Command when you say that, doesn’t it already say something like that for girls in the dungeon when they are first taken/captured? It could be nice to see how long a girl has been with you to perhaps affect game play but the indicator ascertaining to a reason for rebelliousness seems a bit redundant. I mean depending on how much a person likes or dislikes their job/boss etc that can effect how willing they are to do it, and if this will increase/decrease over time. But I don’t think that’s what you were getting at, perhaps you could elaborate a little more?