I was calling exodia childish, not you. Quitting because of a disagreement is childish.
You did however say we should both be ashamed. I don't believe I've done anything either shameful or childish, and I don't think I'm playing the victim card in saying so.
Moving forward blindly is worse than staying still. On the internet, you will find many cowards who hide behind a screen cursing at you. Deal with it, and don't think any lesser of their ideas because of it. It is a natural response to give less weight to someone's argument when it is bathed in hate. However, just because a person is verbally inferior does not mean their ideas match the level of their words.
I agree with the sentiment, but disagree that I'm moving forward
blindly.
There have been quite a number of things that I thought would make for a better game that I've set aside because of exodia's opposition to them. I didn't want to alienate anyone with exodia's energy and enthusiasm, and a few concessions seemed a small price to pay. Admittedly I changed my mind on those points partly out of anger, but I still think they are good decisions.
Now, as for your little 'take' on the main character... personally, I'd make a way to make it easily moddable beforehand. I like the silent character type, because then you can imagine all you want.
Yes, and I've got a degree of sympathy for that viewpoint. But it also makes it harder to spin any sort of narrative, or to offer up background details. And the character has never been silent. He speaks, but his dialog is bland and underdeveloped. You can certainly make a case for leaving it that way, but there's a good one for fleshing out his dialogue as well.
If you set a personality in stone, it very, very often makes the character inferior. Think as if Link suddenly started talking with an old-age dialect. He would sound ridiculous,
I wrote one speculative piece where a
non player character had an accent. Exodia distorted that to suggest that I wanted to make the PC talk like Dick Van Dyke in Mary Poppins. I'm a little disappointed to find you propagating the notion.
the majority of people would agree that he's better as a silent protagonist.
Exodia invoked the silent majority on several occasions, but generally I don't think he spoke for anyone other than exodia. So I'm a little wary of accepting claims that the majority disagree with me right now.
Anyway, as I said elsewhere, I've no wish to either bash exodia in his absence or rehash arguments I've already made, and this exchange is in danger of doing both. The plan is to put any descriptive text (from the PC's POV or otherwise) into lua events. Lua is still top of my worklist, so I'm not expecting to add any new passages before that gets done.
As for text already in the game, The only PC-POV text I've added so far are the little musings when the PC takes a walk. You'll have to live with them for the time being, although I'd have thought they were fairly harmless. There's also a bit of internal dialogue in the Chun-Li encounter (which I don't think is particularly well written for what it's worth) but that's already in a .lua file which you can edit to your heart's content. You'll probably improve it no end.
Now, since we don't seem to disagree on anything fundamental, I'd like to let this discussion lapse. Failing that perhaps we could move it out of exodia's modding thread and into general discussion.