Pink Petal Games

Game Editing And Additions => User Mods => Topic started by: THE FUTURE on October 16, 2011, 08:13:09 PM

Title: Whore Master EX
Post by: THE FUTURE on October 16, 2011, 08:13:09 PM
Don't overwrite your regular whore master folder!!! Also, the pack contains no girls whatsoever. Check the third post here for the girl packs.

The gameplay is moderately different in WM EX and you may not like it. Just make a new folder to install everything into. If you switch to a different resolution, you have to overwrite the .exe on top of the interface folder. To keep it simple, just overwrite everything.

This is just a spin-off of regular whore master. It isn't, nor is it intended to be, a replacement for whore master.

Instructions. These assume you barely know anything, but at least you can extract stuff with winrar or 7zip. If you don't know how to do that, I quit. So you can quit too.
1. Download and extract a resolution pack from post #1 on page 1. As in, right below these instructions.
2. Download whatever girls you want from here (http://pinkpetal.org/index.php?topic=912.0). You don't have to do this if it's your first time playing and all you want to do is see what the game is like.
(optional) if you don't want to download and install a lot of girls, skip to step 7. WM EX starts with some preset random girls, but you won't have any girls from any specific series in your game until you go through the rest of these steps.
3. Extract all those girl packs. Yeah, that's not fun, go ahead and suggest better ways.
4. You have to put all those files into a specific location.
wherever_you_put_the_thing_from_step_1/Resources/Characters/
Put all the girl packs there.
5. Now look at
wherever_you_put_the_thing_from_step_1/Resources/Characters/
5.1. Do you see a folder with each girl's name? No? Well then you did step 4 wrong.
5.2. Ok, do you see a bunch of files below those folders, like Rei Ayanami.girlsx or things like that? No? SHIT!!!
5.2.1. The problem is that winrar is a bitch and 7zip is a douchebag.
5.2.2. Anyway, you have to go into all those folders with the girl names.
5.2.3. You should see ANOTHER folder with the girl's name and a file like I said earlier. It's just a file with the girl's name.
5.2.4. Cut and paste ALL, yes ALL, FUCK, of those into the
wherever_you_put_the_thing_from_step_1/Resources/Characters/
folder. That's from every single girl folder.
5.2.5. Now restart step 5.
6. Get out of there, go back to
wherever_you_put_the_thing_from_step_1
Double click the Whore Master.exe file here.

the end


RE: normal Whore Master girl packs - yup, they work. You'll lose traits and won't get the benefit of the new picture types. The game autobalances the girl stats and skills, so the only source of unbalance is your traits list. You don't have to use my custom girl packs if you honestly don't want to, but I fully recommend using mine on a first playthrough.

RE: random girl packs from regular whore master - they aren't compatible because they generate errors

RE: normal Whore Master saves - They're not compatible.

RE: normal Whore Master item packs - you can use custom item packs but almost every single one will unbalance this mod

Backup your config file if you changed it or anything else you may have changed. Other than that, overwrite all.

v1.3

800x600 (http://www.mediafire.com/?6cwz140g7p39l2i)
1024x768 (http://www.mediafire.com/?mrnz15aahavvcn5)
1152x864 (http://www.mediafire.com/?u91k1qqdsd5quuu)
1280x768 (http://www.mediafire.com/?xcig2g88mefx6kq)
1280x800 (http://www.mediafire.com/?ibz7frn7aqonnj8)
1280x960 (http://www.mediafire.com/?nvb2pdc5fgjshve)
1280x1024 (http://www.mediafire.com/?80qm12dd5y0342y)
1366x768 (http://www.mediafire.com/?gclenax4257tkx0)
1440x900 (http://www.mediafire.com/?mwdawxqh7zlnzbw)
1600x900 (http://www.mediafire.com/?prj3j7ho23tj21p)
1600x1200 (http://www.mediafire.com/?1qa66555ssyx64f)
1680x1050 (http://www.mediafire.com/?j5yloxalf4igbrn)
1920x1080 (http://www.mediafire.com/?l2p5am0pn8a2566)
1920x1200 (http://www.mediafire.com/?hdrs49ajtwtlksg)
(will finish the uploads in a bit)

For this release, it's only important that you overwrite the .exe and the stuff in the Docs&Tools folder, specifically the ScriptCommands.txt file. But to make it easy, you can overwrite all ....but read the red text.

Changes:
-These packs now include default random girls!! So if you have random girl packs, take care with how you overwrite!
-All resolutions that are planned to be supported, are. If one is missing that you need, say something.
-Withdraw all at the bank is functional
-Immortal and Inhuman Lifespan is now inheritable (not tested)
-Fixed a problem where the matron wouldn't take a girl off duty to rest even though she had almost no HP left
-Money laundering no longer exists
-New script support from Popuri:

(mostly quoting Popuri)
New scripts options:
Lesbian sex
Group Sex
Make her Masturbate
Make her Strip
Get a Blowjob
Have her have sex with a stranger
Add trait
Remove trait
Add x to player gold (positive or negative)
Add x to girl's gold (positive or negative)
Have Protected Sex (Zero chance of pregnancy)
Save Game

I was going to nerf the walk through town button to save when you use it, preventing you from reloading your save, but I didn't get around to it. So, I plan to nerf that in the next release. Unless I get lazy, which is a strong possibility.




tinyintro: WM EX adds a lot of new gameplay elements to whore master and also removes several, in an attempt to do whatever the hell I want with the game. WM EX is nothing but an intermediate between where I want the game to be and where it is now. There are still a ton of missing elements that need to be added to get it where I want it.

Click to enlarge.

Young girls grow and gain physical traits!
(http://i53.tinypic.com/287g7jm.jpg) (http://i53.tinypic.com/90drnm.jpg)

Traits are learned by getting good at jobs instead of by using items!
(http://i53.tinypic.com/jj06qu.jpg) (http://i55.tinypic.com/34rhxyf.jpg)

Traits visibly and heavily influence job performance!
Pictured is Singer with Construct trait. This is to add to the sense that each girl is different. Many girls will be terrible at some jobs and great at others.
(http://i51.tinypic.com/syo96t.jpg) (http://i56.tinypic.com/970bkp.jpg)

New sex types!
More pic types!
(http://i53.tinypic.com/s63ei9.jpg) (http://i55.tinypic.com/n1yys2.jpg)
Ecchi = XXX Entertainment, Stripping

Other:
WM EX is intended to be something like a standalone game, probably not something to replace the official whore master. It's centered around using an entire staff of girls to make your business function instead of just using a bunch of whores. Plans are to expand upon the content significantly over time.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 16, 2011, 08:13:31 PM
Small guide so you don't get lost when you start the game (targeted at people who already know how to play regular Whore Master).

1. Customers only go to specific services. At the start of the game, the only places customers will go to are Barmaid and Waitress to get drunk. They don't want whores from some no-name craphole like the main character is running. Make sure you watch where the customers are going! To do this, check the brothel summaries in the turn summary. Once you start getting more and more customers, you will eventually unlock all the jobs.

(http://i51.tinypic.com/2v8l5z6.jpg) (http://i52.tinypic.com/30mo87p.jpg)

2. Security is absolutely crucial! Try to find a decent girl who can fight right from the start or else you're going to have trouble. You can no longer use gangs to guard, so Security is your only line of defense in WM EX. Security also prevents girls from running away when you do things to them in either your building or the dungeon. At the beginning, even 20 combat or magic is better than nothing, but you really want at least 2 girls with 40+ in a fighter skill.

3. Cleaning is very important too. Every job adds to flithiness, so you're going to need to watch the filithiness level and add more cleaning girls as necessary.

4. You need to set some advertising girls! There's a point where making advertising girls is the only way you can get more customers and unlock the better jobs.

5. If you watch the customer listing every turn, you will notice that so many customers never get serviced and think your service was crap. If you don't do anything about it, your brothel fame will never rise. It's entirely optional, but customer service is almost required in order to get your building fame going.

6. Once you're on your feet with income, you will have a lot more freedom to do what you want. It's not difficult once you understand the new customer system.

7. All girls may be good or bad at a job. There's a rating system found in the girl details screen if you click for more details.

(http://i55.tinypic.com/fy1gkp.jpg) (http://i53.tinypic.com/175kck.jpg)

8. Items are very very important if you want stats. I strongly recommend sending several good fighters to explore the catacombs at all times to gather items. Gangs can't do it. The default settings I packed the game with will automatically equip your girls, so all you really need to do is gather them.

There are a lot of other tips, but those should be fine for now.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 16, 2011, 08:13:48 PM
Moved this to a separate topic (http://pinkpetal.org/index.php?topic=912.0). Maybe I'll do something like make a better guide here. Probably not!
Title: Re: Whore Master EX
Post by: THE FUTURE on October 16, 2011, 08:14:06 PM
Ok, so that's that. I'm open to feedback on how nice/terrible/whatthefuck any of the gameplay elements are. I'll be the first to admit it's not perfect.

I'll take suggestions on stuff that should be added now that my mod is released, but for now I'm in bug testing + tweaking mode. My concentration will be mainly on converting more girl packs for the time being.

To convert a picture pack or add new girls for anyone who might want to, these are the supported file names, along with the general idea (not like you have to follow it!):
Profile -> pics that might be ecchi, but not overtly so, avoid nudity unless it's normal for the character; used for just about anything nonsexual
Ecchi -> pics that look perverted or nonsexual nudity; used for XXX Entertainer, Stripping, and ?
Combat ->pics where the girl is fighting, has her weapon out, or looks like she might be ready to fight
Death -> guro is disgusting and makes no sense in 90% of the pics where Death comes up. Just use the girl looking like she's going to cry or something along those lines.
Group
BDSM
Anal
Les -> if it's just 2 naked girls standing around or something like that, I switch it to ecchi
Oral->tit fucking, blowjobs, not really meant for foot fetish or handjobs, but whatever works
Mast -> masturbation, but if it has cum anywhere then that's not masturbation (even when it is, it's still probably better suited for Sex or another pic type)
Sex

For Preg pics, the formatting is very important...
It has to be Preg + the pic type + a number
so for Ecchi Preg, you _have to_ format it like this: PregEcchi1
for normal preg, you have to format it like this: Preg1   (so if you used "pregnant", you have failed)
if there are any mistakes whatsoever, you might bug all the preg pics into not working

Regarding future releases and bugfixes
-Bug fixes: Fridays or Saturdays
-New or updated girl packs: Fridays or Saturdays
-New supported resolutions: Fridays or Saturdays
-Balance issues: Fridays or Saturdays
-Actual new content and features: NOT SOON!

Known Issues
-mystery message of ", which you claim". (fixed next release)
-Some girls just can't stop masturbating on their free time no matter how much they aren't getting into it
-Caught a typo with the Matron. Job description says I have to pay her 300 gold a week. She's only collecting 50 gold from me. (fixed next release)
-Crash when one girl with low moral/health/energy is set to 'free time' for day work. It seems to have something to do with girl wanting to buy drug.
(As addicted girls seems to make the game crash more often on their free time.)
-"Second it seems sometimes when a girl is set to free time after being injured (and/or possibly high tired rating) after a week passes the girl can get an increase in tired rating instead of a decrease (after two shifts of free time).  This might have something to do with the "This girl is very injured, let her rest" message (just a theory)"
-One more bug report. Sometimes player's daughter has Incest trait, while she is not a child of incest. Probably because there is a chance of having Incest trait in her rgirlsx file.
-Clicked 'go to selected' from the dungeon tab on the weekly summary.  Clicked next on dungeon details screen to cycle, game crashed.
-Dungeon summary doesn't place the correct image for the girl when there are warning messages (fixed next release)

Suggestions for a future version of EX (but may end up in weekly updates)
note: just because it shows up here, doesn't mean I'll necessarily do it, I'm only taking notes on ideas other people had

(directly quoting a lot of people)
-Implement some way to auto-detect what jobs a girl is good at
-there were suggestions in the preview thread, I didn't forget them, I'll list those later
-Don't delete old items are equipped using the autouse items code.
-Showing how many customer a girl can handle in a specific job, and show how many customer are expected for this job.
-Possibly make the security system a little more intelligent
-Make whore jobs and explore catacombs more trait-dependant and/or add trait text for them
-Just a little suggestion: caught beasts may help girls guard the brothel with properly beastmaster.
-png support?
-Would you consider adding a pregnancy column in the Girl Management screen?
-Preggers - lose great figure? gain bigger boobs?
-track the ETA until children will hit adulthood
-a suggestion for how to handle body traits with greater depth (http://pinkpetal.org/index.php?topic=904.msg14574#msg14574)
-(for me mostly) - trait discussions at top of page 10, also in the preview topic
-WM needs content to keep the endgame interesting
-some suggestions (http://pinkpetal.org/index.php?topic=904.msg14649#msg14649) from Shilo, relating to some interesting gang changes + possible image type support
-gradations of traits, for example Chie is tough but isn't tough like KOS-MOS is
-Crisis21's suggestions (http://pinkpetal.org/index.php?topic=904.msg14664#msg14664) and also this (http://pinkpetal.org/index.php?topic=904.msg14751#msg14751)
-pnakasone's suggestions (http://pinkpetal.org/index.php?topic=904.msg14664#msg14664)
-Girls should do things on their free time based on traits
-popuri's suggestions 1 (http://pinkpetal.org/index.php?topic=904.msg14715#msg14715)
-The quit button should be moved, it's too easy to accidently hit it when exiting the town map.
-"One option I would love to see on the code side (to allow for scripting events later) is an ability or flag to set so girls might recognize one another.  i.e. a field called 'siblings' or the like."
-Make it possible to navigate the Turn Summary page completely without using the mouse
Title: Re: Whore Master EX
Post by: Xela on October 16, 2011, 08:32:51 PM
Downloading the girls right now :)

Edit: If you have some time later, I would like to put request for 1280x800 resolution.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 16, 2011, 10:18:39 PM
I'll eventually support the following resolutions:
800x600
1024x768
1280x768
1280x800
1280x1024
1366x768
1440x900
1600x900
1600x1200
1680x1050
1920x1080

as per the thread I made asking what resolution people used.
Title: Re: Whore Master EX
Post by: Xela on October 16, 2011, 10:58:42 PM
 800x600 works well. Game is far to difficult and to restrictive, there should be clients for all jobs right off the bat. I lost 4 rounds early until I figured that sending girls to catacombs is the only way I could keep keep brothel profitable.

 The thing is that it's just like you said, you need security, advertisers, cleaners, CS... but paying for those out of your pocket is close to impossible unless you have a good income and that is close to impossible to get without catacombs... that in turn completely defeats the name and concept of the game (W for whores). Maybe the fact that the first task I've got in the game where girls raiding catacombs kept brothel profitable was to buy a new brothel, and that is not bloody likely to happen quickly...

 It's to late tonight, I'll try looping massive raids into catacombs in combination with good security so girls can't run away while you brand and sell them tomorrow. That should give enough money to pay for matron and avoid micromanagement that I hate so much and give enough cash to develop other jobs and build up a client list but like I've said, Mod should be renamed to something without a "Whore" in the title :)

 In any case, first impression is really good, I love the new stats system, I love the specialisations, I like that the girls go along with interactions without bitching and saying no all the time.

Thanks for the mod!
Title: Re: Whore Master EX
Post by: THE FUTURE on October 16, 2011, 11:47:13 PM
You're not supposed to turn a profit at the beginning of the game. This is by design.
Title: Re: Whore Master EX
Post by: DarkTl on October 17, 2011, 07:19:33 AM
In last official revisions traits added from the dungeon are set as temporary. Are they still temporary in WM EX?
Title: Re: Whore Master EX
Post by: E. on October 17, 2011, 07:39:46 AM
You did a great job here, but could you list all the traits please?

Title: Re: Whore Master EX
Post by: Xela on October 17, 2011, 08:17:58 AM
You're not supposed to turn a profit at the beginning of the game. This is by design.


 I didn't mean "profit", poor choice of words, I've corrected myself later in the same post: "unless you have a good income". My point is that it takes far to long to establish cashflow that is needed to run the brothel well without raiding catacombs and that sort of turns the game into "Valkyrie" Master instead of "Whore" Master but does not necessary kill the fun of it :)

 I still think that all jobs and especially "Whore" jobs should be available right off the bat... to allow for better turnover outside of catacombs.
Title: Re: Whore Master EX
Post by: Xela on October 17, 2011, 08:25:08 AM
You did a great job here, but could you list all the traits please?

Check "CoreTraits.traits" file for more info. (You can open it with "Notepad++": http://notepad-plus-plus.org/ or similar software.)
Title: Re: Whore Master EX
Post by: flobby on October 17, 2011, 08:42:03 AM
So I'm one and a half year into the game and have a nice little bar running but my whore's haven't gotten a single customer yet. (it's easy to tell because they are still virgins  ;) ) I mean it's nice that a brothel withou whores can generate a steady income but I find it kind of strange that not a single one of the 50+ customers a shift is interested in a whore. And on top of that my girls start losing sex related traits like fast orgasms, fake orgasm expert and even nympho. (and I looked so hard to get them -.-)

Anybody else having a similar problem or am I just blessed with only gays and married men?
Title: Re: Whore Master EX
Post by: THE FUTURE on October 17, 2011, 08:52:10 AM
Can you upload your save?

You're losing nymphomaniac and fake orgasm expert with the whore job...?
Title: Re: Whore Master EX
Post by: RyRain on October 17, 2011, 10:50:28 AM
Is it just me, or is the torture button an insta kill now? It doesn't matter which girl it is or how much health they have, every time I torture they die even if they have things like tough, high con, etc.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 17, 2011, 10:59:49 AM
Just tested it on a new save and noticed the opposite. It's making their health go up to 100% every time I hit torture. Definitely bugged. Thanks, I'll see about fixing that when I get the chance. I have a good idea of what's causing it.

DarkTl: I forgot all about that, it's not implemented yet but I'll see about making it work the next time I update the client.
Title: Re: Whore Master EX
Post by: Xela on October 17, 2011, 11:04:38 AM
Just tested it on a new save and noticed the opposite. It's making their health go up to 100% every time I hit torture. Definitely bugged. Thanks, I'll see about fixing that when I get the chance. I have a good idea of what's causing it.

DarkTl: I forgot all about that, it's not implemented yet but I'll see about making it work the next time I update the client.

Could you also add the code that shows respective images after interactions? I really miss that.
Title: Re: Whore Master EX
Post by: RyRain on October 17, 2011, 11:10:25 AM
Ok noticed a couple things. One is a bug that I noticed in the main game, that being that anti-pregnancy potions don't actually cost anything (ie. I hit buy and the amount of money I have doesn't go down). Don't know if that's been addressed before.

Another may simply be a mechanics change. Your own interactions (ie, ask her to have sex with you, etc.) don't seem to increase the related skills anymore. I hope this is just a bug. I really liked the idea of the character taking time out to "train" a particular girl, even though the increase was always pretty miniscule.

Edit: Correction, it only happens when you 'ask' (made sure I got the text that she agreed to it). The skills still go up when you go to the dungeon and use force.
Title: Re: Whore Master EX
Post by: flobby on October 17, 2011, 11:38:19 AM
I only had an autosave and that's gone since I started a new game. Stupid me. -.-

I will just do the same as last time and see if it happens again.
Title: Re: Whore Master EX
Post by: Xela on October 17, 2011, 12:13:12 PM
Another may simply be a mechanics change. Your own interactions (ie, ask her to have sex with you, etc.) don't seem to increase the related skills anymore. I hope this is just a bug. I really liked the idea of the character taking time out to "train" a particular girl, even though the increase was always pretty miniscule.

Edit: Correction, it only happens when you 'ask' (made sure I got the text that she agreed to it). The skills still go up when you go to the dungeon and use force.

Yeah, that's not good :(
Title: Re: Whore Master EX
Post by: RyRain on October 17, 2011, 12:49:01 PM
Don't wanna discourage you future. I really like this mod, and honestly this feels allot more like a game then the original. Allot more small scale interaction, it's actually somewhat challenging even if it does need a little rebalancing, and overall I think it's an improvement.

Don't know exactly how you intended to balanced it, so here's my thought based on where you seem to want to go.. I like that you can't just jump straight to whoring. It seems like it was designed that whoring is the no. 1 income earner, but you have to meet some pre-reqs for it, and basically have a support crew/cover to get everything going. These jobs arn't there so much to make allot of money, but to act as a support structure for what you're really trying to set up. Sending people into the catacombs is the best way to make money early, but carries a certain amount of risk, and will not make as much as whoring later on.

Is this a good summery of your intention? Because if so, I think it's a great way to balance everything and give every job a purpose.
Title: Re: Whore Master EX
Post by: bobjohn on October 17, 2011, 01:21:31 PM
the brothel summary requires some cleaning up


Each turn, there are 5 "Event" in the brothel: the day flavor text, day summary stat, night flavor text, night summary stat, and total customer


merge the day flavor text with the day summary stat into a single column, same for the night.  5 "Event" just clutter up the gui and makes looking for the necessary stat more annoying than needed.  Best case scenario is to merge all 5 "Event" into a single column.  Also, if you plan on keeping multiple "Event" in the brothel summary tab, rename each "Event" into something meaningful like "Day Summary" and "Night Summary"





Why is there a "day" and "night" job?  I know it adds flavor to the game, but gameplay-wise there's no meaningful interaction between a turn with a 2 phase vs 2 turns. There's nothing wrong with non-gameplay flavor... but in this case, the day/night phase job selection interface is annoying.  Best case solution would be to solve the job selection interface, maybe changing it into a dropdown menu from the girl list--although I imagine this requires significant re-coding.  An easier solution would be to split the "Job" column at the bottom into 2 column, a "Day Job" and "Night Job". 


Color coding bad traits would allow players to quickly judge the girl at first glance--making buying or detail viewing much smoother. 


Color coding the jobs the girls are good at or bad at in the job selection interface would help too.




This is all the suggestion/criticism I could think of at this moment.  Good game so far. 





Title: Re: Whore Master EX
Post by: Popuri on October 17, 2011, 01:28:36 PM
Hey.

I've been floating around the boards a while, tracking this mod since you announced it. :)  Looks very good so far.

The old ScriptEditor still works, right?  I've been tinkering with a project of my own (adding interaction options to send girls off for specialized training schools.  Spend money to boost specific skills).

Also, my own preference when making girl packs is that for Death I take one of the existing profile pictures and either turn it greyscale or give it an allover red tint. (Though I also only have one profile picture per pack, as I tend to get irritated when artist styles swap on the profiles and it saves HD space <.< )
Title: Re: Whore Master EX
Post by: DarkTl on October 17, 2011, 01:50:06 PM
Even if you hire torturer, girls in dungeon always have 100 hp unless they starved or randomly injured. I wounder if this a bug or just nonprofessional torturer  :)
Title: Re: Whore Master EX
Post by: alexpn on October 17, 2011, 02:14:40 PM
Got one generic cat girl from catacomb with traits virgin and milf. Looks like bug...
Title: Re: Whore Master EX
Post by: RyRain on October 17, 2011, 02:16:14 PM
Why is there a "day" and "night" job?  I know it adds flavor to the game, but gameplay-wise there's no meaningful interaction between a turn with a 2 phase vs 2 turns. There's nothing wrong with non-gameplay flavor... but in this case, the day/night phase job selection interface is annoying.  Best case solution would be to solve the job selection interface, maybe changing it into a dropdown menu from the girl list--although I imagine this requires significant re-coding.  An easier solution would be to split the "Job" column at the bottom into 2 column, a "Day Job" and "Night Job". 

That's in the base game, not just an EX feature. The point is if you want you can set a girl to rest during one phase and do something else during the other, essentially allowing you to ignore them unless they're doing something dangerous.

Even if you hire torturer, girls in dungeon always have 100 hp unless they starved or randomly injured. I wounder if this a bag or just nonprofessional torturer  :)

Mentioned earlier. Torture is bugged as of this release. He's working on it.
Title: Re: Whore Master EX
Post by: DarkTl on October 17, 2011, 02:30:55 PM
Mentioned earlier.
Mentioned torture button only, not the job. Just to make sure it won't be missed.

Got one generic cat girl from catacomb with traits virgin and milf. Looks like bug...
I think I met this combination before in original game.
Title: Re: Whore Master EX
Post by: Romanul on October 17, 2011, 03:22:09 PM
Great game/mod so far. :-*
Title: Re: Whore Master EX
Post by: ShikinamiFan91 on October 17, 2011, 03:28:35 PM
Got one generic cat girl from catacomb with traits virgin and milf. Looks like bug...
I could make a joke here, but I'd be going straight to hell for it.  xD
Title: Re: Whore Master EX
Post by: Popuri on October 17, 2011, 05:25:42 PM
Aside from maxing their health, the Torture button also appears (on my game) to increase their Spirit to 100 and Obedience to 0.  Had a girl with Rebel 12 shoot up to 70 when I tortured her.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 17, 2011, 08:19:30 PM
FUCKING LONG POST!!

I completely neglected the interaction button because I had other plans, which didn't make it into EX. I still have those plans.

Ok noticed a couple things. One is a bug that I noticed in the main game, that being that anti-pregnancy potions don't actually cost anything (ie. I hit buy and the amount of money I have doesn't go down). Don't know if that's been addressed before.

Another may simply be a mechanics change. Your own interactions (ie, ask her to have sex with you, etc.) don't seem to increase the related skills anymore. I hope this is just a bug. I really liked the idea of the character taking time out to "train" a particular girl, even though the increase was always pretty miniscule.

Edit: Correction, it only happens when you 'ask' (made sure I got the text that she agreed to it). The skills still go up when you go to the dungeon and use force.

Skills are locked in at 0 and can only be increased via traits or equipment. If the dungeon interaction increases skills, I need to change it. Stats are capped at 20 unless you have traits to boost them as well. Ideally, if the interaction button were properly implemented, you would be leveling up your sex traits (Normal Sex, etc.) by random chance, but I didn't implement that.

Before anyone asks, yeah, it's impossible to get 100 in some stats, but doing so is completely unnecessary.

Thanks for reporting about the pregnancy potions.

I only had an autosave and that's gone since I started a new game. Stupid me. -.-

I will just do the same as last time and see if it happens again.

Avoid autosave, it never worked properly. Or if AnonDB fixed autosave to work in r640, it's a miracle and he's awesome for it. I asked to see your save because it sounds more like Virgin was bugged and not being removed through a sex act, since your girls seemed to be proceeding through the whore levels. As for sex traits, you will eventually end up with Slow Orgasms in the whore jobs because the girl is like a pornstar - every bad sex encounter doesn't get her motors moving like it would for a girl with little experience with sex. Whore would be adding Nympho and Fake Orgasm Expert, not removing them, but I think you merely assumed you would lose those because you lost Fast Orgasms.

Don't wanna discourage you future. I really like this mod, and honestly this feels allot more like a game then the original. Allot more small scale interaction, it's actually somewhat challenging even if it does need a little rebalancing, and overall I think it's an improvement.

Don't know exactly how you intended to balanced it, so here's my thought based on where you seem to want to go.. I like that you can't just jump straight to whoring. It seems like it was designed that whoring is the no. 1 income earner, but you have to meet some pre-reqs for it, and basically have a support crew/cover to get everything going. These jobs arn't there so much to make allot of money, but to act as a support structure for what you're really trying to set up. Sending people into the catacombs is the best way to make money early, but carries a certain amount of risk, and will not make as much as whoring later on.

Is this a good summery of your intention? Because if so, I think it's a great way to balance everything and give every job a purpose.

Mostly, yeah. Adding that system felt like adding too much pepper to a meal though, I'm not 100% sold on it either. That system will be kept or removed based on how people feel about it, not because I'll make everything available from the start, but because the system is only a quickfix for the actual system I plan for if I keep going. If you're successful and get far enough, you're going to find that money is still limitless in the endgame, but then again you also have a lot of reason to burn it all on items from the shop.

In my testing, getting money from the catacombs wasn't better than just diving through the jobs system and I only used the option to get items, so it's interesting to find other people who see the opposite result.

bobjohn: As stated, being able to rest a girl during the day (fewer customers) and work at night is an important gameplay element that a player can use. A girl who always works both shifts will lose happiness and get turned onto drugs easily while a girl who only works 1 shift probably stays fully rested, happy, and rarely goes for drugs.

There still are some always bad traits (Horrific Scars), but traits can be good or bad based on the job. A Meek girl is terrible in combat, but she feels comfortable with Cleaning and the game considerers Meek to be an asset in the Cleaning job. This a lot of the reason why girl ratings vary.

Adding color coding or some indication of how good a girl is at jobs in the job selection sounds like a good idea.

Popuri: The scripteditor should work. I haven't tested it, so there may be some misalignment with added features.

DarkTl/popuri: yeah the whole torture config is fuxxed

alexpn: uhhhhhhhhhhhhhhhhhhhhartificial insemination + C-section? yeah...I forgot to make it so MILF doesn't mesh with Virgin.
Title: Re: Whore Master EX
Post by: fires_flair on October 17, 2011, 08:30:29 PM
just a question, is it possible to improve the job ratings? (in other words short explianation on how it's calculated)
otherwise, it's mostly balanced. though I do think that the cures should be less (but then again I hate the drug addictions)
also you removed the color code for "refused to work" along with the priority move up the list. don't care so much about moving up the list, but the coloring was very important (especailly since it does do so for auto equiping items)
Title: Re: Whore Master EX
Post by: THE FUTURE on October 17, 2011, 08:47:08 PM
just a question, is it possible to improve the job ratings? (in other words short explianation on how it's calculated)
otherwise, it's mostly balanced. though I do think that the cures should be less (but then again I hate the drug addictions)
also you removed the color code for "refused to work" along with the priority move up the list. don't care so much about moving up the list, but the coloring was very important (especailly since it does do so for auto equiping items)

job ratings are a secret for now, you guys can discuss/figure it out if you want, but yes they change

I remove the refused to work message from warning priority because it was annoying me (same with the matron messages but I kept those), but I can add it back on the next update, no problem.
Title: Re: Whore Master EX
Post by: fires_flair on October 17, 2011, 08:57:55 PM
if it's the color (and having too many of the same color), I would suggest just picking a blue close to the shade you are currently using. (good site for colors: http://www.colblindor.com/color-name-hue/ )
Title: Re: Whore Master EX
Post by: Kenki on October 17, 2011, 11:03:11 PM
Wow, Kudos to za Future. The game has definitely improved 3x at minimum.


A few bugs and some suggestions:


-Had a few girls capture "Monster Girls" in the catacombs: Horo, Riesz, Ayane (WTF? ??? )


-Loaded all the custom girls and Take a walk in town returns a unique girl 19/20 times----way to easy. 8)


-Fate Testarossa pics are from two different girls  Fate T. and Eve/Yami from (Black Cat/To-Love-Ru respectively---Same artist/mangaka, essentially meant to be the same individual).




Suggestions:
-Do gangs even have a purpose anymore? It seems the brothels still require territory as a purchase requirement, but what is the other use for gangs? Gangs broke the game mechanics in the original version, so I say get rid of them.


-Would be nice to have a way to quickly scroll through end of week messages, I can use arrows to change girls, but what can I use to scroll through her messages?


-Honestly 10 interactions seems way to much (leads to clicky-clicky micromanage). I'd rather have less actions, maybe 1-4, but more effective results. That or shortcut keys like in slavemaker for menu options. (Oh, a thought came to mind, how about a separate page where the PC has limited amount of actions. Each action line has a menu option to choose the action and another option to choose the target. Set all actions, click a proceed button, results are spit out. You could limit the girls to one action each, with the PC limited to say 7 actions (1/day). If the choices are saved like the girls jobs, than its less clicky-clicky micro.)


-Torture, sounds like you haven't touched it, yet. Is it meant to be a physical pain method to break or can we get some options. In the Custom Reido games, you can break a slave merely by flooding them with pleasure(Sadism isn't my thing, not that the alternative is any more, moral shall we say).


-As for colored news events, I'd say a subtle blue would be best.  Honestly, the flavor text messages could be combined with the actual results to reduce the volume of messages.




Honestly I kind of agree with your assessment that Catacombs isn't that great compared to pursuing jobs. In the beginning if you don't have girls who can Barmaid and Waitress, you are kind of forced to go to catacombs. But assuming you can get get girls with good skills to work the bar, get 1 to advertise, another to clean, and a 3rd to provide security and you can easily make money pursuing jobs.


Catacombs nets around 200-300 per girl and rarely an item. A good waitress or Barmaid serving 5-6 customers can also make 250.  I started with catacombs but as I easily filled up the rooms, I have stopped sending girls into the catacombs. Much safer to try and maximize gold through jobs. Singer/Stripper provide nice cash ;D , but the gambling hosts volatility cut into the profits. Overall, the jobs seem well balanced.







Title: Re: Whore Master EX
Post by: THE FUTURE on October 18, 2011, 03:55:15 AM
quoting looks like crap, so I'll respond like this.

>Had a few girls capture "Monster Girls" in the catacombs: Horo, Riesz, Ayane (WTF? ??? )

Ha, yeah, you also capture bunny girls who are just regular girls in bunny outfits who usually can't even fight. Ayane's a ninja exploring the catacombs when she gets attacked by your girl and brought to your feet. Riesz was out leveling up when BAM she's KOed and kidnapped for you.

It doesn't make sense and I don't really mind that it doesn't make sense.
>Loaded all the custom girls and Take a walk in town returns a unique girl 19/20 times----way to easy. 8)

Yeah but I always just reload when I don't get a girl, and I bet other people do too. So I decided to save everyone the effort. You need a lot of girls showing up right at the beginning of the game anyway. You can set this in the resources/data/config file. Right at the top is a setting called GirlMeet, which I have at 80. Drop it down to 20-30 for how it used to be.

>Fate Testarossa pics are from two different girls  Fate T. and Eve/Yami from (Black Cat/To-Love-Ru respectively---Same artist/mangaka, essentially meant to be the same individual).

Yeah, I see it now. Any chance you feel like deleting all the non-Fate pics for me and uploading? If not, I'll do it myself, but I haven't seen any of those so I'll probably make mistakes.

>Do gangs even have a purpose anymore? It seems the brothels still require territory as a purchase requirement, but what is the other use for gangs? Gangs broke the game mechanics in the original version, so I say get rid of them.

Since I nerfed sabotage, gangs are questionable. I don't use them at all. If there are any more releases, gangs will be phased out more and more and the girls will take over as your "gang". It all depends on how things shape up, though.

>Would be nice to have a way to quickly scroll through end of week messages, I can use arrows to change girls, but what can I use to scroll through her messages?

true

>Honestly 10 interactions seems way to much (leads to clicky-clicky micromanage). I'd rather have less actions, maybe 1-4, but more effective results. That or shortcut keys like in slavemaker for menu options. (Oh, a thought came to mind, how about a separate page where the PC has limited amount of actions. Each action line has a menu option to choose the action and another option to choose the target. Set all actions, click a proceed button, results are spit out. You could limit the girls to one action each, with the PC limited to say 7 actions (1/day). If the choices are saved like the girls jobs, than its less clicky-clicky micro.)

I have plans to address this in a future version of the game. It seems I vastly underestimated how many people use Interaction.

-Torture, sounds like you haven't touched it, yet. Is it meant to be a physical pain method to break or can we get some options. In the Custom Reido games, you can break a slave merely by flooding them with pleasure(Sadism isn't my thing, not that the alternative is any more, moral shall we say).

I also have plans to address this in a future version of the game. It's a good suggestion.

>As for colored news events, I'd say a subtle blue would be best.  Honestly, the flavor text messages could be combined with the actual results to reduce the volume of messages.

(and also to fires)

Thanks, but to tell the truth, I just didn't add a new color because it requires defining a new message type in the files and I was pressed for time to get EX out in a reasonable amount of time. I didn't include quite a huge amount of features in EX that I have planned.

This could get really disorganized quickly, so I'll just say I'll post details regarding future plans of EX in the first page, post #4. Future plans i.e., plans to add features or fix bugs. I did not write that up as of this posting, though.
Title: Re: Whore Master EX
Post by: DarkTl on October 18, 2011, 06:46:12 AM
>Loaded all the custom girls and Take a walk in town returns a unique girl 19/20 times----way to easy. 8)
Yeah but I always just reload when I don't get a girl, and I bet other people do too. So I decided to save everyone the effort. You need a lot of girls showing up right at the beginning of the game anyway.
Yup, I reload too, but still it seems too easy way for me.
Perhaps you can make impossible to find a unique girls by walking in town, only random ones. Or since they are not slaves, they refuse to work unless you pay them certan % (for example, it can depends on spirit or confidence).

And I must say you made high-quality girls packs. Looking forward for new ones  8)
Title: Re: Whore Master EX
Post by: Xela on October 18, 2011, 09:58:51 AM

>Honestly 10 interactions seems way to much (leads to clicky-clicky micromanage). I'd rather have less actions, maybe 1-4, but more effective results. That or shortcut keys like in slavemaker for menu options. (Oh, a thought came to mind, how about a separate page where the PC has limited amount of actions. Each action line has a menu option to choose the action and another option to choose the target. Set all actions, click a proceed button, results are spit out. You could limit the girls to one action each, with the PC limited to say 7 actions (1/day). If the choices are saved like the girls jobs, than its less clicky-clicky micro.)

I have plans to address this in a future version of the game. It seems I vastly underestimated how many people use Interaction.

Please don't decrease amount of interactions themselves. It makes perfect sense that a player can do at least 10 interactions in a weeks time. It also makes little sense to limit it to one interaction per girl. Since one turn of the game is a week and player doesn't do much in WM, let's at least agree that 4 chats with your girls in a weeks time is off base...
Title: Re: Whore Master EX
Post by: drake on October 18, 2011, 12:17:42 PM
the 1280 1024 doesn't work, it flashes the command prompt and then disappears.  800 600 works though
Title: Re: Whore Master EX
Post by: blackrosesheart on October 18, 2011, 12:44:44 PM
I had that trouble until I went into Screen Mode and set fullscreen to False.
Title: Re: Whore Master EX
Post by: E. on October 18, 2011, 12:54:47 PM
I've got 3 small complaints:
First, my girls still get raped and assaulted even with 500 security rating while working inside. That's a pain...
Then, there's that nymphomaniac optimist girl with 100 Libido who loses her optimist trait when she works as a whore for too long. I mean, she LOVES sex, how can she be depressed about having too much of it?
Finally, having a girl explore the catacombs sometime crash the game.


Thanks for reading me.


You should also increase the number of customers a whore can BTW.
My idea is that at the beginning of her shift, she has a number of points, equal to her constitution.
Each sex act costs a fixed amount of these points (Oral=5, Anal=10,Group=25).
When her number of points hits 0, or when she has no more customer, her shift ends.


