New items! Well, sorta. I made these way back when the Farm and crafting was new, and I haven't seen any items that cover many of these.
I believe they're reasonably balanced--the crappier items are available in the store, the gardening gloves are available in infinite supply.
There are 13 items in all:
3 Crafting Weapons
- Artisian's Hammer (rare in catacombs, massive boost to crafting, small combat boost, adds Quick Learner and Handyman)
- Smiths' Hammer (rare in shop, large weapon, adds 25 to crafting, 30 to combat)
- Meat Cleaver (uncommon in shop, adds combat, animal handling, farming, and cooking)
4 Cow Bells of scaling value
- Bronze, Silver, Gold, and Magic, each adding Meek, and increasing levels of Best, Service, Animal Handling, -love, -int, +hate, constitution, and cow traits - brass is common in store, silver is uncommon in store, gold is uncommon in catacombs, magic is rare in catacombs
4 Articles of Farm Clothes
- Overalls (Farming, Animal Handling, some Herbalism and Happiness, adds Farmer's Daughter) and Sexy Overalls (as above, but adds sexy and slutty stats as well)
- Common gardener gloves (+3 herbalism, happiness)
- Dryad gloves (super rare, adds tons of Herbalism, combat, and seduction stats, as well as Dryad trait (among others))
Two Alchemy rings
- Ring of Mixology, which adds brewing, service, crafting, and Mixologist (which chunks up brewing and potion making rating, but isn't currently available on any other items)
- Ring of the Chatty Alchemist, a rare variant that cranks up the mixologist skills and adds bartender stats
I realize this thread's been dead for a while, but it didn't seem right making a new one. If anyone has any ideas for new items, grab the latest WM Editor and have at 'er! Just try to keep them somewhat balanced--if something is common (like the shitty gardening gloves), make sure they have garbage stats... if they're infinite, make sure they're more expensive and/or less useful than if they're limited-stock, if they're OP, make them rare catacomb drops, and make sure the price reflects the rarity so it doesn't screw up the economy.
Also, are there any item types that you think are missing? I've noticed that there's no real way to get rid of "Manly" at the moment, and sexual orientation is a colossal pain in the ass whenever it shows up (since both straight and lesbian will lead them to turn away customers, the only real reorientation option is bi, which seems to be rare and extremely damaging), so having some sex and gender-related items might be an option...