Author Topic: General Discussion  (Read 3821685 times)

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Offline Xela

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Re: General Discussion
« Reply #825 on: July 01, 2013, 08:17:02 AM »
Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee :)

I also saw that the image cache seems to know the size of the image it holds, so if we can figure out a way to get our image from the cache, we should be able to resize it without using renpy.image_size.

That doesn't seem possible (at least I couldn't figure it out on short notice) but we can render an image at 0,0 pixels to get to it's original size instead of rendering it at the full size!

renpy.image_size(img) should really work the same way, wtf were they thinking...

In any case: works a lot faster now!
« Last Edit: July 01, 2013, 08:34:09 AM by Xela »
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Offline Xela

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Re: General Discussion
« Reply #826 on: July 01, 2013, 05:42:26 PM »
- Updated Player class
- One or two bug fixes
- Started creating an items transfer system (Alkion's system is inadequate for the game but we can prolly use both), I am aiming for something similar to WM right now.

Haven't pushed anything yet since changes are incomplete and far from ready for the master branch.
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Offline Xela

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Re: General Discussion
« Reply #827 on: July 01, 2013, 08:30:41 PM »
I also saw that the image cache seems to know the size of the image it holds, so if we can figure out a way to get our image from the cache, we should be able to resize it without using renpy.image_size.

And found exactly what we were looking for... final push for the day.
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Offline Xela

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Re: General Discussion
« Reply #828 on: July 05, 2013, 04:20:03 AM »
While the forums were down we've managed quite a bit:

- Item Transfer screen (WM Style) and properly debugged it.
- Girls can die now (But after long consideration, not during current jobs.)
- DB version was updated
- MC can be added to the brothel
- MC class farther improved
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Offline DarkTl

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Re: General Discussion
« Reply #829 on: July 05, 2013, 05:06:30 AM »
Ok, I've found a new witch, a priestess, background and clerk for tailor shop.
Now nothing can prevent me from making monster girls  :)

Offline Xela

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Re: General Discussion
« Reply #830 on: July 05, 2013, 05:12:02 AM »
Ok, I've found a new witch, a priestess, background and clerk for tailor shop.
Now nothing can prevent me from making monster girls  :)

LoL

Good luck with that :)

I'll throw the new witch in and add the shop, field in xml will be "Tailor Shop" (Shocker :) )
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Offline Xela

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Re: General Discussion
« Reply #831 on: July 05, 2013, 05:27:22 AM »
Ok, I've found a new witch, a priestess, background and clerk for tailor shop.
Now nothing can prevent me from making monster girls  :)

BTW: What exactly does make that schoolgirl a tailor?
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Offline DarkTl

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Re: General Discussion
« Reply #832 on: July 05, 2013, 05:34:28 AM »
Did I say she is a tailor? No I didn't.
She is a clerk. Tailors sew, don't trade.

Offline Xela

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Re: General Discussion
« Reply #833 on: July 05, 2013, 05:38:28 AM »
Did I say she is a tailor? No I didn't.
She is a clerk. Tailors sew, don't trade.

Ah oki... Well, good then :)

Shop is in.
« Last Edit: July 05, 2013, 06:58:02 AM by Xela »
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Offline DarkTl

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Re: General Discussion
« Reply #834 on: July 05, 2013, 08:52:13 AM »
While I surf through pics, I'm beginning to wonder how to use random girls most effectively. They have different eyes color (but at least they could be easily changed in graphical editor, maybe I should do that after I gather enough pics?) and different boobs size.
I guess we'll need quite advanced tag system here.

Offline Xela

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Re: General Discussion
« Reply #835 on: July 05, 2013, 09:57:28 AM »
While I surf through pics, I'm beginning to wonder how to use random girls most effectively. They have different eyes color (but at least they could be easily changed in graphical editor, maybe I should do that after I gather enough pics?) and different boobs size.
I guess we'll need quite advanced tag system here.

Maybe we should use some normal girl with loads of pics... ?
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Offline DarkTl

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Re: General Discussion
« Reply #836 on: July 05, 2013, 10:16:54 AM »
Hm. On the one hand, it could be strange to see the character you know as multiple random girls. On the other hand, Otherworld successfully uses the idea with the original and her multiple, weakened copies from parallel universes. We could do the same with clones. If it's easy to make a clone, MC can't be the only one who does it.

Offline DarkTl

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Re: General Discussion
« Reply #837 on: July 05, 2013, 02:05:10 PM »
To a certain degree characters from games could be used as random ones. Some of them have almost no personality and biography, so they can't be called truly unique, while they do have plenty of pics.
Using them together with clones of unique should do the trick.

Offline Xela

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Re: General Discussion
« Reply #838 on: July 05, 2013, 03:25:03 PM »
Was busy for the day :(

Did manage to sneak in a shop and couple of simple animations into the game (stars), I have a couple of ideas on how to use those on the future. Going to try writing some more code in 30 min or so until I fall asleep. More during the weekend. 

@Dark
Like I've said, random girls are your concept. I still say, simply use some chars that could be unique and have pics. There is no rule saying that we should make every single character available as a normal unique girl...
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Offline DarkTl

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Re: General Discussion
« Reply #839 on: July 05, 2013, 03:56:04 PM »
I've made our first monster girl, an archer from some anime game I never heard before. She doesn't have a personality there, so she is purely random in terms of traits, except for Not Human of course.

I agree that we can use unique ones as well. But, like I said, together with Otherworld scenic concept, ie random girls are multiple clones (maybe created by an unknown technology, and because of that they do not need life-prolonging; or maybe not, and some of them will be replaced by new ones every 1-2 month if MC won't help them), and somewhere in game world there is a "real one", original unique girl with original stats and traits.

Btw, it looks like the current version uses tags to determine pics category. Does is mean we pack makers doesn't have to rename pics, and should use tags json instead?
« Last Edit: July 05, 2013, 04:01:38 PM by DarkTl »