Thanks for reading me again.
Title: Re: Whore Master EX
Post by: ShikinamiFan91 on October 18, 2011, 04:48:02 PM
-Torture, sounds like you haven't touched it, yet. Is it meant to be a physical pain method to break or can we get some options. In the Custom Reido games, you can break a slave merely by flooding them with pleasure(Sadism isn't my thing, not that the alternative is any more, moral shall we say).

I love this idea.  I don't know how difficult it would be, but if it's possible, consider this my vote.

On another note, I'll be happy to put together a pack for Asuka, just don't expect it tonight.  I probably won't have time to make it for a few days.
Title: Re: Whore Master EX
Post by: dmb5555 on October 18, 2011, 05:48:20 PM
Quote from: THE FUTURE
Since I nerfed sabotage, gangs are questionable. I don't use them at all. If there are any more releases, gangs will be phased out more and more and the girls will take over as your "gang". It all depends on how things shape up, though.

Have you thought of changing gangs to a one time hire to assist with a task.   Instead of hiring them all the time you pay a big sum up front for an increase in performance.   Your girl leads them into the dungeon, and you get a better chance for items and they can carry more gold back.  When you send a girl to acquire territory the gang could be sent in as extra muscle to intimidate.  Or when you have a run away they could increase the chance your girl  recaptures them.

I am terrible at programing, but I see your point about the gangs being too strong/important in the original.  This would be a more balance use of gangs, and still not lose a feature from the original, since hiring a gang could cost more then the gain, since the girl by herself might of done the same thing.  The gang just improved chances and other small benefits.
Title: Re: Whore Master EX
Post by: drake on October 18, 2011, 05:59:13 PM
The withdraw all button doesn't seem to do anything any more.
Title: Re: Whore Master EX
Post by: Kenki on October 18, 2011, 07:22:00 PM
Please don't decrease amount of interactions themselves. It makes perfect sense that a player can do at least 10 interactions in a weeks time. It also makes little sense to limit it to one interaction per girl. Since one turn of the game is a week and player doesn't do much in WM, let's at least agree that 4 chats with your girls in a weeks time is off base...


It has nothing to do with being realistic, but everything to do with excessive micromanagement that I feel distracts from the purpose of the game. I'm compelled to use all 10 actions, every week, because the effects are so trivial. My suggestion, was to increase the effects, so I don't have to ask a girl for 10 blowjobs in a single week to see a miniscule change in stats. Just ask her once, get the effect I desired and move on to the next.


Alternatively, something that would minimize the click fest, such as setting up a schedule for the players actions and saving them like the girls remember their day/night jobs would also effectively eliminate the clickfest, and may actually be preferred.


It sounds as if The Future has something in mind for that, so we will just have to wait for what he proposes.
Title: Re: Whore Master EX
Post by: Kenki on October 18, 2011, 07:46:29 PM
Okay, as requested, I have separated the pics for Fate T. and Eve/Yami


Fate (Nanoha Series)
http://www.mediafire.com/?xpar8xjma88tc3q (http://www.mediafire.com/?xpar8xjma88tc3q)


Eve/Konjiki no Yami (Black Cat/To-Love-Ru) ;)
http://www.mediafire.com/?26hlfu5riy55jy1 (http://www.mediafire.com/?26hlfu5riy55jy1)




I did not re-number any of the pics. I am not sure if the system needs them numbered sequentially.




I probably should point out that during my game play I mysteriously went from 100+ customers at my night-shift to 20. I did not have the game saved, so I do not know what caused it. But one week, customers were asking for whores, the next they could be bothered to gamble or listen to my singer. They just wanted booze. It may be a fluke, but at least now I will be looking a little more closely at the weeks.





Title: Re: Whore Master EX
Post by: drake on October 18, 2011, 08:59:23 PM
Just a question, but does the game take items from the girls that aren't appropriate for the job they are working, unequip them, or both.  For example if you start out with shivs and daggers then get short and longswords, will it switch them out?  If you then put that girl on cleaning duty, will it change out her armor for a maid uniform, etc?  Liking it so far, the game needed some more life breathed into it.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 18, 2011, 09:39:55 PM
I've got 3 small complaints:
First, my girls still get raped and assaulted even with 500 security rating while working inside. That's a pain...
Then, there's that nymphomaniac optimist girl with 100 Libido who loses her optimist trait when she works as a whore for too long. I mean, she LOVES sex, how can she be depressed about having too much of it?
Finally, having a girl explore the catacombs sometime crash the game.

You have to keep enough security girls active so that when 1 security girl's HP are too low, the next security girl can step in.
get her off the streets or out of the depressing bar and maybe she won't lose optimist if that's important to you
need more info on the crash, maybe upload a save so I can have a look, also is it on 1280x1024 or?

The withdraw all button doesn't seem to do anything any more.

ah, right

Okay, as requested, I have separated the pics for Fate T. and Eve/Yami


Fate (Nanoha Series)
http://www.mediafire.com/?xpar8xjma88tc3q (http://www.mediafire.com/?xpar8xjma88tc3q)


Eve/Konjiki no Yami (Black Cat/To-Love-Ru) ;)
http://www.mediafire.com/?26hlfu5riy55jy1 (http://www.mediafire.com/?26hlfu5riy55jy1)

I probably should point out that during my game play I mysteriously went from 100+ customers at my night-shift to 20. I did not have the game saved, so I do not know what caused it. But one week, customers were asking for whores, the next they could be bothered to gamble or listen to my singer. They just wanted booze. It may be a fluke, but at least now I will be looking a little more closely at the weeks.

 Thanks!
 
 Possible causes would include all of your advertising girls going off duty because they are tired, or your cleaning girls doing the same. Or it could be bugged.
 
Title: Re: Whore Master EX
Post by: Popuri on October 18, 2011, 10:12:38 PM

It has nothing to do with being realistic, but everything to do with excessive micromanagement that I feel distracts from the purpose of the game. I'm compelled to use all 10 actions, every week, because the effects are so trivial. My suggestion, was to increase the effects, so I don't have to ask a girl for 10 blowjobs in a single week to see a miniscule change in stats. Just ask her once, get the effect I desired and move on to the next.


Alternatively, something that would minimize the click fest, such as setting up a schedule for the players actions and saving them like the girls remember their day/night jobs would also effectively eliminate the clickfest, and may actually be preferred.


It sounds as if The Future has something in mind for that, so we will just have to wait for what he proposes.

My own little project deals with the Interactions, a bit, though with how things seem to work in EX, don't know how well it'd mesh.  And trying to figure out if there's a way to, for example, have a type of interaction that only lets a girl do it once a week.

Specifically, my plan was to break it into 'chat' 'train' 'reward' 'punish'.  Chat would have similar to the current ones, train would pay a fee to send them to a school during the week to train a specific stat/skill.  Reward would range from money to praising, and give the option of building loyalty/obedience without simply beating a girl, while punish would have scold and things like spankings, so corporal punishment but not to the severity of the 'torture' label.

I've got a lot of the flavor text written for the options, so if anyone has more experience with the scripting and the interest, I'd appreciate the help. :)
Title: Re: Whore Master EX
Post by: Kenki on October 18, 2011, 11:47:55 PM
@The Future


With my brothel filling up 25+ girls, I think it would be tremendously helpful to have a slightly different color/shade box for messages where there were no customers for a girl to serve. From the Brothel reports at the end of the week, I can easily tell if I am understaffed, but its hard to tell if I am drastically overstaffed or at just the right amount for jobs where all the customers were served(e.g. 15/15 barmaid). Other than sifting through 25+girls to find one who worked as a barmaid for no customers, there is efficient way to receive this information.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 18, 2011, 11:55:48 PM
Just a question, but does the game take items from the girls that aren't appropriate for the job they are working, unequip them, or both.  For example if you start out with shivs and daggers then get short and longswords, will it switch them out?  If you then put that girl on cleaning duty, will it change out her armor for a maid uniform, etc?  Liking it so far, the game needed some more life breathed into it.

It overwrites the old item, so that item is lost. I know, that's not ideal, but I'll change it if I get the chance.  It currently only overwrites the item if the girl's current item in that slot is considered less valuable (not based on gold price) than the one it wants to add. The girl will potentially buy her own items whether those help her job or not if she has money.

So if the girl already has the theoretical best item in the game, the game won't give her a better item for her job in that equipment slot.

Generally, +Charisma items are considered less useful in the auto use items code. +Constitution and +sex skills have a higher priority than most items.

Kenki: yeah, that's true
Title: Re: Whore Master EX
Post by: gfw on October 19, 2011, 01:50:05 AM
Just a small problem.  You can not complete the task of kidnapping girls as kidnapping is already disabled in gang function.
 
Gangs seems pretty useless at this moment, unless you want to get territories to buy the second brothel. But even manage the first brothel is pretty hard.
Title: Re: Whore Master EX
Post by: Oulee on October 19, 2011, 05:46:12 AM
Nice Mod!
The girl rating for each job + flavored report text put those traits in a new light and make a tremendous original and appealing gameplay.

I support the color coding job-rating idea someone post earlier. This could be a way to delete the "more detail" button as the job-rating are no more useful as a text,
and the rest of the information could be put in the first "detailed info" screen as anon21 did.
I still find the gang helpful for some early cash when you can lend your hand on a good one. Plus this feature was what hooked me on WM the first time :)

The meet girl in town script is just ridiculous, I rather gave myself enough cash to buy 4-5 girl and delete this script once and for all. It was a nice touch, but as Future said,
 in the end we all re-load to have the meet girl encounter, so it make no sense gameplay wise.



Suggestion:
 Showing how many customer a girl can handle in a specific job, and show how many customer are expected for this job.
The easy way should be by changing the number of girl in the job management table menu.  Instead of something like :
Barmaid (1)
Singer(0)
Waitress(2)

We'll have :
Barmaid (5/7)
Singer(0/3)
Waitress(15/5)

The number of customer expected could just be the same number of the last week (so we dont have to re-check the turn summary )
or be more like a prevision depending of the total intelligence of your whores or something along the line.
It will be more alike the original Sim Brothel, and will let the micromanagement flow more easily.

Oh! And the Mission should be revamped a bit. Having as a first mission to get the second brothel is just too far as an objective to be interesting.
The objectives should increase (as their reward) depending of how much girl/gold you got. And having a deadline, is a nice touch.

 
Anyway, thanks for these new game, it truly add something to the genre.

Title: Re: Whore Master EX
Post by: E. on October 19, 2011, 12:10:14 PM
Changing the flavor text according to the girl's traits was a great idea. Will you do the same thing for the sex related jobs?
By the way, high level oral sex gives you the high level bestiality flavor text, not that it really matters...

Title: Re: Whore Master EX
Post by: EXfun on October 19, 2011, 02:22:24 PM
Awesome work! More than awesome mod!

Thank you a lot, THE FUTURE! I can't remember even when i get so much fun from a game before! Original game had some great ideas but your mod is really awesome!

I've just registered to post this feedback. Honestly, I was unable to thank you earlier since all I managed to do yesterday is not to fall asleep in the middle of working day after whole night of playing :)

Fixes, balancing - it's exactly what I missed in original version. Picture sets certainly awesome too!

Just posted all this to expess my opinion. It's one of the best game I even played for last 10 years.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 19, 2011, 11:07:38 PM
The meet girl in town script is just ridiculous, I rather gave myself enough cash to buy 4-5 girl and delete this script once and for all. It was a nice touch, but as Future said,
 in the end we all re-load to have the meet girl encounter, so it make no sense gameplay wise.

The slave market has problems too. If we put every girl into the market, you could cheat and give yourself a lot of money. Then you can just buy every unique girl from the market, save, quit, load, buy every girl again, etc. But honestly, this is a single player game so I don't care about cheating at all. If a person doesn't like this or that, it's very possible to convert things to how that person wants it.

Want every girl you can find with the script to be buyable in the slave market? Use a notepad++ (google it). Select every unique girl in your folder viewer, right click, open with notepad++. CTRL+H for find and replace. Search "Status="Normal">" and replace with "Status="Slave">. Push Replace All in All Opened Documents. Save all, and then you're set for a new game where every normal girl is in the slave market.

Changing the flavor text according to the girl's traits was a great idea. Will you do the same thing for the sex related jobs?
By the way, high level oral sex gives you the high level bestiality flavor text, not that it really matters...

Yes, this was meant to be in EX but I ran out of time. Every action is meant to have text based on traits.
It does matter! I'm very sure I switched the text to oral sex related, but then I forgot to test and see if it works correctly or not. Thanks for saying something.

Picture sets certainly awesome too!

I can't take too much credit on that. Almost all of the packs are ones which other people released. Thank deadlyking for the slime girl pack, thank Xela for the Hinata pack, etc. I only take credit for optimizing+converting most of them except (off the top of my head) Meiko, Luka, Miku, Cat Girl, Tomoe, Bunny Girl, some for Maya, soon Demon Girl and an upgraded Yuuka Kazami pack (over 300 pics, lol).
Title: Re: Whore Master EX
Post by: tybernexus on October 20, 2011, 12:22:53 AM
Amazing so far.  I check this thread everyday :)  Also i don't ever ever see any negative actions in the catacombs.  I assume this will be implemented later?  But fantastic so far.  I've only ever crashed the game by having 20 other windows up or uploading new girls and continuing a game while its open hehe.  So pretty damn stable for a beta.  If it can break i'll find a way
 8)
Title: Re: Whore Master EX
Post by: HuiBui on October 20, 2011, 04:22:40 AM
You did an amazing job!

Some amendments from my side.

-I would prefer a resolution size 1920x 1080

-I've played a test game for about 20 weeks. I didn't get a girl with a "virgin" trait : random ?

-about Torture : options to do more lets say "nice" torture are a good idea but please don't remove the physical torture . At the end it's just a game.

-Interactions: I always like interactions with the girls. Is there any possibility to implementate a dynamic max. of interactions depending on the number of girls ?
-Handling : >Would be nice to have a way to quickly scroll through end of week messages, I can use arrows to change girls, but what can I use to scroll through her messages?
                YES YES YES . There is a big need. especially when handling many girls.

-Daughters : I didn't play this mod for long enough weeks. But i hope it still works ? As i post it (years ago for WM orig. :) ) it would be fantastic if daughters wouldn't created from rdgirls pool.
                     Instead that as a "goodie" in the game getting unique daughters randomly out of a special folder? These girls (lets say daughter-girls) can only recruited on this way.

-Just a question : You've removed the picture category beasts. Don't you like them or are the implemented in another category?



                   
Title: Re: Whore Master EX
Post by: trex on October 20, 2011, 12:46:10 PM
Had a few different games, I found that being beaten up doesn't take away the virgin stat (bar jobs, even after quite a few events). Most likely by design. A bit odd but refreshing.


Straight sex and anal doesn't increase stats when you ask, but all the rest do when you ask (group,blowjob,ect). This was mentioned before but I think the conclusion was that all 'ask' interactions did not raise the sex stats.


Pregnancy is odd. Did you raise the age to when a girl can get pregnant? No virgins that were young got pregnant after months of straight sex (girls around 17-20ish) but the woman from bleach (with the abnormally large boobs, age 28, non-virgin, no milf trait) got pregnant fairly quick. Might just be random chance, but maybe you intended it to be older women get pregnant only?


Also, this could also be random chance, but I never got rydia on a spawn for the 'take a walk'. I did install all the girl packs before I started any games, and also started quite a few games, but it seems like I always stumbled on the same girls (90% of the time the same ones). I looked in the character folder and the .girlsx (or whatever) file is present for rydia. I think some packs didn't have a .girlsx file so I understand that they might not show in game. (The pack that was split up in the top of page four for example.) Every missing girl is in the catacombs, where they're set to spawn.


The biggest thing I'd like to mention is the security system. I interpreted a comment in this thread that you needed multiple girls to secure the brothel as you increase your clientele. Say you have 6 girls on security. An attacked has to go through all six before assaulting a 'worker', or at least until the security number was below 0.


I had 4 girls on security, with a rating of around +80. The message stated "AAA got through 3 out of the 10 attackers who were attacking BBBB before she got....", and then a message stating 'BBBB' was assaulted. So the attackers overran 1 out of the 4 girls on security, and even though the security rating was still positive, proceeded to assault the worker. Basically the other 3 girls did squat while all this happened, except either independently raise (or lower) the security rating on their shift.


I just presumed that the system worked that attackers had to penetrate through every security girl, and/or get the security rank below 0 before proceeding to assault/rape their intended victim.


Thanks for your hard work on this project! This was a pleasant surprise when I stumbled on it today, maybe the stuff I mention is all part of the EX gameplay, I just haven't seen it mentioned anywhere yet. I like the way you do have to have some strategy in how to expand your brothel, as your expenses do rise with the increasing income. You can take a stay small/do more 'under the radar' (gangs,catacombs ect) approach to build up funds before hitting that assault/security escalation, and I found it possible to stay small with a very small group of girls and still not go out of business, although its tricky, you don't want to hit that tipping point where assaults start ramping up! I think the balance is quite good right now and I can't wait to see what other changes you have in store in the next major release that didn't make this version.

Title: Re: Whore Master EX
Post by: ertl on October 20, 2011, 12:55:22 PM
A purely cosmetic change would be loading a proper picture after an interacion. At the moment, every time you Ask or Force having sex with a girl, you get a random profile picture (if I'm right). Some of the interactions should load from a proper category of pics (for example, if you have sex, you get a sex picture... ). Not very important, but I think it could be a small good thing. :)
Title: Re: Whore Master EX
Post by: EXfun on October 20, 2011, 04:28:29 PM
A purely cosmetic change would be loading a proper picture after an interacion. At the moment, every time you Ask or Force having sex with a girl, you get a random profile picture (if I'm right). Some of the interactions should load from a proper category of pics (for example, if you have sex, you get a sex picture... ). Not very important, but I think it could be a small good thing. :)
Exactly same to what I think.
Title: Re: Whore Master EX
Post by: ertl on October 20, 2011, 06:28:41 PM
Another small improvement could be a list of your daughters/sons that are "growing up". A possible location for this list could be in your home, accesible through the "Visit Town".
Title: Re: Whore Master EX
Post by: compuscribe on October 20, 2011, 07:46:26 PM
I don't know if this has been mentioned, but I don't recall seeing anything about it, so here we go.

Maybe it's just me, but it seems like some of those girl packs don't work.

Knowing that it didn't come with any, I started slowly, just to see what would happen. I started without any girl packs, just to see what would happen. (Not much, but then, I didn't really expect it to work.) Then, I shut the game down and started adding some of the random girls. I started with the Bunny Girl, and that's when things went wrong. I went to the slave market and the game froze. After it stopped responding to the system, I had to shut it down, forcefully. I thought, perhaps it needs a few more girl types, so I threw in a few more of the random girls. The game would work, but I got an army of girls in china dresses and girls with girls with horns (Kirin). No bunny, cat or slime girls. (Apparently, I'd forgotten to add the waitress. Tested it, later. That one does work, as well.) Out of curiosity, I removed the China Dress and Kirin packs, again (the ones I knew were working), and the game started locking up, again, as soon as I'd enter the slave market or take a walk.

I imagine most people are using multiple packs, so they may not be noticing that a few of them aren't firing correctly ... or maybe it's something on my end. Thought I'd mention it, though.

If it matters, I was using the 800x600 version.
Title: Re: Whore Master EX
Post by: trex on October 20, 2011, 07:57:04 PM
Now that you mention it compuscribe...you're right, I haven't seen any of those randoms appear anywhere. I haven't seen Horo, Reisz, Astaroth, Ayane, Rydia, China Dress, Slime Girl, Bunny Girl and Byakuren Hijiri (Might of seen the last one, but none of the others mentioned). All of these girls have .girlsx files in the character folders, so I don't know what's going on.


I read that the monster girls only appear in the catacombs? That would explain most of them (Horo, Reisz, Astaroth, Bunny and Slime Girls) but still leaves a few others possibly broken (China Dress/other uniques). I've barely touched the catacombs and have yet to capture anyone from there, I think it was mentioned that the monster girls do indeed only show up there. Anyone else not see girls showing up?
Title: Re: Whore Master EX
Post by: ShikinamiFan91 on October 20, 2011, 08:24:23 PM
Now that you mention it compuscribe...you're right, I haven't seen any of those randoms appear anywhere. I haven't seen Horo, Reisz, Astaroth, Ayane, Rydia, China Dress, Slime Girl, Bunny Girl and Byakuren Hijiri (Might of seen the last one, but none of the others mentioned). All of these girls have .girlsx files in the character folders, so I don't know what's going on.


I read that the monster girls only appear in the catacombs? That would explain most of them (Horo, Reisz, Astaroth, Bunny and Slime Girls) but still leaves a few others possibly broken (China Dress/other uniques). I've barely touched the catacombs and have yet to capture anyone from there, I think it was mentioned that the monster girls do indeed only show up there. Anyone else not see girls showing up?
All of those are catacomb ones, I believe.
Title: Re: Whore Master EX
Post by: trex on October 20, 2011, 09:30:59 PM
Spot on Shikinami, they're all lurking in the dungeons. Thanks!
Title: Re: Whore Master EX
Post by: Kenki on October 20, 2011, 11:02:07 PM
I can confrim that all of the following are ONLY obtainable in the Catacombs:  Horo, Reisz, Astaroth, Ayane, Rydia, and Byakuren Hijiri

I have seen the China Dress at the slave market.


Slime Girl, Bunny Girl may only be available through the catacombs, I haven't captured any yet, I barely explore them.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 20, 2011, 11:48:44 PM
A clarification on WM EX: it is NOT an official version and it is not intended to replace regular whore master. This is a spin-off game. Not everyone really likes EX. While it's great to have other people working on girl packs, it's not required and I don't expect anyone to. Old girl packs are, for the most part, compatible with EX, though I believe random girls may need some tweaking in their trait lists.

Just to confirm, all of those girl packs definitely work and some of you were being confused by the fact that many girls show up in the catacombs.

>Also i don't ever ever see any negative actions in the catacombs.  I assume this will be implemented later?

They occur when or if your girl gets defeated and raped. Girls with high combat will probably never see this. Right now, EX just uses the old method of determining pass/fail in the catacombs because I was pressed for time to switch it to be more based on traits.

>I've played a test game for about 20 weeks. I didn't get a girl with a "virgin" trait : random ?

Random on random girls, not random on unique girls. I'm widly guessing on almost every girl, so not everyone that should necessarily have Virgin has it. That is assuming you're using my packs. If you use old packs, they won't have Virgin because the system for that was converted from a stat in the details screen over to a trait.

>Daughters

Didn't touch that system. Come to think of it, I probably need to make it so the daughters can inherit Inhuman Lifespan, Immortal, and the sex traits.

>Just a question : You've removed the picture category beasts. Don't you like them or are the implemented in another category?

I have no interest in bestiality or tentacle sex. I was worried that this would be the biggest problem with EX, since I took it out, but you're the first and only person to mention it so far.

>Pregnancy is odd.

Pregnancy just by default has a lower chance of happening in EX. This can be changed in the config file.  I felt the default preg chance in regular WM was a little ridiculous, but then again I don't really find pregnant women attractive and the pic quality in the packs is rather low. Your older women getting pregnant while younger do not was merely blind luck.

>The biggest thing I'd like to mention is the security system. I interpreted a comment in this thread that you needed multiple girls to secure the brothel as you increase your clientele. Say you have 6 girls on security. An attacked has to go through all six before assaulting a 'worker', or at least until the security number was below 0.

If the gangs get past 1 girl, they definitely just go after the girl they were trying to attack. I'd like to implement it so the next security girl in line steps in, but we shall see. To clarify, even a security girl with 100 combat and high agility/constitution may go down if she already has low HP from previous fights. You could have a security girl with only 1 HP left before she's too low to fight, and the game will still make her fight instead of the girls working after her with 100% HP.

>A purely cosmetic change would be loading a proper picture after an interacion.

I've been looking all over the code and script files for where to do this. Did somebody custom mod this to happen already? Because I have no idea where to look to change it.
Title: Re: Whore Master EX
Post by: compuscribe on October 20, 2011, 11:58:52 PM
Having some of the girls only show up in the catacombs is fair enough, but you seem to have missed the part where I said the game was locking up. (Okay, I said "freezing," but it's basically the same thing.) If you're going to go the route that allows for catacombs-only girls (perfectly valid), and you're not going to include at least one of each type of girl, by default (also perfectly valid), you should probably make sure the game doesn't hang up if the player only has packs for girls who can't be found outside of the catacombs. After all, the game didn't freeze when there were no girl packs at all. I simply got a slave market screen with no girls. Adding a girl pack shouldn't break it.

While I'm at it, I haven't tried it, but it probably wouldn't hurt to make sure the other direction works as well (a player with only market slaves visiting the catacombs).

It's the downside of making a game this open-ended and customizable: you need to make sure all of the configurations are viable.

Now that I know, I can just add more girls, but it's still an issue that should probably be addressed.

EDIT: Without looking at the code, there's no way to know for sure, but it sounds like, as soon as you add a girl pack, upon entering the slave market or taking a walk (presumably, where you find a girl), the game goes into a loop to figure out which girl pack it will use. Since there aren't any valid options for the slave market, it just keeps looping, checking the same girls, over and over again, searching for a match that doesn't exist.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 12:47:38 AM
That came off as condescending.
Title: Re: Whore Master EX
Post by: trex on October 21, 2011, 12:52:23 AM
compuscribe, how is your file structure? I think I had the same thing when I first installed the game with all the girl packs. I told winrar to extract to individual folders, and then cut/paste them into the right directory. However, when I went to the slavemarket (and it didn't crash) all I got was the UI with no text and no girls. I rechecked the directory, and all girls were like this:


Rydia folder->Rydia folder (again)->Rydia folder full of pics and the .girlsx file. This is wrong. I went back, told winrar to extract all here instead, and then cut/pasted the results. The file structure then was:


Rydia folder->Rydia folder full of pics and the .girlsx file. Basically the files were 2 folders deep instead of being directly in the first file. This resolved all my problems.


Maybe your correct about the issue being that the girl packs are causing issues because some are soley found in a certain place. I don't know as I use all available packs.


Thanks for answering my questions THEFUTURE, lol I found out later about the girlpacks and the catacombs, I should have remembered that spawning location options would be the same as the original, I have taken a few months break from WM so some things aren't clicking straight away. It does seem the catacombs are slightly easier than the security system (because it's based on the old system, and I make better judgement on who to use down there?), but I haven't delved much into both so far. Maybe I'm mistaken (probably!). It does seem I need to keep playing around with security as it seems that combat/magic aren't as important as some traits. I had the vocaloids perform better then the naruto assassins and that index girl even though they had lower overall combat/magic, although I didn't take constitution into account. (Probably the construct trait makes them survive longer in combat) Although I think these observations are based on how well they raised the security number, not on actual combat performance. lol I don't know if all this is appropriate here, we can discuss EX in this thread? I'll stop raving now.

I'd love to see the change in the security system, it does appear to be quite a task though, but it would make sense, and I think your aiming towards something along those lines. Good luck with it! I think most people are liking the mod, I certainly am!
Title: Re: Whore Master EX
Post by: dqhx on October 21, 2011, 02:01:27 AM
>A purely cosmetic change would be loading a proper picture after an interacion.

I've been looking all over the code and script files for where to do this. Did somebody custom mod this to happen already? Because I have no idea where to look to change it.

Mine and Anon's versions both have it.
You need to modify the regular (old-style non-lua) scripting functions to detect what interaction happened (although you'll probably have to display a random sex image for those not properly implemented yet like lesbian and group sex) and then change how the profile is displayed in girl details screen.

http://pinkpetal.org/index.php?topic=883.0
 My code is in the 2 attached .zips in that thread (don't forget the second one for some bug fixes) if you want to have a look.
Title: Re: Whore Master EX
Post by: DarkTl on October 21, 2011, 06:58:21 AM
>Just a question : You've removed the picture category beasts. Don't you like them or are the implemented in another category?

I have no interest in bestiality or tentacle sex. I was worried that this would be the biggest problem with EX, since I took it out, but you're the first and only person to mention it so far.
Just a little suggestion: caught beasts may help girls guard the brothel with properly beastmaster.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 07:03:25 AM
Mine and Anon's versions both have it.
You need to modify the regular (old-style non-lua) scripting functions to detect what interaction happened (although you'll probably have to display a random sex image for those not properly implemented yet like lesbian and group sex) and then change how the profile is displayed in girl details screen.

http://pinkpetal.org/index.php?topic=883.0 (http://pinkpetal.org/index.php?topic=883.0)
 My code is in the 2 attached .zips in that thread (don't forget the second one for some bug fixes) if you want to have a look.

Thanks. A straight conversion didn't work, either because I missed a line when I diff checked or because I've broken the compatibility with my changes. Today is supposed to be update day, so it'll have to wait for next week. Thank you very much for leaving specific documentation of those changes - that sort of change was beyond my skill level.
Title: Re: Whore Master EX
Post by: compuscribe on October 21, 2011, 09:11:57 AM
That came off as condescending.

That was not my intention, and  I'm sorry if that's how it came across.

In  my defense, however, your post came off as rather dismissive, when I was pointing out a potentially game-breaking problem. Yes, I may not have fully understood how the various girl packs work, but there's still a valid issue there that wasn't even mentioned, which made it seem  like it was being waved off as completely irrelevant. When I feel like people are ignoring potentially catastrophic problems (and I think we can all agree that an issue requiring you to kill a program from the OS is certainly catastrophic), I tend to default to repeating the explanation in the simplest terms possible, to make sure the point gets through, because I feel it's important enough, and (especially on a message board) I may not necessarily be available to answer questions to clarify the issue, later. I even offered a suggestion on what I suspect is causing the problem, to make it easier to track down, for the same reasons: I felt it was important enough to ensure it wasn't simply swept aside, and I didn't know if I'd be available to clarify the issue, later. Sorry if I, perhaps, took that a little too far.

compuscribe, how is your file structure? I think I had the same thing when I first installed the game with all the girl packs. I told winrar to extract to individual folders, and then cut/paste them into the right directory. However, when I went to the slavemarket (and it didn't crash) all I got was the UI with no text and no girls.

 That's exactly what happens when you try to run the game without any girl packs, at all (and, to be fair, that's probably how it should work, in that case). I put the Bunny Girl pack in, however, and it started hanging up, to the point where I needed to get the OS to kill the game, because it just kept telling me it was busy and never actually got to the slave market screen. The behavior changed, so clearly adding the pack did something, even if it wasn't a desirable something. It's not that the girl had been put in a place where the game couldn't find her. She was actually causing the game to break down. When I added a few more girls (thinking maybe the game needed a few options to choose from, before it would function), it worked with the China Dress girl and Kirin. The natural assumption was that some of the packs weren't working correctly.

The assumption proved incorrect, but it's still a valid issue, albeit for completely different reasons.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 09:42:47 AM
Oct. 21st update - new/updated girls.

Reminder!! Once you start a save, you cannot add new unique girls. You can only add random girls. You'll have to make a new save if you plan to add any new uniques. This is an issue with official whoremaster (probably revision 640 onward), so if you can fix that, I want to see your fix!

uniques
Anemone (http://www.mediafire.com/?bqrk3st5ajgra1o)
Charlotte Dunois (http://www.mediafire.com/?wx1zmpl6ji6jwm9)
Fate T. Harlaown (discontinued, delete it, don't forget to delete the .girlsx file)
Fate Testarossa (http://www.mediafire.com/?i0oewoftcr9vowd) - updated
Nanoha Takamachi (http://www.mediafire.com/?6eq9cufhh3d4r2b)
Signum (http://www.mediafire.com/?fli6g46nbucurf5)
Suigintou (http://www.mediafire.com/?ypk0votmcvrnini)
Kaguya Nanbu (http://www.mediafire.com/?xz2i2x42cdhj413)
Rin Kaenbyou (http://www.mediafire.com/?5kec9buy0dqiuud)
Yuuka Kazami (http://www.mediafire.com/?p49c63bekc6989c) - updated

random girls
Demon Girl (http://www.mediafire.com/?gr6po13tnod0yv2)
Hadaka Apron (http://www.mediafire.com/?adr58tts9l0kcw5)

I might upload some very minor changes to girl packs or girlsx files later.

Bug fixes + new supported resolutions forthcoming, I have to retest something.
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 10:14:39 AM
Figured out what was going on with the pregnancy potions. For some reason it always counts them as expenses at the end of the week instead of when you purchase them. Probably something to do with the auto-buy feature. Not a huge deal, just odd.
Title: Re: Whore Master EX
Post by: daxiang4 on October 21, 2011, 10:32:15 AM
>Just a question : You've removed the picture category beasts. Don't you like them or are the implemented in another category?

I have no interest in bestiality or tentacle sex. I was worried that this would be the biggest problem with EX, since I took it out, but you're the first and only person to mention it so far.
I miss this too. Not because I am great fan of such pics but because some girls have huge amount of HQ beast pics and short of it in other categories. So if I like this girl I need to rename some of beast pics to sex or smth... Could it be configured in settings file or brothel settings?
Title: Re: Whore Master EX
Post by: Oulee on October 21, 2011, 10:47:34 AM
Small Bug report if it may help:

- Withdraw all in bank not working (already signaled)

-With Construct Trait girl never get their Tiredness up . The trait is supposed to work on health but it also work on Tiredness , and the girl are useless : never getting tiredness go down on item nor free time.
 (may be was intented this way :s )

-Crash when one girl with low moral/health/energy is set to 'free time' for day work. It seems to have something to do with girl wanting to buy drug.
(As addicted girls seems to make the game crash more often on their free time.)


 
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 10:49:12 AM
Just thought of something. I'm paying one of my slave girls to advertise for me, but not paying, and in addition, keeping all the money the slave working as a waitress makes. Why would I do such a thing? XD
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 10:56:16 AM
Bugfix/new resolutions:

Backup your config file if you changed it or anything else you may have changed. Other than that, overwrite all.
 v1.1
 800 x 600 (http://www.mediafire.com/?95c540k4y8v4o39)
 1280 x 768 (http://www.mediafire.com/?f28d2fj01c9nfcn)
 1280 x 800 (http://www.mediafire.com/?z92ks5sdm5iibx5)
 1280 x 1024 (http://www.mediafire.com/?bl41j1dxmnlrk69)
 1600 x 1200 (http://www.mediafire.com/?vhoo1ja4r46lbdu)
 (more will be supported next week)
 
 changes:
 -Torture fixed, let me know if there are still issues
 -Interaction doesn't modify skills anymore (no pics changing yet)
 -MILF trait no longer happens when a girl has Virgin trait
 -Traits gained from torture should now be permanent, let me know if they are not
 -Refused to work now gets a warning message like it used to
 -Kidnapping objective disabled

I didn't have time to address more than that. The next updates will probably be on the 28th. I'll try to make Interaction pics work properly based on what dqhx posted.

RyRain: thanks, I didn't have time to check that yet.

Btw guys, I can't respond to everyone. My hands are full as it is, and I have what passes for a real life to attend to as well. Shit happens. This isn't a business and I'm not paid to do customer service here. Thanks for the bug reports, I'll try to get to them when I can. I'm already a few pages behind on listing them.
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 11:31:22 AM
No problem Future. We appreciate the hard work. :) Love the project, just do what you can.
Title: Re: Whore Master EX
Post by: E. on October 21, 2011, 11:36:01 AM
I don't remember where, but I saw a mod that allowed png pictures to be shown... maybe in the next update...?


Edit: Disregard that, Format Factory is great.
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 11:50:26 AM
It seems I still have a near 100% chance of a girl dieing from torture. Tried it 20 times with various girls, and only one didn't die.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 11:52:44 AM
pm me your save file if possible
Title: Re: Whore Master EX
Post by: drake on October 21, 2011, 11:55:25 AM
Just wanted to Thank you THE FUTURE your mod is definitely pretty cool.  The only question is I don't really understand the job rating and trait growth system, never seen any girls get better at their jobs or get new traits from them.
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 12:21:15 PM
Can't find the attach option in pms, and the post one says the file is too big...-_- I'm probubly just being brain-dead and missing something, but I don't see in the pm options.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 12:50:26 PM
Normally you'd want to winzip it into a .zip file and upload it to mediafire or a similar free upload site.

and lol, I deleted a rather large post on how the talent rating system works. Well, the short version:
IN HORRIBLE NUMERICAL ORDER!!!!
1. it doesn't happen quickly
2. it's a combination of the girl's stats at the job. I think stripper was confidence+beauty+whatever other shit. Well, if you have 100 in all those stats, and if we assume the girl has no positive or negative traits for the job, she would go from a C ranking to an A ranking.
3. Barmaid/Waitress have almost nothing you can get
4. Cleaning will make a girl more timid with traits over time
5. Masseuse is kind of a cleaning lite job, the girl will want to service people but in a more sexual way, so she gets traits that match this
6. Most traits don't even have a chance of happening until a girl is listed as "great" at a job.
7. Whoring eventually converts a girl into a slut by adding mainly sexual traits to the girl like nymphomaniac, great kisser, etc.
8. Stripping and XXX Entertainment will turn a girl less into a slut and more into the cocktease category
9. Security turns a girl into a fighter
10. Explore catacombs will improve magic traits, but only if the girl has more magic than combat, and the opposite for combat traits
11. Singer will turn the girl into an optimistic sort of idol personality
ETCETERA

and various jobs have very rare traits, especially explore catacombs, where you can't even get it until your girl is an expert at the job, and even then you could go for years in-game without getting them

The corrupt a girl concept is less implemented in EX than I intended, but you can absolutely shift a girl's personality through traits.

12. Lastly, a girl's traits are the main factor in raising or lowering your talent raitings. Saber is the most overpowered girl afaik, and she has almost all the positive nonsexual traits. There is a correlation! Orihime has rather bad talent ratings because she has a rather bad set of traits, which you can eventually wipe out if you can figure out what jobs remove those bad traits.
Title: Re: Whore Master EX
Post by: drake on October 21, 2011, 01:03:28 PM
so is the only way to raise stats traits then, so it takes years to improve rating?  When you say great and expert, etc, is that something like the job liking system of the base game where it goes up each time they work at the job, with a chance of going down once in a while?  Also a bit confused on the customer system.
Title: Re: Whore Master EX
Post by: zuhydruh on October 21, 2011, 01:13:05 PM
ok first time poster love the mod.


i played around with torture a bit and found out so far that girls will only live if they have the trait construct or at least thats the only one i found so far which i had to make a bounch of items to test this and i can't say that it's 100% so there might be other traits so far construct seems to be the only one to give girls a chance to live through torture.


ok finished testing and seems only construct and incorporeal (which i expected the second one) are the only 2 traits that will allow a girl to survive torture.

