Author Topic: General Discussion  (Read 3821600 times)

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Offline DarkTl

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Re: General Discussion
« Reply #6150 on: October 29, 2015, 05:59:16 AM »
we're not talking about the whole city not being able to read or write (we do have a library/academy).
You mentioned many times that slaves capable of reading and writing were very expensive. I figured we have the same situation, when even such skills are rare.

3) Most games skip this part, but they are not even supposed to speak the local languages right off the bat.
Damn. It's a good point, I kinda forgot about the language barrier, it makes education from other worlds quite useless  :D

We can use this stuff in ST module, when slaves with specific traits should also be taught the language in order to understand you.

Offline Xela

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Re: General Discussion
« Reply #6151 on: October 29, 2015, 06:39:00 AM »
You mentioned many times that slaves capable of reading and writing were very expensive. I figured we have the same situation, when even such skills are rare.

Yeap, but your figured correctly. I think it was Augustus who caused major uproar when he replaced corrupt private tax collectors with those appointed by the state (himself). Funny thing is that major part of those he appointed were literate slaves which he considered loyal to him (freed for the task ofcource)... another famous example is some Roman entrepreneur buying out all slaves (scribes) that he could find and putting them to work copying books (which were ridiculously expensive at the time). Price of the books soon fell like 50 times but he still made a killing :)

Damn. It's a good point, I kinda forgot about the language barrier, it makes education from other worlds quite useless  :D

We can use this stuff in ST module, when slaves with specific traits should also be taught the language in order to understand you.

I am planning to :) This will be a unique system that can be a lot of fun if implemented properly along with all the other ideas. Language thing should be a flag unique to those who are caught during the exploration and some rarer cases in the Market.


I put such an emphasis on difference between knowledge and education (more specifically literacy) because I was always really good with number almost effortlessly acing math, physics and economics. Once I came across a book (modernized from papyrus or something like that) from something like 2500 years ago and holy crap... it was (proper) math I couldn't understand without reference guides even when I was still studying and prolly wouldn't understand now even with the guides, at least not immediately.

They already had insane amount of knowledge and used a lot of it to build incredible things and advance their tech but that didn't really reflect in high literacy ratio among the general populous. So I figure that scribes should (or at the very least can) be a demanded profession in PyTFall, there is also a lot to learn there like multiple languages or proper handwriting so it can be a skill as well.
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Offline lamoli

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Re: General Discussion
« Reply #6152 on: October 29, 2015, 08:29:26 AM »
does renpy have something like real time interactions or its just img/img

Offline lamoli

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Re: General Discussion
« Reply #6153 on: October 29, 2015, 09:32:45 AM »
I need more interaction.. i have a few ideas but to do so it would require some kind of active interaction in Renpy..
and m still missing something so maybe i will add..

GK mod ( Girl Kidnapper mod )

Its fine to buy a slave and make her work in your brothel.. or ask a free girl to work for you as long as you can get her to what? ( 800-900 disposition.. >.< )
But what if you met a girl around the city and decided i want her to work for me now..
Of course i could just send her to your brothel.. but where is the fun in that.. so here i will propose:

Changes in:

Location.. (from current Dev map) Areas around:
    Richford would have [ high security / 3-4 guards ]
    Midtown would have [ med security / 2-3 guards ]
    flee bottom would have [ low security / 1-2 guards ]
    forest( or areas far from city ) would have [ no security / 0-1 npc ](ex: traveler who decided to help a damsel in distress)

    of course the spawning chance of girls in no/low security will be low

Interaction.. ( as usual ) with..
    offer a drink ( if you have some kind of alcohol with you.. but will require some disposition first or refuse )
        if success ( girl will get drunk flag )
    kidnap..
        Check area security.. ( will inform you of the number of guard in the area and this number will reduce the chance factor )
        Grab her [x%chance] ( chance of 100%-area security+your skill at kidnapping )
            if fail ( 100%-x%chance guards will show up and you will need to fight )(number of guard are determined by area security )
            if success ( interaction screen where you need to make the girl submit to either knock her out or chloroform her )
                if fail (she will run away and you wont be able to interact with her for a number of days)
                if success (she will be send to the dungeon where she will learn how to behave as a slave)

Submition screen..

Girl will start with a resistance value that will increase each time you act
Her body will be divided into areas you can act on.. and this will lower her resistance.. ( dunno if there is a active mode in Renpy but could be done with hidden square areas if not )
if you press the same area twice the effect has (50%-your domination skill) chance to be lower or equal than her rise point
if you press a different area the effect has (50%+your domination skill) chance to be higher or equal than her rise point
every 10 resistance the image will switch showing your progress

Girl resistance 0-30 ( depending on [ her traits / the location it happened / her character ] she will get a base number ) could also reduce number if you made her drunk by interactions
Girl resistance increase ( depending on [ her traits / her character ] )

Success: you can either;
        knock her out ( will add bruises on her and lower her mood/xp gain while training later until they self heal )
        chloroform her ( she will go unconscious but you will need to have 1 of those bottles in your inventory )
Fail: (she will run away and you wont be able to interact with her for a number of days)


Hero..
will have kidnapping/domination and other skill to make her submit in either this kidnapping phase or dungeon training

Of course it needs to be refined a lot but could be a start.
« Last Edit: October 29, 2015, 09:37:23 AM by lamoli »

Offline DarkTl

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Re: General Discussion
« Reply #6154 on: October 29, 2015, 10:22:44 AM »
You talk about menus with checks.

