Btw, as a writer, you could provide us stories for meetings and maybe small, simple personal quests for all existing unique characters. That's something I'm bad at.
So one meet from the top of my head for Ino. In naruto series her family runs a flower shop and she helps them when not doing ninja stuff. Also she easily gets angry but also could be really sweet.
So general idea of meeting her would be bumping into her on the main street. She fells down, the fancy, expensive bouquet that she was carrying and was blocking her view got ruined and here comes the choice menu for the player: [Apologize and offer to pay / Yell at her / Try avoiding trouble by running away].
The first two choices would lead into response from Ino. The first would be calmer, in the second would be more fierce, she would bring the MC back to earth (being a hothead). The third option would pop up in after some time (after 3 days the event would have a chance to happen) when going to the main street she would catch the MC demanding paying for her loses. And from here, all 3 routes would come into one: inviting her for a date as repaying your wrong doing. There also should be a check in MC stats if she would agree, because Ino only liked good-looking man.
fail: standard girl meet approach, when the MC would come to her asking her out as a token of his apology, till she accept.
Pass: go on first date, that would finish with her letting the MC know, that she wouldn't mind if he invite her sometime later on.
After two more dates she would reveal that she is interested in the outside world and her current life is lacking excitement.
MC: You know what girl? It’s your lucky day! I run a small exploration business and could use some talented fighters.
Ino joins.
And now please point me the hard places to code and bitch about to much conditioning.
Other girls meet that could be use as starting points for unique ones:
- while walking on the beach, finding an unconscious girl cast on the shore, a shipwreck girl.
- In town: runaway from the guards (help her or give her away); runaway from home.
- In slums: totally broken girl; MILF in need of quick money for medicine for her sick kid. Getting jumped by a group of robbers, after defeating the bunch, MC spots a cute girl among them (hire her, train into a slave). Girl run into you. After her some dudes. After brief talk, MC gets to know that she have a big debt to pay to the local Crime Lord/Loan Shark.
- In arena: fan girl (she will approach saying that she loves you - generally a groupie or cheerleader), fighter girl approaching the MC after certain lvl of fame.
- In bar (there is one on the beach): drinking competition,
- MC apartment: catching thief girl, neighbor (lend me some sugar honey),
- from the Guild: team finds a small tribe full of women – kidnap expedition opportunity.
@ALL
About the long introduction. I got a list from Xela what he wants to be in the story of PyTFall and I tried to squish all that I could into a logical chain of events. It was June/July when that text got created and at that time, there wasn’t a single mentioning about exploration guild and sending team to the wild. The only thing that was on the list that I didn’t include in detail was “the ever changing landscape around PytFall”, because I didn’t have to much to go about why it would change and how it would change.
About the MC origin/father, it was something that I, PM him with. In response was, that we wait and see, if it will be of any use in the future. So don’t get hook on any of this, because this stuff is out dated and needs rewriting.