Title: Re: Whore Master EX
Post by: drake on October 21, 2011, 01:21:36 PM
I have a question about the mechanics.  I get tired of the girls always refusing to work, so I scold them to minimize their rebelliousness.  It seems like you have this set up to reduce their effectiveness at several jobs since some use spirit and confidence which are decreased by scolding.  This is an issue since spirit adds a lot to rebelliosuness and there seems to be no way to improve confidence, and high rebelliousness means they often don't do their jobs.  It seems to be a choice between girls that don't do their jobs, or girls that will do them, but stink at them.  Maybe you just haven't gotten to that part yet, but it does seem to be an issue, especially with non-slave girls who rebel MUCH more often, and cost more in upkeep, even if they don't do their job.  Also, a quick question, does accomodation level still have an effect?  In the old code it dramatically increased happiness, which was translated at the end of the turn into +love, -hate and i think +obedience.
 
EDIT: oh yeah, what does capturing monsters do?
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 02:52:26 PM
I'm not able to recreate the one hit kill in the dungeon problem at all. What are the exact steps you guys are doing to cause a girl to die in 1 torture?
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 03:07:04 PM
There's not really any steps...I've tried it with free girls I sent to the dungeon, slaves I sent to the dungeon, slaves I branded in the dungeon, girls that got sent there from the street, monster girls, everything. It always happens.
Title: Re: Whore Master EX
Post by: DarkTl on October 21, 2011, 03:44:14 PM
There's not really any steps...I've tried it with free girls I sent to the dungeon, slaves I sent to the dungeon, slaves I branded in the dungeon, girls that got sent there from the street, monster girls, everything. It always happens.
I have the same issue. I use 800x600 version, if it helps.
Title: Re: Whore Master EX
Post by: Oulee on October 21, 2011, 03:59:18 PM
Oh! I have the die on torture bug also. And I'm on the 800 x 600 may be that's the problem :s
Title: Re: Whore Master EX
Post by: RyRain on October 21, 2011, 04:06:59 PM
I'm using the 1280 x 600, so if it's something different between the versions it's in more than one. I'll dl some of the others and try it.
Title: Re: Whore Master EX
Post by: Geron on October 21, 2011, 04:08:40 PM
If I may suggest, for Random Girls to random a profile pic and then stick with it forever...  I know Anon21 actually made that happen in his mod.


Would love it if you put that feature in if you can.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 21, 2011, 05:14:07 PM
Don't bother checking other resolutions, that won't fix it.

Does this work properly for those of you with bugged torture? y/n

http://www.mediafire.com/?f4p8c29d8l2b6gr
Title: Re: Whore Master EX
Post by: Chee42 on October 21, 2011, 06:18:54 PM
Couple bugs I've run into:


First advertisement level doesn't seem to save at all.  Starting up the game again after saving and quitting resets advertisement level to 0.


Second it seems sometimes when a girl is set to free time after being injured (and/or possibly high tired rating) after a week passes the girl can get an increase in tired rating instead of a decrease (after two shifts of free time).  This might have something to do with the "This girl is very injured, let her rest" message (just a theory)


And a suggestion, it would be nice to have more transparency (preferably in game) about advertisement level's changing.  Girls set to advertising list a percentage that they increase your advertising, the main screen shows a number 0-??? for what your advertisement level is and it's unclear what makes it go up and down exactly.
Title: Re: Whore Master EX
Post by: Oulee on October 21, 2011, 08:40:55 PM

Does this work properly for those of you with bugged torture? y/n

http://www.mediafire.com/?f4p8c29d8l2b6gr (http://www.mediafire.com/?f4p8c29d8l2b6gr)


FIXED! thanks
Title: Re: Whore Master EX
Post by: trex on October 21, 2011, 08:57:18 PM
Don't bother checking other resolutions, that won't fix it.

Does this work properly for those of you with bugged torture? y/n

http://www.mediafire.com/?f4p8c29d8l2b6gr (http://www.mediafire.com/?f4p8c29d8l2b6gr)



Yes.
Title: Re: Whore Master EX
Post by: stauffi on October 21, 2011, 10:22:21 PM
Thanks for your work. I am enjoying your mod. Do you plan to add the movie making jobs from very old pre 1.30 WM releases? I'd also love if you would eventually add an Arena with Gladiatrix jobs.
It might be even useful for longterm goals, you could add a reputation system where you gain reputation if your gladiatrixes win contests and you may only buy further brothels with enough reputation (instead of the old businesses owned system).  It would also be a good money drain, you have to train your gladiatrixes and pay entrance fees for tournaments.

Title: Re: Whore Master EX
Post by: bobjohn on October 21, 2011, 11:59:41 PM
odd... one night my fame brings in 63 extra customers and the next night my fame brings in 3




fame seems to be moving in a cycle
Title: Re: Whore Master EX
Post by: THE FUTURE on October 22, 2011, 12:09:09 AM
Releasing this since it addresses a bug I was supposed to have fixed.

800x600 (http://www.mediafire.com/?9axyy3a23w03j9o)
1280x768 (http://www.mediafire.com/?i37y3zd65qqdml4)
1280x800 (http://www.mediafire.com/?9sdwua8b2c3p9zw)
1280x1024 (http://www.mediafire.com/?gbrz9siezfg52op)
1600x1200 (http://www.mediafire.com/?tn235k1k6u31p3v)

Change: torture unbugged

The next update is set for the 28th as scheduled.

I'll address other comments later.
Title: Re: Whore Master EX
Post by: RyRain on October 22, 2011, 07:48:12 AM
Don't bother checking other resolutions, that won't fix it.

Does this work properly for those of you with bugged torture? y/n

http://www.mediafire.com/?f4p8c29d8l2b6gr (http://www.mediafire.com/?f4p8c29d8l2b6gr)

You sir, and brilliant. :) Thanks for the hard work.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 22, 2011, 02:43:57 PM
Addressing stuff

Showing how many customer a girl can handle in a specific job, and show how many customer are expected for this job.
I might add that somewhere down the line. It's a static number based on stats, so a girl's maximum number of customers is easy to implement, but would be inaccurate for whoring because of the fetish system.

Game crashes due to lack of a random normal or catacomb girl.

It's a problem since regular whore master. I'll look at it, but for now just make sure you have at least 1 catacomb girl and 1 normal girl out of the random girl lists. I split the random girl lists into those categories.

Just a little suggestion: caught beasts may help girls guard the brothel with properly beastmaster.

Beast masters, oh god! It's a consideration for a future release of EX.

Oh! And the Mission should be revamped a bit. Having as a first mission to get the second brothel is just too far as an objective to be interesting.
The objectives should increase (as their reward) depending of how much girl/gold you got. And having a deadline, is a nice touch.

The objectives system was something I was considering just disabling completely. It's not important to fulfill any objectives and the only reason that system exists is to make the game feel slightly less like an endless sandbox game. If an objective is too hard, I say /shrug. (no malice intended)

-about Torture : options to do more lets say "nice" torture are a good idea but please don't remove the physical torture . At the end it's just a game.

For the record, anything I'll do with torture other than bug fixes won't be in this version as an update. It'll have to wait for a full new version, which is not soon.

Same goes for interactions other than making the pics work.

it would be fantastic if daughters wouldn't created from rdgirls pool.

That's really not a bad idea, but it conflicts with my future plans for the game somewhat.

Another small improvement could be a list of your daughters/sons that are "growing up". A possible location for this list could be in your home, accesible through the "Visit Town".

What would you want to see? Just a list of how long until they reach maturity?

(beast sex) I miss this too. Not because I am great fan of such pics but because some girls have huge amount of HQ beast pics and short of it in other categories. So if I like this girl I need to rename some of beast pics to sex or smth... Could it be configured in settings file or brothel settings?

Beast sex is not supported in EX in any way. If you really want it to show up during sex, you'll have to switch the image names in your regular whore master pics on your own.

With Construct Trait girl never get their Tiredness up . The trait is supposed to work on health but it also work on Tiredness , and the girl are useless : never getting tiredness go down on item nor free time.

I have no idea, I don't remember, will look at it, but I think it was intentional if it works that way. I seriously don't remember, lol.

Crash when one girl with low moral/health/energy is set to 'free time' for day work. It seems to have something to do with girl wanting to buy drug.
(As addicted girls seems to make the game crash more often on their free time.)

Thanks for mentioning this. I will look into it as soon as I can, but I've got a lot of my list of things to do already.

I don't remember where, but I saw a mod that allowed png pictures to be shown... maybe in the next update...?

Is that in Anon21's mod? I'll add support for pngs if it's easy to add. I haven't looked into it. I keep forgetting the game doesn't even support pngs (right? lol)

First advertisement level doesn't seem to save at all.  Starting up the game again after saving and quitting resets advertisement level to 0.

It resets daily, so you're only looking at yesterday's value. It should probably save, but this doesn't impact your advertising in-game.

Second it seems sometimes when a girl is set to free time after being injured (and/or possibly high tired rating) after a week passes the girl can get an increase in tired rating instead of a decrease (after two shifts of free time).  This might have something to do with the "This girl is very injured, let her rest" message (just a theory)

I'll put it on the list of things to check. Might be a bit before I get around to it. Can you make this happen with any girl or only specific ones?

And a suggestion, it would be nice to have more transparency (preferably in game) about advertisement level's changing.  Girls set to advertising list a percentage that they increase your advertising, the main screen shows a number 0-??? for what your advertisement level is and it's unclear what makes it go up and down exactly.

It has a lot of factors. I know, I know, that is the opposite of transparent. I might go into it later.

Do you plan to add the movie making jobs from very old pre 1.30 WM releases? I'd also love if you would eventually add an Arena with Gladiatrix jobs.
It might be even useful for longterm goals, you could add a reputation system where you gain reputation if your gladiatrixes win contests and you may only buy further brothels with enough reputation (instead of the old businesses owned system).  It would also be a good money drain, you have to train your gladiatrixes and pay entrance fees for tournaments.

I have possible plans, but they are subject to change. Nothing related to arena or movie making will happen any time soon.

odd... one night my fame brings in 63 extra customers and the next night my fame brings in 3


It's a known bug at this point. Kenki has been feeding me info on the cause. The reason it's doing that is because of the way c++ handles integers. There was no cap defined on fame, so once it passes 255, it resets to 0. This will be fixed in the next release.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 22, 2011, 03:07:14 PM
I have a question about the mechanics.  I get tired of the girls always refusing to work, so I scold them to minimize their rebelliousness.  It seems like you have this set up to reduce their effectiveness at several jobs since some use spirit and confidence which are decreased by scolding.  This is an issue since spirit adds a lot to rebelliosuness and there seems to be no way to improve confidence, and high rebelliousness means they often don't do their jobs.  It seems to be a choice between girls that don't do their jobs, or girls that will do them, but stink at them.  Maybe you just haven't gotten to that part yet, but it does seem to be an issue, especially with non-slave girls who rebel MUCH more often, and cost more in upkeep, even if they don't do their job.  Also, a quick question, does accomodation level still have an effect?  In the old code it dramatically increased happiness, which was translated at the end of the turn into +love, -hate and i think +obedience.
 
EDIT: oh yeah, what does capturing monsters do?

There is a counterbalance to spirit: love. Accommodation affects love/hate/happiness. Hmm...that's misspelled in the game.

You guys who torture and make everyone slaves probably are at a disadvantage with jobs that need a lot of spirit, but this is a lot less of an issue for girls who love you. Love is actually rather easy to accumulate, probably too easy if you don't abuse your girls.

Capturing monsters is just a feature I left in because it may be used later, but for now it does nothing.
Title: Re: Whore Master EX
Post by: drake on October 22, 2011, 05:40:36 PM
There is a counterbalance to spirit: love. Accommodation affects love/hate/happiness. Hmm...that's misspelled in the game.

You guys who torture and make everyone slaves probably are at a disadvantage with jobs that need a lot of spirit, but this is a lot less of an issue for girls who love you. Love is actually rather easy to accumulate, probably too easy if you don't abuse your girls.

Capturing monsters is just a feature I left in because it may be used later, but for now it does nothing.

I was just wondering because I will typically have 1/3 to half of girls refusing to work, which combined with the 60% house cut makes breaking even extremely difficult.  By enslaving them, you get 100%, about double, plus much lower upkeep and fewer refusals. 
I actually was using scold rather than torture.  Strap on a leash and slave rags to get a lower spirit (the lower the spirit, the better scold works) then scold to obedience, then remove leash and rags.  Maybe an interaction option later to rebuild their confidence and/or spirit back up later?  Actually makes some sense as most discipline programs (whether military, martial arts, culty, or downright creepy) work by tearing down the persons will and then rebuilding it into a more disciplined form.
Title: Re: Whore Master EX
Post by: trex on October 22, 2011, 07:50:52 PM
Drake, perhaps a workaround is to create items that raise spirit/confidence? Or does that just bolster their non-work ways? I think what THEFUTURE says is true, love does counterbalance those stats (or just spirit) as I did have high rebellious girls who, with a high love rating, worked consistently with a 100% house cut (non-slave). I have girls who do refuse work, more then in the original, but once that love hits peak it no longer happens.


THEFUTURE:

Possible Bugs

I have a possible typo. In the Gang Management screen, on the top right, the title "available missions", is spelled "RAvailable Missions". I also noticed (probably an old issue) that when you change the job a gang is doing, the top "Weekly Cost" switches over to "Daily Cost". It's definitely calculated at a Weekly rate, but the title just  changes to something incorrect.


I just had a strange interaction in the dungeons. I had a random girl given as payment from extortion, and when I went to ask for anal, I got the option menu for blowjobs, picked an option, and still got the dialogue for anal sex afterwards. I did it a few times to be sure and the odd behavior was occurring consistently no matter which of the two blowjob types I pick. It also appears only in the dungeon, the anal and oral sex options in the brothel screen works per usual. On another girl given the same way, I tried oral sex, it stuttered and used up that option, without any description boxes showing. Immediately after that when I released her from the dungeon to fire her, the menu that popped up had these options. Fire, Keep, Scold, Ask, Force.


Instead of the normal two. Curiously, I clicked on ask, but again it just stuttered and returned back the the girl management screen. I tried to fire her again, and got the normal two option menu.

Q and A?:

On the UI: Would you consider adding a pregnancy column in the Girl Management screen? When you have so many girls to manage for a fully operational brothel, and then add in multiple brothels, and then add in you might forget who's who and what when you don't play that playthrough for a while, it can get a bit hectic tracking everything lol. It's not necessary per se, just a useful touch. Maybe you've got plans for that UI real estate though?

On pregnancy: You've stated you haven't touched that part of the game yet. Could you enlighten us on those (and other) future plans, if you feel like divulging (keeping them as a surprise is cool too though!). Is it possible via the config or other means to increase the difficulty of birth and the possible negative side effects? Perhaps as a future development, you could tie in the way young girls develop the great figure trait (and how traits seem to develop in general with your mod) into pregnancy? For example, girls having a chance losing their great figures, small breasted girls gaining larger breasts ect. Maybe you've already considered this in your future development. I'm looking forward to any changes on this part of the game!

On Gangs: Fairly sure you're stripping them out/changing them. But someone mentioned a fairly interesting 'Status" box for pregnancy tracking. A rival gang "Tracking" box would make killing off those super strong ones easier. Probably not worth doing unless it's an easy job (possibly just port over most of the UI work from that proposed pregnancy screen, if it goes ahead). Maybe put the pregnancy screen in the "Brothel Management" section.

When you state you aren't touching interactions (except pic/interaction display) does that also rule out adding stat changes from personal interaction ("ask/force")? I'm unsure on your plans (if any) for this, so to be sure, you're ruling out changing its current form via weekly update? (next large version release then, maybe) Sorry about raising it again, I was fairly sure you just answered that, but I had thought previously you had agreed with those raising the same question that it should be fully added back in, but then stripped it completely out. I'm not advocating any position, just confused lol.


Thanks for reading, I don't mean to be irritating, and I understand this mod has a long dev timeframe, and as you've stated, will include what you want to see in the game. That's totally fair as you're the one developing this mod!
Title: Re: Whore Master EX
Post by: THE FUTURE on October 23, 2011, 04:31:27 AM
I'm going to keep it that if you break a girl's spirit, it's very difficult to bring it back up. It should still be possible to eventually get their spirit back up by either pursuing traits or by gradually getting it back through leveling up (to a max of 20). Or did I disable that? Hm....

The system in EX probably does need new items, though, since EX reversed some traits from being 100% bad to being both bad and good. If I continue developing the game, you will find this is my design preference. Everything should have advantages and disadvantages.

Quote
I have a possible typo. In the Gang Management screen, on the top right, the title "available missions", is spelled "RAvailable Missions". I also noticed (probably an old issue) that when you change the job a gang is doing, the top "Weekly Cost" switches over to "Daily Cost". It's definitely calculated at a Weekly rate, but the title just  changes to something incorrect.


I just had a strange interaction in the dungeons. I had a random girl given as payment from extortion, and when I went to ask for anal, I got the option menu for blowjobs, picked an option, and still got the dialogue for anal sex afterwards. I did it a few times to be sure and the odd behavior was occurring consistently no matter which of the two blowjob types I pick. It also appears only in the dungeon, the anal and oral sex options in the brothel screen works per usual. On another girl given the same way, I tried oral sex, it stuttered and used up that option, without any description boxes showing. Immediately after that when I released her from the dungeon to fire her, the menu that popped up had these options. Fire, Keep, Scold, Ask, Force.


Instead of the normal two. Curiously, I clicked on ask, but again it just stuttered and returned back the the girl management screen. I tried to fire her again, and got the normal two option menu.


Noted. I took a sledgehammer to the script files for interactions when I should have done it more carefully. Will try to remember to fix it in the next release. Interaction pics look like a go in the next release as well thanks to dqhx.

Quote
On pregnancy: You've stated you haven't touched that part of the game yet. Could you enlighten us on those (and other) future plans, if you feel like divulging (keeping them as a surprise is cool too though!). Is it possible via the config or other means to increase the difficulty of birth and the possible negative side effects? Perhaps as a future development, you could tie in the way young girls develop the great figure trait (and how traits seem to develop in general with your mod) into pregnancy? For example, girls having a chance losing their great figures, small breasted girls gaining larger breasts ect. Maybe you've already considered this in your future development. I'm looking forward to any changes on this part of the game!


I haven't really noticed any negative effects for having a pregnant chick work in any jobs, but I didn't check any of it. Making pregnancy more of a problem is definitely on the table. I dislike crippling girls with nasty side effects in general, though. Like dismemberment as an extreme example = hell no. Not that you'd see dismemberment through pregnancy unless you're a certain character from (spoiler omitted) THAT ONE ANIME. Hm., as a consideration, I could make it so adding MILF has a % chance to remove great figure. It's also true, women get bigger breasts during and even after pregnancy. And of course lactation. Well, we shall see.

Quote
On Gangs: Fairly sure you're stripping them out/changing them. But someone mentioned a fairly interesting 'Status" box for pregnancy tracking. A rival gang "Tracking" box would make killing off those super strong ones easier. Probably not worth doing unless it's an easy job (possibly just port over most of the UI work from that proposed pregnancy screen, if it goes ahead). Maybe put the pregnancy screen in the "Brothel Management" section.


Not completely sure I follow. Well, one thing is for sure, you can actually track how likely you are to get attacked by looking at the gang screen. You'll notice after an attack that the gangs in that screen are injured. Correlation! If there's a lot there and they aren't injured, get ready for some assaults.

Quote
When you state you aren't touching interactions (except pic/interaction display) does that also rule out adding stat changes from personal interaction ("ask/force")? I'm unsure on your plans (if any) for this, so to be sure, you're ruling out changing its current form via weekly update? (next large version release then, maybe) Sorry about raising it again, I was fairly sure you just answered that, but I had thought previously you had agreed with those raising the same question that it should be fully added back in, but then stripped it completely out. I'm not advocating any position, just confused lol.

Thanks for reading, I don't mean to be irritating, and I understand this mod has a long dev timeframe, and as you've stated, will include what you want to see in the game. That's totally fair as you're the one developing this mod!


Support for interactions in EX is nothing but an afterthought in response to people requesting that it work. Skill and stat changes in all aspects of the game are heavily restricted and will remain that way, but a player can mod scripts and item packs if they so choose. Until I disable it in the source, ahahahaha.

There is nothing concrete in store for any actual content releases. I know what I want to do, but I don't know what can be implemented reasonably. I don't even know c++ and am learning it as I go, so for example scripting is a significant problem because it was never fully implemented in the first place. The purpose of discussing stuff about future content releases is precisely to hear what other people have for ideas.

edit:
RE:
-With Construct Trait girl never get their Tiredness up . The trait is supposed to work on health but it also work on Tiredness , and the girl are useless : never getting tiredness go down on item nor free time. (I have no idea, I don't remember, will look at it)

Tested this on KOS-MOS, she did get tired.
Title: Re: Whore Master EX
Post by: DarkTl on October 23, 2011, 08:26:02 AM
Probable bug report.
I have Kos-Mos on guard duty with A security rating. Looks like security level rising without a stop until it reach 500. Or it should decrease only after someone attack, and she just doing her work too well?
Title: Re: Whore Master EX
Post by: ertl on October 23, 2011, 09:33:25 AM
THE FUTURE, about the list of daughters and sons I asked. My point is that you can't track your offspring while they're growing up. A simple list like this:


DESCENDANT - TURNS UNTIL "RELEASE"
Daughter -  5


I don't know when the game puts a name to your children, or when the actual character is created, but I think that a list showing you when you can expect a child to become a full character would be informative, even if you don't know shit about the character. That's better than having nothing. :)


And btw, thanks for the work. :)
Title: Re: Whore Master EX
Post by: THE FUTURE on October 23, 2011, 10:52:52 AM
Yeah, KOS-MOS is one of the best at security. Security goes up to 500, but if a gang attacks you can lose over 100 in one go.

Thanks for the clarification, ertl

Rebalances in the next update - I'm going to shift how the sex traits are learned, and more importantly make the whore jobs a lot more forgiving of bad stats. So, if you thought the whore jobs were poorly rebalanced, you might like the upcoming release on or around the 28th.
Title: Re: Whore Master EX
Post by: alisaneko on October 23, 2011, 06:41:22 PM
If I may be so bold as to ask, if you get the time I would love the following girls packs(or just the balanced file I can probably find the pictures if I need to)

Kusajishi, Yachiru (http://myanimelist.net/character/910/Yachiru_Kusajishi) (bleach)
Izumi, Konata (http://myanimelist.net/character/2169/Konata_Izumi) (lucky*star)
Alcott, Cecilia (http://myanimelist.net/character/36111/Cecilia_Alcott) (infinite stratos)
Bodewig, Laura (http://myanimelist.net/character/35663/Laura_Bodewig) (infinite stratos)
Huang, Ling Yin (http://myanimelist.net/character/36110/Ling_Yin_Huang) (infinite stratos)
Shinonono, Houki (http://myanimelist.net/character/35660/Houki_Shinonono) (infinite stratos)
Firianno Biscotti, Millhiore (http://myanimelist.net/character/39498/Millhiore_Firianno_Biscotti) (dog days)
Galette des Rois, Leonmitchelli (http://myanimelist.net/character/39631/Leonmitchelli_Galette_des_Rois) (dog days)

I understand if you don't have the time or desire to do these thanks for considering it :)

Title: Re: Whore Master EX
Post by: E. on October 23, 2011, 10:14:15 PM
I thing that the brothel maximum capacity sould be increased, or even removed.
I've got exactly ONE girl for each job, and I get a message saying that not all the customers could fit and some girls can't even work...
BTW, I have the same problem even with the las brothel and 200 rooms.
Title: Re: Whore Master EX
Post by: fires_flair on October 23, 2011, 10:21:07 PM
have you tried altering the limits set in the config file? it will allow you to have more space if you haven't
Title: Re: Whore Master EX
Post by: THE FUTURE on October 24, 2011, 04:27:08 AM
Only 100 customers can be serviced per building and only 200 girls is the maximum for a building. These 2 factors are unrelated. Adding more room in the brothel won't increase the number of customers. You shouldn't need anywhere near 200 girls to service 100 customers, so everything past that is wasteful. You can still get customers through Whore on Streets, or you can Explore Catacombs. Maybe a few other things like have more security girls.

This is practically the only reason to move on and fill up new brothels. Or did you fill up all 6?

If I may be so bold as to ask, if you get the time I would love the following girls packs(or just the balanced file I can probably find the pictures if I need to)
I understand if you don't have the time or desire to do these thanks for considering it :)

My hands are tied at this point. I have maybe 1000 or more girls to work out on top of getting support for other resolutions and bugs. I have an overcomplicated system for how I handle which girls get released (an imperfect combination of quality + quantity), so I don't really control what gets released even though I technically do.

I saw Cecilia Alcott up near the top of the list, but I haven't gotten her through the cutdown phase. She _might_ be out in the next couple of releases if her pack has good quality pics in it, and IIRC it does.
Title: Re: Whore Master EX
Post by: DarkTl on October 24, 2011, 06:42:15 AM
Looks like dungeon traits are permanent now. Thanks for fixing that, it was really annoying.
I have a question. Do you planning to make any more changes in girls pics and files format? So, basicly, can we start to make our own girls packs for wm ex, or it would be better for us to wait for now?

And some new little suggestions.
First of all, it's kinda strange that security girls are never interfere when any girl trying to escape.

Secondly, as far as I can tell, for now accomodation level has influence on tiredness only. It also can reduce (or increase) chance of escape. Since some works depends on spirit and confidence now, I think we need more ways to keep girls with high rebelliousness.

And at last, in some version of wm (can't remember wich one, perhaps official) in Turn Summary page at dungeon category there're was bdsm girl's pics.
Can you please do the same in wm ex? I think they are more fitting than profile pics  :)
Title: Re: Whore Master EX
Post by: THE FUTURE on October 24, 2011, 07:32:13 AM
I may change the way Preg pics are handled (throw them into their own subfolder), but other than that, no changes for at least a few months. Yes, there will be changes eventually.

EX doesn't handle preg pics well at all. If I make the change, it will be like
no preg pics are
\Profile (1)
\Sex (1)
etc
preg pics currently are
\Preg1
\PregSex1
etc
preg pics MIGHT get changed to
\preg\Profile (1)
\preg\Sex (1)
etc

As of right now, no changes are planned to make more actual pic types, so you're safe on that. No plans for future releases, either.

So if you're concerned about making packs for EX, I would say the only at-risk pic types are the pregnant ones. I would link to whatever post or topic people make where they post their packs if they are designed specifically for EX.

>First of all, it's kinda strange that security girls are never interfere when any girl trying to escape.

Security should be blocking escapes if you send them to the dungeon, take their gold, try to torture, etc., but you're right that they should handle _all_ types of escape.

>Secondly, as far as I can tell, for now accomodation level has influence on tiredness only. It also can reduce (or increase) chance of escape. Since some works depends on spirit and confidence now, I think we need more ways to keep girls with high rebelliousness.

It should be adding to happiness, and if happiness is full, it goes into love. Love in turn reduces refusal to work but not rebellion. I will add new factors to determine if a girl attempts to run away, possibly on the next update. Hopefully I don't end up where the factors work on my machine but not on anyone else's, lol.

I really doubt anyone here doesn't use a matron, but the matron job doesn't cost much at the beginning of the game and also reduces the chance that all girls will refuse to work. This is a big part of why profits go to hell the moment the matron goes for some R&R.

>And at last, in some version of wm (can't remember wich one, perhaps official) in Turn Summary page at dungeon category there're was bdsm girl's pics.

Accepted.
Title: Re: Whore Master EX
Post by: DarkTl on October 24, 2011, 07:59:11 AM
Security should be blocking escapes if you send them to the dungeon, take their gold, try to torture, etc., but you're right that they should handle _all_ types of escape.
Well, I don't try to take their gold, and there're was messages in dungeon about "my goons defeat her" (since we don't use gangs to guard brothel anymore, this message probably should be changed), but they always successfully run away so far (if they try to run, of course) when I send them to dungeon. Or it's just my three B-raiting and one A-raiting guards are not powerful enough?
Title: Re: Whore Master EX
Post by: THE FUTURE on October 24, 2011, 08:29:14 AM
Oh, that's where the confusion about talent ratings comes from!

The talent ratings don't necessarily reflect how good a girl actually is at a job, it only shows how good she could be. For preventing escapes, the security girl has to be strong enough to defeat the escapee (i.e., mostly combat or magic skill level vs combat or magic, as well as she needs to have high health, agility, etc, compared to the escapee). In girl vs girl combat, the talent rating is meaningless.

So a girl with 30 combat, low agility and constitution, and an "S" ranking in security is in reality inferior to a girl with an "F" in security but who has 100 combat and high other stats through items or whatever. The talent ratings mainly reflect the girl's performance on the /next turn page where her traits and stats could influence the number of customers she services or the likelihood that her traits will cause her to get a bonus or a penalty that turn.

Now, with that said, I will recheck the system and make sure it's working as intended.
Title: Re: Whore Master EX
Post by: DarkTl on October 24, 2011, 08:55:55 AM
I see, thanks.
OK then, I made an experiment. I send 20 times girl with 45 constitution, 47 agility, 0 magic and 2 combat to dungeon.
There're was 2 guards, first with 85-36-0-54 stats, second with 100-27-0-60 stats. With full health, of course.

Mostly she just goes quietly, 3 times I "defeat her yourself", and 4 times she run away. Looks like something wrong here, perhaps when we see message about "defeating her yourself", it's actualy guards doing this.
Even so, judging by stats, 4 runaways are too much to me. She only has a little more agility, after all.
Oh, but she has high bdsm stat. Is she rather enjoy guards attacks?  ???
Title: Re: Whore Master EX
Post by: Uriel on October 24, 2011, 09:08:22 AM
WM gives items automatically now? It auto distributes everything i have every turn. And even more - if my girl finds something rare in the catacombs(apocalypse something thingie for example (the one that raises magic)) it gets auto-distributed to a random girl at this turn. No sense at all.

My instance of Alice Margatroid got aroud 10 stripper poles in her room now. And WM keeps trying to install more poles...
Title: Re: Whore Master EX
Post by: trex on October 24, 2011, 09:38:06 AM
On Items: I have a question, would it be possible to either add in more item types, or increase the amount of 'allocatable' slots in existing item categories? I was thinking it would make sense to be able to have more then two misc. category items equipped at once, such as books, guard dogs, cats ect, as these things really don't have a reason to be limited to only two slots. Did you raise the ring limit on an unrelated note? I was sure it was limited in the base game to two as well (either way, I like that more then two fingers are counted!) I'm finding that most things are quite reasonable and balanced with the current item system, I only have that small qualm.


I also agree that guard girls do not seem to be preventing escapes at all. Besides the somewhat wrong descriptions (a remnant of the base game texts anyway), the asagi girl with 100 con and 84 combat isn't preventing very lowly random girls from escaping when I go to 'take gold' mostly. I don't seem to have as many attempts to escape when I brand as I did previously in the base game. Just some observations, not as detailed as others have mentioned, but perhaps it can help?
Title: Re: Whore Master EX
Post by: THE FUTURE on October 24, 2011, 09:44:04 AM
My instance of Alice Margatroid got aroud 10 stripper poles in her room now. And WM keeps trying to install more poles...

I think you need to give her 1 more stripper pole just to make sure.

I see, thanks.
OK then, I made an experiment. I send 20 times girl with 45 constitution, 47 agility, 0 magic and 2 combat to dungeon.
There're was 2 guards, first with 85-36-0-54 stats, second with 100-27-0-60 stats. With full health, of course.

Mostly she just goes quietly, 3 times I "defeat her yourself", and 4 times she run away. Looks like something wrong here, perhaps when we see message about "defeating her yourself", it's actualy guards doing this.
Even so, judging by stats, 4 runaways are too much to me. She only has a little more agility, after all.
Oh, but she has high bdsm stat. Is she rather enjoy guards attacks?  ???

My fault. It's not functioning properly.

On Items: I have a question, would it be possible to either add in more item types, or increase the amount of 'allocatable' slots in existing item categories? I was thinking it would make sense to be able to have more then two misc. category items equipped at once, such as books, guard dogs, cats ect, as these things really don't have a reason to be limited to only two slots. Did you raise the ring limit on an unrelated note? I was sure it was limited in the base game to two as well (either way, I like that more then two fingers are counted!) I'm finding that most things are quite reasonable and balanced with the current item system, I only have that small qualm.

Rings were limited to 8, I set it down to 4. Misc was unlimited and didn't require equipping, I set it to 2 and requires. Main weapon was 2 spots, I set it to 1.

Misc needs to be limited to prevent the player from stacking 90000 manuals and having 100 in every stat through books.

Thanks for the issue reports, keep them coming guys!
Title: Re: Whore Master EX
Post by: HuiBui on October 24, 2011, 10:54:06 AM


I don't even know c++ and am learning it as I go, so for example scripting is a significant problem because it was never fully implemented in the first place. The purpose of discussing stuff about future content releases is precisely to hear what other people have for ideas.



Hi Future , your work about these mod is absolutely amazing and i can't believe that you don't have much experience with C++.
How do you do these changes? Which "helping" progs do you use ?
I would change something in WM for myself too but i don't have any idea how.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 24, 2011, 02:26:01 PM
Visual C++ 2010 is enough. It's mostly just trial and error, start small like with editing picture types and work your way up very slowly. It's a giant waste of time, though, unless you actually want to use C++ for something more rewarding in life.
Title: Re: Whore Master EX
Post by: alien69 on October 24, 2011, 05:13:33 PM
Hi
Do u plan release more futanari content?As well anyone hawe some.hint or guides to wm ex with skill is good for with job same q about dress thx for answer
Title: Re: Whore Master EX
Post by: THE FUTURE on October 25, 2011, 07:23:37 AM
Maybe. If so, it will be done in a way so that people who don't like it can avoid it. Nothing related to futanari will be done within the context of the current version.
Title: Re: Whore Master EX
Post by: Popuri on October 25, 2011, 09:44:37 AM
I know it'd probably require a new cpp, different from the girls one, but something I've been considering is the idea of 'Henchmen'.  Curious what everyone else would think.  As a girl player, I wouldn't mind an option to acquire some male henches, who could fill the role currently handled by gangs.  Maybe give the option to  put them in some roles at the brothel too, like security/game dealer, etc.
Title: Re: Whore Master EX
Post by: Crisis21 on October 25, 2011, 02:28:34 PM
This looks pretty good. I'm downloading a bunch of girls now to give it a go.

Any chance that someone could update the WM Editor to be compatible with this version? I tried the current WM Editor to see if it was capable of editing the items list and numerous items returned errors when I tried to simply look at them. Obviously I made no actual changes, but I'd like to.
Title: Re: Whore Master EX
Post by: DarkTl on October 25, 2011, 02:49:07 PM
Btw, you can open and edit all config, items and girls files with the simple notepad. It's very easy.
Title: Re: Whore Master EX
Post by: ertl on October 25, 2011, 05:07:04 PM
I've been thinking about some suggestions. There is one that could be implemented easily (I must say, this is only a wild idea, because you are the one getting the job done, and I know how easy is to ask, and how hard is to code):


Traits for the body type. I mean, we have traits for the boobs size, for the ass (albeit only "Nice arse"), and lots of other traits. How about getting a little bit more of detail of each girl adding a body type trait? For example, skinny, slim, normal, athletic, fat/plum, and factor some of this into the beauty attribute, or some other attributes.


Then, as a secondary option after this, I don't know how easy it would be (and it can be very far-fetched), but these body type traits could be tied to some other things.


For example: a normal body type would not modify the % of appearance of other physical traits, but skinny could halve the chance of big boobs and abnormally large boobs (but increase, for example, the likelihood of Long Legs). Fat/plum could increase big boobs and abnormally large boobs, decrease agility... etc...


It would imply:


- create the traits
- create new effects for the traits, actually modifying the base percent chance of other traits
- ensure that these new physical traits are determined before the others (so every time you create a girl, this Traits that modify the base chance of other traits appearing load before and the probabilities of getting the other traits are precise).
Title: Re: Whore Master EX
Post by: Crisis21 on October 25, 2011, 07:52:03 PM
Wow, I spent several hours editing in new items for myself and then found a WM editor included in the WMEX folders. I tried it out, went to save, and instead it deleted my items file. No chance of recovery. There goes several hours of work down the drain....

Edit: It seems that the Kanu Unchou file from the front page of this thread has a virus in it (at least my antivirus says so when I try to download it, had no troubles with the others I grabbed). It may need to be re-uploaded.

Edit the Second: Also does anyone know where the script for the gang assignments is? I'd like to play with adding a few missions.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 25, 2011, 11:56:58 PM
Didn't detect a virus when I downloaded it just now.

There are no scripts for gang assignments.

....you tried to modify the item list before you even tried this version? whatever works

not to you:

Anyway, did I get all the girl escape possibilities? - Take Gold, Send to Dungeon, Torture, Brand as Slave, possible run away during the turn processing. I didn't forget one right? Half asleep here. Assuming what I did works properly, the security job should at least mostly be able to handle runaways on the next release. Not to my satisfaction, though. You'll be able to 100% block escapes as long as you don't go crazy with abuse.

ertl: we'll see, that's one possibility, good to see an idea I hadn't really thought much about. You guys are more than welcome to suggest traits or trait systems.

Popuri, I personally don't care for men, so the ideal for me is just to have a bunch of the women handling such things. I don't see the big deal about having male characters do gang actions unless the person who wants that also wants the sexual content too. Afraid I don't have the gender orientation for that. Having a henchmen system adds a level of complexity (and therefore difficulty in implementation), though I guess it's not too bad if all you're doing is porting the gang functions into male characters and adding support for pic types. It's probably easiest for anyone wanting to do such a thing to just try to convert all the female specific content into male specific content - mainly the in-game descriptions, text, and names.
Title: Re: Whore Master EX
Post by: fires_flair on October 26, 2011, 01:39:55 AM
trait/fetish: act like virgin/ looks innocent ( she does an exclent preformance of being a virgin, though shouldn't get virgin tips, they'd need to request the fetish); perfectionist (slightly increases satisfaction, cleansleness, and related things "she doesn't settle for anything less then perfect"); calming presence ( decreases chance of getting attacked, would also be good for customer service);  preceptive (good at catching small details, cleaning/security/customer service/customer satisfaction bonus)
fetish/customer want:
clothing catigorie, either have the customer look for a clothing type (something like corset, lingerie, shoe(s), catsuit, etc) or have them look for clothing fetish (corset lover, shoe lover, thong lover, lingerie lover, etc)) maybe have this as something that would increase satisfaction, rather then  a must have (if possible).
Title: Re: Whore Master EX
Post by: indus on October 26, 2011, 02:58:56 AM
For items like Lingerie it should be changed so you can equip it at the same time as a dress.
Title: Re: Whore Master EX
Post by: DarkTl on October 26, 2011, 04:47:14 AM
Anyway, did I get all the girl escape possibilities? - Take Gold, Send to Dungeon, Torture, Brand as Slave, possible run away during the turn processing.
Yeah, that's all of them.

