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Author Topic: Combining the big mods aka crazy's mod .06 is out now  (Read 1025299 times)

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Offline xeroneche

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Re: Combining the big mods aka crazy's mod
« Reply #945 on: March 22, 2014, 11:51:29 AM »
You need to start completely fresh. When you download this mod it has all the files it needs already. So just empty the folder and place your fresh dl for this mod in there.

Offline smarties4

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Re: Combining the big mods aka crazy's mod
« Reply #946 on: March 22, 2014, 12:20:38 PM »
Thanks, working now. I forgot you don't actually install the game.  :D

Offline Otaku_Hanzo

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Re: Combining the big mods aka crazy's mod
« Reply #947 on: April 09, 2014, 05:07:44 PM »
Greetings everyone. Been talking with Lurker and he suggested I post this here for everyone (and Crazy) to see.


First off, recently discovered the game and Crazy's mod. Loving it a lot. Seriously my kind of game. But there are certain aspects I feel need some fine tuning. The first I'd like to tackle is the Studio. Here's the situation:


From looking at the programming for the Studio, all I can see it taking into account is certain traits (Big Boobs, Long Legs, Sexy Air, etc.) when figuring the quality of a scene. I would like to make it so it also takes other things into account and those things would have a major impact on the quality. High libido, high skill level in particular scene, and their feelings about working in the studio. Those three things right there should have the most impact on a scene's quality.


Yes, it could lead to more micromanagement, but only if wanted. Otherwise it could just be business as usual. I, however, would welcome the extra bit of management.


I also would love to change the other jobs around to better impact the quality of scenes. For instance, the CameraMage job would take into account their Magic skill as well as the Service skill and make the appropriate boost (or take away from) to overall quality.


I would also love to have more than one Director, expand the Studio to hold 50 girls, and have a new job called Studio Head which would be like the Matron at Brothels where there's only one.


Anyways, I have other ideas for the other areas of the game but the Studio is what I'd love to see get done first. I'm not at all familiar with the programming language and that's why I'm posting here in hopes Crazy might see and hopefully like my suggestions.
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Offline FlamBurger

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Re: Combining the big mods aka crazy's mod
« Reply #948 on: April 11, 2014, 02:02:01 AM »
These sound good man, maybe crazy might consider it in the future. I think though that he's focusing on other aspects of the mod for now. Geez, now that I think about it, there's a lot on his plate when it comes with this game... :(  It will just take some time, I mean after all, patience is a virtue.
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Crossgate Chronicles?? Yup it's that bad....
I'll still chug on! Plus, The Crazy Team is really doing a good job on this game.
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Offline Otaku_Hanzo

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Re: Combining the big mods aka crazy's mod
« Reply #949 on: April 11, 2014, 08:46:41 AM »
Totally understand that. I just thought I'd give some suggestions. I think I have an understanding of how some of the code works and have began experimenting on my own. There's actually serious potential in this game. Very impressed by it.
"I may grow old but I will never grow up." ~Mark Twain

Offline crazy

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Re: Combining the big mods aka crazy's mod
« Reply #950 on: April 11, 2014, 03:31:35 PM »
From looking at the programming for the Studio, all I can see it taking into account is certain traits (Big Boobs, Long Legs, Sexy Air, etc.) when figuring the quality of a scene. I would like to make it so it also takes other things into account and those things would have a major impact on the quality. High libido, high skill level in particular scene, and their feelings about working in the studio. Those three things right there should have the most impact on a scene's quality.
PP did the most work on the studio.  He reworked almost the whole thing.  So I could be wrong as I havent looked at the code for it in awhile but here goes.  Traits effect every scene.  But skill also does to but its in the jobs itself that its worked out for that.  Also if she like working for that day or didnt like it that day affects the scene quailty.  Libido and feelings about working in the studio dont do anything but yeah maybe they should.
Yes, it could lead to more micromanagement, but only if wanted. Otherwise it could just be business as usual. I, however, would welcome the extra bit of management.
Micromangement isnt a bad thing. 
I also would love to change the other jobs around to better impact the quality of scenes. For instance, the CameraMage job would take into account their Magic skill as well as the Service skill and make the appropriate boost (or take away from) to overall quality.
Okay running out of time so answers might be less then they could.. Ill add more when I can.  CameraMage is suppose to take magic into affect I think but as I said PP did the work and I havent looked at that code in awhile.
I would also love to have more than one Director, expand the Studio to hold 50 girls, and have a new job called Studio Head which would be like the Matron at Brothels where there's only one.
Director more  or less is the matron its suppose to take girls off work and put them back to work and all that stuff.  As for holding up to 50 girls.  U should be able to buy room for it under building managment.  And go up to 255 rooms.
Anyways, I have other ideas for the other areas of the game but the Studio is what I'd love to see get done first. I'm not at all familiar with the programming language and that's why I'm posting here in hopes Crazy might see and hopefully like my suggestions.
C++ isnt that bad.  Everything I have been able to do is self taught I just sat down and keep looking at the code until I started seeing how things work.  I started small adding things that didn't really need adding and worked my way up to better things.  As for the suggestions yeah I like them but I know I dont have time to work on them any time soon.  If u want to then plz and share with us we love seeing new content.

