Don't see that option in my version... probably a earlier version of simbro 1.
Oh well.
But it's just conversion no logic for how and where too meet the girls?
Coz what i had in mind was to trigger the battle engine for the warrior types (like guard duty where they are attacked in the city or some robbers or rapist in the woods) for prostitutes either an event of just a meet where you can talk to her. Have her do her job, maybe tip her and try to lure her away from her current boss maybe.
For healers with conversation use a bit of manipulation that the girls need somebody to cure and take care of them ect ect.
Those are just ideas.
If it's just conversation with keeping in mind occupation this could be an example
- Warrior
You: Hi,
Girl: hello,
You: how are you?
Girl: fine. what do you want?
You: Are you a warrior.
Girl: Yes of course. Can't you see my defined body?
You: I noticed, but didn't want to asume
+disposition
- Warrior
Conversation till Disposition > 10
You: Hello girlname
Girl: Hi
You: Had any interesting fights lately?
Random: 100
Random value >0 <45 {
Girl: Just some robbers and such. Nothing really good. + Disp
Random value >44 <97 {
Girl: Nothing really. It was nice and relaxing for a change + Disp
Random value >96 <100
Girl: Not really. I'm looking for something + Disp
You: Well I'm looking for some guards for my building.
Girl: Really?
You: yes I am. But you'll need to prove yourself.
Girl: And how would i do that?
You: Why don't you fight for me in the Arena?
Girl: Sounds good
+addGirl
- Warrior
If Disposition > 10
You: Hi girlname
Girl: Hi. How are you doing.
You: I'm fine, how are you?
Girl: I'm good now that you are here ++Disp
If Disp > 20 small gifts like flowers or in a warriors case knives will be accepted.
And will add disposition. some small item suggestion Flowers (+1 disp warrior +2 disp healer +1 prostitute) Knife (+2 disp warrior, +0 disp Healer (doesn't like knives, +1 prostitute (self defence), small medicine case (+1 disp warrior +2 healer +1 protitute), scarf (+0 disp warrior no accept, +1 healer, +2 prostitute).
Or do you want all occupation to get the same disposition for each gift? or just hide gifts that don't give disposition for that occupation?
Is this what you mean for conversation?