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Game Discussion => General Discussion & Download => Topic started by: lil_futa_Kimberly on January 17, 2010, 03:32:15 AM

Title: Any futa girls?
Post by: lil_futa_Kimberly on January 17, 2010, 03:32:15 AM
I'm new here and I found this game from a link in a Slave Maker thread. I was wondering if there were any Futanari girls already made. I'm running Windows 2000(don't ask) and I cannot use the custom creator myself. Thanks in advance.
Title: Re: Any futa girls?
Post by: zodiac44 on January 17, 2010, 03:33:30 AM
No futas have been made in any publicly released packs insofar as I am aware.
Title: Re: Any futa girls?
Post by: lil_futa_Kimberly on January 17, 2010, 03:35:20 AM
Thanks. I'd be willing to give it a shot, but like I said, I'm unable to use the creator... I really need to buy a new laptop...
Title: Re: Any futa girls?
Post by: Mehzerz on January 17, 2010, 03:48:08 AM
If you know any, I'd make them. I'm sure there's plenty of popular girls that are made into futas. But enough for an actual character? I doubt it. Not to mention one who hasn't already been done yet.


A trap would probably be easier to find.
Title: Re: Any futa girls?
Post by: Solo761 on January 17, 2010, 06:24:28 AM
Hmm, Win2k... I didn't know people still use them at home :).

It seems Microsoft dropped support for .net 3.0 and 3.5 from windows 2000, but there is .net 2.0 SP1 for windows 2000. If you don't already have it and want to give it a try it's available here

http://www.microsoft.com/downloads/details.aspx?familyid=79BC3B77-E02C-4AD3-AACF-A7633F706BA5&displaylang=en

I've just cobbled somewhat with it and came up with this, both links have the same file, just choose one.

http://www.mediafire.com/file/w5mb3mjwmz3/WMEdit0.66_test.rar
http://filebeam.com/0b47465f800c20b6654b57d9cfc65a53

Along with the editor are some files, these are files that are new in 3.5 since 2.0 so this has a pretty good chance to work.
Title: Re: Any futa girls?
Post by: DocClox on January 17, 2010, 06:49:26 AM
I wonder if it would build with the windows version of Mono. It might let you sidestep platform problems somewhat.
Title: Re: Any futa girls?
Post by: TF on January 17, 2010, 08:35:22 AM
I'd imagine that characters that are well known for changing genders like Ranma would have to have a enough art out there. I think the problem isn't so much finding enough futa art as finding any popular character who's futa art would actually outweigh the "normal" art. That is unless you don't mind having a normal *and* futa version of a character, of course. There are a decent amount a futa niche artists out there to look at... off the top of my head, I recall dtiberius does quite a bit with American cartoons... all in black and white, unfortunately, though.
Title: Re: Any futa girls?
Post by: Graen on January 17, 2010, 09:25:42 AM
Hmm, Win2k... I didn't know people still use them at home :) .

It seems Microsoft dropped support for .net 3.0 and 3.5 from windows 2000, but there is .net 2.0 SP1 for windows 2000. If you don't already have it and want to give it a try it's available here

http://www.microsoft.com/downloads/details.aspx?familyid=79BC3B77-E02C-4AD3-AACF-A7633F706BA5&displaylang=en (http://www.microsoft.com/downloads/details.aspx?familyid=79BC3B77-E02C-4AD3-AACF-A7633F706BA5&displaylang=en)

I've just cobbled somewhat with it and came up with this, both links have the same file, just choose one.

http://www.mediafire.com/file/w5mb3mjwmz3/WMEdit0.66_test.rar (http://www.mediafire.com/file/w5mb3mjwmz3/WMEdit0.66_test.rar)
http://filebeam.com/0b47465f800c20b6654b57d9cfc65a53 (http://filebeam.com/0b47465f800c20b6654b57d9cfc65a53)

Along with the editor are some files, these are files that are new in 3.5 since 2.0 so this has a pretty good chance to work.

Solo thanks a ton for the .Net2.0 version of the editor!  So far it seems to work!  Unfortunately, I've got to leave town for a few days so I won't be able to test it completely, but I was able to save and load a new girlx.xml successfully!

There are quite a few of us out there stuck with Win2k, and IE 6.0.  ;)
Title: Re: Any futa girls?
Post by: DocClox on January 17, 2010, 10:35:16 AM
I think the problem isn't so much finding enough futa art as finding any popular character who's futa art would actually outweigh the "normal" art. That is unless you don't mind having a normal *and* futa version of a character, of course.
Simplest solution would probably be to have the futa versions in a separate archive. Anyone who wants the images can just unpack the archive in the game folder.
Title: Re: Any futa girls?
Post by: Solo761 on January 17, 2010, 11:50:34 AM
Then those are some old computers :) . I think we had one w2k machine at my ex work, but I'm not even sure if it was in use, or just installed on some old laptop :) .


