Author Topic: Combining the big mods aka crazy's mod .06 is out now  (Read 1025346 times)

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Offline DustyDan

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Re: Combining the big mods aka crazy's mod
« Reply #705 on: April 17, 2013, 12:51:18 AM »

First:
This bug has something to do with this girl in the clinic set in a resting state. All I had to do was make her a doctor and the problem fixed itself.


Second:

http://postimg.org/image/6d6pkl1c7/full/

This was caused by my save file looking like this.

      (lotta                <Movie />  )
On the first,

The girl had JOB_FILMFREETIME which was not handled by this Clinic section.  Will fix.


Second:
I also have had crashes that were linked to movies/scenes. It is somewhat known that not enough is stored in savefile about scenes/movies, so fail after load would be likely and can be cured by editing as you did, replacing with no-content Movies element. Whether system stores enough in-memory for new movies is unknown.


With this info, I can likely put in a check to avoid most movie-element crashes. Have already patched to put the "Qual" attrib on the proper Movie element.  Will have patch out soon.
« Last Edit: April 17, 2013, 06:44:19 AM by DustyDan »

Offline Morkar

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Re: Combining the big mods aka crazy's mod
« Reply #706 on: April 17, 2013, 07:23:51 AM »
all this cool and appreciated but no one is going to take to improve extend scripts to give more atmosphere to the game? eg in the dungeon?

Offline hewhocumsbynight

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Re: Combining the big mods aka crazy's mod
« Reply #707 on: April 17, 2013, 07:26:30 AM »
Speak for yourself, Morkar!  I for on, and other people on this forum, actually enjoy increased scripting quality, with more options or better writing!

Keep up the great work, Dan!
My MEGA folder can be found at:  https://mega.co.nz/#F!EYhAgTyI!keiMX47NrnGOEozwNb2Vfg

Torrent link of my version, effective September, 2016:  magnet:?xt=urn:btih:4606F11A1C216337D7F3DFD6716307F48CFB996A&dn=WhoreMaster.06.02.29&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80

Offline Chef

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Re: Combining the big mods aka crazy's mod
« Reply #708 on: April 17, 2013, 11:26:20 AM »
I'm getting a "not a working copy" error when trying to compile the latest SC.
The project is apparently missing a "Revision.h" file, a problem which seems to be an artefact of a borked SVN checkout.
Is your source hosted on an SVN, or am I the only one suffering from this problem?

Offline Xela

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Re: Combining the big mods aka crazy's mod
« Reply #709 on: April 17, 2013, 01:02:44 PM »
I'm getting a "not a working copy" error when trying to compile the latest SC.
The project is apparently missing a "Revision.h" file, a problem which seems to be an artefact of a borked SVN checkout.
Is your source hosted on an SVN, or am I the only one suffering from this problem?

Search the forum, it has been explained somewhere before, easy to fix error.
Like what we're doing?

Offline Morkar

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Re: Combining the big mods aka crazy's mod
« Reply #710 on: April 18, 2013, 08:54:09 PM »
Speak for yourself, Morkar!  I for on, and other people on this forum, actually enjoy increased scripting quality, with more options or better writing!

Keep up the great work, Dan!


and where are these Scrips so you can see them?

  because the dungeon continues with the same options for example

Offline hewhocumsbynight

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Re: Combining the big mods aka crazy's mod
« Reply #711 on: April 18, 2013, 09:07:40 PM »
Oh, I don't think dungeon has changed;  I'm loving the current standard interactions immensely, though!  Also, the meetscripts and item reception scripts are very nice too!
My MEGA folder can be found at:  https://mega.co.nz/#F!EYhAgTyI!keiMX47NrnGOEozwNb2Vfg

Torrent link of my version, effective September, 2016:  magnet:?xt=urn:btih:4606F11A1C216337D7F3DFD6716307F48CFB996A&dn=WhoreMaster.06.02.29&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80

Offline crazy

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Re: Combining the big mods aka crazy's mod
« Reply #712 on: April 18, 2013, 09:51:08 PM »

and where are these Scrips so you can see them?

  because the dungeon continues with the same options for example
Thing is anyone willing to put the time into the scripit editer can make a new script for teh dungeon..  But not many people can actually code new stuff for the game so I personally will just stick to coding some new stuff if someone wants a new dungeon script they can write one lol.

Offline Azoril

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Re: Combining the big mods aka crazy's mod
« Reply #713 on: April 26, 2013, 07:22:39 AM »
Link broken  :(

Offline endospore

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Re: Combining the big mods aka crazy's mod
« Reply #714 on: April 26, 2013, 10:42:41 AM »
I think my version's a bit outdated, but I uploaded it for you nonetheless. No girls are included, but there are plenty of packs to download around.


https://mega.co.nz/#!WcIRDTxL!YLFfYjWmA4E10uKEq-tTqyekKj8iOwMqSRdonYP4wes

Offline Lurker

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Re: Combining the big mods aka crazy's mod
« Reply #715 on: April 26, 2013, 03:29:47 PM »
The link works fine for me. Im thinking some people might have a problem with mega.
I just got a message saying some of my links where broken, he didnt specify which ones though. The liks seemed to work fine for me though.
Nevermind. >_>
« Last Edit: April 26, 2013, 06:22:44 PM by Lurker »

Offline FlamBurger

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Re: Combining the big mods aka crazy's mod
« Reply #716 on: April 27, 2013, 11:09:42 AM »
Oh dang really? Crud.....Well that escalated quickly.... :'(
The whole region of Crossgate will be my playground....
Our playground....
The whole freaking world guys....
Crossgate Chronicles?? Yup it's that bad....
I'll still chug on! Plus, The Crazy Team is really doing a good job on this game.
https://mega.nz/#F!A55jWSpT!P-1Lw1-kNxiBfelAH24Kvg My Packs

Offline F-Trill

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Re: Combining the big mods aka crazy's mod
« Reply #717 on: April 28, 2013, 05:43:43 AM »
I think my version's a bit outdated, but I uploaded it for you nonetheless. No girls are included, but there are plenty of packs to download around.


https://mega.co.nz/#!WcIRDTxL!YLFfYjWmA4E10uKEq-tTqyekKj8iOwMqSRdonYP4wes




This link seems to work fine...  Not sure if that's the issue, or if it's something different...  I'm having to cruise through rather quickly tonight.

Offline toradrow777

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Re: Combining the big mods aka crazy's mod
« Reply #718 on: April 30, 2013, 06:40:50 PM »
How do I start the game?  I can't find the .exe file or anything!

Offline hewhocumsbynight

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Re: Combining the big mods aka crazy's mod
« Reply #719 on: April 30, 2013, 06:49:21 PM »
It should be in the main directory, but it's also posted here:  http://depositfiles.com/files/0uqtz8ce8
My MEGA folder can be found at:  https://mega.co.nz/#F!EYhAgTyI!keiMX47NrnGOEozwNb2Vfg

Torrent link of my version, effective September, 2016:  magnet:?xt=urn:btih:4606F11A1C216337D7F3DFD6716307F48CFB996A&dn=WhoreMaster.06.02.29&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80