I played stable for a couple of hours, then expanded to "mansion on the road" and got this error. I also had someone from the exploration team dying around that time, but i doubt that is connected. After ignoring that error i could continue playing, then one char became idle and a similar error appeared in the next rounds.
Traceback:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/code/core/next_day.rpy", line 96, in script call
call next_day_calculations from _call_next_day_calculations
File "game/code/core/next_day.rpy", line 191, in script
$ building.run_nd()
File "game/code/core/next_day.rpy", line 191, in <module>
$ building.run_nd()
File "game/code/core/businesses&buildings/buildings_core.rpy", line 1000, in run_nd
self.env.run(until=proc)
Exception: (KeyError(<store.rChar object at 0x16CE1BD0>,), '<Process(worker_control) object at 0x1c1a6cf0>', 77)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/code/core/next_day.rpy", line 96, in script call
call next_day_calculations from _call_next_day_calculations
File "game/code/core/next_day.rpy", line 191, in script
$ building.run_nd()
File "D:\games\PyTFall-0.72-and-take-their-shit...-pc\renpy\ast.py", line 900, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\games\PyTFall-0.72-and-take-their-shit...-pc\renpy\python.py", line 1930, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/core/next_day.rpy", line 191, in <module>
$ building.run_nd()
File "game/code/core/businesses&buildings/buildings_core.rpy", line 1000, in run_nd
self.env.run(until=proc)
File "python-packages/simpy/core.py", line 137, in run
File "python-packages/simpy/core.py", line 235, in step
Exception: (KeyError(<store.rChar object at 0x16CE1BD0>,), '<Process(worker_control) object at 0x1c1a6cf0>', 77)
Windows-7-6.1.7600
Ren'Py 7.2.2.491
PyTFall 0.72 and take their shit...
Tue Sep 17 22:35:23 2019