@DocClox

I just tried Mono Migration Analyzer and it said everything looked OK. I didn't knew that mono managed to get close to full .net 3.5. Now I just need to figure out how exactly to use it :) . For now I managed to make wmedit.exe run using mono (simple command from command prompt), it even looked different then when it's run regularly so I guess it is compatible. Now to figure out how to actually compile it. And also to dig out ubuntu installation that I think I have somewhere and try with linux version.
Title: Re: Any futa girls?
Post by: sgb on January 17, 2010, 11:58:04 AM
I don't know of any major character in a series who is a futa.  The best you could probably do is use a CG set from a futa game.  The only problem there is that you have a lot of similar pictures, and probably not enough variation for a pack.  At least not a good one.
Title: Re: Any futa girls?
Post by: DocClox on January 17, 2010, 12:03:57 PM
I just tried Mono Migration Analyzer and it said everything looked OK. I didn't knew that mono managed to get close to full .net 3.5. Now I just need to figure out how exactly to use it :) .

It should be able to to use the mono runtime interchangably with the .NET ones, given that it passed the migration test. I'll try it here on Linux

[edit]

That seems to run just fine. once I install the mscorlib and winforms packages, anyway. It needed a but of help finding the traits file, but other than that, it seems fine. Not that I've given it much of a test, you understand

[edit]

mmm... it's not finding the girlsx files to load. I can open the folder, but it doesn't see the girls files, just the folders.

Could be a directory separator issue, in which case it should at least run under mono on windows for those who can't find a suitable .NET runtime.
Title: Re: Any futa girls?
Post by: Solo761 on January 17, 2010, 02:33:36 PM
So, basically that's it? It doesn't need to be recompiled, there just needs to be mono installed on target platform?

File path is somewhat expected, automatic trait loading isn't all that clean, but it works :). I'll DL some linux distribution over night to play with it a little.

I'm even thinking of starting from scratch, this editor is kinda hack job, I learned as I went. So basically it's even easier to just start from the beginning then trying to update code of this one.
Title: Re: Any futa girls?
Post by: lil_futa_Kimberly on February 03, 2010, 03:50:33 AM
So I've been editing the girls and found some pics to put into the character folders. So far I've just edited the random girls and have yet to make my own but I'm starting to compile pics to do just that.
Title: Re: Any futa girls?
Post by: GTR on February 04, 2010, 03:20:10 AM
I might try to make one or two for you later. I've got tons of pix, I can at least make a couple kick ass 'random' ones.

Just kinda busy atm ^^ Star Trek Online came out, and Mass Effect 2 and White Knight Chronicles u.u I am SWAMPED with work XD
Title: Re: Any futa girls?
Post by: lil_futa_Kimberly on February 05, 2010, 02:06:01 AM
Mass Effect 2 is all that needs to be said. It consumes my life! I love it so much! Take your time with making them. I've got plenty of time.
Title: Re: Any futa girls?
Post by: Thraymn on February 06, 2010, 01:08:39 AM
There might be another option for adding Futa as well that would be easier (for those not involved with the direct coding, at least) than trying to find enough Futa only pics for a girl (specifically a 'high profile' girl which may or may not already have a spot in the game).

I don't know how difficult it would be to code into the game, but what about the idea of a Futa option to be included along with the normal sex, beast, les (etc) acts.  I don't think there would be enough pics for anything further unless someone was dedicated to altering/editing pics for specific group/futa on female/male on futa, but this solution would allow for easy addition of what limited pics are out there to the current girls as well as new girls
Title: Re: Any futa girls?
Post by: exodia91 on February 06, 2010, 01:45:30 AM
... then we have all our girls magically changing into futas and back every day for no apparent reason. Another option would just to get rid of the futa trait entirely, that way no one can complain about there being no futas in the actual game. Out of sight, out of mind. (crosses fingers)
Title: Re: Any futa girls?
Post by: Solo761 on February 06, 2010, 04:11:34 PM
Just kinda busy atm ^^ Star Trek Online came out

You might be interested in this :)

http://docs.google.com/Doc?docid=0AczhS3xovyl6ZDhnc3Budl8wZHBwczZ3cGM&hl=en
Title: Re: Any futa girls?
Post by: Alugere on February 06, 2010, 08:09:57 PM
I have a tribble desk toy. When you shake it slightly it starts chirping and vibrating.
Title: Re: Any futa girls?
Post by: DocClox on February 11, 2010, 12:14:59 PM
... then we have all our girls magically changing into futas and back every day for no apparent reason. Another option would just to get rid of the futa trait entirely, that way no one can complain about there being no futas in the actual game. Out of sight, out of mind. (crosses fingers)

That would be nice. That particular fetish never did much for me, either.

