tagger update, turns out it couldn't support properly extensions in uppercase, ie show them in the preview panel. It was the first time when I encountered such pictures. Now it works correctly with them, and also makes them lowercase during mass renaming.

Offline lamoli

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Re: General Discussion
« Reply #7714 on: May 30, 2016, 04:10:36 AM »
Not much time to work on the base girl template atm but once its done we could generate any girl we want.. only problem atm is content ( hair should be easy enough ) but need to make lots of clothes.. unless you want them all naked lol..


Edit: does any of you 2 got some time and are skilled using blender ?
« Last Edit: May 30, 2016, 04:14:24 AM by lamoli »

Offline DarkTl

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Re: General Discussion
« Reply #7715 on: May 30, 2016, 09:49:17 AM »
I have time of course, but I'm afraid I never tried to work with 3d graphics before.

Offline DarkTl

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Re: General Discussion
« Reply #7716 on: June 05, 2016, 04:54:14 AM »
Xela, are you alive there?  :)

Offline Xela

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Re: General Discussion
« Reply #7717 on: June 05, 2016, 06:10:36 AM »
Alive :)

But very busy with rl. Some nasty problems that will last for a while. I am slowly trying to recode the fg, if you need something specific fixed/expanded, let me know. Problem is that I need 5 - 6 hours of straight work to get fg running or at least make serious progress, all I can do now is 6 - 7 lines of code per day and it takes like 10-20 mins to "get into it" cause code is all over the place.
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Offline Xela

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Re: General Discussion
« Reply #7718 on: June 07, 2016, 02:26:09 PM »


Babe Runner teaser :)

https://youtu.be/ZYxD4V2hb7k
« Last Edit: June 07, 2016, 03:01:50 PM by Xela »
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Offline DarkTl

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Re: General Discussion
« Reply #7719 on: June 09, 2016, 09:54:51 AM »
^ Is it a VN after all?

Finished the pack, 9 new chars. Back to coding stuff again.
Funny thing, it was a pretty good pack 5 years ago when I made it for wm ex. But now, compared to others, it is mediocre at best.

Offline DarkTl

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Re: General Discussion
« Reply #7720 on: June 10, 2016, 03:00:25 AM »
A new renpy game. With excellent resources inside rpa  :)

Pytom claims that in win10
Quote
The text spacing issue can be mitigated using the adjust_spacing style property, but is fundamental to text that can change its shape with the size of the window.
https://www.renpy.org/doc/html/style_properties.html#style-property-adjust_spacing
« Last Edit: June 10, 2016, 03:11:23 AM by DarkTl »

Offline MuteDay

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Re: General Discussion
« Reply #7721 on: June 16, 2016, 02:49:59 PM »
do you guys have a design document for the MC Setup, or am i free to improvise

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Offline Xela

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Re: General Discussion
« Reply #7722 on: June 16, 2016, 02:57:56 PM »
You may improvise :)

Dish out items, base traits, normal traits, gold, chars, exp, leave the comments if you want to start with buildings as well... it doesn't need to be very balanced for the beta, just fun :)
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Offline MuteDay

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Re: General Discussion
« Reply #7723 on: June 16, 2016, 03:13:18 PM »
Kool, and are the images already there or will i need to find images?
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Offline MuteDay

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Re: General Discussion
« Reply #7724 on: June 16, 2016, 03:23:32 PM »
never mind answered my own question
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