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Author Topic: New stats/skills suggestions  (Read 6673 times)

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Offline aevojoey

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New stats/skills suggestions
« on: September 16, 2014, 09:07:22 PM »
Starting this for new stats and skills suggestions as well as updates to existing ones.

New stats in .06:
Name  |  Description  |  Range  |  % done
Morality  |  Good vs Evil  |  -100 Evil > 100 Good  |  3% base is in WM+WME
Refinement  |  Outward social conformance.  |  -100 Slob > 100 Proper Lady  |  1% base is in WM
Dignity  |  Inward acceptance of self  |  -100 No self worth > 100 Transcendent  |  1% base is in WM
Lactation  |  Production of milk  |  -100 (see below) > 100 free flowing  | 1% base is in WM



Lactation:
Any negative number means no milk is produced.
Breast size and lactation traits will affect the maximum amount produced.
Lactation stat is the percent of the max that can be produced.
Lactation stat will go up 1% per day (7% per week)
Any sex scene that will have a milk option will lower Lactation by an amount usually not to go below 0.
Milking on the farm will lower Lactation by 50-150 points and can produce up to 100% volume. (or more with magic)
Trying to milk someone who has 0 or less lactation will cause harm.
If Lactation stat goes below -50, there will be a chance that Lactation traits may change, either encouraging more milk to be produced or damaging the breasts causing less milk to be produced, probably based on the skill of the milker.





Too tired to fill it in right now but I will when I have time and brain functioning.

Until I get it started, read this first - http://www.pinkpetal.org/index.php?topic=3474.msg29961#msg29961
« Last Edit: September 17, 2014, 12:25:37 PM by aevojoey »
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Offline aevojoey

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Re: New stats/skills suggestions
« Reply #1 on: September 16, 2014, 09:07:35 PM »
reserved
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline aevojoey

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Re: New stats/skills suggestions
« Reply #2 on: September 16, 2014, 09:08:15 PM »
reserved
Fixing the game is a better game than actually playing it.
Get the Current Version <|> Discuss the Game <|> Report a bug

Offline dullman

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Re: New stats/skills suggestions
« Reply #3 on: September 17, 2014, 03:41:31 AM »
i propose a new stat for girls milk capacity it describe how much of milk max can have, the stats increase with larger tits (meaning the largest tits increase max by 1.5 litres). The main range is from 0 to 1.5 litres (doesn't count an increase from having large tits e.g. for largest tits the max will be 3 litres), The increase will be done by rare items (or temp increase by treatment in clinic), also there is a state in which girls produce milk (during pregnancy in 8 month begun to produce milk and stops when girl isn't milked for four weeks). Also there will additional traits that describe the quality of milk (low, average, high, luxury)

There might be others values to milk capacity depends on preference since i really don't know how much of milk human produce.

Offline 0nymous

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Re: New stats/skills suggestions
« Reply #4 on: September 17, 2014, 04:42:14 PM »
First of, I'm humbled that you've made the thread as per my suggestion. Thanks m8.

A question regarding the "Lactation" stat - will lactation-related traits hasten the process of the girl "regenerating" her milk, so she gets more than 1% Lactation per day or will they merely add a temporary/permanent +xx% boost to the stat?

Also, can someone tell me if this forum has a goddamn spoiler function? I know what it feels like to see posts composed of walls of text and I'd rather condense them somewhat.


Now onto the business of copypasting my concepts and ideas:

-Rename Tiredness to Stamina, and have it decrease through work. It's just my opinion, but it seems much more intuitive and clear. That way you have to worry about all stats not getting too low, instead of keeping health high on one side, and tiredness low on the other. On a minor note - I really like the RPG "trinity of status bars" in the form of red Health, blue Mana and green Stamina.

-Lust. A flexible stat standing next to Health, Happiness and Tiredness. Reduced through sexual acts. Gained with time through Libido, depending on how high it is. When it's high or maxed, the girl loses Happiness regularly and performs worse in every non-sexual job, and may be willing to do things despite her Rebelliousness limits.
Nymphomaniacs would have a permanent minimum of a certain amount of Lust.
Same with girls who would get addicted to sex through being exposed to it too much.
I imagine there's plenty of other uses this could have.
The difference between Lust and Libido would basically be that Libido is more a permanent characteristic of a girl, whereas Lust is more of a temporary effect that fluctuates depending on time and certain conditions.

-Hygiene. Flexible stat. How clean a girl is.
Maxed out back to 100 whenever she takes a bath. Girls with low hygiene will automatically take a bath in free time. Hygiene deteriorates in time, and more so through sexual acts or farm work. How clean a building the girl works in could also directly affect how quickly she loses hygiene.
At first I thought of this as nothing more than a joke idea, but then I realized that it gives another pretty realistic and interesting mechanic of maintaining girls. Especially so since the "Bath" image type was added.
Most importantly a girl's hygiene regeneration/degeneneration could be dependant on the currently mostly useless accomodation quality.
On the other hand... hygiene is the kind of stat that seems easily redundant and could simply be included in "Happiness". I mean, should hygiene be added, wouldn't that give more incense to the girl's other needs to be added as stats to be managed as well? Like hunger, thirst, and whatever the fuck. Seems a bit silly.

-Reputation. This idea is really far-fetched, since we have Fame already. Reputation, however, would  be directly influenced by Fame, Dignity and Refinement and affect the quality of the girl's customers instead of their quantity. So it would affect the amount of gold she makes off her clients but whereas Fame states "HOW well a girl is known", Reputation would be "WHAT is this girl known for".
Another difference would be that while Fame generally increases during any job (and should decrease when the girl doesn't show herself in public), Reputation would decrease if the girl is doing "low-class" jobs, like street whoring. It would also be directly related to the girl's refinement.
Ultimately though I have to admit this is kind of a redundant stat idea.