And some thought about the traits: we can create evil girls by using Yandere, Sadistic, maybe Twisted traits (still, 1-2 new "evil" traits would be useful), but we don't really have any traits for kind ones.
Title: Re: Whore Master EX
Post by: Crisis21 on October 26, 2011, 08:44:17 AM
For items like Lingerie it should be changed so you can equip it at the same time as a dress.

A new type of equippable called 'underwear' would be nice.

Personally, I'd like to see 'Headwear' added as well. Then we can have hats, bunny ear hairbands, tiaras, etc.

Also I noticed that in WMEX each girl can only have one 'Misc' item benefit them at a time which bugs me. Why should I have to choose whether she's getting the benefit of her Stripper Pole or the Codex of Eros? It's not like she's carrying them with her when she works.

Yeah, that's all of them.

And some thought about the traits: we can create evil girls by using Yandere, Sadistic, maybe Twisted traits (still, 1-2 new "evil" traits would be useful), but we don't really have any traits for kind ones.

Like this?

Kind: Reduces rebelliousness of all girls in the brothel when acting as matron.
Angelic: Raises happiness of all girls in the brothel when acting as matron.
Nurse: +2 Health, -5 Tiredness per day to all girls in your brothel when this girl is the matron.
Comradery: When working as matron or in security, gives a bonus to all girls working security equal to 5% of her Combat stat.
Title: Re: Whore Master EX
Post by: DarkTl on October 26, 2011, 09:03:06 AM
Like this?
Yup, something like this. However, they should have disadvantages too, for example, penalty to combat.
And, of course, traits like Merciless should negate them.
Title: Re: Whore Master EX
Post by: Crisis21 on October 26, 2011, 10:44:17 AM
Yup, something like this. However, they should have disadvantages too, for example, penalty to combat.
And, of course, traits like Merciless should negate them.

Yeah, Kind or Angelic would negate Merciless and vice-versa.

Kind: -5 Comb, +5 Cha, +5 Obed
Angelic: -5 Comb, +5 Beau, +5 Spi

Nurse would negate Sadist and vice-versa. (No one really wants to be healed by a sadistic nurse after all)

Edit: I put together a WMEX Schoolgirl (Random Girl) (http://www.mediafire.com/?b4ib7t502d4l71k) package if anyone wants to download it.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 26, 2011, 08:53:22 PM
Thanks for the suggestions on traits. Undergarments separated from clothing makes sense.

Thanks for the schoolgirl pack, though I'd avoid using characters from well-known series in future packs. I'm going in and dropping the Wang Liu Mei/Chun-Li/Nao pics out of my China Dress pack once I release WLM and CL in a few days, for example. There's a schoolgirl pack ("random student") sitting there near the top of the to-do pile, it's probably queued high enough that I'll release it on the 28th or if not then the Friday after that.

Come to think of it, there's a Fate pic in the Kirin pack I believe? It really stands out with the blond hair and pigtails.

I bring that up mainly because it's a common complaint with random girl packs.
Title: Re: Whore Master EX
Post by: Crisis21 on October 26, 2011, 09:37:59 PM
I tried to avoid using well-known girls in the pack, but my anime knowledge isn't quite up to the challenge.

I also tried to avoid anything too blatantly loli.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 26, 2011, 09:47:09 PM
http://chan.sankakucomplex.com/?tags=original+serafuku&commit=Search (http://chan.sankakucomplex.com/?tags=original+serafuku&commit=Search)

I'm growing to love that site. Basically, just put in whatever type you're going for, in this case Sailor Fuku (serafuku) - or "school_uniform" and then add a space, then type in "original", and you get a ton of pics. I highly doubt everything is original characters, but it's reasonably safe if the taggers were unable to figure out what series the pics came from.
Title: Re: Whore Master EX
Post by: Uriel on October 27, 2011, 08:01:37 AM
Are you guys aware of:
http://gelbooru.com/index.php?page=post&s=list
and
http://danbooru.donmai.us/post
Just to be sure. Free account allows searching for a combination of only two tags unfortunately.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 27, 2011, 08:13:20 AM
Yeah. I prefer sankaku's layouts and search options, though.
Title: Re: Whore Master EX
Post by: Popuri on October 27, 2011, 10:56:27 AM
First I'd seen of Sankaku, and already falling in love it.  Thanks for the tip, FUTURE.  :)
Title: Re: Whore Master EX
Post by: Crisis21 on October 27, 2011, 12:05:59 PM
I've noticed that the auto-assigned items have an odd habit of disappearing or making other items of that type disappear.

Example: One of my girls was given a Manual of Magic when she already had a Manual of Arms and a Manual of Health. The Manual of Arms is nowhere to be seen.

Example 2: Several times I've had girls given a cat, but I check and there is no cat, either in their inventory or mine. Makes me wonder what they're doing with it. O.o

Also, is there a way to adjust how many of each item type a girl can have equipped? Almost all of these problems are with items of the Misc variety and I'm wondering if it is due to the EX version treating it like an equippable with a limit of 2 per girl at any time rather than a possessed item with no maximum limit like the standard version.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 27, 2011, 12:18:55 PM
I've adjusted the auto use item codes for the release tomorrow. I think that still happens in it, but it's because the girl gets rid of excess items on her own and won't necessarily use the items she is given (free will!!). She'll also buy new items and equip those instead. And she eats cats.

Yeah, it's imperfect and needs a revision, it's just that there have been higher priority issues to look at.
Title: Re: Whore Master EX
Post by: Popuri on October 27, 2011, 01:50:27 PM
Thought I saw a mod at one point on the forums that did something similar, but wasn't sure how they implemented it.  How would you feel about the idea of a Random Girl file that picked one portrait and stuck with that?

I admit, I'm a little biased there, as most of my girl packs I make tend to be one or two images per category, and usually only one portrait.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 27, 2011, 02:58:21 PM
It's an understandable inclination, but I'm against doing that. The problem is that it doesn't really solve the issue it's trying to fix because you still get wildly inconsistent pics for the random girl across the spectrum of pic types. The source problem lies in the fact that rgirl packs themselves are wildly inconsistent, so the proper solution is to produce less inconsistent .rgirl packs.
Title: Re: Whore Master EX
Post by: Popuri on October 27, 2011, 03:07:00 PM
Yeah, at the moment in my current folder I have 207 different random girl types.  Cat Girl 1, Cat Girl 2, etc.  Each has one profile picture, and I just rely on the default folder for other stuff.  Probably going to trim numbers a bit and try to make consistent girls, eventually. <.<
Title: Re: Whore Master EX
Post by: Crisis21 on October 27, 2011, 04:29:01 PM
I have a new pack (http://www.mediafire.com/?z2ttx7r5729q62l) of random girls for WMEX. This one is double the fun!

One is labeled "Fox Girl" and is a random encounter in the catacombs.

The other is labeled "Kitsune" and is available as a normal random girl everywhere else under the assumption they've been hiding in human society. ;)

You may notice that the pics in each folder do not overlap with their names, so you can move them around to your hearts desire without having to rename them.

I had quite a bit of trouble getting decent H-pics that weren't from a well-known anime *cough*touhou*cough* so I hope this is up to spec.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 27, 2011, 04:45:01 PM
Not bad, beast pics dont work in EX though. Other than that, good job.
Title: Re: Whore Master EX
Post by: Crisis21 on October 27, 2011, 05:19:02 PM
I know. I just had to include it anyway.

I almost labeled it "How fox-girls are made" =P
Title: Re: Whore Master EX
Post by: THE FUTURE on October 27, 2011, 10:10:19 PM
Weekly girl pack release!

Notice!! Once you start a save, you cannot add new unique girls. You can only add random girls. You'll have to make a new save if you plan to add any new uniques. This is an issue with official whoremaster (probably revision 640 onward), so if you can fix that, I want to see your fix!

uniques:
Soifon (http://www.mediafire.com/?xcn0wmy9ude4bg6)
Kasumi (http://www.mediafire.com/?4kb2cs0cd8z5686)
Bianca Whitaker (http://www.mediafire.com/?i6bjqv3vux2213u)
Eureka (http://www.mediafire.com/?zap695zipi7tbh6) - there was an issue with her ecchi pics, delete all of Eureka's files before adding
Lucy Heartfilia (http://www.mediafire.com/?3rf7rj72sn4q5xf)
Tiffania Westwood (http://www.mediafire.com/?2dj2vk06q1qiv33)
Rider (http://www.mediafire.com/?x5m26ppkjy861f8)
Sumeragi Lee Noriega (http://www.mediafire.com/?4ueden2h3v58sv6)
Marina Ismail (http://www.mediafire.com/?lxchvfl5ubaobck)
Wang Liu Mei (http://www.mediafire.com/?d0l431q9mlg8p04)
Mion Sonozaki (http://www.mediafire.com/?7bqtviddj3qpd7j)
Saeko Busujima (http://www.mediafire.com/?p02db8anzmd8ae8)
Cecilia Alcott (http://www.mediafire.com/?00wh94ztj5f6kgu)
Athena Asamiya (http://www.mediafire.com/?xn9w1x9cxmwauv8)
Yuiko Kurugaya (http://www.mediafire.com/?vynm9b9kpck2w9a)
Ranka Lee (http://www.mediafire.com/?le61yz9p7wxq4ml)
Temari (http://www.mediafire.com/?8b62akwurrrzr5x)
Boa Hancock (http://www.mediafire.com/?qyfwkn1h2929w6j)
Arin (http://www.mediafire.com/?bxi35737jxivh95)
Naoto Shirogane (http://www.mediafire.com/?k3zzyxm3zebaxyb)
Skyla (http://www.mediafire.com/?h1dsnwwxu6k4c4k)
Airi (http://www.mediafire.com/?kp6s29kdt8pyxxv)
Cecily Campbell (http://www.mediafire.com/?8ix5fnjbhjmsvf0)
Chun-Li (http://www.mediafire.com/?muwyyobnut3dxk9)
Sanae Kochiya (http://www.mediafire.com/?9u7nmojmedjp8bv) - upgraded
Dark Magician Girl (http://www.mediafire.com/?zmywsdpbyh62481)

randoms: (can add to an existing save)
Kimono Girl (http://www.mediafire.com/?pjn3baejoj4dl29)
School Girl (http://www.mediafire.com/?fxkqbgd2jzrrx65)
Dragon Girl (http://www.mediafire.com/?lcd3bf70vnx0463)
China Dress (http://www.mediafire.com/?ny3huh3qiae047e) - removes Wang Liu Mei/Nao/Chun-Li pics but you have to delete your old China Dress files before adding or else you just wasted your time
Title: Re: Whore Master EX
Post by: THE FUTURE on October 27, 2011, 10:49:22 PM
v1.2
See the change list. The game feels quite a lot more polished now, though I feel it's too easy at the moment.

800x600 (http://www.mediafire.com/?9if960les2ksz6k)
1024x768 (http://www.mediafire.com/?kx7a6y7a3be98x7)
1152x864 (http://www.mediafire.com/?fkb4efd2k8laaay)
1280x768 (http://www.mediafire.com/?vusy1f119xjanbi)
1280x800 (http://www.mediafire.com/?bovwv8dlpf5z1r1)
1280x1024 (http://www.mediafire.com/?2slm44ayo9cfacw)
1366x768 (http://www.mediafire.com/?uqqpl4ul6h7m3yj)
1600x900 (http://www.mediafire.com/?1dfahsjswv1g2se)
1600x1200 (http://www.mediafire.com/?yrhi7h6hekwfmz7)
1920x1080 (http://www.mediafire.com/?4zdwvzq3b6zvy7h)

Other resolutions will be released next week. Let me know if there are any problems with your resolution pack.

Changes:
-Warning messages cleaned up quite a lot
-Interaction scripts now display sex pics!
-Interaction->Blowjob in the dungeon is no longer bugged
-Pressing < or > in the Turn Summary Screen now goes up or down the girl event list instead of switching brothels
-Security now blocks girl escapes differently (needs enough security rating to prevent an escape)
-Maximum customer limit for a building increased significantly
-Whore job is a lot more forgiving of bad stats
-The way that sex traits are gained was modified somewhat
-Income from jobs tweaked; probably needs even more tweaking
-Can now get Exhibitionist traits by doing XXX Entertainer
-Fixed not being able to get past Oral Sex lv2.1
-Fame no longer resets when it gets too high
-Oral Sex at 80+ in skill messages were tweaked a little
-RAvailable Missions no longer exist!
-Daily Cost no longer exists!
-Item auto usage code modified
-The old Torturer bug should no longer exist; let me know if you still get it
-Other stuff that I forgot to write down
Title: Re: Whore Master EX
Post by: Popuri on October 27, 2011, 11:21:19 PM
Looks great so far.  The change for alerts on refusal to work, and the interaction displays are terrific. :)
Title: Re: Whore Master EX
Post by: bobjohn on October 28, 2011, 02:41:25 AM
Quote
See the change list. The game feels quite a lot more polished now, though I feel it's too easy at the moment.

probably because WM never has a middle or end game.  The most challenging/enjoyable part has always been the first 2-3 turns of gameplay.  After that, there's very little sense of progression.  (in WM, you just buy max items for girls; in WME you just hit the next week button until you get lucky and the girls get desirable trait from jobs... and buy max items)

You'll probably need to revamp/remove the gang/territory fight and introduce more progression.  Might I suggest a more RPG-like approach, like making levels and experience more meaningful and introducing skill trees.

If you want to keep the gang fight aspect, you can always replace it with girls--similar to replacing gang guard with girl security.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 28, 2011, 04:03:45 AM
I was referring to the beginning of the game.
Title: Re: Whore Master EX
Post by: bobjohn on October 28, 2011, 05:59:54 AM
I was referring to the beginning of the game.


oh that




a random 300 gold low stat slave girl can bring in almost as much gold as a 1k+ gold girl on turn 1 as a barmaid/waitress




besides which, since there is no time limit, it doesn't really matter if you can get off the red lines on turn 1 or turn 20
no urgency, no goals, impossible to fail


1) can be solve by introducing more/steeper progression to girls' income/stat/values: like instead of making 20 the max base stat, make 20 the max initiate base stat and higher level allows higher max base stat.  This would maintain the balance you're trying to do while allowing progression.  A high level experienced girl can and should (flavor-wise and gameplay-wise) make much more than the exact same girl at a lower experience--meaning on turn1 your barmaid will make comparatively much less money and so you won't be able to "buy" more girls so fast.  This would also make "Take a Walk" less gamebreaking.  Of course, doing this requires increasing the max stat to be higher than a 100.


2) easiest solution is just to revamp the current defunct goal in the game to something relevant or just start introducing/reintroducing obstacles/attrition: daily fee, landlord fee, city tax, mandatory bribe, larger brothel creates more unhappiness in the girls, etc








by the way, what's the "laundering money/gold" in the WM vanilla for anyway?











Title: Re: Whore Master EX
Post by: Popuri on October 28, 2011, 07:28:27 AM
As I recall, you are taxed on how much money you make.  But you can launder a % of your initial income, and whatever launder isn't taxed.  Probably mostly added as a 'crime lord' favor thing.
Title: Re: Whore Master EX
Post by: E. on October 28, 2011, 10:59:01 AM
I think the way the brothel's fame is calculated should be changed.
Now, it's the average of the fame of all the girls who are in the brothel. The problem is that some girls assigned to cleaning or customer service and stuff don't gain fame, and thus lower the average fame of the brothel.
Two solution:
   1) The brothel's fame should be equal to the average of the fame of the girls who can actually gain fame (don't count cleaning team and stuff)
   2) Make it so that a girl can gain some fame no matter what job she does. (With events like employee of the month or something)




Thanks for reading me.
Title: Re: Whore Master EX
Post by: DarkTl on October 28, 2011, 11:29:48 AM
I have several packs here.
Aegis (http://www.mediafire.com/?9c5tr4lav9gagd2)
Kimiko Amato (http://www.mediafire.com/?3ckt7ot40c1jkmv) (she is female version of main protagonist from portable version of the game, this name was given to her by fans)
Yukari Takeba (http://www.mediafire.com/?fk8mmk4o0npo5wi)
I'll make other Persona characters later if somebody doesn't outstrip me.
Title: Re: Whore Master EX
Post by: Crisis21 on October 28, 2011, 11:37:45 AM
The Demon Girl pack on the front page won't download for me. Every time I click the 'start download' on the mediafire page, it reloads the page instead of starting the download.
Title: Re: Whore Master EX
Post by: DarkTl on October 28, 2011, 11:50:10 AM
Try open download link in new tab or new window by the right mouse button menu, it usually helps.
Title: Re: Whore Master EX
Post by: Crisis21 on October 28, 2011, 11:56:35 AM
Try open download link in new tab or new window by the right mouse button menu, it usually helps.

Tried it. All that does is open another copy of the page instead of triggering the download.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 28, 2011, 12:13:26 PM
bobjohn, thank you for the suggestions, but just in case, keep in mind what I've said about the development cycles. I'm not overhauling the current gameplay system until I what already exists is stable and bug-free. I'm fully aware that the gameplay is open-ended and aimless. This is intentional - you're expected to either use your imagination a bit with your goals in the game or just drop it after a few turns. This is week 3 of the mod's existence, so it's no surprise if you and others have grown bored with the "new" content in EX. To quote myself,

WM EX is nothing but an intermediate between where I want the game to be and where it is now. There are still a ton of missing elements that need to be added to get it where I want it.

Right now all that will be changed is tweaking what already exists, like as you said, the income from bartenders.

But with that said, you're pretty much spot on about what's wrong with whore master in general. It's a little too much of a sandbox.

Now, it's the average of the fame of all the girls who are in the brothel.

It's more than just that. I'll consider your suggestion, though.

I have several packs here.
Aegis (http://www.mediafire.com/?9c5tr4lav9gagd2)
Kimiko Amato (http://www.mediafire.com/?3ckt7ot40c1jkmv) (she is female version of main protagonist from portable version of the game, this name was given to her by fans)
Yukari Takeba (http://www.mediafire.com/?fk8mmk4o0npo5wi)
I'll make other Persona characters later if somebody doesn't outstrip me.

Woot, Persona ftw. Go ahead with the others, Naoto Shirogane was strangely the only P4 girl with a large number of pics. Chie/Yukiko/Rise/earlier persona girls won't happen anytime soon on my queue.

I have to remember to link to you guys' packs. Let's see...

Ah, Crisis, mediafire does that for no apparent reason sometimes. It even works for everyone else but won't work for whoever gets that error. I uploaded it again here (http://www.mediafire.com/?e4s95flx92slah9), or does that still not work?
Title: Re: Whore Master EX
Post by: Crisis21 on October 28, 2011, 12:29:16 PM
Ah, Crisis, mediafire does that for no apparent reason sometimes. It even works for everyone else but won't work for whoever gets that error. I uploaded it again here (http://www.mediafire.com/?e4s95flx92slah9), or does that still not work?

No, still doesn't work. That is so odd as it's the only one I've experienced this error on (though I can't say I've even tried to download all your girl packs as I don't have any interest in some of them). I don't think this is a new error either as I recall trying to download it when I first started using your mod but I don't have it in the characters file.

Also, I just uploaded an Ino Yamanaka (http://www.mediafire.com/?9a07bs07wnxmwuh) pack. Nothing huge. I just cloned your Sakura girlsx file, changed Tsundere to Psychic, and re-flavored the text. As for the pictures, I copied the ones from the Ino pack for the normal version, deleted the Beast pics, renamed the nude profile pics to Ecchi, and the oral Sex pics to Oral. Thus there are numerous holes in the file numbering.

I just thought you all would appreciate having Sakura Haruno's *ahem* 'breast' friend join her in your brothels. =P
Title: Re: Whore Master EX
Post by: Shilo on October 28, 2011, 05:40:59 PM
How about a feature where your girls can be kidnapped from enemy gangs?
Basically it would work the same way as if a gang attacks and hurts your girl, but now there's also a chance that the gang takes the girl with it (if they find the girl attractive/skilled, they might be more likely to take her with them). Another condition could be that the girls combat stats need to be a lot below the stats of the attackers. If the girl hates the player a lot, she might also be more likely to go with the gang because it's everywhere better than with the player.

Depending on how much a girl is worth, the enemy gangs could also demand ransom money, which would get you the girl back immediately if you pay. The other way to get your girl back would be to command your gang to attack the enemies and bring her back.


Also, would it be possible to reserve picture groups for special events which may be shown when that event happens but fall back to some normal category if no image of that group exists for that particular girl?

For instance could you then have pictures for the abduction mentioned above (and fall back to Group Sex or BDSM) while the Attack/Death pictures would be more about brutality than sexuality and be used when the girl is really attacked.
Or dedicated pictures for the moment the girl gets pregnant as opposed to pictures where she already is pregnant. You could then also have a category for pictures where she has sex while being pregnant (which would fall back to normal sex pictures).

The point is that these images would not require a whole new category with comments (like Bestiality) but instead allow mod makers/girl creators to add proper pictures if they happen to come across such for those situations and otherwise nobody would notice if they were not there.


Other categories could be pictures for cleaning, barmaid, torturer and so on, which would fall back to a normal non-sex picture if they are not existent.
Title: Re: Whore Master EX
Post by: Dagoth on October 28, 2011, 06:18:03 PM
Notice!! Once you start a save, you cannot add new unique girls. You can only add random girls. You'll have to make a new save if you plan to add any new uniques. This is an issue with official whoremaster (probably revision 640 onward), so if you can fix that, I want to see your fix!
I recall a similar issue before it was switched over to the XML format. I actually just now finally took a first look at the changes on SVN since several months ago. I think I see the problem since it's much the same as before. It is first loading all of the new girl files, and then loading the girl data from the save game and in the process it is resetting the girl list back to empty.

In InterfaceProcesses.cpp around line 2861 is where it's loading any new girlsx files.
Then at line 2883 it is loading the girls stored in the savegame, which leads to cGirls.cpp around line 3738:
Code: [Select]
bool cGirls::LoadGirlsXML(TiXmlHandle hGirls)
{
//cannot call free, it would free stuff we want to keep
m_Parent = 0;
m_Last = 0;
m_NumGirls = 0;

Those zero assignments are wiping out any new non-random girls which were loaded earlier. Getting rid of those would probably fix it, though it might cause issues with loading saved games without closing and restarting the game completely (I'm not sure offhand if those values are reset to zero elsewhere in the XML game loading process).
Title: Re: Whore Master EX
Post by: Crisis21 on October 28, 2011, 06:58:39 PM
Is there anything for this forum like a spoiler tag?

Because I have a near-literal wall of text suggestion(s) that I'd like to post and I know some of you probably don't want to read all of it.
Title: Re: Whore Master EX
Post by: fires_flair on October 28, 2011, 07:42:21 PM
you could always save it in a small text file and attach it, otherwise I don't think so. also you could just make the font small.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 28, 2011, 07:46:39 PM
I recall a similar issue before it was switched over to the XML format. I actually just now finally took a first look at the changes on SVN since several months ago. I think I see the problem since it's much the same as before. It is first loading all of the new girl files, and then loading the girl data from the save game and in the process it is resetting the girl list back to empty.

In InterfaceProcesses.cpp around line 2861 is where it's loading any new girlsx files.
Then at line 2883 it is loading the girls stored in the savegame, which leads to cGirls.cpp around line 3738:
Code: [Select]
bool cGirls::LoadGirlsXML(TiXmlHandle hGirls)
{
   //cannot call free, it would free stuff we want to keep
   m_Parent = 0;
   m_Last = 0;
   m_NumGirls = 0;

Those zero assignments are wiping out any new non-random girls which were loaded earlier. Getting rid of those would probably fix it, though it might cause issues with loading saved games without closing and restarting the game completely (I'm not sure offhand if those values are reset to zero elsewhere in the XML game loading process).

THERE IS A GOD

AND HER NAME IS HARUHI

but you're really high up on the list

I'll release an updated version of the game with this change later today. I didn't notice any problems when I tested it, so it looks good to go. Thank you very much!

Shilo: I was kind of thinking a lot of those same things. Absolutely good suggestions. The problem with more pic types, though, is the sheer nightmare of converting hundreds of girl packs all over again, lol. We can theoretically get as exact as we want (this pic is for Big Boobs trait on waitress job, that pic is for Small Boobs doing the cleaning job with Tsundere trait, oh this one is for if she has a maid outfit on and great arse, etc.) but the logistics and effort required are a bit nightmarish.

Crisis21: This topic already has long posts, so whatever. Or I don't suppose posting it in your topic you made a week or 2 ago would hurt. Or pm it or what fires said. I did look at that, btw, some good some bad, and also hell no @ bonesaws + amputation!
Title: Re: Whore Master EX
Post by: THE FUTURE on October 28, 2011, 08:56:13 PM
New version. Hey, it's still in the Friday/Saturday range.

This version makes it so your old EX saves can load in new girl packs. Let me know if there are any problems.

800x600 (http://www.mediafire.com/?9t3al0h103g3gnn)
1024x768 (http://www.mediafire.com/?jrj0vg1ckkvoou3)
1152x864 (http://www.mediafire.com/?v6l8f9ai60535bk)
1280x768 (http://www.mediafire.com/?ag1008r0yrub49n)
1280x800 (http://www.mediafire.com/?vfjnb1cngften1k)
1280x1024 (http://www.mediafire.com/?k94jjxlnjf9pu47)
1366x768 (http://www.mediafire.com/?85jfq5oz2sobxmr)
1600x900 (http://www.mediafire.com/?04jh3ze63z7q03c)
1600x1200 (http://www.mediafire.com/?9cb4g01wb7aq3fy)
1920x1080 (http://www.mediafire.com/?1z3bzf3y62y71o9)

Oh, another change I forgot to mention in v1.2: When your dungeon has a lot of girls in it already, you won't pick up new random catacomb girls from exploring the catacombs.
Title: Re: Whore Master EX
Post by: DarkTl on October 29, 2011, 07:18:03 AM
It's a good thing we have Basic Magic and Strong Magic traits now. I think we need the same gradation for Tough and Strong traits too.
For example, Kos-Mos and Chie Satonaka should have both of  them, but obviously Kos-Mos is much stronger.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 29, 2011, 09:40:07 AM
Yeah, we do.

Since I've just got the pics sitting around being unused, if anyone cares to make an accurate Yami (To Love Ru) girlsx file, I could probably get that one out in the next release.
Title: Re: Whore Master EX
Post by: Popuri on October 29, 2011, 11:03:29 AM
I need to reset to the base scripts and check again, but I noticed last night when I was trying that the 'Walk Around Town' option didn't turn grey after the first attempt each week.  Let me keep doing it over and over again.
Title: Re: Whore Master EX
Post by: Popuri on October 29, 2011, 11:14:09 AM
Also, my first two girl packs.  Small ones.  One image per category (except pregnant).  They do have a unique script for meeting the girls in town, though.

Agrias Oaks - Final Fantasy Tactics
http://www.mediafire.com/?87pbvrbw6vdu9hc (http://www.mediafire.com/?87pbvrbw6vdu9hc)

Ahsoka Tano - Star Wars: The Clone Wars
http://www.mediafire.com/?ksq15r5mctwvr5f (http://www.mediafire.com/?ksq15r5mctwvr5f)
Title: Re: Whore Master EX
Post by: Crisis21 on October 29, 2011, 12:01:26 PM
Crisis21: This topic already has long posts, so whatever. Or I don't suppose posting it in your topic you made a week or 2 ago would hurt. Or pm it or what fires said. I did look at that, btw, some good some bad, and also hell no @ bonesaws + amputation!

I learned my lesson on that. So, yeah, no gross stuff.

Okay, here goes. I'm going to post this in the general suggestions thread as well. This stuff is huge by the way. It's not something you'd just slap together in a week, or even a month. Heck if you decide to do any of these and get it done in under a year, I'll be completely gobsmacked.

I thought I'd take a moment to compile all of the things I'd personally like to see done with this game in the future. I don't expect these done any time soon as most of them would involve some major overhauls to the code. I'll include my reasoning why I'd like them as well.

Keep in mind that some of these will reference each other.


1. The offspring system expanded

Things that would go with this:

Lineage tracking - Essentially the ability to see who is the daughter/mother of who. Even if a full family tree isn't possible (and I kind of think it might be more trouble than it's worth) the ability to quickly see who the daughter(s) your girl has is/are would be greatly appreciated.

'Daycare' page - Yeah, the name could probably use work (maybe Accelerated Development Chamber) but this would simply be a way to check on how long until the children of your girls mature.

The addition of Surnames for the girls. Basically, the girl's daughter inherits her mother's family name (unless she's your daughter, then she might inherit yours which would require a player name).

Offspring slave branding options: Brand all (All children born of your girls are branded as slaves), Brand all not yours (all children born of your girls sired by anyone not you are branded as slaves), Brand only slave-born (only children born of slave mothers are branded as slaves), Brand only slave-born not yours (only children born of slave mothers are branded as slaves), Brand none (all children are left unbranded)

Non-slave maturation options:
Girl - Send her to work for you (adds her to your brothel), Pay for her education (-lots of money, but greatly raises your disposition and suspicion), cut her loose (no money, but greatly lowers your disposition and suspicion
Boy - Show him the business (reduces upkeep on your brothels/makes him an employee), Pay for his education (-lots of money, but greatly raises your disposition and suspicion), cut him loose (no money, but greatly lowers your disposition and suspicion)

Trait: Whore's Daughter - This girl is the daughter of a working whore, and has significantly fewer problems with the business than other girls. After all, she grew up around this kind of thing. (+Obedience, +certain sex skills, -Rebelliousness (less likely to disobey than another girl with identical stats), ???)

Inheritable traits: Inhuman Lifespan, Not Human, Half-Human, Strange Eyes, Breast size (75% chance), Great Figure (75% chance), Great Arse (75% chance), Strong (75% chance), Tough (75% chance), Fragile (75% chance)

Upbringing traits: Being brought up in such a sexual environment, the daughters of your girls have an increased chance to possess things like: Sexy Air, Nymphomaniac, Fast Orgasms or Fake Orgasm Expert, Good Kisser, etc.

Why I would like these things: Aside from being able to know who is related to who, it makes girls born of your slaves a bit superior starting out than most random girls off the streets or the slave market, thus making this a task worth pursuing in game terms. It also adds a bit of depth to the existing offspring system by making you choose what to do with your free children when they come of age.


2. Expanded gang content & Gang Wars

I look at the gang page and I see the meat and bones of how you are perceived by the populace. Regardless of how you treat your girls, -this- is your public face. While how you treat your girls should remain the primary way to alter your disposition, how you manage your gangs should be the primary way you alter your suspicion.

More mission types - Essentially certain missions have the same objectives (gaining territory, recruiting new girls, gaining money) but calculate based on different gang stats and affect suspicion differently. Others are essential to overall gang warfare with your rivals.
Kidnapping/Talent Search/Rescue - Recruit new girls off the streets. Kidnapping is Charisma then Combat like the main game, but Talent Search is Charisma then intelligence (they're looking for willing girls and are instructed -not- to use force). Rescue is Gang combat and then a Charisma check (you rescue a girl a rival gang is trying to kidnap and then try to convince her to come work for you)
Petty Theft/Grand Theft/Fundraising - Gain money. Petty theft and Grand theft are same as current, but fundraising is a positive suspicion method and more stable if less lucrative (also doesn't result in your gang getting into dangerous fights).
Advertising - Drum up more business for your brothels. Neutral.
Acquire Territory/Charity Work - Acquire Territory would be same as current. Charity Work would give positive suspicion, your gang goes out and does some community service. May result in gain of neutral territory (5% chance - Your men endeared themselves to the community so well that they're welcome back any time!)
Sabotage/Aid the Police - Sabotage would be same as current. Aid the Police would give positive suspicion, bonus to any gang combat that occurs, may damage a rival as Sabotage mission, but would not net you any gold (the police take it all).
Protect Territory - If you're running a protection racket for the businesses you control, you might as well do some actual protecting. Potential gang combat, prevents rivals from taking your territory. Does not affect brothel security.
Guarding - Rather than improving brothel security, this protects against rival Sabotage missions the same way Protect Territory would protect against rival Acquire Territory missions.
Explore Catacombs - Same as current.
Time off - You give your gang a well-deserved vacation. Improves morale (see below)

Fend off your rivals. The more territory and fame you acquire, the more likely your rivals are going to try and come after your interests. Rather than your rivals waiting patiently for you to amass strength and come after them, they might just come after you first. Failure to successfully fend off an attack with a Protect Territory mission means you lose businesses you control to your rival. Failure to fend off an attack with a Guarding mission might mean you lose businesses (become neutral territory), money, or take damage to your brothel (possibly even destroying it outright. Failure to assign a mission that defends against these attacks means your rival auto-succeeds.

Gang leaders - Named males who offer certain bonuses, or penalties, to one of your gangs. some offer bonuses in some stats and penalties to others. I kind of like the thought of renaming the Wrecking Crew to the Nerima Wrecking Crew and assigning one Ranma Saotome as the gang leader.

Equipment - Outfit your gangs with better weapons, armor, magic, etc. Levels go to ten rather than four and can get really expensive. Also each gang is outfitted individually. Beware! Your rivals may just equip their gangs with some cool stuff too! While a gang's base stats should remain capped at 100, they can go higher with good equipment.

Tribute - A button that lets you turn on and off enforced tribute. Having it on is the same as current. Set money gain, and the potential to get a merchant's daughter added to your dungeon if he can't pay. This option would also lower suspicion a bit each week. Turning it off however, aside from slightly raising suspicion each week, gets interesting. Instead of a set monetary gain, you randomly get between 0 and 10 (or whatever the max would be in the finished version) per business with a 10% chance to get between 10 and 20 (standard tribute to double tribute) instead. Each business would also have a 5% chance of giving you a random item (usually common junk, but something valuable might crop up from time to time), and a merchant's daughter might just volunteer (!) to work for you (1/2 the chance of failure to pay or less).

Morale - A new stat that reflects a gang's 'happiness' and can change similarly. Low morale makes the gang less effective regardless of their stats. Morale above 80 offers a mild bonus, morale less than 60 starts to offer penalties and morale under 40 tanks your gang's effectiveness. Any time your gang gets into a fight, their morale takes a minor hit. If they lose, their morale takes a significantly bigger hit. Morale also slowly decreases (1% a week) any time your gang is doing any mission other than Training or Time Off.

Why I'd like to see this: The gang system shows so much promise and seems to be where the story of your struggle against your rivals takes place. While running your brothel lets you build up fame and resources, the gang system strikes me as where you actually win or lose the game overall. Victory, as implied with the current background story, involves taking out all your rivals, so your gangs are the key to 'winning'. These additions would add depth and strategy to the game. Having to fend off attacking rivals would prevent you from sticking all your gangs into Training forever until they were strong enough to curbstomp your rivals and the potential for a rival to get stronger increases the difficulty as the game progresses. By putting in both 'good' and 'bad' missions, you can potentially affect public perception of yourself and be the town hero or a feared crime boss regardless of your disposition (though some of it will affect that too). Add in morale and gang management becomes a deep and core part of gameplay.


3. Employees

Essentially people who work for you who aren't your girls or your gangs. You have to pay them wages, but they make your business run smoother. Can be fired like free girls if you don't like their work. These individuals would, of course, be primarily male.

Unique males - Nothing more than added flavor. I kinda like the idea of Naruto Uzumaki calling me "Boss"

Jobs - Any non-sex job. Things like Cleaning, Security, Advertising, Customer Service, Catacombs Exploration, Torturer, Bartending (barmaid), Wait Staff (waitress), Singer, Entertainer, Game Dealer
Obviously, the fact that they aren't females means that they don't do quite as good a job pleasing the customers on some of these as your girls might.

Unique jobs - Things your girls can't do. Manager (essentially Matron lite as your girls won't trust a male nearly as much as a female), Lieutenant/Gang Leader (Basically you've made this person the leader of one of your gangs, offering bonuses (or penalties) to the gang's effectiveness in certain jobs), Laundering (increases the money you can avoid taxation on)

Bad Employees - What, you think all they do is what you tell them? Each employee, if they have bad enough ratings in certain stats, has a chance to do detrimental things to your business such as embezzling money, assaulting/raping your girls, selling you out to a rival, kidnapping one of your girls, taking bribes from your enemies, spreading bad rumors about your business, etc. If you have enough bad employees, you just might find one of your rivals waiting for you in your office one day...... Sitting in your chair no less.

Your girls have the hots for your employees - A loyal, attractive, non-corrupt employee might find himself getting a 'bonus' from one of your girls. Especially if he's working security and rescued her from some thugs...

Indentured servitude - Customer can't pay? Make them work it off! Wages are witheld each week and deducted from the individual's debt. Once the debt is cleared, the indentured servant may simply leave or possibly stay on as a normal employee if they liked working for you. You can 'transfer their debt' and gain half the remaining debt the same way you'd sell a slave girl.

Stats - Happiness, Tiredness, Health, Loyalty (replaces Obedience, high loyalty means they are less likely to steal from you or take bribes from your rivals to damage your business), Combat, Magic, Charisma, Intelligence, Corruption (a measure of how likely they are to assault one of your girls when they're working, you want this low), Focus (How likely they are to do their job without getting 'distracted' by your girls)

Items - Employees don't accept items from you. Personally, I think it might be a little hard to code this so it didn't result in a forest of bugs.

Limit - Well, since they don't live there, I guess this would be technically infinite. Might be an employee limit of 1/2 the # of girls the brothel can hold.

Traits - Some girl traits, like Strong, Tough, Fragile, would translate over well but most woudn't. Most employee traits would likely be personality based like 'Jerk'(-Loyalty), 'Abusive' (more likely to assault your girls, does more damage to their health if he succeeds), 'Nice Guy' (+Charisma, -Corruption, negates 'Bad Boy', 'Jerk', & 'Abusive'), 'Steadfast' (+Loyalty), 'Bad Boy' (+Charisma, +Corruption, negates 'Nice Guy'), 'Horndog' (-Focus), 'Hero' (Boosts Security rating), 'Rat' (more likely to accept bribes from your rivals, lowers security rating if you assign this guy to it), Son of a Whore (Grew up around the business and considers the goings on in a brothel more 'normal', +Loyalty, +Focus), Your Son (A child of your loins, +Loyalty)

Pay grade - How much you're paying them in relation to the work they're doing. Works like the girls' accomodations. Higher wages cost more, but tend to increase loyalty and decrease corruption.