A config file switch to turn off futa pics would be simple enough, I suppose, assuming they're properly named. Although if we're going down that road, it might be better to change the way the image folders work. We already get some hard-to-resolve name clashes from the pregnant-sex options. Adding in futa options and is only going to make that worse. I don't suppose futa is the last controversial fetish proposed, either.

What might work would be to give each fetish type its own subdirectory under the girl's name, and then for pics that combine the fetishes put them in subfolders another layer down

Code: [Select]
girl  ---> Normal
             BDSM
             Preg    ---> BDSM
             Futa    ---> Preg   ---> BDSM

Then the computer could sort out which pics had what elements, and things the player didn't want to see could be disabled in the config. Would mean a lot of girl archives would need changing around, but I expect I can knock up a migration tool easy enough.


Title: Re: Any futa girls?
Post by: exodia91 on February 11, 2010, 03:48:43 PM
we wouldn't have to name pics anymore, just throw them in the appropriate folder!?
Title: Re: Any futa girls?
Post by: fires_flair on February 12, 2010, 12:08:02 AM
no offense but the folder thing seems like it might cause a few headaches. though I do think it would be worth investigating. also, while I know your file stuff was an example would it not be better to go from bdsm -> pregnant/futa/etc
rather then the reverse.
Title: Re: Any futa girls?
Post by: OvdS on February 12, 2010, 06:49:25 AM
As I see it right now, you allready have the option to name your Pics PregBDSM1 etc. to have displayed the right pictures when the girl is pregnant. Adding a futa trait (or status) would make it even more complicated.

-Edit-
And it just hit me, while I was looking through my pictures: If they are going to add another layer for futa, they might as well have to add other layers for example for big boobs or lactating (for the cool down after a birth).
Title: Re: Any futa girls?
Post by: DocClox on February 12, 2010, 11:19:25 AM
we wouldn't have to name pics anymore, just throw them in the appropriate folder!?
Basically, yes.

no offense but the folder thing seems like it might cause a few headaches. though I do think it would be worth investigating. also, while I know your file stuff was an example would it not be better to go from bdsm -> pregnant/futa/etc
rather then the reverse.

Well, what we have is already causing headaches, and is going to cause more as we get more options that can be applied in arbitrary order with no guarantee that any element will either exist, or be desired if it does exist.

As for the ordering, the idea is to make the order arbitrary, so Pregnant->BDSM is the same as BDSM->Pregnant. The worst I can see resulting from that might be a few duplicated pics.

As I see it right now, you allready have the option to name your Pics PregBDSM1 etc. to have displayed the right pictures when the girl is pregnant. Adding a futa trait (or status) would make it even more complicated.

Yeah, but there's no good support for pattern matching PregBDSM1 in the game, and certainly not for being able to add new categories without recompiling the game itself. Using folders just makes the matching easier, since each node exactly matches one and only one element. Then it's just a case of building a fetish tree to organise the pics.

And it just hit me, while I was looking through my pictures: If they are going to add another layer for futa, they might as well have to add other layers for example for big boobs or lactating (for the cool down after a birth).

Exactly. This is the sort of thing I'm looking toward here: being able to add <insert-fetish-here> to the game just by adding some pics and fiddling with the config file.

Not that it's a short term change, of course...
Title: Re: Any futa girls?
Post by: OvdS on February 12, 2010, 12:13:33 PM
Sounds promissing. I would definitly favor the "different folder" approach, would make the organisation of the pics more comfortable.
Having the option for different fetishs is one great plus. maybe finally I could use all those spare pics I have, which don't really fit right now (like lactating, pissing, femdom etc.)
Title: Re: Any futa girls?
Post by: fires_flair on February 12, 2010, 07:12:37 PM
as I said before I do like the idea. but if it does get used it defiantly need to be explaned, especially if both paths won't work (so if it's preg->bdsm only for example). that way people won't get mixed up.
like when I was in higschool in gr.11 we switched how our classes worked. instead of having classes in the same block everyday we rotated them. the thing was until the first day for school no one actually knew how the classes would rotate. some thought it would go forward (abcd -> dabc) while others thought it would move backwards (abcd would become bcda)... and the students weren't even informed of the change until school started and were just completely lost.

(point being if things aren't explained well people get confused and confuse others, and mistakes happen. so things should be explained as thoroughly as possible)