Game already can manage "universal workers", but we also have "businesses" for those (what's one of the reasons I didn't really call them businesses in the code internally, apartment space, cleaners, guard quarters and etc. work/will work off the same logic).
Yeah, there will be slave quarters and apartment blocks as well.
Activation is easy, that will be in soon.
I don't really want to allow individual rooms, at first anyway but we'll have a house, mansion, apartments blocks which you can build at and settle MC in.