Sons - The sons your girls give birth to can, when they reach maturity, be employed (free sons) or indentured (slave sons, debt equal to 2xsale price)

Interactions - Things like "Chat", Reward ("Praise their work", "Give them a bonus"), Punish ("Yell at them for their incompetence", "Withold wages"), Send a girl to service them (Ooh, job perks!)

Why I'd like this: Adds another level of complexity and strategy with its own pitfalls and dangers. Lets you fill menial jobs and free up space for your girls to do their 'real' work at the cost of paying regular wages to people you can't take it back from.


4. New Rooms for later brothels

Right now, I can't see any functional difference between the original brothel and the later ones. So, the only reason to buy more is to have more space for your girls. The idea here is that each successive brothel is 'nicer' and has more space for a few extras. Some of these rooms add options to the Brothel Management setting.

Tier 1 - Kitchen
Assign some girls or staff to make food for everyone!
Jobs: Cook - Buy Groceries
Basically, the two jobs combine to boost all the brothel's girls' health and mood by 1-5 per week and reduce tiredness by the same amount. Cook is obvious. You want plenty of workers for this to cover all your girls. Buy Groceries boosts the effectiveness of the cooks but costs more money (wages + groceries). Cooking really increases filthiness, which will also decrease the effectiveness of your cooks, so make sure you have plenty of people cleaning!

Tier 2 - Baths
Ah, good clean fun! =P
Attendant in Baths - The girl helps your customers clean up.
Masseuse in Baths - The girl massages bathing customers.
XXX Attendant in Baths - The girl helps your customers clean up, and then get 'dirty' again.

Tier 3 - Back Room
A behind-the-scenes area where you can do things like:
Film movies with your girls as actresses (You select a type and quality of movie and assign girls as either Actresses or XXX Actressess, each girl providing 1 unit of completion to that stat for the movie. Completed movies can then be put into production for a modest profit but make too many and expenses might overtake your profits)
Put a girl to work beautifying the other girls in the brothel (with settings for how fancy the makeups and perfumes she's using on your girls are)
Put a girl to work servicing your male staff/gang members (Whore for Staff - there's those job perks again! Boosts loyalty and happiness for a male emplyee who has free time and morale of gang members who have time off. Number of customers is equal to male employees who have that time as Free Time + total gang members who have Time Off that week)
XXX Dairy - Have lactating girls? Put them to work making milk! +1 Bottle of Girl Milk (+25 Health, -25 Tired consumable) per girl per week with breast size multiplier (No Lactating Trait x0 - Small Boobs x1 - Average Boobs x2 - Big Boobs x3 - Abnormally Large Boobs x4), if there's not enough girls working as 'Whore for Staff', some of the staff might come in here to fuck the girls while they're hooked up to the machines.

Tier 4 - 'Tea' Lounge
An area for your customers to relax and have a beautiful girl serve them tea. And maybe something else.....
Tea Server - Serves tea to the customers. Bonuses from Service and Elegant
Dancer - The girl dances for the customers
XXX Dancer - The girl does a blatantly sexual dance for the customers
Lap Dancer - The girl gives the customers a more 'personal' dance. Possible for this to end up with the customer having sex with the girl.

Tier 5 - Library
A place for you to put all those books you've been buying so that all your girls can benefit from them. Essentially, you can 'equip' the Library with any Book item (would require the creation of a new item type) and it gives the bonuses to every girl in the brothel.
No jobs added.

Why I'd like this: Makes later brothels more challenging to manage but increases the amount of profit you can make from them. Really provides an incentive to upgrade early and often.
Title: Re: Whore Master EX
Post by: Shilo on October 29, 2011, 01:14:43 PM
Just downloaded a few of the girl packs and noticed, while browsing them with IrfanView, that I got an error message on some that told me "This file is a PNG file with wrong file extension". For instance the death picture of Cammy White. Not sure if it works ingame, but I guess not then.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 29, 2011, 02:14:49 PM
Please do mention which girl packs. I'm making an effort to get rid of all those fake .jpg files.

Thanks for the suggestions, Crisis21. I'd respond to them specifically, but to say the least, I don't want to reveal what I have planned. Don't worry - my plans will be disappointing!

I need to reset to the base scripts and check again, but I noticed last night when I was trying that the 'Walk Around Town' option didn't turn grey after the first attempt each week.  Let me keep doing it over and over again.

 I'm not observing that issue with mine, so let me know how it is with the base script files.
Title: Re: Whore Master EX
Post by: Baykow on October 29, 2011, 02:24:48 PM
I'm not observing that issue with mine, so let me know how it is with the base script files.

If you name your first Brothel Test, you get more money, infinite walk around towns, and the slave market refreshes every time you leave it.  A nice option for making sure Girl packs work before trying them in a real game.  Maybe they named it that, or there could be other special names.
Title: Re: Whore Master EX
Post by: Popuri on October 29, 2011, 02:28:03 PM
Yup!  I'm a dummy.  Just tried it and that's what it was.  :'(
Title: Re: Whore Master EX
Post by: Crisis21 on October 29, 2011, 08:07:25 PM
Thanks for the suggestions, Crisis21. I'd respond to them specifically, but to say the least, I don't want to reveal what I have planned. Don't worry - my plans will be disappointing!

Er.... please tell me you meant to say 'won't be disappointing'...
Title: Re: Whore Master EX
Post by: drake on October 30, 2011, 03:06:38 PM
naming your first brothel test activates cheat mode in the base game.  It gives extra starting money and unblimited walks and interactions if i remember correctly
Title: Re: Whore Master EX
Post by: pnakasone on October 31, 2011, 12:24:14 AM
Suggestions

Slave girls Vs Free girls have definite advantages and disadvantages for each.

Some where to hire free girls

Random number of girls in the slave market per turn with price adjusted according to how many being offered that turn. 

Job
Staff Doctor
increase healing rate of the girls.

Pink girl for the bar and casino
Give oral service only for customers in bar or casino can handle a good number of customers per shift. 


Traits



Born a slave
Girl was born to a slave mother . Girl will have higher basic skill set as she was to put work as soon as she could handle the job. Will do what ever job she is given but will rarely go beyond what is necessary to avoid being noticed. Will tend to stay neutral on her option of her master as she believes it is better to go un-noticed  one way or the other. Will not run away unless serious abuse occurs as freedom is just stories to her. Here she knows for as long as she dos what she is told she will be taken care of.  (High Obedience, low Rebelliousness, + 10 min non sex skill stats , 0 stat for pcfear/Pclove/pchate. Low chance of running away)
 

I seocond  Crisis21 trait idea of Whore's Daughter

The two can be combined.


Cubicles as a separate part of the dungeon or a both shift job

Girls sent to these will be forced to have sex with coustomors they can try to fight off a customer but another customer will be sent in quickly even if they win. Girls will have to service a large number of customors. Do the level of abuse girls health will deteriorate quickly. Girls must be removed or sent by the master. Would be set up in such a way that all the girls would have to walk by them daily and they will hear the screams of the girls inside. (if it can be codeed each girl in the cubicles will have a negctive effect on Rebbsionues/spirt  and a slight incress in Obedience on all the girls outside the cubicles) Owner can make a large amount of gold on the girls here but girls will die  if not monitored closely.

Holding room
Rather then being sent to the dungeon extra girls will be sent here. Only problem for the girls here is boredom.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 31, 2011, 03:20:37 AM
Damn it, I'm falling behind on recording stuff again. Thanks for the suggestions, we'll see how things turn out.

The goal before I even start working on a new content release is probably something like
[97/200] convert and release at least 200 unique girls (and whatever amount of randoms)
[ ] fix all current bugs (mostly complete)
[ ] finish adding a few of the suggestions I mean to add into the current WM EX, mainly relating to talent ratings

Then it's on to planning the next version, which will take quite a while on its own. I'd rather not rush it.
Title: Re: Whore Master EX
Post by: Switchblade on October 31, 2011, 03:52:49 AM
Out of curiousity, how are y'all... starting this?
I've downloaded about three separate editions, each one tells me 'program can't start because MSVCP100.dll is missing'.
So... where can one find it?
Title: Re: Whore Master EX
Post by: THE FUTURE on October 31, 2011, 04:18:37 AM
http://pinkpetal.org/index.php?topic=632.msg11529#msg11529
Title: Re: Whore Master EX
Post by: THE FUTURE on October 31, 2011, 02:51:27 PM
-Crash when one girl with low moral/health/energy is set to 'free time' for day work. It seems to have something to do with girl wanting to buy drug.
(As addicted girls seems to make the game crash more often on their free time.)
-"Second it seems sometimes when a girl is set to free time after being injured (and/or possibly high tired rating) after a week passes the girl can get an increase in tired rating instead of a decrease (after two shifts of free time).  This might have something to do with the "This girl is very injured, let her rest" message (just a theory)"

The last two known bugs. Especially for the first one, it'd be helpful to have the save just before this happens since those conditions are a pain to create.
Title: Re: Whore Master EX
Post by: Shilo on October 31, 2011, 05:59:43 PM
I am currently working on a girl to submit. The pictures are done (even edited some of them to make them fit better).

However, it would be nice to have a list of all available traits in EX (and what stat changes they cause).
Title: Re: Whore Master EX
Post by: Popuri on October 31, 2011, 06:08:04 PM
I am currently working on a girl to submit. The pictures are done (even edited some of them to make them fit better).

However, it would be nice to have a list of all available traits in EX (and what stat changes they cause).

I believe the drop down menu for traits in WM EX's included Character Editor includes all of the EX ones, but I could be mistaken.
Title: Re: Whore Master EX
Post by: DarkTl on October 31, 2011, 07:06:25 PM
I prefer to use CoreTraits.traits file, which can be found in game folder\Resources\Data and can be opened with notepad.
Title: Re: Whore Master EX
Post by: THE FUTURE on October 31, 2011, 07:18:32 PM
I still use wmedit to make unique girls, but you will have problems when trying to convert random girl files or when messing with items. The traits list is accurate for WM EX. Unique girls should be no problem. If I get the chance, I'll see about updating wmedit properly.
Title: Re: Whore Master EX
Post by: Shilo on October 31, 2011, 08:52:50 PM
Ok, there you go. :)
http://www.mediafire.com/?zkek97wz5iw63hn

Ran Mouri from Detective Conan


Feel free to change what you think is appropriate since you probably know more about the balancing than me.
And please don't give me any credit for that, I don't own any of the pictures after all.

I resized some of them to keep the file size small and the images within the window.


EDIT: Just noticed that I have a typo in the description. X_X


EDIT2: Some random girl files had a bug where "Fast orgasms" and "Fake orgasm expert" had not every word start with a capital letter and thus were causing errors in the game. I attached the corrected versions.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 01, 2011, 12:26:08 AM
Those weren't addressed because the default girl packs for regular whore master aren't supported. You'd get errors on the Slow Orgasms trait, too. We do however need to get that dragon quest priestess pack up and running!

But anyway, you're not actually expected to use the default stuff from regular whore master. As far as EX is concerned, those are also just custom packs. It's good that you adjusted them for anyone who wants to use those, though.
Title: Re: Whore Master EX
Post by: Popuri on November 01, 2011, 11:04:06 AM
Had a thought....

Maybe set win conditions when you start a new game.  Options along the lines like:

- Eliminate all rivals (Godfather)
- Own x number of girls (Slave Master)
- Acquire x amount of money (Tycoon)
- No win condition (Sandbox)
Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 01:12:25 PM
Made a couple of girl packs with girls not yet added to WM EX. (Least I think they aren't.)
Also did a random girl pack containing a few of the DQ3 characters and a few customs.
http://pinkpetal.org/index.php?topic=892.0

They should be pretty balanced, probably :D Modeled them after your packs.
Anyway, keep up the good work.
Title: Re: Whore Master EX
Post by: Popuri on November 01, 2011, 01:30:09 PM
Ooph, eerie timing.

I was just finishing up my own DQ3 girls. <.<

Small random girl packs for the DQ3 girls, though running into an odd thing when I test them.  Even the girls without Lolita listed as a possible trait are getting it when they spawn, with like...75% chance. o.O

Fighter
Soldier
Thief
Sage
Mage
Merchant
Priest
Jester

http://www.mediafire.com/?jwudor1e7t7b590

Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 01:50:19 PM
Haha you have em all though Popuri!
And since they are random girls it doesnt really matter if we both have em in our packs :D
I for one will be downloading yours >_>

Edit: Erm, and your link leads to my file haha Might want to change that xD
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 02:46:05 PM
I tried the link and it led to my files too. I think whatever problem there is causes the url to load the searcher's account.

As for me, I'm currently working on a monster girl pack of mythological proportions. ;)
Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 02:57:27 PM
Ah that would explain it. xD

I may have to marry you after you are finished with that monster pack Crisis....

Also, I had an idea about Gangs in the game. Why not instead of normal gangs, have Gang Leaders? Sort of like the girls but less complicated i guess, could be male or female and gain traits and stuff like that too. Just to make the player care more about them, cause right now loosing a Gang is like no big deal. :D
Anyway, might be hard to do but I though it sounded cool while i was doing the dishes >_>
Title: Re: Whore Master EX
Post by: Popuri on November 01, 2011, 03:03:17 PM
Ok, just tried re-doing the link, see if you have any luck with it, please.
Title: Re: Whore Master EX
Post by: Popuri on November 01, 2011, 03:05:12 PM
Ah that would explain it. xD

I may have to marry you after you are finished with that monster pack Crisis....

Also, I had an idea about Gangs in the game. Why not instead of normal gangs, have Gang Leaders? Sort of like the girls but less complicated i guess, could be male or female and gain traits and stuff like that too. Just to make the player care more about them, cause right now loosing a Gang is like no big deal. :D
Anyway, might be hard to do but I though it sounded cool while i was doing the dishes >_>

I'm fond of that idea as well, Lurker.  I think it's been brought up once or twice, called either 'Goons' or 'Henchmen'.  I think for the moment Future wants to focus on having girls do stuff, but in the future, who knows?

Also, out of curiosity, what's the general feeling on smaller girl packs like I put out?

Personally, it bugs me when the images jump rapidly between different artists/styles/qualities, so I prefer to only have one or two images per category, as it also keeps the file size down.  Just wondering what other folks think.

(Also planning on (soon) doing lots of scripting events for girlpacks, mine and otherwise)
Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 03:23:28 PM
I'm fond of that idea as well, Lurker.  I think it's been brought up once or twice, called either 'Goons' or 'Henchmen'.  I think for the moment Future wants to focus on having girls do stuff, but in the future, who knows?

Also, out of curiosity, what's the general feeling on smaller girl packs like I put out?

Personally, it bugs me when the images jump rapidly between different artists/styles/qualities, so I prefer to only have one or two images per category, as it also keeps the file size down.  Just wondering what other folks think.

(Also planning on (soon) doing lots of scripting events for girlpacks, mine and otherwise)

Ah, yeah I was more thinking along the lines of adding that later on aswell. ^_^

As far as small girl packs go I dont mind one bit, aslong as the images are good quality. My pet peeve is "cleaning" up ever girl pack i find. Haha, I tend to drop pictures from comics and such and replace them with ones that, in my mind, looks better and have a higher quality. So i sort of agree with you, but I dont mind style/artist changes as much as you do.
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 03:39:32 PM
I don't really have a preference on small or large random girl packs. I'm not likely to make smaller random girl packs unless the reason is lack of decent pictures, but I'll happily download a few.

As for my mythological monster girl pack, here's my current progress:

Completed:

Satyr
Werewolf/Wolfgirl

Working on/Planned:

Angel
Succubus
Mermaid
Vampire
Naga
Harpy
Tengu
Kappa
Phoenix
Unicorn
Oni/Ogre
Medusa (Unique)
Okami Amaterasu (Unique)

Given Up (Can't find pics. I appear to have disproved Rule 34.....):

Thunderbird (I don't mean the personification of Mozilla Thunderbird either!)
Quetzalcoatl (Unique)

I'm taking suggestions (please only creatures/entities from mythology/folklore)!
Title: Re: Whore Master EX
Post by: THE FUTURE on November 01, 2011, 04:56:01 PM
I'm going to optimize (resolution change/dupe check/etc) and possibly cut down a few pictures and place them in the "official"girl releases from time to time with priority given to whatever girls have the largest, highest quality pack sizes. I'll make an effort to list who made the packs as long as I don't modify them heavily. At the moment I'm looking at doing that with the Kitsune pack from Crisis21 and the Aigis pack from DarkTI, as well as some from Lurker if I get them modified in time. I think it's important that we have a regular database of girls for people to just grab packs from as long as doing so doesn't cause much drama. Anyone is more than welcome to upgrade or make their own version of anything I've released.

If anyone doesn't want me to do that for whatever reason, you'd better speak up. PM me.

The gang system is set in stone for what I plan to do. You might not see it fully implemented for a while.

I've seen various people complain about small pack sizes over the almost year I've been here. Guys tend to get bored with seeing the same picture over and over. I'll always include any pics that can be acquired provided they're over my arbitrary threshold of quality. I care less about inconsistency in art style than I do about low quality art or art that doesn't even look like the character in question. It's almost mandatory that in a crossover game like this, you will see varying art styles. The only way to prevent it is to have an artist draw every girl specifically for this game, which just isn't going to happen.
Title: Re: Whore Master EX
Post by: Shilo on November 01, 2011, 05:01:06 PM
Nice to hear you are going to take care of those girls from the packs as well. I really prefer to have each girl a separate download so you can choose yourself and don't have to download too much stuff you don't want anyway. And it avoids duplication.
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 05:10:18 PM
I have no problem with you adjusting my girl packs. I pretty much slap them together fast and I'll be the first to admit they could stand improvement.

Monster Girl Pack of mythological proportions progress:

Completed:

Satyr (100% Nymphomaniac rate!)
Werewolf/Wolfgirl
Tengu
Harpy (Highly aggressive! Can start with PCHate as high as 50!)

Working on/Planned:

Angel
Succubus
Mermaid
Vampire
Naga
Kappa
Phoenix
Unicorn
Oni/Ogre
Medusa (Unique)
Okami Amaterasu (Unique)

Given Up (Can't find pics. I appear to have disproved Rule 34.....):

Thunderbird (I don't mean the personification of Mozilla Thunderbird either!)
Quetzalcoatl (Unique)

Still taking (mythological) suggestions!
Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 05:23:06 PM
THEFUTURE:

Feel free to use any of my girl packs aslonga s you mark them with my name, not cause I want credit but so i dont download them again xD
Title: Re: Whore Master EX
Post by: DarkTl on November 01, 2011, 05:26:44 PM
Crisis21: more various elfs, please. THE FUTURE is going to release Dark Elf next time, but there're plenty of others.

THE FUTURE: sure, go ahead and grab them, but actually I managed to find some more good pictures for Aigis as well as for the other characters, and made more accurate description and traits for them. If you aren't going to add traits gradation in your next release, I can upload them right now, otherwise it probably would be better to wait for it.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 01, 2011, 05:42:41 PM
Thanks for uploading those packs, guys. Looks like we finally have a huge Asuka pack thanks to Lurker. Is there any reason why her name doesn't have Soryuu in it? They didn't change that in the new movies, did they?

Ah, yeah, btw, I saw you had Aigis/Aegis tagged with the name "Aegis". DarkTI, you don't care either way about her name, right? I said back when I released EX that I'd use the westernized versions of character names, so I'd be using "Aigis" or I'll just post a pack for both names. Or did they change her name in P3Portable?

About trait gradation, it's probably not going to happen until the next major update. For now, it's probably not that big of a deal that in our example, Chie shouldn't be as tough as KOS-MOS. KOS-MOS having Construct already makes her quite a lot tougher than Chie. And sadly Miku Hatsune having Construct also makes her quite a lot tougher than Chie. lol.
Title: Re: Whore Master EX
Post by: Popuri on November 01, 2011, 05:51:58 PM
I'm suddenly tempted to do a Chii pack.  And write her some custom interaction scripts so that all she says is 'Chii'.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 01, 2011, 06:06:22 PM
btw, the "Dark Elf" pack I have on the list to release is deadlykingblue's "Elf" pack. So brown elves with white hair. Greyish blue elves (also something deadlykingblue has done I believe) are not included.
Title: Re: Whore Master EX
Post by: DarkTl on November 01, 2011, 06:06:54 PM
Her name is Aegis in the Japanese version. They often confuse me because of their similarity  :)
So, here we go:
If you already have old versions of my Persona characters, please delete them and download new ones.
Aigis (http://www.mediafire.com/?agaz7g81v257a2k)
Chie Satonaka (http://www.mediafire.com/?tyzbxdv0mz4gkdb)
Elizabeth (http://www.mediafire.com/?5c18ew86dd540gs) (not too much pics, but better than nothing)
Fuuka Yamagishi (http://www.mediafire.com/?jdhaqukjfyf0wvv)
Kimiko Amato (http://www.mediafire.com/?v1muvipcye7a9f1) (female version of MC from portable version of the game)
Rise Kujikawa (http://www.mediafire.com/?h3dcx8k5yj24el8)
Yukari Takeba (http://www.mediafire.com/?pktkb19hp5rli5p)
Yukiko Amagi (http://www.mediafire.com/?k8o52rfp1tzak2s)
I don't think it's possible to make packs for any other character of any Persona game since their pictures are extremely rare.

I'll probably release some girls from Soul Eater next time.
Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 06:09:52 PM
Thanks for uploading those packs, guys. Looks like we finally have a huge Asuka pack thanks to Lurker. Is there any reason why her name doesn't have Soryuu in it? They didn't change that in the new movies, did they?

Oh no they probably didnt. Just an error on my part haha. Like I wrote in the thread I posted the files in, I only intended to use them myself at first but then changed my mind. So her name is Soryuu aswell.
Also, the elf in my pack is a grey elf from Lineage 2 if someone is planning on doing elves etc.


And I'm currently putting a Tifa Lockhart pack together since i noticed no one added her yet. I neeed me some Tfa xD
Title: Re: Whore Master EX
Post by: THE FUTURE on November 01, 2011, 06:40:50 PM
Sounds good, most video game girls from Squaresoft or fighting game girls have so much godawful fanart that when I cut down those packs I ended up with tiny packs, which take a very low priority in the release order.

Her name is Aegis in the Japanese version. They often confuse me because of their similarity

Persona FTW

Yeah, it's kind of a cheap pun. Aegis is a mythological reference that suits her quite well, but Aegis sounds rather masculine. They made it Aigis probably because of a few reasons: AI, LOL!!, it sounds more feminine, and the way English speakers pronounce "Aigis" is afaik much closer to how the Japanese would pronounce "Aegis" ah-eee-geees, not sure where the emphasis goes. Presumably at the ah-eee.
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 06:54:38 PM
I'll think about elves. There's no shortage of elf pics though, so it won't be high priority.

Medusa preview - Profile1 pic:

(http://i14.photobucket.com/albums/a328/Duskeyes/Profile1.jpg)

Monster Girl Pack of mythological proportions progress:

Completed:

Satyr (100% Nymphomaniac rate!)
Werewolf/Wolfgirl
Tengu
Harpy (Highly aggressive! Can start with PCHate as high as 50!)
Yeti (I found a grand total of two H-pics worth mentioning. Only one was good enough to go in. I had to go to deviantart to find a decent profile pic.)
Medusa (Unique. The most antagonistic girl to go in the game yet. Adventurer, Aggressive, Assassin, Merciless, Fearless, Malformed, Tsundere, Yandere, Iron Will, Sadistic, Strong, Tough, Basic Magic, Strong Magic, PCHate 100, 0 Happiness, 25 base Combat & Magic, 0 Obedience, etc. I've half a mind to write some custom interaction scripts for her where one wrong move gets the player turned to stone and results in game over.)

Working on/Planned:

Angel
Succubus
Mermaid
Vampire
Naga/Lamia
Kappa
Phoenix
Unicorn
Oni/Ogre
Elves (Maybe? Depends on how fast I finish the rest)
Okami Amaterasu (Unique)

Given Up (Can't find pics. I appear to have disproved Rule 34.....):

Thunderbird (I don't mean the personification of Mozilla Thunderbird either!)
Quetzalcoatl (Unique)

Still taking (mythological) suggestions!
Title: Re: Whore Master EX
Post by: Shilo on November 01, 2011, 06:59:26 PM
Ah, yeah, btw, I saw you had Aigis/Aegis tagged with the name "Aegis". DarkTI, you don't care either way about her name, right? I said back when I released EX that I'd use the westernized versions of character names, so I'd be using "Aigis" or I'll just post a pack for both names.

Hope you don't exaggerate the "westernization". They named "Ran Mouri" and "Sonoko Suzuki" in the US version "Rachel Moore" and "Serena Sebastian" after all. D:


Btw: What can be the cause of a girl masturbating pretty much every time in her Free Time? She neither has a particularly high libido nor any trait that would seem to induce this.
Title: Re: Whore Master EX
Post by: DarkTl on November 01, 2011, 07:01:16 PM
Crisis21, I don't know about the others, but I can't see your preview picture.
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 07:03:34 PM
Switched the image source. You should see it now.

Edit: Okay, uploaded the image to a file hosting site and re-edited the post. NOW you should see it.
Title: Re: Whore Master EX
Post by: DarkTl on November 01, 2011, 07:17:42 PM
Yup, I see it now.
Btw you can also make fairy pack. I remember there were couple of them in original wm, but not too qualitative.
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 07:25:20 PM
I'll look into that.  I'll probably do Butterfly winged and Dragonfly winged fairies.
Title: Re: Whore Master EX
Post by: DarkTl on November 01, 2011, 07:28:26 PM
Btw: What can be the cause of a girl masturbating pretty much every time in her Free Time? She neither has a particularly high libido nor any trait that would seem to induce this.
Indeed, it would be better if, for example, nerd girl sometimes read a book instead of masturbating  :D
Title: Re: Whore Master EX
Post by: Lurker on November 01, 2011, 07:32:22 PM
Sounds good, most video game girls from Squaresoft or fighting game girls have so much godawful fanart that when I cut down those packs I ended up with tiny packs, which take a very low priority in the release order.

I'm to picky to choose the low quality stuff xD
And Tifa is done.
http://www.mediafire.com/?dkkpu74vd62k698
Title: Re: Whore Master EX
Post by: Crisis21 on November 01, 2011, 07:40:03 PM
Indeed, it would be better if, for example, nerd girl sometimes read a book instead of masturbating  :D

And an adventurer girl occasionally spends the time training. *nods sagely*

Edit: an addition to my earlier suggestions. I'd edit the previous post, but this takes it over the character limit (20000 characters)


5. Item 'Badness'

Currently items have a 'Bad' rating from 0-100 determining how bad they are for a girl and thus how happy she is to get them from you plus how likely she is to buy it for herself. The cutoff for when a girl likes/dislikes the item is either 20 or 25, I can't recall right now.

However, it seems to me that some girls should be more tolerant of 'bad' items than others. For example: A girl new to the business and no sexually based traits isn't going to like getting a stripper pole installed in her room. On the other hand, s girl who has lots of sexual traits and experience in the business might love getting such a thing.

I have determined three things upon which 'badness' is based with current core items.

1. How overtly sexual the item is. The more it makes the girl look/feel like a sex object for sale, the less she likes it.
2. How painful/damaging/scary the item is. Even masochists tend to have a pain threshold they don't like crossing without good reason. Anything that causes your girl's health to drop, or PCFear/PCHate to rise, upon use falls under this category (like Oil of Redemption or Nightmare Orb). Things that force the wearer under the player's control (like Necklace of Control) would also enter this category.
3. How addictive it is. Hey, drugs are bad for you. End of story.

Thus my proposal is to split the current 'Bad' item stat into three. BadSexy, BadPain, BadDrug.

Each girl would have an invisible stat determining her tolerance for each type of 'Badness'. Base should be 20 for each girl and the only way to raise or lower them would be with traits and statuses.

Pessimist - Raises all three 'Bad' tolerances by 5.
Masochist - Raises 'BadPain' tolerance by 10.
Broken Will - Raises 'BadPain' and 'BadSexy' tolerances by 10.
Mind Fucked - Raises 'BadPain' and 'BadSexy' tolerances by 10.
Controlled - Raises 'BadPain' and 'BadSexy' tolerances by 10.
Iron Will - Lowers all three 'Bad' tolerances by 5.
Cool Person - Lowers 'BadDrug' tolerance by 5
Nymphomaniac - Raises 'BadSexy' tolerance by 10.
Sexy Air - Raises 'BadSexy' tolerance by 5.
Each level of Exhibitionist - Raises 'BadSexy' tolerance by 5 (stacking, 20 at Lvl 4).
Shroud Addict/Fairy Dust Addict/Viras Blood Addict - Each raises 'BadDrug' tolerance by a whopping 25!

So, with this system, the max tolerance for 'BadPain' is 65, 'BadSexy' is 90, and 'BadDrug' is 100 (all three addictions + Pessimist)

Why I'd like this: It makes allocating items a little trickier when some of your girls will like them and others won't. Right now giving a girl an item you want her to have and she doesn't like will never change, so there's no reason to hold off giving it to her. It also represents a kind of growth among the girls as the game progresses.
Title: Re: Whore Master EX
Post by: Uriel on November 01, 2011, 08:26:06 PM
What can be the cause of a girl masturbating pretty much every time in her Free Time? She neither has a particularly high libido nor any trait that would seem to induce this.
Observed this too, she's masturbating for months, maybe years now. I'll look wich girl it was.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 01, 2011, 09:34:50 PM
It's set for the girl to jill off if she has >= 60 Libido, and there are a lot of reasons for why a girl with ~40 could jump up to 60 in 1 turn. Nymphomaniac being the biggest reason.
Title: Re: Whore Master EX
Post by: bobjohn on November 01, 2011, 11:06:19 PM
Damn it, I'm falling behind on recording stuff again. Thanks for the suggestions, we'll see how things turn out.

The goal before I even start working on a new content release is probably something like
[97/200] convert and release at least 200 unique girls (and whatever amount of randoms)
[ ] fix all current bugs (mostly complete)
[ ] finish adding a few of the suggestions I mean to add into the current WM EX, mainly relating to talent ratings

Then it's on to planning the next version, which will take quite a while on its own. I'd rather not rush it.


Quote
I'm going to optimize (resolution change/dupe check/etc) and possibly cut down a few pictures and place them in the "official"girl releases from time to time with priority given to whatever girls have the largest, highest quality pack sizes. I'll make an effort to list who made the packs as long as I don't modify them heavily

could save yourself a lot of time by finding someone to delegate that task to.  Find someone in this thread that creates packs to your liking and ask them to look over all the packs submitted to quality check (and just check the .girlx yourself for finishing touch).





Title: Re: Whore Master EX
Post by: Shilo on November 02, 2011, 04:07:25 AM
It's set for the girl to jill off if she has >= 60 Libido, and there are a lot of reasons for why a girl with ~40 could jump up to 60 in 1 turn. Nymphomaniac being the biggest reason.

Well, the (random) girl in question has a libido of 23 and no trait like Nymphomaniac. A bug maybe? (On a side note did I try to get her pregnant for weeks in the dungeon before, but it never worked out and I made sure she was not Sterile or anything like that.)
It seems quite counterproductive to her stamina regeneration if she does that every week, so maybe it should be also based on when the last time was that she had sex, so she can have at least a few times of real free time before doing that again. How long depends on the level of libido.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 02, 2011, 04:16:23 AM
Let me see your save if possible (pm it or whatever you want to do). If it's as you say then yup, there's some kind of problem. Or I'll just try to figure it out on my own.
Title: Re: Whore Master EX
Post by: DarkTl on November 02, 2011, 10:28:01 AM
New packs here. This time I have girls from sailor moon (the first anime I've seen in my live when I was a child, you never forget such a thing  8) ).
I mostly took already existing girlsx files, but I've replaced almost all pictures and added a lot of new ones.

Mercury (http://www.mediafire.com/?0l0kedd44fbx3d4)
Venus (http://www.mediafire.com/?g2mghd8b179d80r)
Moon (http://www.mediafire.com/?buh975i3yr74tm5)
Mars (http://www.mediafire.com/?8mm6hd9pol1uooi)
Jupiter (http://www.mediafire.com/?9xr14xvhx5xqxjd)
Saturn (http://www.mediafire.com/?cev38axapicee7c)
Uranus (http://www.mediafire.com/?xcqv6wkuclspbjw)
Neptune (http://www.mediafire.com/?thdt6brod54b3dp)
Pluto (http://www.mediafire.com/?7bk3h5574p5afop)

Title: Re: Whore Master EX
Post by: Crisis21 on November 02, 2011, 10:29:20 AM
New packs here. This time I have girls from sailor moon (the first anime I've seen in my live when I was a child, you never forget such a thing  8) ).
I mostly took already existing girlsx files, but I've replaced almost all pictures and added a lot of new ones.

Mercury (http://www.mediafire.com/?0l0kedd44fbx3d4)
Venus (http://www.mediafire.com/?eymdvs0ets5hsc5)
Moon (http://www.mediafire.com/?buh975i3yr74tm5)
Mars (http://www.mediafire.com/?d4igtakr3dl8lw5)
Jupiter (http://www.mediafire.com/?9xr14xvhx5xqxjd)
Saturn (http://www.mediafire.com/?cev38axapicee7c)
Uranus (http://www.mediafire.com/?xcqv6wkuclspbjw)
Neptune (http://www.mediafire.com/?bfan1n1t56law53)
Pluto (http://www.mediafire.com/?7bk3h5574p5afop)


You. Are. Amazing.
Title: Re: Whore Master EX
Post by: Popuri on November 02, 2011, 11:05:15 AM
Finishing up the pictures now (not all will be complete, some of these girls are hard to find), and should have the .rgirlsx done after my first class today.

Disgaea Girls! (Somewhat loli content in places, tried to find pictures that made'em look older)

Magic Knight
Thief
Ninja
Brawler
Mage
Archer
Healer
Ronin
Warrior
Succubus (Monster girl)
Nekomata (Monster girl)
Title: Re: Whore Master EX
Post by: Shilo on November 02, 2011, 12:45:11 PM
Finished two more girls from Detective Conan. Feel free to add them to your official list and modify them.
Sonoko Suzuki: http://www.mediafire.com/?al8qlv0mg3v0s9g
Kazuha Toyama: http://www.mediafire.com/?tfqmvbb6o2kow92

Unfortunately there were barely any good pictures available for them, but I did my best to get at least one for each category.
Title: Re: Whore Master EX
Post by: Lurker on November 02, 2011, 02:09:33 PM
Did FMA girl pack. Only 3 girls, was struggling to find good pictures surprisingly :o
http://www.mediafire.com/?89xitvav2797aoc
Title: Re: Whore Master EX
Post by: Popuri on November 02, 2011, 03:59:28 PM
Here they are.  Disgaea Random girls.

http://www.mediafire.com/?ef1nddn89o0oy7z (corrected file)

Think I'll do Final Fantasy Tactics next.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 02, 2011, 04:58:20 PM
You misspelled the Nekomata death pic & recheck the Ronin folder.

.....fuck, I'm going on vacation. You guys are on fire.
Title: Re: Whore Master EX
Post by: Crisis21 on November 02, 2011, 05:28:15 PM
I just realized that a couple of the myth-girls I'm making might need traits that don't currently exist to work the way they should.

Such as:

Wings: +Beauty, +Agility, increased chances of success when trying to flee.
Lame: The girl has limited mobility and cannot move around freely on her own. Incapable of running away. (for the mermaids)

Also, even if I pack in several girls together in one .rar file, I'll always have separate girlsx & rgirlsx files for them so they can be easily taken out if a person dislikes some of them for any reason.


Monster Girl Pack of mythological proportions progress:

Completed:

Satyr (100% Nymphomaniac rate!)
Werewolf/Wolfgirl
Tengu
Harpy (Highly aggressive! Can start with PCHate as high as 50!)
Yeti (I found a grand total of two H-pics worth mentioning. Only one was good enough to go in. I had to go to deviantart to find a decent profile pic.)
Mermaid
Angel
Succubus (The lesbian pics for both angel and succubus girls involve 1 angel and 1 succubus.)
Sphinx (O.o)
Medusa (Unique. The most antagonistic girl to go in the game yet. Adventurer, Aggressive, Assassin, Merciless, Fearless, Malformed, Tsundere, Yandere, Iron Will, Sadistic, Strong, Tough, Basic Magic, Strong Magic, PCHate 100, 0 Happiness, 25 base Combat & Magic, 0 Obedience, etc. I've half a mind to write some custom interaction scripts for her where one wrong move gets the player turned to stone and results in game over.)
Bastet (Unique. Ugh, locating egyptian catgirls was a nightmare! Though this fine lady has sex skills out the wazoo!)

Working on/Planned:

Vampire
Naga/Lamia
Kappa
Phoenix
Unicorn
Oni/Ogre
Minotauress/Cowgirl
Valkyrie
Fairies (Butterfly and Dragonfly winged varieties)
Elves (Maybe? Depends on how fast I finish the rest)
Okami Amaterasu (Unique)

Given Up (Can't find pics. I appear to have disproved Rule 34.....):

Thunderbird (I don't mean the personification of Mozilla Thunderbird either!)
Quetzalcoatl (Unique)

Still taking (mythological) suggestions!
Title: Re: Whore Master EX
Post by: Popuri on November 02, 2011, 06:01:59 PM
You misspelled the Nekomata death pic & recheck the Ronin folder.

.....fuck, I'm going on vacation. You guys are on fire.

Damnation.  Thanks for catching that.  Re-uploading with corrections.

Ronin disappointed me.  She's very cute, but the number of pictures for her out there is very, very small. :(
Title: Re: Whore Master EX
Post by: TalosParoxi on November 02, 2011, 06:17:38 PM
Ronin disappointed me.  She's very cute, but the number of pictures for her out there is very, very small. :(


I know what you mean. there are alot of characters I want to make packs of and you think you have enough pics... but then you find out that they're not diverse enough or aren't clear enough on the subject.
Title: Re: Whore Master EX
Post by: Lurker on November 02, 2011, 07:23:05 PM
Made a pack with some gundam chix, awwwwwyeah  8)
http://www.mediafire.com/?c2b1ldhfbdm7qap
My thread explains which girls.

