devolution

Author Topic: General Discussion  (Read 3821785 times)

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Offline Xela

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Re: General Discussion
« Reply #2580 on: April 07, 2014, 02:04:12 AM »
I have something I don't understand at all  :(
I did this in pyt - screens - arena_inside.rpy:
Code: [Select]
                 frame:
                     background Null()
                     minimum(426, 376)
                     maximum(426, 376)
                     xfill True
-                    add(l_team[0].show("battle", resize=(426, 376), cache=True)) align(0.5, 0.5)
+                    if l_team[0].has_image("fighting"):
+                        add(l_team[0].show("fighting", resize=(426, 376), cache=True)) align(0.5, 0.5)
+                    else:
+                        add(l_team[0].show("battle", resize=(426, 376), cache=True)) align(0.5, 0.5)
                     use pyt_arena_stats(l_team[0])
It works OK for girls, but now MC and arena fighters are not using combat pics anymore, but only battle_sprite pics.  But how? The code before and the one in Else: part are the same...
How could    if l_team[0].has_image("fighting"):  be True for MC?

They work differently, what are you trying to do?
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Offline DarkTl

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Re: General Discussion
« Reply #2581 on: April 07, 2014, 05:13:25 AM »
Xela, fix your game links in the alpha release thread, some of them are broken somehow.

Offline Xela

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Re: General Discussion
« Reply #2582 on: April 07, 2014, 05:35:20 AM »
Xela, fix your game links in the alpha release thread, some of them are broken somehow.

I think it's another one of their infamous internal errors that will be fixed in time. Files themselves are still available and links are correct.
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Offline Xela

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Re: General Discussion
« Reply #2583 on: April 07, 2014, 05:43:02 AM »
=========
Otherwise I am busy with some rl stuff and taking a bit of a break from development. I now think that there is little point to push the review further because the most important bit is done, building class as well as there is not much except for dirt/cleaning that will be common to other buildings and my idea to rewrite customer class as a character class was royally stupid since I've designed customer class to be lightweight as they're generated every day and most of the functionality of character classes are useless to it.

Next on the list is to slightly change finances and taxes and slowly start working on some training setup.

PS: I'll push a small update because I broke some stuff in the dev version earlier. If someone is planning to start a new game, try dev version cause I need to know if some stuff is still bugged after the review.

EDIT:

SF Updated:

- Bugfixes
- Minor rescaling
- Pause on GameOver is no longer hard (can be skipped with interact)
« Last Edit: April 07, 2014, 05:46:54 AM by Xela »
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Offline DarkTl

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Re: General Discussion
« Reply #2584 on: April 07, 2014, 09:01:49 AM »
I recall we wanted to randomly add some kind of traits to customers at some point. Is it possible with the current system?

Offline Xela

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Re: General Discussion
« Reply #2585 on: April 07, 2014, 09:06:07 AM »
I recall we wanted to randomly add some kind of traits to customers at some point. Is it possible with the current system?

Already being done actually :)

Everything is possible under the current system, I just don't want to bother with advanced stats and other normal character assets. They'll slow stuff down without any benefit.
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Offline CherryWood

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Re: General Discussion
« Reply #2586 on: April 07, 2014, 03:49:45 PM »
They work differently, what are you trying to do?
if has_image() don't work for MC and NPC's, then what I would like to know, is probably how to skip them, like -do something only if selected character is a girl- if condition.

Offline Gamo

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Re: General Discussion
« Reply #2587 on: April 07, 2014, 04:55:27 PM »
Question:


I have read in posts that all packs from crazy's and regular whoremaster can be used in pytfall. I tried placing them in char file but when I open game it crashes showing the error of the pack I just copied over.


Am I placing it in the right folder?
Or is it not working because its alpha or some other reason?


If so what Folder should it be copied over to?


Thanks in Advance


Edit: i get this error attachment below
« Last Edit: April 07, 2014, 06:56:55 PM by Gamo »
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Offline CherryWood

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Re: General Discussion
« Reply #2588 on: April 07, 2014, 05:05:59 PM »
If so what Folder should it be copied over to?
In alpha, there is already a pack from wm - "Crazy Bleach" folder. If you place it like this one is, it still doesn't work?


- Make sure there are no other files then .girlsx and tags.json (automatically created) in main pack folder.
- only unique girls there
- make sure the character id and her images folder name are the same
- you currently cannot add girls to already started save in alpha (need a new game)


but there could be errors, it hasn't been tested that much...
« Last Edit: April 07, 2014, 05:11:46 PM by CherryWood »

Offline Xela

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Re: General Discussion
« Reply #2589 on: April 07, 2014, 06:41:04 PM »
but there could be errors, it hasn't been tested that much...

Patch is lagging behind the dev version, with the next release all packs will be supported, right now only Hwcbn and Lurkers packs are supported (actually all packs where filenames that start with a capital letter). I modeled loading based on file names from their packs and did not know that WM didn't care for capitals/small letter in it's loading process.

That has already been accounted for in the dev version but not in the Alpha yet.
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Offline Xela

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Re: General Discussion
« Reply #2590 on: April 07, 2014, 06:42:30 PM »
if has_image() don't work for MC and NPC's, then what I would like to know, is probably how to skip them, like -do something only if selected character is a girl- if condition.

I think has image just rigged to always return True for those classes. It seemed simpler to code the tags in the show method. What is not showing correctly at the moment?
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Offline Gamo

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Re: General Discussion
« Reply #2591 on: April 07, 2014, 06:58:43 PM »
I think has image just rigged to always return True for those classes. It seemed simpler to code the tags in the show method. What is not showing correctly at the moment?


So i created a folder in char


Ex: created a Hermoine folder then inserted the actual Hermoine folder into that and placed it in char folder no error atm but not sure if that worked.



« Last Edit: April 07, 2014, 07:13:21 PM by Gamo »
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Offline Xela

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Re: General Discussion
« Reply #2592 on: April 07, 2014, 07:13:16 PM »



would it work if capitalized

For sure, there are 5 or 6 Crazy WM packs in the game already, there is nothing special about them at all, they're all being preloaded with the same generic script.
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Offline DarkTl

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Re: General Discussion
« Reply #2593 on: April 08, 2014, 06:47:54 AM »
Alright, summarizing my thoughts about ST...

*Obedience is a must have, we cannot use disposition alone for everything. It should be the same stat for everyone, but it could be called obedience for slaves and, for example, dedication, allegiance or loyality for free ones.

*Sensitivity from both Valet and SM. In the first game it means both physical and psychological sensitivity, in the second one it means physical only. Depends on how deep you want to simulate girls psychology. Basically, using too rough punishments and too perverted training/actions descrease it in both games, and vice versa.

*Escort, singing/dancing/music, healing, clerical work skills we could add at some point, providing that there will be jobs using them, not necessarily within brothels. Right now we don't have such jobs, we most likely will at least some of them in the future.

* BDSM skill is a must have.

*I'm not so sure about group though, basically you do the same thing, but with many people, so... Maybe we should use stat like pride/libido/obedience or something like that, so if pride is high enough for example, then a girl will refuse to do group.

*Petting. Both Valet and SM have it. Maybe we should too. In Valet it's a prelude to sex, in SM it's masturbation types of skills, basically.

*We could port a lot from Valet, I doubt it will ever have translations.

Offline pitkir

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Re: General Discussion
« Reply #2594 on: April 08, 2014, 06:58:48 AM »
How to rank up girl? I have met all the requiments(Money,exp,refiment) but i can not rank her up.Do I need to click on a circle with rank?