You can write stuff like
Quote
menu:
"What would you like to do?"
    "Offer a drink" if location == "bar":
        if dice(50):
           jump girl_gets_drunk
        else:
            "She is not in the mood"
    "Try to attack her":
        $ i = 1
        while i == 1:
            menu:
                "Check area security":
                     <checks for security>
                "Grab her":
                    if dice(40):
                         "Success!"
                         $ i=0
                    else:
                         "She runs away. Sux 2 b u m8"
                          $ i=0

Offline lamoli

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Re: General Discussion
« Reply #6155 on: October 29, 2015, 10:29:56 AM »
Yes but real problem will be the submission screen.. so far iv never seen something real time actions like a counter that goes from 10-0 while doing nothing or selection areas other than square shaped..

but as iv said for that screen its possible with those but.. if there was a more active part in renpy i could do a lo more ( as interactivity with girls/BG )
« Last Edit: October 29, 2015, 10:34:04 AM by lamoli »

Offline DarkTl

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Re: General Discussion
« Reply #6156 on: October 29, 2015, 11:00:11 AM »
Yeah, that probably would require some work with screen language. Xela can help with it, not me.

Offline Xela

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Re: General Discussion
« Reply #6157 on: October 29, 2015, 02:53:49 PM »
does renpy have something like real time interactions or its just img/img

Yes, Ren'Py has functionality like this but don't forget that Ren'Py has nearly the full functionality of Python which has abundance of "real time" modules, offering pretty much anything you could imagine.

Yes but real problem will be the submission screen.. so far iv never seen something real time actions like a counter that goes from 10-0 while doing nothing or selection areas other than square shaped..

but as iv said for that screen its possible with those but.. if there was a more active part in renpy i could do a lo more ( as interactivity with girls/BG )

Yeah, that probably would require some work with screen language. Xela can help with it, not me.

Dark is right, the very simplest way to make a counter from ten to one (assuming those are seconds) is a screen timer. There are many other options in Ren'Py and Python (it is even possible to run a timer in a separate thread) but there can be no plainer/simpler way than the use of onscreen timer.
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Offline Xela

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Re: General Discussion
« Reply #6158 on: October 29, 2015, 06:15:24 PM »
@Dark

Last I've checked a few month back there were a lot of comments with what had to be done for your events, now there are a couple of mentions of SE and that seems to be it? I've fixed some code (just for better syntax) and slightly better English in Ino/Sakura file (which someone else could have done better).

I guess that you've solved all the technical stuff and issue I've start is useless?
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Offline DarkTl

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Re: General Discussion
« Reply #6159 on: October 30, 2015, 04:19:18 AM »
We always could use better vortex function. Or, rather, a universal teleportation animation (if you can think of a better one than the vortex) that will suit anyone. Like, I don't know, take character sprite, slowly make it black/gray/any other color depending on settings and split into pieces that disappear while flying away. And vice versa too, when the sprite appears. And with ability to control how fast all this is going on.

I also want a better (prettier than via menus) way to change party members outside of usual gui, ie during vn scenes.

Other than that, I just need better triggers to run labels for events and advance/finish quests, right after next day for example.

And of course we need SE. A good SE.
« Last Edit: October 30, 2015, 10:28:28 AM by DarkTl »

Offline lamoli

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Re: General Discussion
« Reply #6160 on: October 30, 2015, 08:33:20 AM »
Here.. i got closer to anime character shader for my rchar or unique char

https://mon-partage.fr/f/7Z7UMbMT/

Too bad camera/light is not positioned as original picture but you can see the result..
of course this test is V1 ( 1 color for body.. i need to add genitals details and blush/makeup overlay ) but with this render you could think its hand drawn :D

once its perfected i could remake all the unique girl pack without any troubles and finally erase those ugly pictures and normalize how the girl looks like for each action..

Edit:
Need to swap the hair type to get anime result ( as the result is bad with this hair type using that shader )
I also forgot to change the irons to anime look like but not a issue.
« Last Edit: October 30, 2015, 08:37:07 AM by lamoli »

Offline DarkTl

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Re: General Discussion
« Reply #6161 on: October 30, 2015, 10:34:56 AM »
You don't have to remake popular packs like touhou/DOA/one piece/etc though, there are many hundreds and even thousands of very high quality pictures.

On the other hand, you can actually add there more characters that don't have enough pictures to be in packs.

Offline lamoli

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Re: General Discussion
« Reply #6162 on: October 30, 2015, 02:53:32 PM »
Update v1->v2

https://mon-partage.fr/f/3M4ktLXl/

BTW do you think its good enough.. i mean its a render done really quickly without edits.. so compared to some artist its simple..
But in the future when i have more time i might enhance the end quality result.. unless you know someone who wants to edit those..
« Last Edit: October 30, 2015, 03:01:05 PM by lamoli »

Offline lamoli

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Re: General Discussion
« Reply #6163 on: October 30, 2015, 03:04:21 PM »
You don't have to remake popular packs like touhou/DOA/one piece/etc though, there are many hundreds and even thousands of very high quality pictures.

On the other hand, you can actually add there more characters that don't have enough pictures to be in packs.

Im afraid i will have to do a lot of those.. because each artist have their own style making those girls.. and it shocks me when they suddenly goes from slim normal boobs size to fat with humongous boobs ( personal preference of the artist but not mine lol )

Offline DarkTl

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Re: General Discussion
« Reply #6164 on: October 30, 2015, 03:29:45 PM »
I like your previous renders much more. These last two look weird.

Personally, I do not mind non-anime packs if they look good. After all, there are even packs with real life porn actors in WM.