Author Topic: Reporting Errors:  (Read 352165 times)

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Offline Xela

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Re: Reporting Errors:
« Reply #360 on: March 23, 2014, 08:04:47 AM »
http://oi62.tinypic.com/b82q0j.jpg Here, have some info. I didn't use strippers or service girls except for two turns before that to see if it would add more to the list.

Right... I should really turn that into a viewport...

I did finally get a point or 2 in luck, but it took a long long time. Never got health increase from warrior trainer, perhaps I misread that though.

You prolly did. She restores health, often in really significant amounts. She will never increase the actual maximum.
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Offline Xela

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Re: Reporting Errors:
« Reply #361 on: March 23, 2014, 08:17:19 AM »
http://oi62.tinypic.com/b82q0j.jpg

And I don't really like these numbers... looks like earning money from brothels is too easy :(
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Offline DarkTl

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Re: Reporting Errors:
« Reply #362 on: March 23, 2014, 08:25:44 AM »
Yup. I told you before, we need taxes.

Offline Xela

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Re: Reporting Errors:
« Reply #363 on: March 23, 2014, 08:58:04 AM »
Yup. I told you before, we need taxes.

Like income taxes or property taxes? Or both? It's not too late to throw that in... even before the code review.
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Offline DarkTl

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Re: Reporting Errors:
« Reply #364 on: March 23, 2014, 09:09:59 AM »
I wonder. Progressive income tax probably would solve everything, you will never have millions per day with brothels only, you will have to explore, do quests, etc. to earn more.

Offline Xela

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Re: Reporting Errors:
« Reply #365 on: March 23, 2014, 09:24:25 AM »
I wonder. Progressive income tax probably would solve everything, you will never have millions per day with brothels only, you will have to explore, do quests, etc. to earn more.

Socialism... :D

Let's start with 0.4% per week property tax and 20% total income tax for income of 25000 - 50000, 30% for 50000-100000, 40% for 100000-200000 and 45% for anything over 200000 per week? (10% for anything below 25000, that shouldn't byte).

Taxes would have to be payed every Monday. Most people despise that day anyway  ::)

Or should we draw this based in revenue?
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Offline DarkTl

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Re: Reporting Errors:
« Reply #366 on: March 23, 2014, 09:45:42 AM »
Sound good. We need some kind of punishment for failure to pay.
Confiscation of property maybe, like brothels and slaves.

Offline Xela

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Re: Reporting Errors:
« Reply #367 on: March 23, 2014, 09:50:04 AM »
Sound good. We need some kind of punishment for failure to pay.
Confiscation of property maybe, like brothels and slaves.

Yeap, there should be an option to pay afterwards as well so we'll need a location and NPC. This can take a while... Location/NPC can be omitted on the other hand. I'll start writing the code and see where that leads.

So I'll work off income, not revenue?

Should there be taxable/not taxable income?
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Offline Jaeke

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Re: Reporting Errors:
« Reply #368 on: March 23, 2014, 09:54:37 AM »
*Edited previous post.

All that brothel money came towards the end, once you pass a certain threshold, it just cascades into income heaven. I was still relatively poor at day 500.  Majority of it came froma lvl 1650 prostitute(she was very good at calming down angry customers). Plus I ramped up courtesan training production. Buy slave market out, put them in cheap XXX/beauty/dance/etiquette courses. Your current ladies should keep your money steady, the new girls in courses level up, get nice stats, a boost to disposition which is nice because I had no guards for a long time. One girl got to -900 disposition from all the violent clients. After 100 days or so of training they are excellent workers.

Problem with money is late game. Your starting ladies are generally epic by that time(although they cost a lot of upkeep too). They need a limit. Or more bad things need to happen. An upper cap on the amount people will pay to see a girl.
I would like the option to train them up and sell them to good clients too. Bonus for 'experienced virgins'.

Arena doesn't seem to have steady progression, and there is almost no reason not to just do horde of goblins every day, rather than dogfights/matches/other survival attempts.
And without access to any good gear, you're never going to be able to beat the harder fights unless you grind grind grind goblins all day and all night. And those survival fights take a lot of clicking. Luckily you can hold spacebar to increase speed of everything, except the final victory scene where you get items.