Offline Otaku_Hanzo

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Re: Combining the big mods aka crazy's mod
« Reply #951 on: April 11, 2014, 05:11:13 PM »

First, thanks for the reply and thanks for this awesome mod to an already awesome game!

PP did the most work on the studio.  He reworked almost the whole thing.  So I could be wrong as I havent looked at the code for it in awhile but here goes.  Traits effect every scene.  But skill also does to but its in the jobs itself that its worked out for that.  Also if she like working for that day or didnt like it that day affects the scene quailty.  Libido and feelings about working in the studio dont do anything but yeah maybe they should.

The traits I knew from looking through the code. I really didn't see indication of it taking skill level into account. Unless it's just looking at whether or not they have any skill in the indicated job whatsoever. As I said, a high skill girl was getting same quality as low skill girl. Also, I would think libido should affect whether they liked it or not from day to day. Makes sense that a high libido girl is going to love it. Instead, that appears to be random. I just want a chance to better control that if I wanted. And, yeah, I definitely feel that if she enjoys working in the studio it should factor in her day to day mood. Same with not enjoying.

Micromangement isnt a bad thing.


Couldn't agree more.


Okay running out of time so answers might be less then they could.. Ill add more when I can.  CameraMage is suppose to take magic into affect I think but as I said PP did the work and I havent looked at that code in awhile.Director more  or less is the matron its suppose to take girls off work and put them back to work and all that stuff.  As for holding up to 50 girls.  U should be able to buy room for it under building managment.  And go up to 255 rooms.


I'll have to look into the coding further but all I saw was the CameraMage taking into account whether they had magic or not. Nothing to denote their skill level in it at all. As for the Director, I understand that's basically the Matron but would love to change it so it's a regular job and you can have multiple girls filling the position and assign them groups of actresses. It would then take their Service skill level plus the skill level of whatever scenes they were directing into account for the overall quality. As for the rooms, I'll have to look into that. Never even gave it much thought.


C++ isnt that bad.  Everything I have been able to do is self taught I just sat down and keep looking at the code until I started seeing how things work.  I started small adding things that didn't really need adding and worked my way up to better things.  As for the suggestions yeah I like them but I know I dont have time to work on them any time soon.  If u want to then plz and share with us we love seeing new content.


Well, now that I've had some time to look at it, I feel I might be able to do something with it given time. If I am able to work up something I would definitely put it forth on here for everyone to check out. I was playing around with PyTFall earlier and, while I really like the direction it's going, I'm really interested in expanding Whore Master some more. It has potential to be a wicked little micromanagement strategy hell.
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Offline qwayne

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Re: Combining the big mods aka crazy's mod
« Reply #952 on: April 14, 2014, 02:52:50 AM »
Is there any point to rooms.roomsx. There are some interesting things listed there but as far as I can tell those rooms do not show up in the game itself.

Offline crazy

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Re: Combining the big mods aka crazy's mod
« Reply #953 on: April 14, 2014, 03:44:31 AM »
Is there any point to rooms.roomsx. There are some interesting things listed there but as far as I can tell those rooms do not show up in the game itself.
No there isnt I dont think.  The orginal devs were going do a building managment type thing for the game.  U can still read about it on here if u can find the post.  I would love to have it in game but its above my skill lvl of coding.