-Fertility. Make the pregnancy chance stat visible. Would also provide a clear outline of traits like "MILF", "Mature" or "Broodmother" directly affecting the girl. Usage of anti-conception methods (items) would effectively lower fertility, maybe even setting it to 0.

-Remove the "Spirit" or "Obedience" stat.  They're basically serving the same function as different sides of the same concept.
Since "Morality" includes the concepts of both a good (high morality) and evil (low morality) girl, "Spirit" should include the concept of a disobedient (high spirit) and obedient (low spirit) girl.
There's also the case of the name "Spirit" in itself. Nothing all that wrong with it, but the word itself has many meanings. Perhaps "Temperament" would be a better name for the stat? You know, a tempered person is usually someone obedient, disciplined...maybe "Discipline"? Although that may be too militaristic...

-Dignity and Refinement copy-pasted, for the sake of having everything in one post, from my post in the other thread:
Dignity would serve the purpose of defining how low has a girl fallen morally and how much she enjoys being degraded. Decides the limits of her disgust towards sexual acts and people/things she's willing to do it with.This doesn't mean she can't act proper on the outside, during everyday life. Which brings me to...
Refinement: how well the girl presents herself to others. Her manners and grace. The lower it is, the more of a trashy, common slut the girl is on the exterior. The higher it is, the more of a high-class exclusive courtesan impression she makes.
These stats wouldn't exclude themselves.
For example, a girl with high refinement but low dignity would be a graceful, exclusive-looking lady, but would be willing to do whatever vile, filthy thing the client desires after she enters the bedroom. And she'd be happy about doing it, too.
A girl with low refinement but high dignity would appear as a common street whore, but be less than thrilled to do something filthy at the client's request. Which doesn't mean she wouldn't do it, just with disgust.
The stats would also give much more purpose to traits like "Slut" (much lower dignity and refinement), "Bimbo" (slightly lower dignity and refinement), "Princess"/ "Queen"/"Noble" (higher refinement) and so forth.
« Last Edit: September 17, 2014, 04:50:02 PM by 0nymous »

Offline crazy

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Re: New stats/skills suggestions
« Reply #5 on: September 17, 2014, 04:59:55 PM »
Libido needs reworked.  Right now its the best way to tell how in the mood a girl is for sex.  But it can go into the negative which don't make any sense.  A girl can have no sex drive but she can't have a negative sex drive.  If you know what Im saying.  Other then changing it so its only 0-100 I have never really figured out a fix for this so Ive never tried to do it.

Offline dmotrl

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Re: New stats/skills suggestions
« Reply #6 on: September 18, 2014, 10:32:31 AM »
Libido needs reworked.  Right now its the best way to tell how in the mood a girl is for sex.  But it can go into the negative which don't make any sense.  A girl can have no sex drive but she can't have a negative sex drive.  If you know what Im saying.
I don't know ... to me, "No Sex Drive" means the girl isn't actively interested or doesn't want sex, while a "Negative Sex Drive" would indicate someone who is actively trying to avoid sex.

Offline 0nymous

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Re: New stats/skills suggestions
« Reply #7 on: September 18, 2014, 12:09:25 PM »
I don't know myself. It kind of does work as a negative stat...

100 Libido = nymphomaniac.
50 Libido = normal sex drive.
0 Libido = asexual. Neutral towards sex.
-50 Libido = antisexual? Feels discomfort during sex.
-100 Libido = extra antisexual? Outright hates having sex.

Not really sure what lies even further below the asexual orientation. I know antisexualisty is a thing but it's more of a general behaviour, or maybe even philosophy against sex.

Offline aevojoey

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Re: New stats/skills suggestions
« Reply #8 on: September 18, 2014, 12:50:21 PM »
The way I see it, the negative numbers for libido are not anti-sex, but rather an extended period of 0 libido.

After someone has had sex, they generally have a period of rest where they no longer think about sex.
This is the negative libido time.
When they get back into the mood (go into the positive numbers) then they start thinking about sex more.
They can still have sex during the negative libido time but they don't really enjoy it that much.
Fixing the game is a better game than actually playing it.
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Offline 0nymous

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Re: New stats/skills suggestions
« Reply #9 on: September 18, 2014, 02:06:37 PM »
The way I see it, the negative numbers for libido are not anti-sex, but rather an extended period of 0 libido.

After someone has had sex, they generally have a period of rest where they no longer think about sex.
This is the negative libido time.
When they get back into the mood (go into the positive numbers) then they start thinking about sex more.
They can still have sex during the negative libido time but they don't really enjoy it that much.
I have a bit different way of looking at this.
Libido isn't something too temporary - it's a relatively stable parameter dictating the human body how badly and frequently it wants to bonk. It can be flexible, but mostly due to extreme circumstances, like depression.
Let's paste the Mirriam-Webster definition, because why the fuck not:
"instinctual psychic energy that in psychoanalytic theory is derived from primitive biological urges (as for sexual pleasure or self-preservation) and that is expressed in conscious activity"
If I'm not wrong, Freud popularized the word "libido" on his own and he viewed it, in an extreme nutshell, as creative sexual energy.
Whereas what you're describing I'd classify as lust - how horny someone is at the moment.
Lust will fluctuate in a hyperactive rollercoaster depending on our morning, mood, satisfaction or even nothing at all.

Of course, this is all subjective in the end- I've seen instances where "lust" and "libido" are used synonymously. And even if they are different, they are definitely related to each other.

Offline Hanzo

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Re: New stats/skills suggestions
« Reply #10 on: September 29, 2014, 04:00:17 AM »
Refinement sounds like something that should be important for the new escort job.