Using a consumable item that gives fragile and psychic.
While running game code:
File "game/library/screens/pyt - screens - girlequipment.rpy", line 15, in script
File "game/library/screens/pyt - screens - girlequipment.rpy", line 41, in python
File "game/library/functions.rpy", line 383, in python
File "game/library/classes - characters.rpy", line 2156, in python
File "game/library/classes - characters.rpy", line 2391, in python
File "game/library/classes - characters.rpy", line 2549, in python
AttributeError: 'module' object has no attribute 'randin'
Using remove down with cold item.
While running game code:
File "game/library/screens/pyt - screens - girlequipment.rpy", line 15, in script
File "game/library/screens/pyt - screens - girlequipment.rpy", line 41, in python
File "game/library/functions.rpy", line 383, in python
File "game/library/classes - characters.rpy", line 2156, in python
File "game/library/classes - characters.rpy", line 2394, in python
File "game/library/classes - characters.rpy", line 1466, in python
AttributeError: 'remove_effect' is neither a gamestat nor an attribute of rGirl.
Hitting new day after using a bunch of consumables on girls.
While running game code:
File "game/library/screens/pyt - screens - nextday.rpy", line 10, in script
File "game/library/screens/pyt - screens - nextday.rpy", line 89, in python
File "game/library/classes - support.rpy", line 80, in python
File "game/library/classes - characters.rpy", line 2890, in python
File "game/library/classes - characters.rpy", line 2675, in python
KeyError: 'healthy_again'
Odd code.
line 789 in jobs classes
elif self.girl.anal > 30 and self.girl.charisma < 30:
self.txt += "Her anal sex skills managed to help the self.client to overlook the fact that she looked like a hag. \n"