**I should note here that PyTFall has a shitload of possibilities that are not implemented. We have traits, girlsmeets, interactions, events, jobevents, all sorts unique girls customizations, possibility to add quest system, possibility to add all kinds of crafting, farming, gathering, exploration and so on. Ideas are plentiful, time to implement them is limited, we need clearcut concepts of interesting systems that can be added to PyTFall with as little messing with game's stats, traits and other concepts as possible. We've been discussing and digging through general ideas for a lot longer than this game been developed, what is in trully short supply today are written concepts on expanding the game because they are hard (MUCH harder than programming them, of that I am now certain). If you're up to the task, write one for slavetraining.
From memory.. the best breaking a slave into submission i remember comes from CRF ( custom reido fantasy ) the interrogation part:
you capture a girl.. from there you have a x number of days to break her/and make her reveal rare items locations ( maybe doesnt need a time limit or reward from it or pytfall )
first you need to break her resistance ( will ) then when broken ( will regain some will every day unless you start make her submit to you daily )
then you break her pride doing shamefull things to her or reason doing things like abusive candle torture :p ( i didnt like the huntsman gore part and never translated it )
there was 3 or 4 steps but dont recall em right but it was a good addition to their genaraly good slave training ( too bad you coulnd train the interogated slave after that )
was limited by her max physical/moral hp (regained every day unless you overworked her then had a penalty on her max hp regen ) every breaking action would either drains phys or moral or a bit of both
if you never played that game i recommend it for more concepts:
MC is a vampire girl( ermm boy ? ) that woul feed on trained slave if they did bad deeds like havin 100-200-300 sex skills in many catrgory ( gives a stats like debauchery MC could feed on ) to gain mana point ( those where used to upgrade MC training stats or spend to explore location ammount was higher if distant location ) also used to capture a girl i think
best to feed when that stat like debauchery was at max as it reduced physical/moral strength by 50 of the girl
you could make 2 owned slave breed together ( strange ) but would result in a slave with stronger physical/moral strength
( could use a breeding system in pytfall .. train a girl make her gain traits and good basic stats then get her pregnant .. result could mix girl stat with MC stats or make a screen to pick what you want or dont ( only if you got skill at that ex: MC trait Master breeder ) :p
rest was common stuff..
ill try to get all the good concepts and condense them.. but i would need to know what skills/traits/stats your willing to use for those and might add something like obedience or maybe something realy needed for concept to work ( as you dont want to change too mutch the code ) or maybe ( on slave training module use more stats/skills to gain traits that could be used in main part of the game where those extra skill/stats woulnd be needed as the trait is already gained )
also could lose the trait with some red events event in game .. then girl would require retraining that/those traits( for slave i guess ) free girl would use teachers or something else or some date/interaction to gain it back.. unless you plan of enslaving them if they bad grils :p