Author Topic: General Discussion  (Read 3821606 times)

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Offline Xela

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Re: General Discussion
« Reply #2340 on: March 22, 2014, 02:51:23 PM »
How to disable dev mode again?

In options.rpy:

config.developer = False

instead of True. It's very close to the top of the file in init python early (that actually allowed me to enable rmc in dev mode and disable it during the normal play).
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Offline DarkTl

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Re: General Discussion
« Reply #2341 on: March 22, 2014, 03:00:16 PM »
Scrollbar for MC sprites is way too transparent even for your usual interface. I use it only because I already know about it  :)

We still have customers without the singboard. The idea was to disable them completely without it.
 

Offline Xela

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Re: General Discussion
« Reply #2342 on: March 22, 2014, 03:06:40 PM »
Scrollbar for MC sprites is way too transparent even for your usual interface. I use it only because I already know about it  :)

We still have customers without the singboard. The idea was to disable them completely without it.

My guess would be that restyling that scrollbar would be a pain in the ass. I'll take a look at it later.

Really? I'll take a look at it as well but that doesn't really byte as it is now.
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Offline Xela

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Re: General Discussion
« Reply #2343 on: March 22, 2014, 03:10:59 PM »
LoL

New Error reporting in last version of Ren'Py sure is shitty. It basically tell you: There is an error in your code somewhere... Try finding it  :P ??? :P
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Offline DarkTl

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Re: General Discussion
« Reply #2344 on: March 22, 2014, 03:13:21 PM »
A random building in the begining of the game without any signs, and people still go there just because they can, in hopes to find girls non less. That's absurd.

Offline CherryWood

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Re: General Discussion
« Reply #2345 on: March 22, 2014, 03:13:30 PM »
Any idea what may cause this bug?
Code: [Select]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/library/screens/pyt - screens - girlprofile.rpy", line 6, in script
  File "game/library/screens/pyt - screens - girlprofile.rpy", line 10, in python
  File "game/library/initialization.rpy", line 143, in python
IOError: Couldn't find file ''.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "G:\hry\renpy-6.16.5-sdk\renpy\execution.py", line 294, in run
    node.execute()
  File "G:\hry\renpy-6.16.5-sdk\renpy\ast.py", line 732, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "G:\hry\renpy-6.16.5-sdk\renpy\python.py", line 1358, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/library/screens/pyt - screens - girlprofile.rpy", line 10, in <module>
    result = ui.interact()
  File "G:\hry\renpy-6.16.5-sdk\renpy\ui.py", line 237, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\core.py", line 1993, in interact
    repeat, rv = self.interact_core(preloads=preloads, **kwargs)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\core.py", line 2311, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\core.py", line 1530, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 365, in renpy.display.render.render_screen (gen\renpy.display.render.c:5300)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\layout.py", line 536, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\layout.py", line 536, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\layout.py", line 536, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\screen.py", line 295, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\layout.py", line 536, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\layout.py", line 698, in render
    surf = render(d, width - x, rh, cst, cat)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\layout.py", line 903, in render
    st, at)
  File "render.pyx", line 95, in renpy.display.render.render (gen\renpy.display.render.c:2764)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "accelerator.pyx", line 109, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:1654)
  File "render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:2491)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\im.py", line 463, in render
    im = cache.get(self)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\im.py", line 196, in get
    surf = image.load()
  File "game/library/initialization.rpy", line 143, in load
    child = im.cache.get(self.image)
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\im.py", line 196, in get
    surf = image.load()
  File "G:\hry\renpy-6.16.5-sdk\renpy\display\im.py", line 507, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "G:\hry\renpy-6.16.5-sdk\renpy\loader.py", line 428, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file ''.


Problem is on my side caused by my Naruto pack, it's happening when game is about to shown any Hinata's pics.
But the problem is not in Data.xml (I didn't change it at all from when all was running) and also not in tags.json (I just recreated it multiple times again and it happens even without it) so I'm kinda clueless.

Offline Xela

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Re: General Discussion
« Reply #2346 on: March 22, 2014, 03:22:35 PM »
Problem is on my side caused by my Naruto pack, it's happening when game is about to shown any Hinata's pics.
But the problem is not in Data.xml (I didn't change it at all from when all was running) and also not in tags.json (I just recreated it multiple times again and it happens even without it) so I'm kinda clueless.

Sorry m8... smart money is on unmatched id vs folder name, even if you triple checked that. Make sure you don't have any spaces or something like H1nata somewhere and that folder location is correct as well.

