Author Topic: Combining the big mods aka crazy's mod .06 is out now  (Read 1034356 times)

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Offline Sorren

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1530 on: June 01, 2016, 02:20:30 PM »
Yep!  Eventually, you will run out of unique girls, due to the limited number of unique girls.  For example, I have roughly 600 unique girls - of which roughly a half are found in the slave market, and about a hundred or so are Catacomb girls.  The number of unique girls is dependent on the number of girl packs that you have installed.


You know I've yet to actually run out of girls in any of my playthroughs but then I have over a thousand of them heh...

Offline Yukinohki

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1531 on: June 13, 2016, 03:28:57 PM »
I think the intention behind it might be simply from her being enslaved.

ok thats possible, i'll watch my free girls then, if they are immune to that effect.

Offline KingofKings

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1532 on: June 14, 2016, 12:19:31 AM »
ok thats possible, i'll watch my free girls then, if they are immune to that effect.

Nope, every one of my girls during every play-through are always free (I like playing the good guy) and every now and then some girls will lose their optimistic trait even though they are set up in the best digs.
It might just be certain girls or certain triggers that cause it, I can't tell for sure.

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1533 on: August 09, 2016, 05:20:18 AM »
Figure its time for an update on things. As I said some time ago my life has been kinda fucked up for the past I would say year but things seem to be getting back to calm.  As I'm getting the itch to code again it's as good as time as any to update everyone on my status. I plan to start looking at the code and easing my way back into over the next few weeks so this could mean a new update with the next month or so. That said got a few things to do 1st.

1-  get up with Joey, bsin and jon see where they have been and if they want to get back to it. Hopefully I can get up with them.
2- merge bsins last update. Don't think this was ever done he posted a decent sized update that was never merged into the game that I know of.
3- get a feel for the code again lol. This is always something I have to do
4- most important figure out a way to compile the game. Due to changes made to it and the fact I'm still on vista I can't release the game. I may have a way to do it with a friends help so here's hoping lol.

Anyway hope everyone hasn't giving up on the mod and as always if anyone wants to write some dialogue for jobs that would be a big help

Offline KingofKings

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1534 on: August 09, 2016, 12:16:45 PM »
Crazy, DO NOT PUSH YOURSELF!

Take your time and get yourself situated before going to deep into anything. We have waited this long, we can wait longer for you. Just make sure you feel good (or as close as possible) to code before getting into it.
Though it's good to hear your life has calmed down and we welcome you back with open arms.

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1535 on: August 10, 2016, 08:48:57 AM »
Crazy, DO NOT PUSH YOURSELF!
Im not I dont think lol.  As long as i can do the things i listed Im going do some coding even if its small.

Just going bounce some ideas around here of things im going look at to ease my way back into.

1- Going add some new jobs.. BUT with a catch this time they are only available based if the player is good or evil.  First thing getting this is Center as I figure most evil players have no use for it in its current state.  So now if ur evil it will have different jobs then if ur neutral or good.  Still working on what these should be but thats where Im going start I think.
2- From there it will be adding this stuff to other buildings.  Playing nice?  Maybe have so u can have girls in the clinic treat people for free.  Evil?  Maybe have a fake free clinic that can earn u new girls or just general experiment on the poor idk.
3- Arena... Right now the fight beasts and fight girls jobs are bland.  I want to try and spice them up with new text and such.  Think I may try and make losing a fight arena girls way way more punishing cost u money and such.  This is were player could come into effect again.. Nice?  U pay.  Evil?  The girl lost let the other girls owner can take out the money on her ass or whatever he pleases to do to her.

As i suck at writing text going look at jon's mod for text for the evil jobs probably.  As always feedback is welcome.

Offline dmotrl

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1536 on: August 10, 2016, 05:24:17 PM »
...First thing getting this is Center as I figure most evil players have no use for it in its current state.  So now if ur evil it will have different jobs then if ur neutral or good.
IIRC, I've used the Center to keep my disposition positive despite all the slaving and stuff that would otherwise make me full-on EVIL.

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3- Arena... Right now the fight beasts and fight girls jobs are bland.  I want to try and spice them up with new text and such.  Think I may try and make losing a fight arena girls way way more punishing cost u money and such.  This is were player could come into effect again.. Nice?  U pay.  Evil?  The girl lost let the other girls owner can take out the money on her ass or whatever he pleases to do to her.
Maybe have a chance (based on traits) that the winner of a cage match fucks the loser, regardless of player disposition?  And/or just a straight 'Girls fight, winner fucks loser' match.

Offline dmotrl

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1537 on: August 11, 2016, 02:52:06 PM »
Not sure if I should double-post or edit my last one, but :shrug:  Anyway, I seem to remember aevojoey saying that all the buildings were supposed to have Security jobs.

* The Studio could have over-zealous fans that need to be kept away from girls, particularly if they have Actress/Idol/Porn Star or high Fame.
* Center might need protection from gangs hired by drug dealers (or, if Evil, to keep girls from running away).
* Farm might get some kind of bonus for the Herding/Ranching/Capture jobs if Security is present?
* The Clinic ... I don't know, maybe the same as the Center?
* Not sure on the House, though.  Only thing I could think of is to protect the Player as he gets better-known, but unless he becomes an actual *character*, any sort of check would just be a chance to insta-kill the player.  Maybe prevent loss of gold or items?