I will actually go back and see if I can finally do air raid, it seems to be the next difficulty level up. ...
...I WAS WRONG, those bats are easy enough but the harpies destroy you. Even after using an ultimate hp potion (+100 max life but minus a billion mana) I still got destroyed, I did 250 damage do the harpy at number 5? She still killed me.
Hero at level 21 with best available gear, every single other survival fight = me dead on first or second fight, depending on enemy.
http://oi59.tinypic.com/2vwv1wz.jpg

I missed one arena match and now my arena rep is -4000(lost 27000 or something I think)

Perhaps for the first time winning each survival match, get a unique girl of some sort? or one unique item? or unlock items in stores?

I think 3v3 arena might be easy, train the crap out of 2 guards, steamroll 3v3, I might try that. time to recruit kos-mos(I assume she is guard type?)

...
On giving KOS-MOS a lovely pair of gift knives

While running game code:
  File "game/library/screens/girlsmeets/pyt - screens - girlsmeets.rpy", line 89, in script
  File "game/library/screens/girlsmeets/pyt - screens - girlsmeets.rpy", line 105, in python
KeyError: u'Warrior'

Offline CherryWood

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Re: Reporting Errors:
« Reply #369 on: March 23, 2014, 09:59:40 AM »
Even if it's legal business in Pytfall, honestly pay taxes from brothel and slave business sounds still a little off  :)  Some sort of hush money or bribery could work the same but sounds a bit better.
Also, income taxes can lower the amounts, but they don't solve anything on they own, we need more fixed and operational costs.
I believe income balancing was planned post alpha?
« Last Edit: March 23, 2014, 10:03:12 AM by CherryWood »

Offline DarkTl

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Re: Reporting Errors:
« Reply #370 on: March 23, 2014, 10:11:50 AM »
These feedbacks from players are priceless  :D

While running game code:
  File "game/library/screens/girlsmeets/pyt - screens - girlsmeets.rpy", line 89, in script
  File "game/library/screens/girlsmeets/pyt - screens - girlsmeets.rpy", line 105, in python
KeyError: u'Warrior'
Not on my part, everything is clear in gifts json. Xela's work  ::)

So I'll work off income, not revenue?

Should there be taxable/not taxable income?
Probably revenue, will be more difficult this way.
For now let's tax brothels only, it will spur other activities, even though we don't have many of them yet.

we need more fixed and operational costs.
Yup, but taxes are more quick and easy solution for now, and we will need them in the future anyway.

Offline Xela

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Re: Reporting Errors:
« Reply #371 on: March 23, 2014, 10:19:23 AM »
Even if it's legal business in Pytfall, honestly pay taxes from brothel and slave business sounds still a little off  :)  Some sort of hush money or bribery could work the same but sounds a bit better.
Also, income taxes can lower the amounts, but they don't solve anything on they own, we need more fixed and operational costs.
I believe income balancing was planned post alpha?

Yeap, I want to do a code review first and balance everything later. I have a could of ideas on how that can be done. I kinda like taxes for it, to be expanded into corruption later on. It adds a nice touch to the game and why shouldn't player pay taxes of legal business?

*Edited previous post.

All that brothel money came towards the end, once you pass a certain threshold, it just cascades into income heaven. I was still relatively poor at day 500.  Majority of it came froma lvl 1650 prostitute(she was very good at calming down angry customers). Plus I ramped up courtesan training production. Buy slave market out, put them in cheap XXX/beauty/dance/etiquette courses. Your current ladies should keep your money steady, the new girls in courses level up, get nice stats, a boost to disposition which is nice because I had no guards for a long time. One girl got to -900 disposition from all the violent clients. After 100 days or so of training they are excellent workers.

Problem with money is late game. Your starting ladies are generally epic by that time(although they cost a lot of upkeep too). They need a limit. Or more bad things need to happen. An upper cap on the amount people will pay to see a girl.
I would like the option to train them up and sell them to good clients too. Bonus for 'experienced virgins'.