Offline crazy

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Re: Combining the big mods aka crazy's mod
« Reply #954 on: April 30, 2014, 09:59:34 PM »
Haven't done an update in awhile so might aswell do it.
Fixed a few bugs.  The recuiter job wasn't work right but it will in the next patch.
Few bug fixes thanks to aveojoey.
Milk job has been reworked slightly and has new text thanks to hewhocums

That is mostly it for now.  Im working on a few new jobs and new text for jobs still.  And will be adding new traits.
Ive been adding animated images to my girl packs and have to say I like that alot.  Adds alot to the images for the girls to see them move lol.  If anyone is interested I have made a few pornstars with quite a few animated images I would share.

Im also thinking about making the gaps in job lvls bigger so girls will start at lower lvls of jobs and will take longer to increase to better lvls.  In doing so I might make the jobs make more money but unsure yet.  As it is I almost never see girls at the lowest lvls of jobs.  Could be my girls are just over powered though.


Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #955 on: May 01, 2014, 10:40:27 AM »
If you could push the source also it would be helpful.
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Offline name?

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Re: Combining the big mods aka crazy's mod
« Reply #956 on: May 10, 2014, 08:59:30 AM »

That is mostly it for now.  Im working on a few new jobs and new text for jobs still.  And will be adding new traits.
Ive been adding animated images to my girl packs and have to say I like that alot.  Adds alot to the images for the girls to see them move lol.  If anyone is interested I have made a few pornstars with quite a few animated images I would share.

I'd be interested in those. Great job on the game so far, looking forward to the next patch!

Offline crazy

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Re: Combining the big mods aka crazy's mod
« Reply #957 on: May 11, 2014, 01:14:09 AM »
Incase anyone missed it in the bug thread aevojoey put out a new version of the game.  Heres what he said

Crazy was having problems compiling with some of my changes so he asked me to compile and upload the new version.
Hopefully this link works

http://www.fileswap.com/dl/elSyxQIyQS/WhoreMaster.05i.2.zip.html
- update 2: with msvcp120d.dll and related files (all are 32bit versions)

There are no girls in the Characters folder, if you need some, there are many available elsewhere on the forums.
The only Interfaces are my "J_1024x768" (tested good) and the base ones (not tested)


The only major change is moving all the ".itemsx" files from ".\Resources\Data" to ".\Resources\Items"
The items I have included with this version are all in "1 item type per file" so they should be easy to find.
Items with the same base name such as "Healing Salve" and "Incense of Serenity" have the (L), (M), (S), (T) all in the same file.
To some items, I added what I call "Other Sellers". These include:
"(This Seller has a full stock but he charges a lot more)" = Unlimited number but twice the price - "Healing Salve" and "Incense of Serenity"
"(This Seller can get more but he charges more)" = More commonly available but twice the price - "Cure for Fairy Dust Addiction" and other cures
Some items I moved from one category to another.
Some items that had variations all with the same name would default to the first variation found when the game was reloaded, so I renamed the variations:
adding spaces, commas or periods for single use items
or (letters) for equipable items

There are a few new and rearranged jobs so be sure to reassign jobs to all girls before hitting the "Next Week" button.
« Last Edit: May 11, 2014, 03:38:50 PM by crazy »

Offline aevojoey

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Re: Combining the big mods aka crazy's mod
« Reply #958 on: May 11, 2014, 11:43:50 PM »
Version .05i.3
(removed link when newer version was added)

Replaced all references to "pinkpetal.co.cc" with "pinkpetal.org" since the old site no longer works.
Fixed "35 week crash bug" caused by movies not storing properly.
The game now saves more information for movies.
Sidestep fix for the "Send to dungeon" bug - All buildings now set where the girl is when loading so the "Send to dungeon" button does not show in girl details unless she is in a main brothel
« Last Edit: May 12, 2014, 12:56:10 PM by aevojoey »
Fixing the game is a better game than actually playing it.
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Offline crazy

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Re: Combining the big mods aka crazy's mod
« Reply #959 on: May 12, 2014, 12:01:50 AM »
Replaced all references to "pinkpetal.co.cc" with "pinkpetal.org" since the old site no longer works.
Fixed "35 week crash bug" caused by movies not storing properly.
The game now saves more information for movies.
Sidestep fix for the "Send to dungeon" bug - All buildings now set where the girl is when loading so the "Send to dungeon" button does not show in girl details unless she is in a main brothel
Nice just sent a bug fix to the SVN for the girldeatilsscreen always showing the brothel jobs.  They now show the correct buildings jobs