Edit: Question, would you prefer if i made one .girlsx file for each girl or just keep doing packs. I mostly do the packs cause im lazy. :o
Title: Re: Whore Master EX
Post by: THE FUTURE on November 02, 2011, 07:32:34 PM
We're going to create conflicts either way, but separate would probably help reduce it by a lot. People who download my official releases and yours would already have a duplicate Kanu Unchou for example, and its only going to get worse. But whatever works for you.
Title: Re: Whore Master EX
Post by: Popuri on November 02, 2011, 07:46:07 PM
Starting to think we should organize these things alphabetically instead of by series, to make them easier to look up.  Also I'll upload altered versions of my random packs later, with one file per girl.
Title: Re: Whore Master EX
Post by: Lurker on November 02, 2011, 08:06:45 PM
Right ill start doing single packs from now on. I probably wont convert my old ones to single packs though. To much of a hassle to reupload everything again.
Title: Re: Whore Master EX
Post by: Crisis21 on November 02, 2011, 10:38:54 PM
Monster Girl Pack of mythological proportions progress:

Completed:

Satyr (100% Nymphomaniac rate!)
Werewolf/Wolfgirl
Tengu
Harpy (Highly aggressive! Can start with PCHate as high as 50!)
Yeti (I found a grand total of two H-pics worth mentioning. Only one was good enough to go in. I had to go to deviantart to find a decent profile pic.)
Mermaid
Angel
Succubus (The lesbian pics for both angel and succubus girls involve 1 angel and 1 succubus.)
Sphinx (O.o)
Oni (Dear lord, that's a lot of spiked clubs....)
 Minotaur/Cowgirl
Medusa (Unique. The most antagonistic girl to go in the game yet. Adventurer, Aggressive, Assassin, Merciless, Fearless, Malformed, Tsundere, Yandere, Iron Will, Sadistic, Strong, Tough, Basic Magic, Strong Magic, PCHate 100, 0 Happiness, 25 base Combat & Magic, 0 Obedience, etc. I've half a mind to write some custom interaction scripts for her where one wrong move gets the player turned to stone and results in game over.)
Bastet (Unique. Ugh, locating egyptian catgirls was a nightmare! Though this fine lady has sex skills out the wazoo!)
Okami Amaterasu (Unique. Managed to put this together without any furry pics even.)
Kraken (Unique. My version would work better if we had a Rapist trait that had her force herself on anyone she defeated in combat.)

Working on/Planned:

Vampire
Naga/Lamia
Kappa
Phoenix
Unicorn
Valkyrie
Fairies (Butterfly and Dragonfly winged varieties)
Elves (Maybe? Depends on how fast I finish the rest)

Given Up (Can't find pics. I appear to have disproved Rule 34.....):

Thunderbird (I don't mean the personification of Mozilla Thunderbird either!)
Quetzalcoatl (Unique)

Still taking (mythological) suggestions!
Title: Re: Whore Master EX
Post by: Lurker on November 02, 2011, 11:25:45 PM
Soul Calibur girls now in my thread. And single .girlsx files this time  ;)
Title: Re: Whore Master EX
Post by: Popuri on November 03, 2011, 01:20:40 AM
Updated (split) girlsx and rgirlsx files for my random packs and lurker's earlier posts attached below.
Title: Re: Whore Master EX
Post by: Lurker on November 03, 2011, 02:10:41 AM
Updated (split) girlsx and rgirlsx files for my random packs and lurker's earlier posts attached below.

Well arent you a sweetie haha. Are those from my first two packs? If so i'll add a link below them in my thread with your split files.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 03, 2011, 03:32:09 AM
Sometimes, when editing these girl packs, I really just have stop and reflect for a moment. Here among all these beautifully proportioned legs, absolutely stunning pictures of women making love, packs that so many people have lovingly and carefully thrown together like a rag doll. Why is it that this censored, gaping pussy looks like the girl is taking a shit with her vagina?

/rapes the delete button
Title: Re: Whore Master EX
Post by: Lurker on November 03, 2011, 03:36:45 AM
Sometimes, when editing these girl packs, I really just have stop and reflect for a moment. Here among all these beautifully proportioned legs, absolutely stunning pictures of women making love, packs that so many people have lovingly and carefully thrown together like a rag doll. Why is it that this censored, gaping pussy looks like the girl is taking a shit with her vagina?

/rapes the delete button

rofl, gotta love the japanese!
Title: Re: Whore Master EX
Post by: crazy on November 03, 2011, 05:17:05 AM
Haven't had anytime to play this yet but when I finally get around to doing it.  What do I have to do to make all the girls I've made work for it?  Sorry for asking just don't want to read thru 17 pages.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 03, 2011, 05:55:10 AM
I'll go make a default pack on the Friday update I guess. I'll go Popuri stylez and do a very small pic count for each girl. Then people who want more can go download any specific girls whenever they want. This wasn't possible until Dagoth fixed my problem this week, so don't tell me I should've done it sooner.

There's finally people here who don't know how to make all this shit work! So, time to make it more user-friendly.

I'll make instructions.
1. Download and extract a resolution pack from post #1 on page 1.
2. Download whatever girls you want from post #3 on page 1.
3. You MUST have downloaded 1 normal random girl and 1 catacomb random girl. If you don't, all hell breaks loose.
4. Extract all those girl packs. Yeah, that's not fun, go ahead and suggest better ways.
5. You have to put all those files into a specific location.
wherever_you_put_the_thing_from_step_1/Resources/Characters/
Put all the girl packs there.
6. Now look at
wherever_you_put_the_thing_from_step_1/Resources/Characters/
Do you see a folder with each girl's name? Ok, do you see a bunch of files below those folders, like Rei Ayanami.girlsx or things like that? No? SHIT!!!
The problem is that winrar is a bitch and 7zip is a douchebag. Anyway, you have to go into all those folders with the girl names. You should see ANOTHER folder with the girl's name and a file like I said earlier. It's just a file with the girl's name. Cut and paste ALL, yes ALL, FUCK, of those into the
wherever_you_put_the_thing_from_step_1/Resources/Characters/
folder. Now restart step 6.
7. Get out of there, go back to
wherever_you_put_the_thing_from_step_1
Double click the Whore Master.exe file here.
8. If it doesn't work, wait till Friday/Saturdayish, I'll at least make it so you can start the game without having to do all that bullshit.

the end
Title: Re: Whore Master EX
Post by: Popuri on November 03, 2011, 07:13:01 AM
I'll go make a default pack on the Friday update I guess. I'll go Popuri stylez and do a very small pic count for each girl. Then people who want more can go download any specific girls whenever they want. This wasn't possible until Dagoth fixed my problem this week, so don't tell me I should've done it sooner.

I've been editing the girls from your list for my own use, actually.  I've finished trimming all the unique girls, just gotta do random now.  Lemme know if you want me to post the trimmed versions, comes down to like... 75 mb.
Title: Re: Whore Master EX
Post by: DarkTl on November 03, 2011, 07:53:22 AM
THE FUTURE: there're a lot of new custom packs. It probably would be better to create a new general topic, where people can post links to their packs for wm ex, so you and others didn't need to search for them here.
Title: Re: Whore Master EX
Post by: Popuri on November 03, 2011, 08:00:56 AM
Well arent you a sweetie haha. Are those from my first two packs? If so i'll add a link below them in my thread with your split files.

Your first two packs, minus Kanu Unchou. :)
Title: Re: Whore Master EX
Post by: Lurker on November 03, 2011, 09:05:04 AM
Your first two packs, minus Kanu Unchou. :)

And Queens Blade, FMA and Gundam. xD
And I had totally forgotten I had Kanu Unchou at all xD
Title: Re: Whore Master EX
Post by: Popuri on November 03, 2011, 09:11:47 AM
Working on splitting up the default release's random girl packs now.  (i.e. bunny girl becomes bunny girl blonde, bunny girl brunette, etc)
Title: Re: Whore Master EX
Post by: Lurker on November 03, 2011, 09:12:31 AM
You did miss Flay Allster, Pop but i sorted that myself.  :)
Title: Re: Whore Master EX
Post by: Crisis21 on November 03, 2011, 12:10:30 PM
Here, a .girlsx file for Flay Allster.

Remember to delete (or relocate to a backup folder) the old multi-girl .girlsx files if you unload the single-girl .girlsx files.

Trying to load multiple copies of the same girl (the both try and access the same picture folder) causes the game to crash on loading.

I don't actually know if WMEX does this, but I couldn't get the original version to work at all until I removed all the duplicates from the .girlsx files.
Title: Re: Whore Master EX
Post by: Popuri on November 03, 2011, 01:16:53 PM
Here, a .girlsx file for Flay Allster.

Remember to delete (or relocate to a backup folder) the old multi-girl .girlsx files if you unload the single-girl .girlsx files.

Trying to load multiple copies of the same girl (the both try and access the same picture folder) causes the game to crash on loading.

I don't actually know if WMEX does this, but I couldn't get the original version to work at all until I removed all the duplicates from the .girlsx files.

Appreciate it, Crisis, but Lurker already posted the my split version with Flay added back in.
Title: Re: Whore Master EX
Post by: Crisis21 on November 03, 2011, 03:19:50 PM
The '1.30.4' is the version number of the game. Generally speaking the '1' in the front means that you're currently on the first fully playable version that's been released (if you are playing a game that has a '0' in that spot instead, then it is officially incomplete). The numbers after that relate to how many revisions this first version has gone through. The closer to the front, or the '1', the bigger a revision it was. Revisions are generally things like bugfixes and interface updates that don't greatly change the gameplay.

As for the folder issue, the way these programs work means they can only search a specific location to find what they're looking for. If you changed it so the game could read the images in the second folder, it wouldn't be able to find the ones in the first anymore. The way it's currently set up reduces the number of file directories needed to run the game while still keeping the girl pics easily separated.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 03, 2011, 04:56:16 PM
THE FUTURE: there're a lot of new custom packs. It probably would be better to create a new general topic, where people can post links to their packs for wm ex, so you and others didn't need to search for them here.

I've been thinking about it. Sure, I'll go do that.

We'll still see roughly the same level of chattiness and things will get buried until the OP stops being lazy and posts links to the packs on the first page, though. With no moderator power (and I don't want any), it isn't like there is any way to enforce only posts containing modded packs for EX.
Title: Re: Whore Master EX
Post by: DarkTl on November 03, 2011, 05:15:58 PM
Yeah, but at least most of game-related and packs-related discussions will be in different topics, and it will be easier to find download links.
Title: Re: Whore Master EX
Post by: Crisis21 on November 03, 2011, 06:40:17 PM
Put my post in the WMEX girls thread.

My current project has 20 completed catacomb girls (15 random, 5 unique) and in just barely over half the size limit for mediafire.

I have plenty of space to put in more, people! Got a favorite mythological beast/deity/entity that you'd like to see me put a pack together for? Post and let me know!

 The kappa images contain one loli pic, but it was far too amusing to pass up. I'll describe it for you.
 
 Kappa are known for having more-or-less hollow heads that they must keep filled with water to survive. If they tip their head to far, such as when bowing, the water can spill out the large circular opening in the top of their head. The mentioned pic is of a loli kappa girl kneeling down while a guy rubs his cock along the rim of this opening in her head.



Current Project - Monster Girl Pack of mythological proportions:

Completed:

Satyr (100% Nymphomaniac rate!)
Werewolf (Wolfgirl essentially.)
Tengu (Winged martial artists ahoy!)
Harpy (Highly aggressive! Can start with PCHate as high as 50!)
Yeti (I found a grand total of two H-pics worth mentioning. Only one was good enough to go in. I had to go to deviantart to find a decent profile pic.)
Mermaid (Making this pack made me realize we could use a trait for girls that prevents them from running away due to a lack of mobility.)
Angel (Wholesome enough to almost make you feel guilty about running a brothel. Almost.)
Succubus (The lesbian pics for both angel and succubus girls involve 1 angel and 1 succubus.)
Sphinx (O.o)
Djinn (You've got a hot obedient girl, what are your next two wishes?)
Oni (Dear lord, that's a lot of spiked clubs....)
Minotaur (Cowgirl. Got Milk, check.)
Vampire (Caution, several of these pics contain blood! What, you expected different?)
Lamia (Snake girls. Some of these were pretty fun to locate.)
Kappa (Has one loli pic, but it was too amusing to pass up.)
Medusa (Unique. The most antagonistic girl to go in the game yet. Adventurer, Aggressive, Assassin, Merciless, Fearless, Malformed, Tsundere, Yandere, Iron Will, Sadistic, Strong, Tough, Basic Magic, Strong Magic, PCHate 100, 0 Happiness, 25 base Combat & Magic, 0 Obedience, etc. I've half a mind to write some custom interaction scripts for her where one wrong move gets the player turned to stone and results in game over.)
Bastet (Unique. Ugh, locating egyptian catgirls was a nightmare! Though this fine lady has sex skills out the wazoo!)
Okami Amaterasu (Unique. Managed to put this together without any furry pics even.)
Kraken (Unique. My version would work better if we had a Rapist trait that had her force herself on anyone she defeated in combat.)
Coyote (Unique. Native American shapeshifting trickster. Looks fully human and is as disobedient as I can make her without loading on aggressive traits.)

Working on/Planned:

Cyclops
Phoenix
Unicorn
Valkyrie
Fairies (Butterfly and Dragonfly winged varieties)
Elves (Maybe? Depends on how fast I finish the rest)

Given Up (Can't find pics. I appear to have disproved Rule 34.....):
Thunderbird (I don't mean the personification of Mozilla Thunderbird either!)
Quetzalcoatl (Unique)
Title: Re: Whore Master EX
Post by: THE FUTURE on November 03, 2011, 08:06:58 PM
Considering the explosion of other people than myself contributing to girl packs, this phase of WM EX is nearly completed. I didn't get a whole lot done this week as you will see when I release v1.3, but it's almost over. However, there are still several things that should be implemented.
Title: Re: Whore Master EX
Post by: Crisis21 on November 03, 2011, 09:11:51 PM
Breaking news on my monster girl pack of mythological proportions!

I have found pics for Quetzalcoatl! I managed to score 15 pics of what appears to be someone's original character named 'Baalsama' that no one seems to know the origins of. What matters is that she's a winged serpent girl (and wears a crown which just makes the whole thing better) and was perfect to fill this role.

Still can't find anything to fill the Thunderbird slot though. Settling for the Mozilla Thunderbird persona is starting to look tempting....


Edit: Here are a pair of girls for game testers who don't want their testing to be bogged down by lots of girls with all sorts of traits and different stats. They have rock bottom stats, with only Health and Happiness above 0, and the only trait they get besides Average Boobs is Virgin. One is an ordinary random girl (peasant) and the other is a catacomb girl (runaway). They are there so you can shove in some simple girls and run code tests or test new girls by giving them an unpopulated install with only these two as competition.

TestGirls (http://www.mediafire.com/?cp24q1woae2dlya)
Title: Re: Whore Master EX
Post by: Arcenciel on November 04, 2011, 06:16:45 AM
Noob question here. When I send Signum to explore catacombs, I keep getting messages that she is slaughtering girl monsters. I realise this is because she has the agressive and merciless traits, but what I'm wondering is if it's just flavor text or did she actually kill them? I'm inclined to think it's only flavor text as the text goes something like this:

Signum encountered 2 monsters!
She enjoys butchering a monster girl!
Signum getx xxx gold, captures 0 monster girls and 2 monsters!

2 captured + 1 killed, but she only encountered 2.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 06:28:56 AM
Well I skimmed the messages I wrote and didn't see anything about killing. Which trait is the cold blooded trait? Assassin? Yandere? Twisted?

If it's something along the lines of "took them out", that doesn't necessarily mean killing.
Title: Re: Whore Master EX
Post by: pnakasone on November 04, 2011, 06:32:46 AM
Noob question here. When I send Signum to explore catacombs, I keep getting messages that she is slaughtering girl monsters. I realise this is because she has the agressive and merciless traits, but what I'm wondering is if it's just flavor text or did she actually kill them? I'm inclined to think it's only flavor text as the text goes something like this:

Signum encountered 2 monsters!
She enjoys butchering a monster girl!
Signum getx xxx gold, captures 0 monster girls and 2 monsters!

2 captured + 1 killed, but she only encountered 2.

Monsters would be the non-humanoid beasts. 
Monster girls are the ones you can make slaves.
Title: Re: Whore Master EX
Post by: Arcenciel on November 04, 2011, 06:38:33 AM
Well I skimmed the messages I wrote and didn't see anything about killing. Which trait is the cold blooded trait? Assassin? Yandere? Twisted?

If it's something along the lines of "took them out", that doesn't necessarily mean killing.

Not cold blooded. My bad. It's probably Aggressive and Merciless.
I can't remember any messages that outright says she killed them, but some quite imply that she did. I remember there was one where the monster girl was begging signum but signum wasn't in the mood for such nonsense. Guess she wasn't begging for her life, but her gold. Or maybe the slave rags.
Anyway, I guess I can take your answer to mean that they are nothing more than flavor text.

*EDIT*: This gave me an idea. Make characters with the merciless trait slaughter all captures, but in exchange they plunder more gold and items due to increased ruthlessness.
*EDIT 2*: My Kagamin isn't a virgin? Lies! *goes to change the character data*
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 06:49:29 AM
lmao

Yeah, I'll change that in the default packs. Let me know if there are any inaccuracies with any girls like that.
Title: Re: Whore Master EX
Post by: DarkTl on November 04, 2011, 07:11:59 AM
*EDIT*: This gave me an idea. Make characters with the merciless trait slaughter all captures, but in exchange they plunder more gold and items due to increased ruthlessness.
Maybe if there're a lot of girls in the dungeon already. And without slaughtering unique ones.
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 09:10:11 AM
Possible traits to think about incorporating:

Lame (-agility, girl cannot run away)
Wings (+agility, Increased chances of an attempt to run away succeeding. Negates Lame)
Rapist (+combat, +libido, girl has forced sex with defeated opponents)
Blind (-???, girl cannot see either due to disease or injury)
Inhuman Lower Body (Same as Not Human, essentially doubling up on the trait)
Cyclopean (For some reason, this girl was born with only one large eye in the middle of her face, cannot ever possess One Eye, Eye Patch, Different Colored Eyes)
Martial Artist LVX (Scaling combat trait)
Magician LVX (Scaling magic trait)

Change 'Different Colored Eyes' to 'Heterochromia'. Means the same thing.
Title: Re: Whore Master EX
Post by: Popuri on November 04, 2011, 09:23:42 AM
As far as traits go...

I've seen people slap Incorporeal onto several girlpacks if the girl regenerated in her source material.  It works, but a bit overpowered.

Could do a 'Regeneration' trait, where she recovers like, 5-10 extra health each week, regardless of whether or not she rests.
Title: Re: Whore Master EX
Post by: Arcenciel on November 04, 2011, 09:35:28 AM
I feel that addiction cures are way overpriced. Given how little girls are worth on the slave market in this version, it's never worth it to cure the addiction. I have a pretty high stat random dragon girl with fairy dust addiction. She's worth 1k gold. The cure costs 2k. Girls on the slave market average at 700. I could get 3 regular girls if I save on the cure and sell her, or just get 1 girl that's even better than she is and still have money left over.
Title: Re: Whore Master EX
Post by: Lurker on November 04, 2011, 09:40:12 AM
I feel that addiction cures are way overpriced. Given how little girls are worth on the slave market in this version, it's never worth it to cure the addiction. I have a pretty high stat random dragon girl with fairy dust addiction. She's worth 1k gold. The cure costs 2k. Girls on the slave market average at 700. I could get 3 regular girls if I save on the cure and sell her, or just get 1 girl that's even better than she is and still have money left over.

The problem is there is nothing to really blow money on. I mean once your first brothel is up and running its pretty easy to make money. So IMO the item prices are fine.
I just want more stuff to sink money into. haha
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 09:41:02 AM
I feel that addiction cures are way overpriced. Given how little girls are worth on the slave market in this version, it's never worth it to cure the addiction. I have a pretty high stat random dragon girl with fairy dust addiction. She's worth 1k gold. The cure costs 2k. Girls on the slave market average at 700. I could get 3 regular girls if I save on the cure and sell her, or just get 1 girl that's even better than she is and still have money left over.

Personally, I went into the items list and made all three a flat 1000. I did the same for the disease cures other than AIDS, but since I've yet to see one of my girls get a disease, I don't know if there's any current need for those.
Title: Re: Whore Master EX
Post by: Lurker on November 04, 2011, 09:48:54 AM
While we are on the subject of cures for addictions I was thinking about an alternate way to cure em. Stick the girl in the dungeon and let her dry out. :D Sooner or later an addiction like that will go away.
Say she stays in the dungeon for X number of weeks after to get cured, then when you let her out she has a chance to relapse into her addiction for another X number of weeks, assuming she has money.
Title: Re: Whore Master EX
Post by: Popuri on November 04, 2011, 09:55:07 AM
I was considering writing a tigger/script combo, where if a girl is an addict and hits x% happiness, she's hit 'rock bottom', and you have an event that gives you the option of sending her to rehab.  Gives like, 70% tiredness, so she can't do much else that week, and costs gold, but cures the addiction.

The new scripting options should support that :)
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 09:58:36 AM
I nearly deleted those cures from the item pack completely, fyi. They're too broken tbh, if anything with how easy addictions are to wipe out just by having a matron, it's just whatever.
Title: Re: Whore Master EX
Post by: Popuri on November 04, 2011, 10:41:50 AM
I think the SVN source code includes prototypes for jobs to produce the various drugs, too.
Title: Re: Whore Master EX
Post by: Arcenciel on November 04, 2011, 10:55:59 AM
Kagamin working as a waitress:
A customer tried to attack her. She killed him. ROFL. Go Kagamin!
She's surprisingly tough given that her combat and magic is 0%. I guess 43% constitution and 46 Agility counts for something. Is there something that determines who gets attacked? I noticed that Kagamin is targeted 100% of the time whenever there's trouble. It's happened 6-7 times already, out of about 10 girls, so it's unlikely to be plain dumb luck.

*UPDATE*: Another girl also started getting harrassed. One of my older girls too. Looks like it has to do with fame?
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 11:41:34 AM
There's a set chance a girl could be attacked for every single customer they service, so you'll want security girls to defend them. While I set it so any girl with 0% on everything but HP can kill a hoodlum, it's not very reliable and you could mess your girl up by getting her attacked too much. Scars/Clumsy/Sterile/etc.

Jobs that service a lot of customers are the ones that get attacked most. Same goes for girls nearer to the top of your girls list (before you hit a sort button). Once the gangs in the gang screen are all depleted, no more girls can be attacked because there are no more attackers there to do the attacking.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 11:46:02 AM
v1.3

800x600 (http://www.mediafire.com/?6cwz140g7p39l2i)
1024x768 (http://www.mediafire.com/?mrnz15aahavvcn5)
1152x864 (http://www.mediafire.com/?u91k1qqdsd5quuu)
1280x768 (http://www.mediafire.com/?xcig2g88mefx6kq)
1280x800 (http://www.mediafire.com/?ibz7frn7aqonnj8)
1280x960 (http://www.mediafire.com/?nvb2pdc5fgjshve)
1280x1024 (http://www.mediafire.com/?80qm12dd5y0342y)
1366x768 (http://www.mediafire.com/?gclenax4257tkx0)
1440x900 (http://www.mediafire.com/?mwdawxqh7zlnzbw)
1600x900 (http://www.mediafire.com/?prj3j7ho23tj21p)
1600x1200 (http://www.mediafire.com/?1qa66555ssyx64f)
1680x1050 (http://www.mediafire.com/?j5yloxalf4igbrn)
1920x1080 (http://www.mediafire.com/?l2p5am0pn8a2566)
1920x1200 (http://www.mediafire.com/?hdrs49ajtwtlksg)

For this release, it's only important that you overwrite the .exe and the stuff in the Docs&Tools folder, specifically the ScriptCommands.txt file. But to make it easy, you can overwrite all ....but read the red text.

Changes:
-These packs now include default random girls!! So if you have random girl packs, take care with how you overwrite!
-All resolutions that are planned to be supported, are. If one is missing that you need, say something.
-Withdraw all at the bank is functional
-Immortal and Inhuman Lifespan is now inheritable (not tested)
-Fixed a problem where the matron wouldn't take a girl off duty to rest even though she had almost no HP left
-Money laundering no longer exists
-New script support from Popuri:

(mostly quoting Popuri)
New scripts options:
Lesbian sex
Group Sex
Make her Masturbate
Make her Strip
Get a Blowjob
Have her have sex with a stranger
Add trait
Remove trait
Add x to player gold (positive or negative)
Add x to girl's gold (positive or negative)
Have Protected Sex (Zero chance of pregnancy)
Save Game

(Popuri, I added SaveGame as well, so make sure you check the script commands file)

I was going to nerf the walk through town button to save when you use it, preventing you from reloading your save, but I didn't get around to it. So, I plan to nerf that in the next release. Unless I get lazy, which is a strong possibility.
Title: Re: Whore Master EX
Post by: Arcenciel on November 04, 2011, 12:10:54 PM
Caught a typo with the Matron. Job description says I have to pay her 300 gold a week. She's only collecting 50 gold from me.
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 12:12:16 PM
Changes:
-These packs now include default random girls!! So if you have random girl packs, take care with how you overwrite!

And right after I made a pack of girls meant to be default random girls. =P
Title: Re: Whore Master EX
Post by: DarkTl on November 04, 2011, 12:35:26 PM
Crisis21, do not worry, I use your pack when I test my characters  8)
Title: Re: Whore Master EX
Post by: Popuri on November 04, 2011, 12:41:55 PM
Just noticed, when I did the new script commands, had one typo.

In the ScriptCommands.txt file, under the line "Add to Girl Gold" should be the line:

INT -1000 1000

Instead of:

-1000 1000
Title: Re: Whore Master EX
Post by: Murd on November 04, 2011, 02:43:52 PM
Noticed kinda weird situation.
There are very few chars, suitable for guard work. After start, soon enough, visitors start pick fights with guards.  And even heavily armed fighters can`t handle 10 enemies. So, that guards get problem with health and while they are healing problem get even worse.  As a result, every last cleaner start buying weapon and armor.  And at the finish, instead of "bar with girls", we have something like sieged fortress.
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 02:49:04 PM
New default interaction script for the 1.3 version. It's Popuri's latest default interaction script with dates added in.

You'll need to rename it in order for it to run. I added an extension to the name so I could play with it without futzing up my game.

Also, if you ever see an option labeled ->DO NOT SELECT<-, don't select it. It doesn't lead anywhere yet and may crash your game.

EDIT: Sorry, appears to be problems with the script. Fixing now....

EDIT2: Fixed! Download and enjoy!
Title: Re: Whore Master EX
Post by: DarkTl on November 04, 2011, 06:05:49 PM
OK, fistly minor bug here. On the turn summary page waitress girl has a message:
", which you claimCeles Chere workes at waitress for 5 customers this shift".

And secondly, it looks like the chance of capturing random catacomb girl is too small. Unique girls are caught about ten times more often than random ones.
Title: Re: Whore Master EX
Post by: drake on November 04, 2011, 06:30:29 PM
Just thought I would make a comment for the people who are having the issue of having to go into each girl folder and move everything up a level.  Just use "extract here" if you put the archives in the characters folder, or specify the characters folder on the option "extract files..."  if you do that, it doesn't add the extra folder
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 08:00:01 PM
I didn't even see that, Crisis21. Hum.

Noticed kinda weird situation.
There are very few chars, suitable for guard work. After start, soon enough, visitors start pick fights with guards.  And even heavily armed fighters can`t handle 10 enemies. So, that guards get problem with health and while they are healing problem get even worse.  As a result, every last cleaner start buying weapon and armor.  And at the finish, instead of "bar with girls", we have something like sieged fortress.

That'll happen if your security rating goes into the negatives. It can be a real problem to get it back up, and this is completely intentional. Once you can get it to 500, security becomes rather easy and you don't have to worry about it.

(I'm not ignoring everyone else, but responses to the rest seem kind of rhetorical)
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 10:25:38 PM
I didn't even see that, Crisis21. Hum.

If you're talking about the 'DO NOT SELECT' option, it only shows up if the girl has very high Obedience and very high PCLove.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 04, 2011, 10:30:28 PM
And right after I made a pack of girls meant to be default random girls. =P

no, this ^

And secondly, it looks like the chance of capturing random catacomb girl is too small. Unique girls are caught about ten times more often than random ones.

This was done on purpose. Thanks for reminding me. When/if I nerf walk through town, I need to nerf this, too.
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 10:59:25 PM
no, this ^

Oh, right. Eh, I didn't put a whole lot of work into them anyway. They have almost zero variety and their only functional purpose is playtesting.

Also, I am finished with all of the girls in my monster girl pack of mythological proportions! 23 random catacomb girls, 8 unique catacomb girls, and 1 unique monster-girl hunting girl you can meet in town with her own original dialogue. I will be posting it shortly!

Be warned, not all of the random girls will meet everyone's taste, which is why they all have their own girlsx or rgirlsx files. so they can be readily deleted if you don't want them.

Edit: The Monster Girl Pack of Mythological Proportions is up for download (http://pinkpetal.org/index.php?topic=912.msg14812#msg14812)!
Title: Re: Whore Master EX
Post by: Lurker on November 04, 2011, 11:22:54 PM
Edit: The Monster Girl Pack of Mythological Proportions is up for download (http://pinkpetal.org/index.php?topic=912.msg14812#msg14812)!

Dude, you are my hero.
Title: Re: Whore Master EX
Post by: Crisis21 on November 04, 2011, 11:25:53 PM
Dude, you are my hero.

Glad you like it!

Let me know what you think of the mystery bonus girl.  :)
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 12:59:28 AM
Something that doesn't make sense to me:
Branding someone as a slave doesn't make them hate you much. All it takes is a bit of talking to get them back to thinking player is ok(5-6ish, even if you had to beat them up to put the brand on them). Really? These girls are so forgiving. I would absolutely hate someone forever if they tried to brand me as their property. I'm sticking everyone in dungeon to brand now. The short term costs of letting them heal up pays for itself easily enough since slaves don't take a 40% cut.

I propose to let branding give maximum hate, and give a trait "enslaved" that inhibits all love gains and halves hate reduction. To offset the massive disobedience the hate will generate, give slavery a reduction in spirit and confidence, as well as greater reduction in rebelliousness. End result will ideally be that free, loving girls will disobey you a lot less than slaves, but you'll have to work to get them there. In contrast, slaves will be more obedient and generate more money at first, but in exchange, they hate the player for a long time so they can never become more obedient than a free girl.
Title: Re: Whore Master EX
Post by: Popuri on November 05, 2011, 01:09:38 AM
Something that doesn't make sense to me:
Branding someone as a slave doesn't make them hate you much. All it takes is a bit of talking to get them back to thinking player is ok(5-6ish, even if you had to beat them up to put the brand on them). Really? These girls are so forgiving. I would absolutely hate someone forever if they tried to brand me as their property. I'm sticking everyone in dungeon to brand now. The short term costs of letting them heal up pays for itself easily enough since slaves don't take a 40% cut.

I propose to let branding give maximum hate, and give a trait "enslaved" that inhibits all love gains and halves hate reduction. To offset the massive disobedience the hate will generate, give slavery a reduction in spirit and confidence, as well as greater reduction in rebelliousness. End result will ideally be that free, loving girls will disobey you a lot less than slaves, but you'll have to work to get them there. In contrast, slaves will be more obedient and generate more money at first, but in exchange, they hate the player for a long time so they can never become more obedient than a free girl.

I haven't branded any girls in a while...but as I recall, the text if they don't fight back is 'submits to the enchanted slave brand'.  So to answer your question...a wizard did it. <.<
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 03:10:29 AM
Haha, wizard huh? So it's a slave brand that offsets quite a bit of hate.
Also:
Sumeragi coming with shroud addiction is a nice touch.
WTB: a safebox to keep items away from the girls. =/ The thieves keep stealing from my emergency use consumables stockpile.
Slave market doesn't show Constitution. I realise that this problem is in the original too, but I see no reason for this information to be withheld.
Nanoha Takamachi the Ace Mage sucks at magic. She has combat stats of 10% but 0% in magic.
All items to deal with Slow Learners were removed. I can live with that. Guess Jessica Albert will have to stay stupid.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 04:26:49 AM
All of the Nanoha characters need someone who actually watched the shows to set up their .girlsx files properly. I'll attach the original before I got to it. Do it if you want, you can use wmedit to edit that file. It's in your whore master/Docs&Tools/Character&Item Editor folder. Should be self-explanatory from there even if you've never used that before. Stats are irrelevant other than age and you can ignore or delete the duplicate Fate.

I know the ages vary, so that doesn't matter a whole lot. The main thing is to get some accurate traits in there.
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 04:42:20 AM
Eh...I'll see what I can do.
Regarding Fate-chan: I'll delete Fate Testarossa and stick with Fate T. Harlaown for consistency, since the Nanoha in the pack is the adult version. Fate-chan at 9 yrs old and Fate-chan at 19 will have very different traits for obvious reasons. Maybe someone would like to release loli Fate and Nanoha sometime.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 05:02:17 AM
I'll pass on the lolis.

So she's supposed to use Fate T.H. for the 19+ yr old version? Goddammit. lol. And I was told that earlier as well by someone else.
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 05:37:31 AM
How do I save this thing? I just realised that even though i did all the changes and click save, everything got reset.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 05:46:06 AM
Oh, that's right. You have to hit the update button every single time you make changes, or the changes won't go through. If it's too much hastle you can always just list the traits here.

Quote
Some traits are not canon(Nanoha is a yandere, Fate is a nymphomaniac, they're both lesbians), but they have been so widely popularised I couldn't ignore them.

What do you mean by this? If it's all fan inferences/doujins, I prefer to use the canon. It's possible in the game to eventually give them all of those traits, though Lesbian is very very rare.
Title: Re: Whore Master EX
Post by: bobjohn on November 05, 2011, 06:33:00 AM
you guys have a pack with a 9yrs girl?




damn....


*back away slowly*
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 06:44:31 AM
No lolis. If there are any pics with loli (prepubescent) content, tell me so I can purge them.
Title: Re: Whore Master EX
Post by: DarkTl on November 05, 2011, 06:49:39 AM
Sometimes even with 500 security rating and powerful security girls get attacked by customers (and they kill them), while security girls don't interfere.
I wounder if it's a bug.
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 07:57:04 AM
Pack attached.

Some notes:
All the girls in Lyrical Nanoha are actually powerful mages, but many prefer to give form to their magic as melee weapons instead of the conventional barrage of magical missles and fireballs. I won't be giving them the magic related traits, since they're all but warriors in the way they choose to fight. An exception is Fate, who regularly uses a combination of both melee magic weapons and magical missles, though her magical attacks are relative weak.

Some traits are not canon(Nanoha is a yandere, Fate is a nymphomaniac, they're both lesbians), but they have been so widely popularised I couldn't ignore them.(Removed as requested, Hayate is the only lesbian left as she has stated that she likes fondling other girls' breasts, so the inference is much stronger for her)

Things like great figure, great arse, long legs and whatnot are subjective. After all, all non-loli anime girls have impossible curves. Who am I to say that Fate has a better ass than Nanoha? I left them alone, but they can be removed and added as desired. Same goes for non-observable traits like Good Kisser, Fast Orgasm etc.

Hayate is Fragile at 9, but not at 19. This is the grown version, so I removed that trait.

I noticed that the original listed Subaru as manly. Description for that is that she is very muscular. She's well-toned, but not at the level of very. Still, I left in the trait to reflect her tomboyish style.

Subaru is 15 as of StrikerS. Teana is 16. You might want to raise their ages.

For balancing purposes, the girls in order of battle proficiency:
Nanoha = Fate = Signum
Ginga = Subaru = Teana
Hayate Yagami(Has a shitload of raw mana output with spells equivalent to nukes, but takes forever to cast and cannot multitask. Admitted that she'll never win against the others.)

Stat wise:
Nanoha would have the highest Magic, non-existant Combat, with decent Constitution and Agility.
Fate would have the decent Magic, high Combat, non-existant Constitution and insanely high Agility.
Signum would have the non-existant Magic, highest Combat, high Constitution and high Agility.
Ginga/Subaru would have non-existant Magic and decent Combat, Constitution and Agility.
Teana would have decent Magic, non-existant Combat, low constitution, high Agility.(she doesn't actually move that fast, but she dodges well enough by getting people to chase illusions)
Hayate would have decent Magic, non-existant Combat and decent Constitution and Agility.(No practical use of powerful magic should translate to low Magic stat, even though her Magic stat should be off the charts on paper.)
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 08:13:26 AM
Thanks! Such a detailed post is very helpful.

To make sure, that .girlsx file probably shouldn't be used for WM EX. I'm going to update the girl files in the WMEX official girl packs post in a little bit to reflect the adjusted traits.

Btw, Manly in the game is used for some rather awkward stuff, so we probably don't want to use it for tomboys. Tomboy is definitely a trait that should be added in the next big release. Manly would have been ticked in that .girlsx file because in regular whore master, manly doesn't mean the same thing as it does in WM EX. That file was meant for regular whore master.

Girls in any version of WM can't have an age below 17. Even if you set it below 17, it will switch to 17 automatically.
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 08:47:20 AM
Sometimes even with 500 security rating and powerful security girls get attacked by customers (and they kill them), while security girls don't interfere.
I wounder if it's a bug.

If I'm not mistaken, you need people on security in both morning and evening shifts. I used to get attacked while my full health security girls stood by and did nothing. After making sure both shifts have security, it hasn't happened again.
Title: Re: Whore Master EX
Post by: DarkTl on November 05, 2011, 09:32:27 AM
Oops, my mistake, sorry.
Title: Re: Whore Master EX
Post by: Popuri on November 05, 2011, 09:38:42 AM
No lolis. If there are any pics with loli (prepubescent) content, tell me so I can purge them.

Should probably double check Etna from Lurker's recent pack then.  Officially she looks like she's 12-13, but is 1300+ years old.  But unofficially, some people draw her older.

Some of the girls in the Disgaea random pack are a little borderline as well, but in their official context are just supposed to be young looking, and not actual kids.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 10:09:00 AM
That's out of my hands. I'm not a moderator here, so I only have jurisdiction over my own posts. I'm an equal to all of you other than the fact that I have authoritah over what goes into the source of WM EX, except wherein the actual core developers of regular WM tell me I cannot do this or that. One of those things is that no girl is allowed to be listed as below the age of 17 in the game itself.

I should probably clarify what I said: I won't personally release loli pics and if any are in my packs, tell me so I can delete them. Beyond that, I have no authority to tell other people what they can or cannot do other than to say please don't.
Title: Re: Whore Master EX
Post by: Popuri on November 05, 2011, 10:31:13 AM
That's out of my hands. I'm not a moderator here, so I only have jurisdiction over my own posts. I'm an equal to all of you other than the fact that I have authoritah over what goes into the source of WM EX, except wherein the actual core developers of regular WM tell me I cannot do this or that. One of those things is that no girl is allowed to be listed as below the age of 17 in the game itself.