There are other things that could theoretically be causing this but I'd have to see the pack to determine what it could be.
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Offline CherryWood

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Re: General Discussion
« Reply #2347 on: March 22, 2014, 03:37:53 PM »
Sorry m8... smart money is on unmatched id vs folder name, even if you triple checked that. Make sure you don't have any spaces or something like H1nata somewhere and that folder location is correct as well.
??? You're right. It was lowercase h in hinata...  I'm using lowercase ids for my girl, but I left "Hinata" there because she was used in code...
Stupid stuff... I rewrite all ids to have first letter capsized so it's same like DarkTl girls, hope it will avoid this in future.


----------------------
I updated Naruto and Sailor moon packs, so they can be used now and I add NGE pack and one other girl soon. Then I try to load item from script and that's all I can do in time. 


Offline DarkTl

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Re: General Discussion
« Reply #2348 on: March 22, 2014, 03:43:20 PM »
2 clients came to brothel just because it's there, and 2 because of it's fame (=0). A total of four. I wonder why 0 attracted by girls (no girls), should be 2 as well  :)

Cool animation during the affinity change btw.

Offline Xela

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Re: General Discussion
« Reply #2349 on: March 22, 2014, 03:47:35 PM »
2 clients came to brothel just because it's there, and 2 because of it's fame (=0). A total of four. I wonder why 0 attracted by girls (no girls), should be 2 as well  :)

Wow... fame @ 0 should mean 0 customers. I'll fix it, busy with credits now.

Cool animation during the affinity change btw.

Thanks :)
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Offline Xela

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Re: General Discussion
« Reply #2350 on: March 22, 2014, 05:17:43 PM »
Credits are ready (just hope I didn't forget anyone...).

Going to take a look into the customer thing now!

*Right... it was stupid mistake, code was written with 0 customers bonus from 0 fame! Going to take a look at the sing thing but it's tricky since the sign can be removed after the brothel is famous and expects lots of clients.

Ok... that's done too. No sign in brothel with 0 fame and 0 rep == 0 clients and corresponding text!

I don't think the mc sprite bar is going to happen before Alpha, I'll prolly have to restyle the whole damn think to make it work.
« Last Edit: March 22, 2014, 05:53:32 PM by Xela »
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Offline CherryWood

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Re: General Discussion
« Reply #2351 on: March 22, 2014, 05:54:27 PM »
Ok, I finished updating packs, so now at least 20 girls from me should be playable. (link is back in DB again, dunno why I removed it)
I wanted to add some items for Sailor Moon girls and a simple girlmeets-quest label for Rei, just to show that it's possible, but I don't have any strength left, so it have to wait for tomorrow.

Offline Xela

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Re: General Discussion
« Reply #2352 on: March 22, 2014, 06:01:41 PM »
Ok, I finished updating packs, so now at least 20 girls from me should be playable. (link is back in DB again, dunno why I removed it)
I wanted to add some items for Sailor Moon girls and a simple girlmeets-quest label for Rei, just to show that it's possible, but I don't have any strength left, so it have to wait for tomorrow.

Great!

Last push from me for tonight:

- Small brothel clients fix
- Credits! :)
- Number of minor improvements

Credits can be viewed by clicking on Arena icon on the Main Screen (it's there now). Tell me if I forgot someone.
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Offline Xela

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Re: General Discussion
« Reply #2353 on: March 22, 2014, 08:01:04 PM »
*Slightly broke slideshow with the last push. Will fix that tomorrow.
*Find out why gilsmeets aint more randomized.

@ Dark:
Does it make sense to re-download your old packs (I recall one Vivi pic was mistagged, I can just change that in software). Did you update anything else?
« Last Edit: March 22, 2014, 08:19:55 PM by Xela »
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Offline DarkTl

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Re: General Discussion
« Reply #2354 on: March 23, 2014, 04:53:00 AM »
Yup, I fixed Vivi back then, you can fix it yourself if you find my post  :)
Aside from that, I only changed data files in old packs, since there were no more "bug reports". Even if you see any data files in my archives, it's better to take new ones from my db.

The difference between mega and db links is not tagged packs (will wait until slavetraining) and tagged Angel rg, I uploaded her to db only, because mega was too busy with something.

You forgot GonDra btw, he helped with spell checking a lot, the only one who checked all our items basically.

Now it would be great if someone with native English could check girls descriptions in my packs  :D
« Last Edit: March 23, 2014, 05:12:15 AM by DarkTl »