Before I get started I'd like to thank you guys for making this game. I just love the potential for customization it has. Which is exactly why I was screwing around with scripts in the first place.
So here is my question. Is the Random trigger actually implemented in the current version? If it is, then is there a special syntax needed in the Init part of the script file it points to?
I'm probably screwing something up on my end, but with you guys working on the new scripting engine, it might just be a case of waiting for that to come out in the new version (lua was it?) Since the old version is borked beyond repair.