I should probably clarify what I said: I won't personally release loli pics and if any are in my packs, tell me so I can delete them. Beyond that, I have no authority to tell other people what they can or cannot do other than to say please don't.

Got ya.
Title: Re: Whore Master EX
Post by: indus on November 05, 2011, 01:27:10 PM
The quit button should be moved, it's too easy to accidently hit it when exiting the town map.
Title: Re: Whore Master EX
Post by: Baykow on November 05, 2011, 01:52:49 PM
I should probably clarify what I said: I won't personally release loli pics and if any are in my packs, tell me so I can delete them. Beyond that, I have no authority to tell other people what they can or cannot do other than to say please don't.

Mitsuru, Group, I have it listed as picture 7, seems to be the really young Mitsuru, it's the one with the big side of head hair drills.

When you play FES, there are flashbacks for the characters.  Mitsuru is featured in two of them, one being a Freshman or so, and the other being a young child.  That picture definitely looks like the child version.
Title: Re: Whore Master EX
Post by: Popuri on November 05, 2011, 02:40:21 PM
One option I would love to see on the code side (to allow for scripting events later) is an ability or flag to set so girls might recognize one another.  i.e. a field called 'siblings' or the like.
Title: Re: Whore Master EX
Post by: DarkTl on November 05, 2011, 04:02:12 PM
One more bug report. Sometimes player's daughter has Incest trait, while she is not a child of incest. Probably because there is a chance of having Incest trait in her rgirlsx file.
Title: Re: Whore Master EX
Post by: Popuri on November 05, 2011, 04:06:59 PM
Bug report:

Clicked 'go to selected' from the dungeon tab on the weekly summary.  Clicked next on dungeon details screen to cycle, game crashed.
Title: Re: Whore Master EX
Post by: DarkTl on November 05, 2011, 04:27:25 PM
Bug report:

Clicked 'go to selected' from the dungeon tab on the weekly summary.  Clicked next on dungeon details screen to cycle, game crashed.
Sometimes it crashes the game, sometimes it just returns you to the turn summary page.

Btw, it looks like that "Prev" and "Next" buttons on turn summary page don't work. They don't do anything when I press them, except for change of current girl's picture.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 07:09:49 PM
Mitsuru, Group, I have it listed as picture 7, seems to be the really young Mitsuru, it's the one with the big side of head hair drills.

When you play FES, there are flashbacks for the characters.  Mitsuru is featured in two of them, one being a Freshman or so, and the other being a young child.  That picture definitely looks like the child version.

The child version happened ~10 years before the game I believe, so that puts the child Mitsuru at 8 years old or younger. The picture you're describing is definitely not prepubescent - there is visible breast development and her hip-waist ratio is not that of a prepubescent child. While that is younger than the game's normal Mitsuru, It doesn't fit the description of stuff I will purge at this point in time, but that is subject to change. There are also very young pictures of Fate which go into the same category.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 07:14:00 PM
Bug reports and suggestions logged.

Sometimes it crashes the game, sometimes it just returns you to the turn summary page.

Btw, it looks like that "Prev" and "Next" buttons on turn summary page don't work. They don't do anything when I press them, except for change of current girl's picture.

This is working for me, so let me ask if you're looking at the girl summaries when you try that or are you looking at the brothel/dungeon lists. It only changes when you're on the girl or gang list.
Title: Re: Whore Master EX
Post by: DarkTl on November 05, 2011, 07:29:41 PM
I mean girl summaries. If those buttons shouldn't work there, they probably should be removed, so they wouldn't confuse someone anymore.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 07:34:19 PM
As in this, right?

(http://i53.tinypic.com/287g7jm.jpg) (http://i53.tinypic.com/90drnm.jpg)

They work for me. Assuming you have more than one brothel and you're pressing those with the mouse rather than arrow keys, what resolution pack are you using (should not matter, but let's check) and other than that, perhaps let me see your save.
Title: Re: Whore Master EX
Post by: Baykow on November 05, 2011, 08:45:39 PM
The child version happened ~10 years before the game I believe, so that puts the child Mitsuru at 8 years old or younger. The picture you're describing is definitely not prepubescent - there is visible breast development and her hip-waist ratio is not that of a prepubescent child. While that is younger than the game's normal Mitsuru, It doesn't fit the description of stuff I will purge at this point in time, but that is subject to change. There are also very young pictures of Fate which go into the same category.

I'm sorry, I get the feeling I offended you.  This was just an observation of mine, knowing what the context was. I don't have the Fate pack, as I never saw the show or knew her character, so I wasn't intrested. I didn't mean to call out that 'omg there's a loli image RIGHT HERE'...well maybe a little since it seemed to be what you asked for, but anyway if that's what you say then that's what it is
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 08:59:09 PM
Nah, I'm not offended. This is a sensitive subject. Frankly, I'm not sure how laws vary from country to country, so I don't know where exactly the bar should be set. There are a lot of anime girls who look similar to the pic you describe that would normally be as acceptable as hentai gets, like Miku from Vocaloid. She has roughly those same proportions. The difference with Mitsuru is that we know she has a developed body at the age of 18 so it makes that pic highly questionable.

So, I'm really on the fence with quite a lot of those types of pics.
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 10:01:27 PM
The child version happened ~10 years before the game I believe, so that puts the child Mitsuru at 8 years old or younger. The picture you're describing is definitely not prepubescent - there is visible breast development and her hip-waist ratio is not that of a prepubescent child. While that is younger than the game's normal Mitsuru, It doesn't fit the description of stuff I will purge at this point in time, but that is subject to change. There are also very young pictures of Fate which go into the same category.

Those very young pictures of Fate? That's from when she was 9. Yes, she's already a sex kitten at that age. Must have something to do with the fact that she's a magical clone. I like lolis, but I still say they should be removed, simply because this is a Fate T. Harlaown pack, not a Fate Testarossa pack. Especially the ones with her in her combat gear. Those are especially jarring as it leaves no question that this is 9yr old Fate, since her combat attire changed at 19.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 10:18:08 PM
You're confusing things. People often draw an older Fate (but not from a later series, just an older Fate) because they want an older Fate from the same series. This is not the same thing as drawing a 9 year old. 9 year olds don't have those bodily developments. In reality, most 15 year olds barely even have such curves. This is similar to when people take an 18 year old anime character and draw her with GGGGGGGGGGGGGGGGGGGGGGGG size boobs and huge asses, although I tend to delete those.

I'm going to delete a number of Fate pics and that Mitsuru pic from my packs. If no sex is involved, they'll stay, but sex pics are another story.
Title: Re: Whore Master EX
Post by: Arcenciel on November 05, 2011, 11:07:53 PM
It's not that people draw an older Fate, because they want her older. If you watched the series, you will see that that is the way she was depicted by her creators: small breasts, nice hip waist ratio, great ass.

In fact, the fandom raged hard when it was announced that she was going to be aged 10yrs in StrikerS, and now look like a MILF.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 05, 2011, 11:11:53 PM
I see.
Title: Re: Whore Master EX
Post by: Crisis21 on November 05, 2011, 11:16:09 PM
I retooled my default interaction script. Training options have been overhauled and I've added a reward and two more punishments.

Download it here! (http://pinkpetal.org/index.php?topic=907.msg14952#msg14952)
Title: Re: Whore Master EX
Post by: Baykow on November 06, 2011, 01:00:15 AM
This isn't an EX question per say, but maybe it could be a feature in the future.

What sets disposition?  I've got a game where the girls I have aren't really overworked, many of them are free girls, and most of them see me as their true love.  I haven't even gotten up to the level of having whoring customers.  Is it because I've got three gangs taking territory?  It just seems weird and how there doesn't seem to be many ways to raise it, or lower it, or find out what counts as evil or not.
Title: Re: Whore Master EX
Post by: Lurker on November 06, 2011, 01:02:56 AM
No clue myself. I'm pretty good at loosing it myself haha since I make most girls into slave, for profit xD, but I think these random and rare chances where you get a customer that cant pay has something to do with it too. Like if you escort him away you get good "karma" and if you kill him bad. Other than that I have no idea how to raise you disposition.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 06, 2011, 01:08:21 AM
Disposition, suspicion, fear, and love are virtually untouched in EX. Love especially helps with making the girls not refuse to work. Other than that, they are mainly irrelevant. They will change significantly by the time I am done with them.

I'd rather not discourage creativity, because holy god this game needs creativity, but I should warn you guys making scripts that absolutely everything about the current game will change eventually. I have very specific plans relating to storytelling that may or may not eventually (but not for now) hurt whatever work you do.
Title: Re: Whore Master EX
Post by: Popuri on November 06, 2011, 01:22:46 AM
Mmph, may put my script plan on hold then.
Title: Re: Whore Master EX
Post by: Crisis21 on November 06, 2011, 01:40:08 AM
This is the reason why the modifications I'm making to Popuri's default script are essentially generic. I fully expect to have to change a few details later, but nothing about it should clash with any eventual storyline.
Title: Re: Whore Master EX
Post by: Baykow on November 06, 2011, 01:41:58 AM
Disposition, suspicion, fear, and love are virtually untouched in EX. Love especially helps with making the girls not refuse to work. Other than that, they are mainly irrelevant. They will change significantly by the time I am done with them.

I'd rather not discourage creativity, because holy god this game needs creativity, but I should warn you guys making scripts that absolutely everything about the current game will change eventually. I have very specific plans relating to storytelling that may or may not eventually (but not for now) hurt whatever work you do.

Ok, that's cool.  It wasn't the fact that they weren't working, I just found it strange I would be listed as evil, and I was thinking I was getting higher fines because they could fine more, but that could be suspision as well.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 06, 2011, 01:46:00 AM
Mmph, may put my script plan on hold then.

I hate this stage of development because it's more about converting gameplay (and pics, oh the pics) than being creative.
Title: Re: Whore Master EX
Post by: Crisis21 on November 06, 2011, 02:05:17 AM
Currently uploading a new random girl pack to mediafire.

Has:

Cheerleader
Miko
Kitsune Miko
Swimmer (girl in a school swimsuit)

Will post download link here (http://pinkpetal.org/index.php?topic=912.msg14812#msg14812) when done.

Edit: Done!
Title: Re: Whore Master EX
Post by: DarkTl on November 06, 2011, 04:52:51 AM
They work for me. Assuming you have more than one brothel and you're pressing those with the mouse rather than arrow keys, what resolution pack are you using
I use 800x600. Also, when I've tried to press next week button after having this issue, game crashed. After restart of game I couldn't reproduce it, so I think it's part of already known crashes, since I had several girls with low health at that time.
Title: Re: Whore Master EX
Post by: pnakasone on November 06, 2011, 09:50:19 AM
Suggestions

Player stats.
Use full for player versus girl interaction.

Allow girls to keep tips as an option. This will have positive effects on girls.
Title: Re: Whore Master EX
Post by: Romanul on November 06, 2011, 10:26:31 AM
Is there any way to turn off this automatic equip items for the girls?


PS: I don't know if i said this before but great mod. Congrats!
Title: Re: Whore Master EX
Post by: pnakasone on November 06, 2011, 10:37:14 AM
Is there any way to turn off this automatic equip items for the girls?


PS: I don't know if i said this before but great mod. Congrats!

In the Config.xml change
AutoUseItems        = "true" to AutoUseItems        = "false"
Title: Re: Whore Master EX
Post by: Crisis21 on November 06, 2011, 02:37:49 PM
Okay, I've got a tally of currently released random girls for WMEX. Here goes:

Oh, and THE FUTURE, why is Ino Yamanaka in the Random Girls list?

Popuri? I can't your random Disgaea girls in the WMEX Girl Packs thread...

Okay, here's the tally. For real this time:

Normal:
Official:
China Dress
Hadaka Apron
Kimono Girl
Kirin
School Girl
Teacher - modified from Lurker's packs
Waitress

Released by Crisis21.... Hey, that's me!:
Cheerleader
Kitsune Miko
Miko
Peasant
Schoolgirl
Swimmer

Released by Lurker:
DCAmazon
DCSorceress
Hero
Hero 2
Kunoichi
Lineage Elf
Nun
Sex Priest

Released by Popuri:
Archer Disgaea
Brawler Disgaea
Fighter DQ3
Jester DQ3
Mage Disgaea
Mage DQ3
Magic Knight Disgaea
Merchant DQ3
Ninja Disgaea
Priest DQ3
Ronin Disgaea
Sage DQ3
Soldier DQ3
Thief Disgaea
Thief DQ3
Warrior Disgaea


Catacombs:

Official:
Bunny Girl
Cat Girl
Dark Elf
Demon Girl
Dragon Girl
Kitsune - modified from Crisis 21's My packs
Slime Girl

Released by Crisis21.... Me again!:
Angel
Butterfly Fairy
Centaur
Cyclops
Djinn
Dragonfly Fairy
Forest Elf
Harpy
Kappa
Lamia
Mermaid
Minotaur
Oni
Phoenix
Runaway
Satyr
Sphinx
Succubus
Tengu
Unicorn
Valkyrie
Vampire
Werewolf
Yeti

Released by Popuri:
Nekomata Disgaea
Succubus Disgaea



So, my question is this: Are there any other random girls that people would like to see made? I'm going to try a pirate girl pack and I thought that while I was occupied I might look into a few others.


Edit: Also updated my TestGirls pack (Peasant and Runaway) so they both have exactly one pic for each category. All stats are 0 except for Happiness, Tiredness, and Health which are 50. Only variables are age (17-19), and the 50% chance of the virgin trait. Only other trait they have is Average Boobs. Complete blank slates perfect for playtesting! Downloadable here (http://pinkpetal.org/index.php?topic=912.msg14812#msg14812) if you'd like it.
Title: Re: Whore Master EX
Post by: alisaneko on November 06, 2011, 05:00:17 PM
i wouldent mind some furrys like dog girls cat girls and fox girls i have a cat and dog furry pack on the offical release but not on this :P
Title: Re: Whore Master EX
Post by: Crisis21 on November 06, 2011, 05:33:19 PM
Okay, I'll see about making a furry pack. It will, of course, have a furry warning on it.  :)
Title: Re: Whore Master EX
Post by: THE FUTURE on November 06, 2011, 05:50:38 PM
I'm so far unable to recreate a crash with going from dungeon summary to girl details to next girl button. If you can reliably cause it to crash, let's see if we can get  a list of the conditions that caused the crash.

have a Torturer?
girls in the red?
dungeon list sorted by any specific stat?
maybe a custom girl pack with problems?
etc
Title: Re: Whore Master EX
Post by: Shilo on November 06, 2011, 06:00:21 PM
It would be great to have some general purpose arrow buttons in the day summary so that you can easily click the same button all the time to browse in order from event to event (how the girl's day at work was), from girl to girl, from section to section (girls, gangs, brothel, dungeon) and from brothel to brothel without having to actually concentrate on where to click in the menu.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 06, 2011, 09:40:26 PM
Making it possible to navigate the menu completely without using a mouse is a consideration, but not all with just up/down arrow. Probably something like right-CTRL and numpad-0 for going from brothel to brothel and page down/page up for moving from listbox to listbox. I'll see what I can do about that.

This is the last week of bug fixes. Barring anything catastrophic, development of a "sequel" to WM EX begins next week. If there is a major bug that hasn't been addressed, say so now or you're going to have to wait quite a long time for it to be fixed.

I will attempt to get some feature requests done before I release WM EX v1.4, but if it takes too long, it's not going in.

The development cycle of the next major version of WM EX will not be fast. A month is the bare minimum, but probably longer than that. I'll continue to release official girl packs, nothing else. Considering we're heading into December, don't expect it to come out until 2012.
Title: Re: Whore Master EX
Post by: Crisis21 on November 06, 2011, 11:41:57 PM
I've been noticing that when I send girls to the catacombs it reads a few random rgirlsx files of catacomb girls but I don't seem to catch any. The same kind of loading takes place when the slave market is accessed, only with normal girls instead of catacomb girls. The number of files never exceeds the amount of ordinary monsters that my girls catch though.

Not sure if this is a bug or not but I thought I'd bring it to your attention.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 07, 2011, 12:01:28 AM
It's loading catacomb girls for your catacomb explorers to fight.
Title: Re: Whore Master EX
Post by: Crisis21 on November 07, 2011, 12:26:42 AM
Right, except that my warriors win and don't capture any of them, just standard monsters.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 07, 2011, 12:29:54 AM
It's working as intended.

To clarify, it's flawed, yes, but this is simply the way the game was designed to handle catacombs combat.
Title: Re: Whore Master EX
Post by: Crisis21 on November 07, 2011, 12:45:41 AM
Okay. Thank you for taking the time to address this.
Title: Re: Whore Master EX
Post by: DarkTl on November 07, 2011, 04:31:20 AM
I'm so far unable to recreate a crash with going from dungeon summary to girl details to next girl button. If you can reliably cause it to crash, let's see if we can get  a list of the conditions that caused the crash.

have a Torturer?
girls in the red?
dungeon list sorted by any specific stat?
maybe a custom girl pack with problems?
etc
I'm unable now too, however when Popuri mentioned it, I was able. Probably because I've already played a lot of turns. And about your questions: yes, yes, no, who knows.

Also I have one more minor bug report. I've met it in dungeon turn summaries so far, but it probably can be found in girls turn summaries too.

If there're any warnings, it usually breaks order of girls pictures.
For example, first girls in dungeon without sorting are Sakura, Fujiwara and Saber. In dungeon turn summaries first girls in list are Sakura, Fujiwara and Rydia, because they have "danger" messages about their health, but girls pictures are still shown in dungeons order (Sakura, Fujiwara and Saber).
Title: Re: Whore Master EX
Post by: THE FUTURE on November 07, 2011, 06:01:19 AM
Yes, that's intentional. Do you prefer it to be otherwise? To be honest, I would like to further sort them alphabetically, although Danger or Warning messages would still go to the top.

I thought the crash might be because I changed the way EX avoids the torturer bug, but it seems that probably wasn't the cause after all. I don't know what to say, but as long as the crash isn't constant then I guess we can let it go until we stumble upon the cause.

Do you have a lot of girls in the dungeon? Like over 100? 200? 1000? It shouldn't be easy to do anymore with the cap on captured monster girls, but I should probably ask.
Title: Re: Whore Master EX
Post by: Lurker on November 07, 2011, 06:25:43 AM
So i was thinking, this might have been suggested already, but it would be cool if we could add an "arena" of sorts. Like the game still records that the girls capture normal monsters in the dungeon after. So i was thinking you could give the girls the options to fight in an arena, gladiator style, against said monsters etc etc :D

again, may have been suggested, and if it has been, add my vote to adding it later on ^_^
Title: Re: Whore Master EX
Post by: DarkTl on November 07, 2011, 06:37:50 AM
Yes, that's intentional. Do you prefer it to be otherwise? To be honest, I would like to further sort them alphabetically, although Danger or Warning messages would still go to the top.
Um, I don't really care about sorting and I'm not against Danger and Warning messages on top.
What I mean is this (http://i40.tinypic.com/23hkqyd.jpg) is not a Rydia's picture, it's Saber's, while chosen girl is Rydia. Is it really intentional? It's kinda strange.

Do you have a lot of girls in the dungeon? Like over 100? 200? 1000? It shouldn't be easy to do anymore with the cap on captured monster girls, but I should probably ask.
Nope, only 6 that time and 8 now.
Title: Re: Whore Master EX
Post by: THE FUTURE on November 07, 2011, 06:53:24 AM
Oh ok, now that makes a lot more sense, haha. Yeah that's going to require some fixing and needs to be looked at. Thanks for bringing it up.

So i was thinking, this might have been suggested already, but it would be cool if we could add an "arena" of sorts. Like the game still records that the girls capture normal monsters in the dungeon after. So i was thinking you could give the girls the options to fight in an arena, gladiator style, against said monsters etc etc :D

again, may have been suggested, and if it has been, add my vote to adding it later on ^_^

Yeah, it's definitely in the plans at some point or other.
Title: Re: Whore Master EX
Post by: DarkTl on November 07, 2011, 09:13:43 AM
So, my question is this: Are there any other random girls that people would like to see made?
Yup, a couple of random androids would be useful.
Title: Re: Whore Master EX
Post by: HuiBui on November 07, 2011, 02:13:18 PM
What about your plans with daughters?

I would still prefer a daughter folder with unique girls ;-)
Title: Re: Whore Master EX
Post by: Crisis21 on November 07, 2011, 03:31:57 PM
Yup, a couple of random androids would be useful.

I'll see what I can find.

So, currently I'm working on a furry pack and a girl-droid pack.
Title: Re: Whore Master EX
Post by: Popuri on November 07, 2011, 03:52:15 PM
I'll be fixing/re-uploading my packs later, as well as a Final Fantasy Tactics pack once I get it finished.
Title: Re: Whore Master EX
Post by: Crisis21 on November 07, 2011, 05:47:48 PM
FurryGirls pack done! Contains furry catgirls, doggirls, wolfgirls, bunnygirls, mousegirls, and foxgirls. Definite furry warning.

Download here! (http://pinkpetal.org/index.php?topic=912.msg14812#msg14812)
Title: Re: Whore Master EX
Post by: THE FUTURE on November 07, 2011, 07:29:48 PM
What about your plans with daughters?

I would still prefer a daughter folder with unique girls ;-)

I never said I'd do that, actually. And anything I would do with that won't happen until the next content release.
Title: Re: Whore Master EX
Post by: Crisis21 on November 07, 2011, 08:09:15 PM
Finished the AndroidGirls pack. It contains two random girls, the Sexdroid and the Cyborg (100% Half-Construct), and two unique girls, Roll Light (aka DLN-002) and Roll.exe.  Both Cyborg and Roll Light have some really kick-arse combat pics.

I tried to keep anything too loli out of Roll Light's pictures, but the sheer volume of such made it difficult. I apologize if I accidentally put any in.

Download here! (http://pinkpetal.org/index.php?topic=912.msg14812#msg14812)
Title: Re: Whore Master EX
Post by: Baykow on November 07, 2011, 11:22:13 PM
You mentioned you had plans for stories in here.  I'm not sure if this should go here or in the girl pack thread, but do you have any opinion/preference on Bio content?  Like the Sailor packs have vague reasons for about someone being a slave or not.  Or would you prefer it to be more like your packs where it's content on the actual character, to not interfere with anything you have planned?
Title: Re: Whore Master EX
Post by: THE FUTURE on November 08, 2011, 12:04:51 AM
I can't say anything without revealing stuff I don't want to be revealed. I was very open about the preview for WM EX because no one knew what I was doing and there was a need to raise interest. Among other things, I didn't want to invest much time in a project everyone would hate.

It's different for the next release - there is no reason to build hype for it, so I prefer to remain silent. There will be disappointing elements for people and there will be redeeming elements. Hopefully the latter moreso than the former.

Other than that, not everything I said I will happen, necessarily will in the next release. Please don't build any strong expectations for it. Everything I have planned is subject to change.
Title: Re: Whore Master EX
Post by: DarkTl on November 08, 2011, 07:09:15 AM
I would still prefer a daughter folder with unique girls
But player can have unlimited quantity of daughters. So we should limit it or continue to use random girls as daughters. I prefer second option.
Title: Re: Whore Master EX
Post by: Popuri on November 08, 2011, 10:28:49 AM
Just something I think would be neat (and would help some of my scripting plans)

Trait: Lover - One of your personal lovers. (+x obedience)

Would be tied to an event if a girl breaks 90 PCLove.

Also an image type 'Rest' of the girl relaxing/resting might be fun.
Title: Re: Whore Master EX
Post by: Crisis21 on November 08, 2011, 12:00:58 PM
Just something I think would be neat (and would help some of my scripting plans)

Trait: Lover - One of your personal lovers. (+x obedience)

Would be tied to an event if a girl breaks 90 PCLove.

Also an image type 'Rest' of the girl relaxing/resting might be fun.

Nice trait. I rather like it myself. Could also put in an event trigger if PCLove drops below 80 that removes it.

As for the image type.... I actually don't recall a whole lot of obvious 'resting' images from when I was searching to make my packs. It sounds nice, but I don't know how easy it would be to find images for.
Title: Re: Whore Master EX
Post by: Lurker on November 08, 2011, 02:02:54 PM
So I noticed girls loose their virginity doing jobs such as Stripper and Masseuse, even if you have Group, Lesbian, Normal sex and BDSM switched to prohibited.
Is this intentional?
Title: Re: Whore Master EX
Post by: Popuri on November 08, 2011, 02:26:22 PM
I think those jobs have a chance of triggering a sex event, and the check for prohibited probably takes place on the whore jobs.
Title: Re: Whore Master EX
Post by: Lurker on November 08, 2011, 02:29:05 PM
Ah, gotcha. Was just curious.
Title: Re: Whore Master EX
Post by: Crisis21 on November 08, 2011, 05:11:08 PM
I... just realized a HUGE oversight in both the script editor and all of the .girlsx and .rgirlsx files.

The Skill checks and Stat adjustment options for the script editor do not include an option to adjust the Oral Sex skill.

Nor do any of the .girlsx or .rgirlsx files I checked seem to have any portion of their code dedicated to this skill stat.


I realized this when I was trying to update my custom script (base on Popuri's) to include oral sex actions.


If you can tell me how to at least correct this oversight in the girlsx files, I'll correct mine and re-upload my packs.
Title: Re: Whore Master EX
Post by: Popuri on November 08, 2011, 06:24:47 PM
The solution to this is rather simple.  Default WM did not have an oral sex skill, WM EX does (which you can see if you open your save game in a text editor).

I didn't take this into account when I adjusted the ScriptCommands.

However, it shouldn't cause any conflicts on character creation, since I believe Future said all girl skills default to 0 + their traits, regardless of what the girlsx file says.  (I think stats cap at 20 as well, pre-traits).

That being said, since Bestiality Sex is removed for EX, this new ScriptCommands file should work just fine.

Attached below.  Drop into your WM Folder -> Docs&Tools -> ScriptEditor -> Data
Title: Re: Whore Master EX
Post by: Crisis21 on November 08, 2011, 06:41:40 PM
Thanks. Now all I need is to know if I need to list it as "Oral" or "OralSex" in the list of skills for the .girlsx files.

Yes, I know they default to zero, but it would be nice to be able to adjust it for individual girls.
Title: Re: Whore Master EX
Post by: Baykow on November 08, 2011, 06:56:43 PM
Thanks. Now all I need is to know if I need to list it as "Oral" or "OralSex" in the list of skills for the .girlsx files.

Yes, I know they default to zero, but it would be nice to be able to adjust it for individual girls.

I don't think it works like that.  No matter what you put in the Skill values for making a girl file, the game makes 'default' stats based on what traits they have.  You could set one girl to have the max skills for everything, but if she didn't have any traits, she'd be good at pretty much nothing.  So even if you put a number in there, EX throws it out and calculates it based on traits, which is why it isn't in there at all.
Title: Re: Whore Master EX
Post by: Crisis21 on November 08, 2011, 07:16:02 PM
I don't think it works like that.  No matter what you put in the Skill values for making a girl file, the game makes 'default' stats based on what traits they have.  You could set one girl to have the max skills for everything, but if she didn't have any traits, she'd be good at pretty much nothing.  So even if you put a number in there, EX throws it out and calculates it based on traits, which is why it isn't in there at all.


.......Right. Completely misread that. *facepalms*
Title: Re: Whore Master EX
Post by: DarkTl on November 09, 2011, 07:24:54 AM
One more minor bug  :)
Random girls have their names instead of their descriptions. For example (http://i44.tinypic.com/2uemgrb.jpg) this girl has name "Win2K" and description "A race of artificial girls created by an unknown mad man. No one knows their true use but more and more show up every day", which we can't see.
Title: Re: Whore Master EX
Post by: Baykow on November 09, 2011, 09:38:45 AM
Is there a way to train a girl of the Lolita?  I don't need to know the exact job or method to do it if you want it to be a secret, but I just wanted to know if I create a girl, will she always be one.
Title: Re: Whore Master EX
Post by: Popuri on November 09, 2011, 09:59:26 AM
I believe that as they age, they grow out of lolita, but not sure.
Title: Re: Whore Master EX
Post by: Crisis21 on November 09, 2011, 10:10:40 AM
I think they do too, and if they give birth the MILF trait supercedes it.

To my knowledge the only way to give them the Lolita trait, aside from creating your own items, it the Lolita Wand, a one use item which can only be found in the catacombs.

Edit: If you really want a quick way to give your girl the Lolita trait, just copy the following into your items file. Just remember to keep it in alphabetical order.


    <Item
        Name="Loli Cupcake"
        Desc="A cupcake decorated with pretty icing and sprinkes. Guaranteed to remind a girl of her youth in more ways than one. (adds Lolita, removes MILF)"
        Type="Food"
        Badness="0"
        Special="None"
        Cost="500"
        Rarity="Shop50"
        Infinite="false"
        GirlBuyChance="0">
        <Effect
            What="Trait"
            Name="Lolita"
            Amount="1" />
        <Effect
            What="Trait"
            Name="MILF"
            Amount="0" />
    </Item>
Title: Re: Whore Master EX
Post by: Popuri on November 09, 2011, 03:53:46 PM
Hrm.

Not sure if this is exclusive to WM EX, but I'm having trouble getting the "Stat" trigger type to fire, even duplicating the example they use in the GlobalTriggers comments.  Anyone know if this was an issue from vanilla WM?
Title: Re: Whore Master EX
Post by: flank on November 17, 2011, 02:25:20 PM
Hi guys,

I know this is my first post and all, though I have been playing whore master for quite some time, and thought that whore master EX was a massive improvement, though I only found it a few days ago.

I have what I'm guessing is a bug but I'm not sure, and I did a quick search of the forums but couldnt find what I was after but I've not been sleeping well so possibly just missed it.

now the issue I'm having is that unique girls (namely hinata hyuuga and ino) are showing up as random girls, the file is still a girlsx file but i dunno if thats a mistake or not so I thought I'd better ask before crashing.

anyway I shall be checking back later, and if I need to give more info let me know ^^.

EDIT::
I just did some more checking, I'm pretty sure they only show up until i buy them, in which case I dont mind, I thought there were going to be multiples...anyways...I'm off laters
Title: Re: Whore Master EX
Post by: DarkTl on November 17, 2011, 02:42:24 PM
It's quite interesting. Could you upload your save somewhere after you obtain them?
Title: Re: Whore Master EX
Post by: Baykow on November 17, 2011, 05:58:30 PM
It sounds like he's confusing the unique slave girls as random girls.
Title: Re: Whore Master EX
Post by: Kenki on November 17, 2011, 09:51:05 PM
He might be making false assumptions.


It sounds as if he is referring to the girls in the Slave Market. There are a number of girls (including Hinata) who show up in the Slave Market as slaves. Not all unique girls are found through Walks and captured while Dungeoning. On the flip side, there are a number of Random girls that are only captureable in the Dungeon and not found in the Slave Market.


The only 'real' differences between Unique girls and Random girls, is that Unique girls are only 1 instance and have a predetermined name and stats. Random girls can appear many times, each with a different name and stat package.
Title: Re: Whore Master EX
Post by: HereticMIND on November 20, 2011, 08:50:19 PM
No matter what resolution I use, there are buttons that are just beyond my reach (as in, the toolbar covers them up; I'm using Windows 7).

Very annoying and very, very irritating since I can't resize the window the game pops up in.


If anyone can help me with this issue, that'd be great. Wish I screencapped so you guys could see my problem.
Title: Re: Whore Master EX
Post by: Kenki on November 20, 2011, 09:34:17 PM
If you use the game.exe that matches your desktop resolution, than yes, the toolbar with overlay at the bottom.


You can enable Fullscreen mode by opening up the ScreenMode.txt file in the main folder, and changing the third line from 'false' to 'true'.
Title: Re: Whore Master EX
Post by: HereticMIND on November 21, 2011, 02:11:05 PM
If you use the game.exe that matches your desktop resolution, than yes, the toolbar with overlay at the bottom.


You can enable Fullscreen mode by opening up the ScreenMode.txt file in the main folder, and changing the third line from 'false' to 'true'.

Thanks! Tried it, and it worked!
Title: Re: Whore Master EX
Post by: thed on November 22, 2011, 10:44:16 PM
just a suggestion, but can you make the box in the upper right hand corner bigger?  The one that lists what part of the brothel they'll work in.  Its a bit of a hassle to have to scroll up and down it to get to the general and bar sections, making it a hassle to have to give the grils free time. 

or can you flag the girls with an issue, such as doing nothing or tired and needs rest on the manage girls page?  That make managing them so much easier.

either one would improve game play in my opinion. otherwise I like the new system where different jobs are now useful, and that the girls each have different talents at each of these jobs.

another thing to look into might also be themes for the different brothles. maybe put a list of options in the manage brothels section and have the different themes have bonuses and minuses.  Themese could be things like maid cafe, cat girls, monsters girls, ect...

Thanks for the good work, I like the direction that its going.
Title: Re: Whore Master EX
Post by: E. on November 22, 2011, 11:20:46 PM
Most of my girls end up masturbating instead of working, even with 100 obedience. Is there a way to prevent that?
Title: Re: Whore Master EX
Post by: DarkTl on November 23, 2011, 01:15:59 PM
Instead? I thought they do it in their free time only.
Title: Re: Whore Master EX
Post by: E. on November 23, 2011, 01:24:50 PM
Instead? I thought they do it in their free time only.


Not if they work during both shifts.
Title: Re: Whore Master EX
Post by: Romanul on November 23, 2011, 01:43:54 PM
@Any news on the progress for the new WM EX version?! 8)
Title: Re: Whore Master EX
Post by: hikishi on November 30, 2011, 01:22:16 AM
Quick question, who is the girl in the ecchi picture example in the first post?
Title: Re: Whore Master EX
Post by: fires_flair on November 30, 2011, 11:44:34 AM
Quick question, who is the girl in the ecchi picture example in the first post?
blow up the picture. you can see the name then. (I'm lazy and would undoubly misspell it)
Title: Re: Whore Master EX
Post by: hikishi on November 30, 2011, 11:57:34 AM
blow up the picture. you can see the name then. (I'm lazy and would undoubly misspell it)
Because its a gallery view it doesn't say on the screen
Title: Re: Whore Master EX
Post by: Sheraz on November 30, 2011, 03:44:57 PM
I have one of my girls working as a whore in the bar, and although there is a customer demand on this job of 0/7 she is prompting notices that nobody visited her on her shift.

I would suggest thinking over the job pattern, if you want to have a brothel you don't have to provide 20 other services just because.

I would also like to ask, do the girls gain traits when they age? And is this random? I was playing the same turn 10 times to check this, and i don't really understand if that's how it works.
Also my girls don't seem to improve their skills like it was in the original version, I understand that it was not demanding, but they just don't improve in ex version, except aging(random -> not always), and very rare job events when they get one trait(-Very rare, year has passed and with 30 girls only 4 of them got traits while working).
Title: Re: Whore Master EX
Post by: Shilo on December 01, 2011, 10:46:20 AM
When the "some patrons abused her during the shift" event occurs, it might be good to display an actual sexual picture instead of the default one for the current job. Would give some more variety and feel less like you "waste" the wide amount of sex pictures of all the unique girls when you assign them to normal non-whoring jobs.

And when you interact with a girl in the dungeon, the picture doesn't change accordingly as it does when you interact in the girl's profile.
Title: Re: Whore Master EX
Post by: HuiBui on December 02, 2011, 10:55:39 AM
Hi guys,

Finally i found out another bug, which I would say a minor one , because the game doesn't crash when it appears.

Its about the dafault pics which have their own folder.

If a girl doesn't have a type of picture which should be used at a moment ( lets say a girl gives a blowjob so a Oral picture should be added , the game switches over to use a default picture from the needed category.

But this works only correct for Death and for Sex.

Other categories like anal, bdsm, combat, group, Mast Oral switch also to a sex picture instead of the correct category ! Preg pictures won't work either.

I've tested this with version 1.2 1920x1080 without the new default interaction script

and with version 1.3 1920x1200  , the new default interactions included.

Would you please check this with your game and give some feedback ?

Thanks in advance

Title: Re: Whore Master EX
Post by: bobjohn on December 02, 2011, 12:11:05 PM
the amount of customers fame brings in seems to go through a cycle.  One day it could bring in 50 and restart to 0 the next.  Then it increases and make it's way back up again.  Not sure if it's a bug or not.




I give confidence increasing items to a girl with 0 confidence but it doesn't increase.  Either stats can go negative but only showing you "0" or a bug
Title: Re: Whore Master EX
Post by: Gamo on December 02, 2011, 01:57:17 PM
More Mechanics Involved Love It. Keep It Up. :)
Title: Re: Whore Master EX
Post by: hikishi on December 02, 2011, 08:31:13 PM
So can anyone actually tell me the name of the girl in the ecchi pic?
Title: Re: Whore Master EX
Post by: bobjohn on December 03, 2011, 12:42:26 AM
did The Future release the source code for WM EX?




i want to take a look :(
Title: Re: Whore Master EX
Post by: Karohell on December 03, 2011, 01:14:10 AM
So can anyone actually tell me the name of the girl in the ecchi pic?
Looks to me like a picture of Megurine Luka by sadakage. http://gelbooru.com/index.php?page=post&s=view&id=705875 (http://gelbooru.com/index.php?page=post&s=view&id=705875)
Title: Re: Whore Master EX
Post by: hikishi on December 03, 2011, 12:49:45 PM
Looks to me like a picture of Megurine Luka by sadakage. http://gelbooru.com/index.php?page=post&s=view&id=705875 (http://gelbooru.com/index.php?page=post&s=view&id=705875)
Thank you
Title: Re: Whore Master EX
Post by: Popuri on December 04, 2011, 01:36:14 AM
did The Future release the source code for WM EX?




i want to take a look :(

Not to my knowledge.
Title: Re: Whore Master EX
Post by: Shilo on December 04, 2011, 02:29:58 PM
One major bug in the current release is that rewards for missions are sometimes way over the top. I just completed my first mission (gain 1600 gold) and got rewarded with 56721 gold that I am told to have stolen from one of my rivals. There is barely any way I can lose the game with that amount of money now.
Title: Re: Whore Master EX
Post by: Popuri on December 04, 2011, 03:23:13 PM
One major bug in the current release is that rewards for missions are sometimes way over the top. I just completed my first mission (gain 1600 gold) and got rewarded with 56721 gold that I am told to have stolen from one of my rivals. There is barely any way I can lose the game with that amount of money now.