Arena doesn't seem to have steady progression, and there is almost no reason not to just do horde of goblins every day, rather than dogfights/matches/other survival attempts.
And without access to any good gear, you're never going to be able to beat the harder fights unless you grind grind grind goblins all day and all night. And those survival fights take a lot of clicking. Luckily you can hold spacebar to increase speed of everything, except the final victory scene where you get items.

I will actually go back and see if I can finally do air raid, it seems to be the next difficulty level up. ...
...I WAS WRONG, those bats are easy enough but the harpies destroy you. Even after using an ultimate hp potion (+100 max life but minus a billion mana) I still got destroyed, I did 250 damage do the harpy at number 5? She still killed me.
Hero at level 21 with best available gear, every single other survival fight = me dead on first or second fight, depending on enemy.
http://oi59.tinypic.com/2vwv1wz.jpg

I missed one arena match and now my arena rep is -4000(lost 27000 or something I think)

Perhaps for the first time winning each survival match, get a unique girl of some sort? or one unique item? or unlock items in stores?

I think 3v3 arena might be easy, train the crap out of 2 guards, steamroll 3v3, I might try that. time to recruit kos-mos(I assume she is guard type?)

...
On giving KOS-MOS a lovely pair of gift knives

While running game code:
  File "game/library/screens/girlsmeets/pyt - screens - girlsmeets.rpy", line 89, in script
  File "game/library/screens/girlsmeets/pyt - screens - girlsmeets.rpy", line 105, in python
KeyError: u'Warrior'

Might be a good idea to decrease the exp gain as levels increase for everyone but the hero since it is a lot of harder for him... yeap, I'll prolly do that instead or at least before taxes but look into that error first.

You're wrong on the it makes no sense to fight other monsters front by the way. Rewards and money + enditems are a lot better. You just need to find a way to beat the sh!t out of them :)

On the official matches. You get more rep, more money there but yeah... That part of Arena is "The strongest to the top" so while their is a small chance to encounter someone not so strong if you get the arena permit quickly, most people there are very hard to top.

I've fixed the hero not joining in the defense, just didn't push that yet.

===
You have MORE than 3 AP with that constitution, right??? It should be more like 4 - 5 based on that pic of yours?

Probably revenue, will be more difficult this way.

Taxing income would make matters more difficult for MC, not the revenue (tax from income is always larger than tax from (income - expense)).
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Offline CherryWood

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Re: Reporting Errors:
« Reply #372 on: March 23, 2014, 10:19:59 AM »
Problem with money is late game. Your starting ladies are generally epic by that time(although they cost a lot of upkeep too). They need a limit. Or more bad things need to happen. An upper cap on the amount people will pay to see a girl.
I would like the option to train them up and sell them to good clients too. Bonus for 'experienced virgins'.
This is it I believe. Normal customers shouldn't pay insane amounts of money for a girl, even if her stats are that good, just because they don't have that much money. I think we need to redistribute possible clients by wealth somehow.
Like, If you let a super girl work in a shack, she shouldn't earn a lot, because the overall location wealth cap is small, but the customers should become super-satisfied and earn you reputation instead (but if she is not a slave, she will probably cost you more than the income on wage or plainly refuse to work there is she's that good)

Offline Xela

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Re: Reporting Errors:
« Reply #373 on: March 23, 2014, 10:21:38 AM »
This is it I believe. Normal customers shouldn't pay insane amounts of money for a girl, even if her stats are that good, just because they don't have that much money. I think we need to redistribute possible clients by wealth somehow.
Like, If you let a super girl work in a shack, she shouldn't earn a lot, because the overall location wealth cap is small, but the customers should become super-satisfied and earn you reputation instead (but if she is not a slave, she will probably cost you more than the income on wage or plainly refuse to work there is she's that good)

Yeap, still a table of castes/incomes/ranks/prices and so on would be required. I don't want to get into it before the code review.
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Offline DarkTl

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Re: Reporting Errors:
« Reply #374 on: March 23, 2014, 10:22:58 AM »
Huh?
Quote
income refers to net profit i.e. what remains after expenses and taxes are subtracted from revenue. Revenue is the total amount of money the business receives from its customers for its products and services
   I'm no expert, but I think revenue will be harder.