And the Studio totally needs a Dominatrix scene (or two, one for straight and one for lesbian).  Because I'm not demanding enough :P

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1538 on: August 16, 2016, 03:18:00 AM »
On phone so hard to replay to things but hopefully it will be understood.

If ur using the center to keep u from going evil this won't change anything. This will be for people who don't try to not be evil. May make this a toggle able thing idk.

I meant the girls owner could fuck ur girl or beat them or let there dog fuck them or whatever ur evil u could care less lol. But yea maybe could be done ur girl a lesbian and horny?  Maybe she fucks the girl she just beat.

Guess a fuck the loser job could be added but would be hard to come up with a picture for the player having his fun.

Yes all buildings should have security. But right now they generate customers on demand unlike brothels that take fame and such into account and have customers show up if that makes sense. That's also why most buildings don't have advertising. So while adding security would be easy enough would do very little without changing that one fact. That said a few tungsten matter here
1-I want to make all buildings like the brothels as far as customers go
2- I could added the job anyway and make job based events that happen and require a security girl or bad things happen. 
3- it's something I have wanted to do for awhile so it will happen once I figure out the best way to go about it

Is there not a domanatrix scene already?  If not yeah look for that to be added in my 1st patch I put out.

1st patch could take awhile so I plan to get bsins changes in and release that before starting new stuff. Also some bug fixes on some stuff. Then start working in new stuff. Not sure how long this stuff could take may be based on if I try to write the text or use placeholder text. Then how much I want to add I'm a fan of bigger patches then smaller bug fixes patches then back to bigger. Makes for more interesting patches even if they don't come as often. That all said I could use idea fit good and evil only jobs so feel free to throw out ideas

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1539 on: August 16, 2016, 10:01:38 AM »
Anyone who download bsins last changes found here http://www.pinkpetal.org/index.php?topic=953.msg39443#msg39443 please reupload them they are broke right now and I cant get them and I need them.

Offline dmotrl

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1540 on: August 16, 2016, 03:09:51 PM »
If ur using the center to keep u from going evil this won't change anything. This will be for people who don't try to not be evil. May make this a toggle able thing idk.
:)

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But yea maybe could be done ur girl a lesbian and horny?  Maybe she fucks the girl she just beat.
I was thinking Nymphomaniac, Lesbian, Bisexual, Sadistic, and Dominatrix traits, along with the girl's disposition might affect the chances to varying degrees.  Maybe have Meek/Nervous/Shy lower the chance?  (Then again, I have no idea how complicated making it work that way would be.  Whatever works?)

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Is there not a domanatrix scene already?  If not yeah look for that to be added in my 1st patch I put out.
I don't think there is one ... *wonders if I missed an update somewhere*

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That all said I could use idea fit good and evil only jobs so feel free to throw out ideas
For this, and for thoughts on flavor text and such, should we post them here, or somewhere else?

Offline Baal

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1541 on: August 16, 2016, 07:18:50 PM »
Anyone who download bsins last changes found here http://www.pinkpetal.org/index.php?topic=953.msg39443#msg39443 please reupload them they are broke right now and I cant get them and I need them.

Will this help? Also can't wait for the sanity, doing an abortion run, basically  getting them pregnant and waiting for the last few weeks for them to give birth and than aborting. Wish I had a free compiler I'd add some traits and species to the game.

https://mega.nz/#!9QBTzZSa!08NU16tkm8ixWGEtIKUxRwUM-q8bY4pxus8MC3TKmf0
« Last Edit: August 16, 2016, 07:52:23 PM by Baal »

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1542 on: August 17, 2016, 06:36:37 AM »
Will this help? Also can't wait for the sanity, doing an abortion run, basically  getting them pregnant and waiting for the last few weeks for them to give birth and than aborting. Wish I had a free compiler I'd add some traits and species to the game.

https://mega.nz/#!9QBTzZSa!08NU16tkm8ixWGEtIKUxRwUM-q8bY4pxus8MC3TKmf0
Thanks for trying but cGirls.cpp is wont extract and its the file i need.  If u can extract it then post it but everytime i try it say its broke.
I don't think there is one ... *wonders if I missed an update somewhere*
There isnt one but im going add it.

For this, and for thoughts on flavor text and such, should we post them here, or somewhere else?
PM them or post them here either one works for me.
« Last Edit: August 17, 2016, 06:38:16 AM by crazy »

Offline Baal

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1543 on: August 17, 2016, 07:50:26 AM »
Here is the file directly, you can try this. I opened it fine with notepad++. But it may not be what is needed for your case.

https://mega.nz/#!VMBjBZpJ!_6gxNeRC2p5MYVrrbGzNOM5LRkryjUTrPGFY9LD957w

Offline crazy

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Re: Combining the big mods aka crazy's mod .06 is out now
« Reply #1544 on: August 17, 2016, 09:29:08 AM »
Here is the file directly, you can try this. I opened it fine with notepad++. But it may not be what is needed for your case.

https://mega.nz/#!VMBjBZpJ!_6gxNeRC2p5MYVrrbGzNOM5LRkryjUTrPGFY9LD957w
Works ty