Author Topic: General Discussion  (Read 3821240 times)

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Offline Xela

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Re: General Discussion
« Reply #4230 on: January 05, 2015, 01:40:08 PM »
That's what yandere do, right? They can protect you (right side) and they can kill you or anyone else (left side)  :)
If you want hidden traits, at least we can have icons to hint about them.

Maybe... but that kind of behavior is not realistic to emulate in events/quests not written specifically for the characters. And noone gives a sh!t about personality type when they write that because modders have their own idea about the characters they've seen/read and roll with that when writing unique content.
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Offline DarkTl

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Re: General Discussion
« Reply #4231 on: January 05, 2015, 01:46:52 PM »
I'm not sure why are you against another decoration for girls gui. If you hate it, just say so  :D

Offline Xela

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Re: General Discussion
« Reply #4232 on: January 05, 2015, 01:50:23 PM »
I'm not sure why are you against another decoration for girls gui. If you hate it, just say so  :D

I don't hate it, just don't believe it's either relevant or necessary. If you make the icons, we'll throw them into the game but we haven't even decided on the types yet.
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Offline DarkTl

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Re: General Discussion
« Reply #4233 on: January 05, 2015, 01:56:41 PM »
Really? I think we have. We haven't decided on flags, but archetypes are done, and I'm quite satisfied with the whole archetypes+modificators system.

Offline Xela

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Re: General Discussion
« Reply #4234 on: January 05, 2015, 02:17:02 PM »
Really? I think we have. We haven't decided on flags, but archetypes are done, and I'm quite satisfied with the whole archetypes+modificators system.

I missed your post. It's very good, we can work with that.
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Offline DarkTl

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Re: General Discussion
« Reply #4235 on: January 05, 2015, 03:13:33 PM »
Tsundere icon  ::)

Offline DarkTl

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Re: General Discussion
« Reply #4236 on: January 06, 2015, 05:41:23 AM »
Impersonal, Dandere, Kuudere  8)

Offline DarkTl

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Re: General Discussion
« Reply #4237 on: January 06, 2015, 10:43:47 AM »
I'm going to take care of items after I'll finish with archetypes icons. I have some ideas about concept.
Basically, I like what we've done with skills and traits, items could use centralization too.

Ane, Imouto, kamidere.

Offline DarkTl

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Re: General Discussion
« Reply #4238 on: January 06, 2015, 12:28:40 PM »
Bokukko, dededere. 10 icons are done  :)

Offline Xela

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Re: General Discussion
« Reply #4239 on: January 06, 2015, 12:29:49 PM »
Looks Great! I think that today I'll add the system to single out personality types and display them as images with tooltips/text with the name. Under the same logic as traits but they will not allow systematic overwrite and exclude all other personalities other than the personality provided (automatically). We'll later handle blank out and personality rewrites with separate method capable of overwriting initial blocks...

I'll add personality descriptions from Characters/Traits thread for now. We can always improve them later.

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Offline Xela

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Re: General Discussion
« Reply #4240 on: January 06, 2015, 01:50:29 PM »
Edit: Ghm... we have 10 personality traits vs 9 images? Are you sure that you're done!?!

And LoL:

11 Types :D
« Last Edit: January 06, 2015, 01:59:08 PM by Xela »
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Offline DarkTl

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Re: General Discussion
« Reply #4241 on: January 06, 2015, 02:59:45 PM »
Yeah, well, I was busy writing that long post about items, so I hope you were able to find that yandere icon on the previous page  :)

And LoL:

11 Types :D
I should use green color  ::)

Offline Xela

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Re: General Discussion
« Reply #4242 on: January 06, 2015, 05:13:57 PM »
Just pushed the personality traits, obviously mostly chosen at random at the moment because we only had 5 of these traits before (I swapped Tomboy for the dere counterpart). I'll try to add better graphics tomorrow if time permits.
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Offline Xela

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Re: General Discussion
« Reply #4243 on: January 06, 2015, 05:18:27 PM »
Do I have some sort of an outdated file? This is one character I hoped that I could count on to test if non random traits are loaded without adding anything :D I mean, it's in her name!

Code: [Select]
<girl
id="Tsunade"
folder="Naruto"
origin ="Naruto"
name="Tsunade"
race ="Human"
nickname="Slug Princess"
desc="The 5th leader of Konoha, a top level medical kunoichi. Despite her age she acts and appears young. Several invented techniques, and knows the human body well."
charisma="10"
refinement = "15"
libido="20"
constitution="85"
intelligence="20"
exp="0"
joy="40"
character="40"
reputation="15"
health="100"

anal="0"
normalsex="0"
blowjob="0"
lesbian="20"

attack = '25'
magic = '5'
defence = '10'
agility = '15'
mp = '60'

occupation="Stripper"
location="city"
status="free">

<trait name="Abnormally Large Boobs" />
<trait name="Tough" />
<trait name="Smart" />
<trait name="Former Assassin" />
<trait name="Iron Will" />
<trait name="Great Arse" />
<trait name="Charismatic" />
<trait name="Serious" />
<trait name="Unlucky" />

<absolute_block trait = 'Lucky'/>
<absolute_block trait = 'Fragile'/>
<absolute_block trait = 'Retarded'/>
<absolute_block trait = 'Fearless'/>
<absolute_block trait = 'Mind Fucked'/>
</girl>
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Offline Xela

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Re: General Discussion
« Reply #4244 on: January 06, 2015, 05:34:36 PM »
*One last note:

Game can crash in the profile screen when viewing the trait icon. Problem is rare and will not happen anywhere else. What happens is that a trait games tries to apply randomly is blocked by something else, like some other, older non personality trait or implicit absolute block in the data file.

This should never happen after traits are adapted to the new system...
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