I bet two of your girls ran down the street pulling the other gang's vault like the big chase scene from the last Fast and Furious movie.
Title: Re: Whore Master EX
Post by: frozen_ghost on December 04, 2011, 04:08:01 PM
 Though I stopped playing this, after discovering that WM-EX nukes tentacles, I did find one thing worth mentioning. May be a feature, but it acts as a bug.
 I noticed a few posts here, from people who couldn't get any customers to visit prostitutes, or get their fame above unknown. The reason for this, is that there is no upper-limit to how many customers will come to non-sex related jobs. I've had 3 brothels, fully-staffed, and was constantly forced to hire more barmaids, waitresses, etc, as ever more customers would show-up, and leave dissatisfied, keeping my fame at nil. No matter how many girls you have filling a job, more customers will show-up than you can handle. This number of extra customers climbs into infinity. Thus there was not a single girl working in any other job other than barmaid, waitress, massage, or security.
 
Title: Re: Whore Master EX
Post by: Romanul on December 04, 2011, 05:02:02 PM
Though I stopped playing this, after discovering that WM-EX nukes tentacles,


Does what?!
Title: Re: Whore Master EX
Post by: fires_flair on December 04, 2011, 06:52:57 PM

Does what?!
the beast pictures are not used in this version, ever.
Title: Re: Whore Master EX
Post by: Kogotoro on December 07, 2011, 05:51:01 PM
a small suggestion to change the interface of the girl management screen to something like this ^^'
Title: Re: Whore Master EX
Post by: Kogotoro on December 07, 2011, 10:41:31 PM
and for girl details screen
ps:
and... but if think... job type and job lists are not necessary here, instead maby increase trait list height
Title: Re: Whore Master EX
Post by: Kogotoro on December 08, 2011, 09:49:10 AM
...and slavemarket screen (it all just for evade scroll through lists ^^')
ps:
sorry for my english

ps2:
upd
some versions of files used for the positioning window elements
Title: Re: Whore Master EX
Post by: Romanul on December 08, 2011, 12:47:16 PM
Looks good!
Title: Re: Whore Master EX
Post by: Shilo on December 08, 2011, 07:42:27 PM
I'd love a layout where you can see all stats and job qualifications at the same time instead of having to use the "More Details" button all the time.
Title: Re: Whore Master EX
Post by: Kogotoro on December 08, 2011, 11:31:49 PM
I'd love a layout where you can see all stats and job qualifications at the same time instead of having to use the "More Details" button all the time.
hmm... it seems probably will require changes the source ^^' just change XML files of win elements does not help and in the interface 800x600 all of this fit only if you remove the picture and its description =)
Title: Re: Whore Master EX
Post by: xyz on December 09, 2011, 01:28:35 PM
did The Future release the source code for WM EX?
Not to my knowledge.


Isn't the point of the GPL to prevent this situation?  Check out the gpl.txt in the main WM (or WM-EX) directory: 


Quote
Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.


For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received.  You must make sure that they, too, receive
or can get the source code.  And you must show them these terms so they
know their rights.


In other words, anyone can fork a project, but no-one has a right to make a fork closed-source.  I'm sure we all prefer a closed-source WM-EX to nothing at all, but we do have a right to the source, and to make our own sub-forks.  (Unless, of course, there is some dual-licensing going on; but since WM-EX comes with the GPL text intact...)
Title: Re: Whore Master EX
Post by: Popuri on December 09, 2011, 02:37:38 PM
While that's true, and correct, xyz, Future hasn't shared his source yet.  And as far as I can tell, hasn't even really been around since the middle of November.
Title: Re: Whore Master EX
Post by: Mak on December 10, 2011, 12:24:14 PM
Come back after a few months and I have a whole new version to try out. Nice mod THE FUTURE. Heh, altering old girlsx and rgirlsx files is a pain though since you corrected a bunch of grammar; the new editor doesn't pick up the new capitalisations and still loads the files. NotePad++ makes quick work of it though with the replace all function thankfully.


I haven't noticed any issues or bugs that haven't been previously mentioned thankfully.


I still don't have a lot of free time, so I doubt I'll be remaking any of my girl packs any time soon, but anyone interested is free to alter them and upload.



I did make a skin for WM EX last night though because I prefer darker interfaces. It's basically an expansion of xorgroth's dark skin with new buttons. All explained in the included readme along with how to use it and what the non-EX folder is for.
Edit: It will work for all resolutions.

Preview Images:

(http://i.imgur.com/f96Eks.jpg) (http://imgur.com/f96Ek) (http://i.imgur.com/SOz2Ss.jpg) (http://imgur.com/SOz2S) (http://i.imgur.com/Sw49hs.jpg) (http://imgur.com/Sw49h) (http://i.imgur.com/EhmZhs.jpg) (http://imgur.com/EhmZh)


Download: http://www.mediafire.com/?6vued94u0sngqek (http://www.mediafire.com/?6vued94u0sngqek)
Title: Re: Whore Master EX
Post by: misioooo on December 14, 2011, 09:27:10 AM
I noticed a few posts here, from people who couldn't get any customers to visit prostitutes, or get their fame above unknown. The reason for this, is that there is no upper-limit to how many customers will come to non-sex related jobs. I've had 3 brothels, fully-staffed, and was constantly forced to hire more barmaids, waitresses, etc, as ever more customers would show-up, and leave dissatisfied, keeping my fame at nil. No matter how many girls you have filling a job, more customers will show-up than you can handle. This number of extra customers climbs into infinity. Thus there was not a single girl working in any other job other than barmaid, waitress, massage, or security.

For me everything seems to work right! New jobs wont "unlock" until i am able to satisfy current clients needs. When i have for example brothel stats like:
3/15 Barmaid
5/8 Waitress
etc
No clients will come to another "jobs" (strip, whore etc). When i get to 100% serviced customers - they go to another job (entartainers, then strip, then whore or something like that).

In WM EX player must watch carefully turn summaries, especially for brothels! It isn't as easy game as original WM is...
Title: Re: Whore Master EX
Post by: Kogotoro on December 17, 2011, 08:30:39 PM
some buttons and some xml-reconfig ander 800x600 for this buttons ^^'
http://www.mediafire.com/?j107ojdl5cdq1hj (http://www.mediafire.com/?j107ojdl5cdq1hj)
Title: Re: Whore Master EX
Post by: AnomolousRabbit on December 18, 2011, 03:24:33 AM
Is fathering children removed in this? I can't get anyone pregnant no matter how hard I try.
Title: Re: Whore Master EX
Post by: DarkTl on December 18, 2011, 07:30:56 AM
Try harder  :)
You also can change chance of it in config.xml file with notepad.
Title: Re: Whore Master EX
Post by: jarto on December 19, 2011, 03:58:20 PM
The player should be able to choose the second girl if he asks/forces a girl to have lesbian sex or be in a threesome.
Title: Re: Whore Master EX
Post by: Crisis21 on December 19, 2011, 09:56:04 PM
I have a feeling that would be ridiculously complicated to code.
Title: Re: Whore Master EX
Post by: Sheraz on December 26, 2011, 11:29:34 AM
So is the new version for wm ex being developed or am I wrong here?
Title: Re: Whore Master EX
Post by: DarkTl on December 26, 2011, 03:24:43 PM
Let's hope it is. Future says he'll release it in 2012.
Title: Re: Whore Master EX
Post by: Konata on December 27, 2011, 04:41:48 PM
Wow, haven't been there for almost half year.
Great job with this EX, my congratulations. Now, as a strategy, game beats Slave Maker 3.
But! First, it definetely lacks RPG part. I mean, skills, characteristics, deegres of traits and so on. Second, brothel (structure) is still static. What if player could by and unlock upgrades, like alchemy lab, furniture, armory, for example? Third - relationship between girls. Some of them come from similiar anime, so, why they shouldn't be enemies, friends, or one battle team?
Of course, it WILL be hard to code, but interesting to implement and see in game.
Title: Re: Whore Master EX
Post by: Jasuke on December 30, 2011, 08:54:17 PM
I don't know I have tried playing the ex version but there seems to be no guard mode for the gangs... is that a glitch or maybe its there to make it impossible to defend?
Title: Re: Whore Master EX
Post by: Sigfried666 on December 30, 2011, 10:12:17 PM
You now need to allocate girls to Security to protect the brothel.
Title: Re: Whore Master EX
Post by: rezo on December 31, 2011, 08:12:00 AM
You now need to allocate girls to Security to protect the brothel.

when they train dont they also guard? cause ive had 'my goons' help me brand girls in the dungeon when they are 'training' when the girl tries to escape. but when they are doing something else the girl either defeats me and leaves or submits but it never mentions goons
Title: Re: Whore Master EX
Post by: DarkTl on January 01, 2012, 09:20:32 AM
As far as I know they don't. It's probably wrong message/script left from original wm. In wm ex only security girls can guard brothels and help in the dungeon.
Title: Re: Whore Master EX
Post by: rezo on January 03, 2012, 06:14:01 AM
may have been one of my security girls but old text showed up instead like you said
Title: Re: Whore Master EX
Post by: iamnuff on January 13, 2012, 06:39:57 AM
dont know if this has already been mentioned, girls dont seem to get any exp from working at all, so they never level up




also, you still have that stupid "joke text" on, so when a girl reaches lvl 4 at a skill (i used the editer to make it happen) you get comments about how she is going to be a pokemon master or something stupid.






whos fucking stupid idea was that anyway? that was part of the reason i stopped playing WM in the first place
Title: Re: Whore Master EX
Post by: iamnuff on January 13, 2012, 07:19:41 PM
also, something is wrong with the combat stats, i noticed that none of the girls have over 20, and considering some of them are ninja and stuff i decided to change this,


boosted one up to about 50 with the editer, tried to start a new game, the girl in question had the new traits i selected, but only 20 combat skill, when i open her girlsx file it says she should have 50,


is something limiting this?


also, her magic says it should be 23 in the girlsx file, but ingame it is 0
Title: Re: Whore Master EX
Post by: dmb5555 on January 13, 2012, 07:38:21 PM
also, something is wrong with the combat stats, i noticed that none of the girls have over 20, and considering some of them are ninja and stuff i decided to change this,


boosted one up to about 50 with the editer, tried to start a new game, the girl in question had the new traits i selected, but only 20 combat skill, when i open her girlsx file it says she should have 50,


is something limiting this?


also, her magic says it should be 23 in the girlsx file, but ingame it is 0

Yeah traits set base stats for girls, then they made items more important for raising stats.  This is from the first page.

8. Items are very very important if you want stats. I strongly recommend sending several good fighters to explore the catacombs at all times to gather items. Gangs can't do it. The default settings I packed the game with will automatically equip your girls, so all you really need to do is gather them.
Title: Re: Whore Master EX
Post by: iamnuff on January 14, 2012, 12:55:00 PM
Yeah traits set base stats for girls, then they made items more important for raising stats.  This is from the first page.

8. Items are very very important if you want stats. I strongly recommend sending several good fighters to explore the catacombs at all times to gather items. Gangs can't do it. The default settings I packed the game with will automatically equip your girls, so all you really need to do is gather them.


i read that, it still doesn't change anything.




if i edit the girls base girlx file to have 90 combat skill, when i load it she should have 90 combat skill, not 20.


unless the base skills in the girlsx file don't do anything anymore, if so then please say so.


nothing in the first post said anything about her combat stats not having any effect anymore.


and you cant explore the catacombs, because none of the girls have more than 20 combat skill, meaning they get hurt the first time you send them out.


guess its time for me to edit some item stats to give combat then i guess... (that does still work, right?)
Title: Re: Whore Master EX
Post by: fires_flair on January 14, 2012, 06:07:46 PM
this edition has a cap on the stats, so they can't go higher until they level up.
Title: Re: Whore Master EX
Post by: iamnuff on January 15, 2012, 05:14:26 AM
but the girls DONT level up. seemingly ever
Title: Re: Whore Master EX
Post by: Uriel on January 15, 2012, 09:43:05 AM
but the girls DONT level up. seemingly ever
I've got level 18 COS-MOS, not mentioning other gals. You are definitely wrong here.
Title: Re: Whore Master EX
Post by: DarkTl on January 16, 2012, 09:02:38 AM
Actually, only traits and items can rise girls skills. Girls can obtain new traits (or lose 'em) depending on their current work when they level up. And yes, they _do_ level up.
So if you want to change their battle skills, add a couple of battle traits like Adventurer or Assassin.
Title: Re: Whore Master EX
Post by: iamnuff on January 16, 2012, 11:02:42 PM
huh, well, none of my girls are getting any exp at all, for some reason nobody is visiting the brothel anymore, (just when i had unlocked a new job too) gone from about 50 visiters a shift to about 10, and it doesnt seem to be going up again, then my game crashed, so i reloaded, and it crashed again. every time i try to move to the next week.
Title: Re: Whore Master EX
Post by: Popuri on January 16, 2012, 11:45:35 PM
Realistically, it's probably better to stick with vanilla WM, or the new patch that sentza is working on.  Unless FUTURE comes back and decides to either restart his work or share his source, there's not much we can do to address any bugs/problems that EX has.
Title: Re: Whore Master EX
Post by: Sheraz on January 18, 2012, 05:14:37 AM
This is not that the girls do not exp. They do, 1 exp per 1 chore in my case, so they get exp range from 1-8 weekly, also not every level raises their traits/stats, its purely random. Basically this proclaimed learning (There are also negative traits) and gaining stats randomly occurs when : She ages 1 year, she gains level, every time she works there is a minute chance (not in every job). You can try loading and reloading saves until you are satisfied. , this would be great if someone optimized this and developed more options to this.
Title: Re: Whore Master EX
Post by: DarkTl on January 18, 2012, 06:03:10 AM
Realistically, it's probably better to stick with vanilla WM, or the new patch that sentza is working on.
Indeed. I'll probably stick to Daisy_Strike's Otherworld for now.

Sheraz, traits are random only when girl ages 1 year. Other traits depends on current work and how much girl likes it. So mostly there is no such a thing as negative trait, all of them are useful for the _current_ work (except for random traits, of course), since they give stats bonuses.
You can reload, but sooner or later girl will has them. I think so, at least.
Title: Re: Whore Master EX
Post by: bobjohn on January 20, 2012, 09:51:00 PM
Indeed. I'll probably stick to Daisy_Strike's Otherworld for now.

Sheraz, traits are random only when girl ages 1 year. Other traits depends on current work and how much girl likes it. So mostly there is no such a thing as negative trait, all of them are useful for the _current_ work (except for random traits, of course), since they give stats bonuses.
You can reload, but sooner or later girl will has them. I think so, at least.


that got release?


i thought it was still full of bugs and stuff
Title: Re: Whore Master EX
Post by: jozsi1 on January 25, 2012, 11:34:17 AM
About WM EX...


Nice idea, crap execution...


My story: 1st week. I get 4 girls, 1 security, 1 advertising/cleaning, 2 barmaid/waitress
Secu girl has basic 10 fight skill (best of random girls). I bought her a longsword and a plate mail (yes, I changed the starting money).


Event: attack, 2 girls (a secu and a barmaid) got low hp...
1 girls refused work....


Ok, I get 2 new girls (I seriously changed the starting money), to replace the low hp ones.


2nd week: things run normally, only 1 girl refuse job...


3rd week: [size=78%]attack, 2 girls (a secu and a barmaid) got low hp...[/size]
1 girls refused work....


Ok, I still had money, so I get 2 more girsl (the 1st hurted ones still not ready to serve again...) to replace them...


Things run normally...


4th week: the 1st week girls get back their health, so go back work! Now I had separated night and daytime secu girl.


Things run normally, only 1 refuse job...


5th week: things run normally, I started to hope...


6th. week: attack, 2 girls on low hp... No prob, 2 other just get ready to work again...


7th week: attack, 2 girls on low hp, again... My last money to replace one...


8th week: attack 2 girls to low hp... No money to replace any...


9th week: attack.......


10th week: never come, I delete game.


I started with 10k! gold. Give the best buyable swords and armors to security girls... And they get down easily...


So, this is NOT a game. WM EX is a CRAP.


Thanks to THE FUTURE to show me what I really hate in games...


Ofc, I could change enough it to become playable. But I WONT. I tried it before. WM EX is basicly not gives enjoyment, just push up blood pressure. If someon modifies it with editor, it become too easy....


BTW one more things: the game name is Whore Master... I did not see any whore in the game (never reach it). But girls, with 37 looks (high in WM EX, but deeply under avarage girls look by common sense), well only truck drivers would do those girls....
Title: Re: Whore Master EX
Post by: Uriel on January 25, 2012, 04:06:49 PM
Strange, i was able to play it somehow. No prob on a first run.
And not only me, i think.
Title: Re: Whore Master EX
Post by: fires_flair on January 25, 2012, 05:56:54 PM
I don't know if I've posted this before, but I'm going to now.
EX makes a move into the right direction. but too drastically. It IS hard, I too had the problem with security. I couldn't get my customers satisfied, no matter how I tried, there were never enough girls, nor money to buy them. then gangs got reduced, made almost useless, and it got even worse. when I play it, it feels like I need a building on it's own to get monsters, money, and manage security and customer satisfaction. (like 12 girls). for some of the jobs, the girls would have A rank and only be able to do the job for one turn. and it did take to long to whore.
it needs to have a customer cap for each job, so that you don't have an unreasonable amount of people in each room.
Title: Re: Whore Master EX
Post by: bobjohn on January 25, 2012, 07:04:15 PM
you have to either use custom girls (and abuse "take a walk")
or pray the RNG God is with you and hope that there's a random slave in the market with high enough combat/rating for security on the first turn
then just use barmaids and waitresses until you build up 300-400 security
Title: Re: Whore Master EX
Post by: graodeareia on January 25, 2012, 07:50:10 PM
@jozsi1 This version of whore master really requires a bit of luck in the first few months if you only pay attention to your brothel. On the other hand there are the gangs. The only real garanteed source of income you have in the first few months is how many bussinesses you control. So with good gang management you can aquire many bussinesses and therefore have an steady income regardless of your situation in the brothel. To prove my point I just played a game where I had zero working girls in any of the tasks. Only gangs.By 23 of the first month of 1211 I beat all rivels. Have 8 girls in the dungeon (that where sold to me by fathers that could not pay debts). A few girls died even if I did not touch them in the dungeon and 1 killed her self. So with good gang managment its possible to beat the game no matter how unlucky you are. But I have to agree that the focus of the game is the brothel and this version of the game can be pretty hard if you are unlucky with random events and the girls you get.
Title: Re: Whore Master EX
Post by: teitogun on January 25, 2012, 11:07:40 PM
About WM EX...


Nice idea, crap execution...


My story: 1st week. I get 4 girls, 1 security, 1 advertising/cleaning, 2 barmaid/waitress
Secu girl has basic 10 fight skill (best of random girls). I bought her a longsword and a plate mail (yes, I changed the starting money).


Event: attack, 2 girls (a secu and a barmaid) got low hp...
1 girls refused work....


Ok, I get 2 new girls (I seriously changed the starting money), to replace the low hp ones.


2nd week: things run normally, only 1 girl refuse job...


3rd week: [size=78%]attack, 2 girls (a secu and a barmaid) got low hp...[/size]
1 girls refused work....


Ok, I still had money, so I get 2 more girsl (the 1st hurted ones still not ready to serve again...) to replace them...


Things run normally...


4th week: the 1st week girls get back their health, so go back work! Now I had separated night and daytime secu girl.


Things run normally, only 1 refuse job...


5th week: things run normally, I started to hope...


6th. week: attack, 2 girls on low hp... No prob, 2 other just get ready to work again...


7th week: attack, 2 girls on low hp, again... My last money to replace one...


8th week: attack 2 girls to low hp... No money to replace any...


9th week: attack.......


10th week: never come, I delete game.


I started with 10k! gold. Give the best buyable swords and armors to security girls... And they get down easily...


So, this is NOT a game. WM EX is a CRAP.


Thanks to THE FUTURE to show me what I really hate in games...


Ofc, I could change enough it to become playable. But I WONT. I tried it before. WM EX is basicly not gives enjoyment, just push up blood pressure. If someon modifies it with editor, it become too easy....


BTW one more things: the game name is Whore Master... I did not see any whore in the game (never reach it). But girls, with 37 looks (high in WM EX, but deeply under avarage girls look by common sense), well only truck drivers would do those girls....

Some of the reasons why I still prefer the old WM and SVNs to the new ones. Too many rapist attacks, too many bugs, difficult to get the business going. I appreciate the attempt to make the game more challenging, but some of the features are just bull. Come on, only truckers would want to do it with someone like Yoko Ritona? I think the stats should more reflect a girl's attractiveness/popularity. It's a brothel. World's oldest commercial institution. Why should it have so much trouble attracting customers? Since when did Crossgate, the hub of every kind of depravity in the fantasyverse become so fixated on Victorian  morality?

That said, I know how excruciatingly hard it is to write a simple program let alone a game, so we shouldn't be giving FUTURE a hard time.
Title: Re: Whore Master EX
Post by: jozsi1 on January 26, 2012, 07:59:31 AM
Uriel

At first 5 attempt I got knock down for the 4th week...

So many users maybe had a big luck about continous rapes, or maybe they know how to hack the security problem.

bobjohn

Yes, I used take a walk and got girls, but NEVER, at any attempt to get a girl for security (Magic and Combat: 0). But at least they were rebellious, so I could give a thanks to GOD when they did not refuse work, even I talked with them. Only willbreaker spice could solve the problem. To be honest, I would like to fire them at first refuse work, but I know there isnt in code the others learning from that...

graodearia

Yes, maybe you are right, I should start with gangs. But in that case, why Whore Master is the game name? Why not Gang Master? On vanilla WM gangs have good and balanced role in the game. In WM EX, not. They are only for get money and struck down rivals. But at the first time, they dont give the most usefull thing in the game: security. It wouldnt be a problem, if the rape attempt not start at the 1st week, when you have a little time to equip, train the security girls. Or at least has a chance to make an agreement with attacking gangs... But no. If you want a good thing, you need to play first Gang Master. Then why should anyone open a bar with a lot of problem?!... No sense.

teitogun

I understand how hard write/modify a program. But FUTURE not make a new one, he modified a working one. I like the idea about customers response. I accept the idea (but not agree with that) about first your brothel is a bar. What I do not accept is the remove of the good ideas from the original WM. FUTURE says, we should pay attention our customers wish. Ok, then he should do the same. I know, its a free game, and he done the EX for hobby. But the other side, he released it. In that case, the players can show their opinion. And my opinion is still the same: Good idea, but wrong execution. Its not about give him hard time. Its about give him an another point of wiew.
Title: Re: Whore Master EX
Post by: CeeBod on January 26, 2012, 08:27:40 AM
As a few people seem to have popped up to criticise, I thought I'd pop up to say thanks instead! :)

As someone fairly new to WM as a whole, I'm really enjoying the changes that WM EX brings about.  Yeah it's not perfect, there are a few frustrations, and the balance is out of whack on a few things, but it's still a pretty nice mod imo, and it does add an alement of challenge to what's otherwise a rather challenge-free game.

I also haven't had the same security issues as mentioned above - admittedly partly as I got lucky in getting Soulcaliber's Taki on my very first walk into town, but I also wonder whether it's those that altered the starting money that are the ones suffering all the attacks? - Did FUTURE maybe have the attack % based on security level and on available money, so that you should get infrequent attacks early on whilst you have no money, but once you get rich then even security level 500 doesnt dissuade every attempt?
Title: Re: Whore Master EX
Post by: graodeareia on January 26, 2012, 09:48:45 AM
I few days ago I was looking through the mod section here and I saw 2 interesting mods besides WMEx. One was the Interface changes by Anon21 and the other where the Interaction changes by Popuri. The interface changes made the game faster and easier to use while the interaction changes made the game more fun and added more options (I specially like the Spank option since in theory it would be more impactiful then scold but would have a better chance that the girl would not try to run away). So I thought why doesn't The Future work with this guys to make improve the game faster? Then I decided I would download the futures source code and integrate the this changes and then make a few improvements from there. Only problem is that I found out that The Future did not share his code. So I had 3 choices. Give up all together, integrate with the original WM and work from there, or a more adventureous and less likely to work choice of make a new WM from scratch.
After thinking for a while about the changes I wanted to make and looking at my options I decided to remake the game! There are a few reasons for that. First, its about the programing tools used. The game uses sdl as an grafics library. But its more like an windows app than a game. Lots of text, little graphics and no animations. So I thought  that a framework to make desktop apps would be much easier to use than a lowlevel library like sdl. I did some research and decided to write the game in QT. It has all the tools to easily make the intefaces in WM but if need be it also has the tools to add things like animations and even use OpenGL (wich won't be necessary but I just wanted to ilustrate the power of the framework). Another important point is the scripting language used. Its not pretty, I don't even know what it is but its not attractive to me. So I decided to use Lua instead. I found out about a project called QtLua that should me the inteface between than game engine in C++\Qt and Lua really easy. Also as for all the xml used in game I saw a few videos about using xml in Qt and its really easy. I spend a whole night thinking about the girl atributes and stuff like combat and how items will be used. Soon I intend to create a new thread in this forum to discuss my ideas and get feedback. I hope at least some of you will join me in the crazy endevour. You don't need to code (it helps if you can) but I need to figure out all the basic stuff and I'm already in trouble with some designe decisions. So see you soon in the new thread!
Title: Re: Whore Master EX
Post by: Popuri on January 26, 2012, 10:01:43 AM
I had been working with FUTURE while he was here, trying to integrate my changes into EX.  I'd be happy to help how I can, just send me a PM.
Title: Re: Whore Master EX
Post by: jozsi1 on January 26, 2012, 04:51:40 PM
CeeBod


When I 1st time attempted to play with WMEx I did not modify anything, just put a lot of girls in the game from WMEx girls pack. For the 4th weeks I had about -100 security, -2000 gold and all not newly joined girl injured. With starting money of 1000 gold (basic setting of WMEx).


Yea, i could pop up to say: Its great! Just follow this way!


But I hate to lie. I put critism becouse I see FUTURE joined to the mainstream game developers, who belives, games become better for that for players get stomach ache from the game. My opinion is the aim of the game to entertain and relax the player. If I want hard times, I log in to L2 and play with my healer.


So what I want? Just that, the good ideas of WMEx execute well, for get a really good game. Becouse, If I would hate the WMEx idea, I hadnt would write anything here. I wrote and write here, becouse I like the idea, and want to give a feedback. Maybe a rough way. But at least someone read my feedback, and maybe someone will use it for develop a better game...
Title: Re: Whore Master EX
Post by: Kenki on January 26, 2012, 11:30:20 PM
So with all the 'railing' on THE FUTURE, I thought I needed to chime in with my own thoughts.

IIRC, in the beginning, the initial Whore Master EX release was NEVER considered to be a COMPLETED mod. It was only the FIRST phase of the WM EX mod. The posts by THE FUTURE seemed to suggest that the current absence, is because he is working on the next phase of the MOD. IIRC, his intent was to update the MOD in phases (after internal testing). This method was his preference as opposed to the constant, tweaking here and there that most projects follow (and leave many incomplete/un-synergized/unbalanced mechanics). So I expect he will be back, with new features for us to stress test. Items, for example, were never balanced, for WM EX, IIRC.

As for the difficulty of the EX mod, the mod intended to do away with Gangs, using the girls to handle all tasks. All jobs were going to be important, though many would not be demanded until more customers start showing up. And Unique Girls were expected to be used as opposed to relying 100% on random girls (though I suppose its possible, I only use about 10% random girls).

As every job is important, you CANNOT allow Security to drop. If it gets two low (a shallow negative can be corrected, but requires lots of girls on Security), you WILL end up on a downward spiral. Add a girl to security when it gets low to get it back up.

Anyway, the game is not FINISHED. There are some bugs remaining. But they can be addressed when the next phase of the WM EX mod is released. I am curious as to what THE FUTURE has planned. Hopefully he addresses items, they seem fairly bland at the moment.

Honestly, I feel it disingenuous to judge WM EX as if its a Complete MOD. It is only a fraction of the full MOD envisioned. So there will be improvements and re-balancing to the mechanics of the game. We just have to be patient for the next release. None of us saw WM EX coming until he first released it. The MOD was already quite substantial. The next release of the MOD should be similar in scope. Of course, that assumes THE FUTURE is still working on it and the environment on these boards remain non-abrasive.

Peace out.
Title: Re: Whore Master EX
Post by: jozsi1 on January 27, 2012, 05:55:45 PM
Ok.


Then I just leave it... If noone interested about what players say, it waste of energy to give feedback...


BB
Title: Re: Whore Master EX
Post by: Uriel on January 28, 2012, 04:57:27 PM
Ok, if you're THAT ignorant:
We're players like you, what do you expect from us? Sympathy?
We have no sources, so we can't fix those issues, even if they really are issues.
Looks like mod author has left the building. He was not around for a couple of months.
Title: Re: Whore Master EX
Post by: Nogood on January 28, 2012, 05:31:17 PM
for jozsi1
firstly, not that it matters, but seeing as you continously wrote "becouse" in your previous post i thought i'd tell you it's spelled "because"..

Ok.


Then I just leave it... If noone interested about what players say, it waste of energy to give feedback...


BB

in my opinion feedback is good and i don't care about criticizing what people write....

anyway, on to the more constructive advise.
yes, this game is a bit hard in the beginning and you won't get that much good pictures the first couple of weeks but here's a strategy i used which work fairly well(i'm alive after quite a long time, got all brothels and i earn about 20000 every week):
first things first, be sure to have as many girls as possible available.
then when you start a new game hire 1 gang who you should put at acquiring new territory to give you a small but steadily increase in income.
then, with the money you start with, buy 1 girl that has as much combat/magic stats as possible but at least 40 as total(magic+combat), if no one is available with that much at the moment, save the game and reload and the girls will get randomized again and do so until you have the girl.
when you have her, put her on security and explore dungeon.
now since some girls in this mod is fairly cheap you might(or should) be able to buy 1 more girl, get the one that has the best stats and good talent in being a barmaid and waitress and put her to work as those.

with this and perhaps some selling of items(not the more useful one as they will be auto-equiped on your girls) and random girls captured in the dungeon you should be, slowly but steadily(as you're getting more territory), getting on + income and you should be able to get more gangs/items, girls you should be able to get quite a lot by walking in town.
try to clear the missions as you get money, could be all between around 200 to around 200000.
i don't do it anymore since i earn enough anyway but if you really need money then you should save the week before clearing the mission and if you get low amount of money/1 girl/items you can just reload and do it again until you get a satisfactory amount.

if you continue like this you will make it, takes about 30-40 min or so before you should be able to focus more on the interesting jobs(whore/xxx entertainer/stripper/...)
remember to check the weekly reports about where customers are choosing to go, it will be needed to use girls on boring jobs to get fame up a bit to get more customers and make them wanting girls at the better jobs.

if you're alive when getting to this point you should pretty much have learned how this mod works and shouldn't have any real trouble anymore, might be useful to kill of a few rivals with your gangs, no need to kill the all though since new once will just be appearing so keep one alive but use 1 gang to harass him so he won't be growing in size.

hope this helps and makes you able to enjoy the game even though it's hard in the beginning  :)
Title: Re: Whore Master EX
Post by: jozsi1 on January 30, 2012, 04:07:16 PM
Hi! :)


Uriel


I do not want anyone's symphaty. I wrote here, because I wanted to give feedback about a good idea what went on wrong way. After I saw, people, who has some effect on developing not interested about feedback, they say, I should say hurrah about this mod. Well, if noone interested about feedback what says not everything is perfect, I will not waste my time, energy. Simply I forget this game, delete from HDD as many other ones. I am not angry to anyone. I am not ignorant, just I dont want waste my time. If I could help, I would.


Nogood


Thanks to fix me. :) I allways change it somehow, but I will try to write well. :)


Maybe I will try to use your advice, but try and try and try again just for have a chance... It shows the problem better than any other words. By my opinion a game should be playable without retry, reload just for the acceptable chance. Maybe strange, but I dont like cheats, when I use them its just a "test" about something in the game. But on longer term, I never use cheat. (By my opinion cheat is killing the enjoyment of the game. At least for me.)


Sorry for my english, I know it isnt the best. And thanks the advice. :)

Title: Re: Whore Master EX
Post by: fires_flair on January 30, 2012, 11:05:13 PM
you can change the girl walk chance, in the config file, it's set at like 30% by THE FUTURE. I usually change this to 100, same with a few other statistics, though I don't know if they all still work, I'm pretty sure the customer attacking isn't effected by the rape stat.
Title: Re: Whore Master EX
Post by: EXfun on January 31, 2012, 02:10:30 PM
About WM EX...
Nice idea, crap execution...

Hi jozsi1,

First of all, my apologies if I missed or misunderstood something.

I've player these whore/slave/brothel sims quite long and actually amused how you've get at least some serious problems or difficulties. I like WM EX very much because it gives at least some challenge while vanilla version not only unfinished but also too easy/boring. "Nice idea, crap execution..." - that is exactly i can tell about vanilla but not WM EX.

Developing your own den of iniquity with blackjack and hookers - it’s much more interesting than just looking on bunch of whores with pic gallery. At least some challenge.

Btw, in WM EX if you want to get some money without managing bars and other mess - please sent your girls on the street. You should get some income instantly. You also will get some side effect of course but it's a concept.

And, yes, it may be hard to force some girls to work. Obedience system in this game is really amazing! But much most of methods is quite easy anyway. If you just want to have obedient girl NOW - just buy it. Or break her will. Or just kill/sell and get another.

As for this "refused to work" issue - oh, yes it’s really disturbing. Player cannot control girls in real-time / in the middle of the week. Well, it may be painful but also bearable. But just some more clever planning and will get success. And - this issue came directly from vanilla.

I say this again:
WM EX is awesome! Glory to THE FUTURE!
Title: Re: Whore Master EX
Post by: EthanEverhart on March 05, 2012, 09:56:08 PM
Amazing job man, love the girls packs too.
It's been ages since I last downloaded ex so I don't know how up-to-date mine is (It says it's wm_1.30.4_beta_r643 ex).
Anyways, I noticed a little bug.
When you go to the gang managment page, the button that allows you to buy heal potions isn't working.
The nets work, but not the heal potions.
Has anyone brought up this issue and I just have an older version or is this the first your hearing of this?
Title: Re: Whore Master EX
Post by: sgb on March 13, 2012, 08:18:56 PM
Indeed, raging at what's left of the community here is not going to accomplish anything.  I'll agree I don't care much for EX, as I believe it went in the wrong direction for improving the game:
-Loss of girl customization, and balance dependent on the default item list.  This is a dealbreaker for me personally; the characters no longer feel like the character they are supposed to since their skills and strengths are randomized.  Might as well just be all random girls now.  The entire appeal of WM over other brothel sims is that the game feels like 'your' game, minus the core gameplay you can't change.  The girls are generated by me, the items are generated by me, many internal settings are customized by me for balance/difficulty/flavour, etc.  It's like the RPGmaker of sex games.  EX eliminates this key feature in the name of balance...which it failed to improve.

-Far too dependent on the RNG generating you decent girls to survive early game.  Harder is fine, but fake difficulty is not.  There's a world of difference between random events that can make your life harder (this can be fun, see roguelikes, Dwarf Fortress, and any wargame that uses dice), and the RNG usually screwing you non-stop from the start to make the game seem 'hard' (this is not fun at all).  EX uses the latter approach.  Worse, it doesn't even fix the core difficulty problem standard WM has; once you get over the initial difficulty hump, you win.  There's no way to lose once your income stabilizies, no bigger goals to aim for.  If things go well, or you abuse gangs/cheat, EX still quickly reaches the point where the game becomes a sandbox.  I can edit standard WM to have a more difficult early game, why deal with EX RNG crap?

-Instead of eliminating the gangs, you're more dependent on their income than ever.  This is kind of the opposite of what the mod was supposed to accomplish.  Sure it's not finished, but this is kind of a core change of the mod that isn't actually changed at all.  Why even release it if you haven't gotten that far in development?

It was great when Anon21 was taking requests for fixes in standard WM; a lot of annoying crap we couldn't change finally got fixed, and the standard game got as good as it ever will be.  Alas he didn't have the time and interest to fix the job system, something I had hoped EX would accomplish.  It did, at the cost of breaking too many things that didn't need to be touched.  I realize this all sounds overly harsh, and I don't type this in anger, but I just don't understand the time that was wasted on a full mod when it didn't need to be.  THE FUTURE had some good ideas (new image categories were a great idea) and had he just fixed the jobs and gangs in the standard game without tearing apart everything this would have been a great final patch for WM.  The mod is unfinished, but it's never going to be.  I don't blame him at all; it would take too long to get into a balanced, complete game and THE FUTURE probably knew that.

Basically I'm saying making this a mod instead of an update/patch to the main game was unneccesary and a mistake.  One that will never be fixed, as THE FUTURE obviously lost his interest in the project now.
Title: Re: Whore Master EX
Post by: EthanEverhart on March 14, 2012, 10:43:19 AM
I was actually looking for this thread earlier to correct my bug error.
The heal button works, I just hadn't realized that I didn't have enough money at the time to buy them. >.<
I've only really noticed three bugs with the game.
Sometimes when you visit a girl, or run across some event that requires a picture of her. Two pictures try to show up.
One flickers onto the screen for a brief second, and then it switches to the second image.
However I believe this was an issue before ex came out.
The other issue I've run into is that sometimes the pictures don't fit on the screen but then in other scenarios they do.
For example, if you just go to the girls management screen the whole picture will fit.
But if the same picture shows up during the week, only half of it fits onto the screen.
Those were just some of the minor issues.
The biggest issue I've run into is when you ask a girl to do something.
From here http://pinkpetal.org/index.php?PHPSESSID=qq3htbipqtvgndve2t4qnakqv2&topic=786.0 (http://pinkpetal.org/index.php?PHPSESSID=qq3htbipqtvgndve2t4qnakqv2&topic=786.0)
Someone got the options for lesbian, threesome, and groupsex to work.
Now, the issue that I've run into is that when you ask a girl to do something the images that show up don't match what you asked her to do.
Threesome, join in group session, and 'to have sex with another girl' result in normal sex pictures
'have sex with a beast' results in lesbian pics
and 'blowjob' (both regular and deepthroat) shows up as a normal profile pictures.
Now, I don't remember if this was an issue before ex came out, if it was an issue when ex came out, or if it was the new script files I downloaded that messed it up, but yeah, that's the main issue.
Aside from all this, I actually like ex though the removal of the beasts has caused some complicaions.
Title: Re: Whore Master EX
Post by: zartog on March 16, 2012, 10:45:07 PM
Gotta say, I havent been to this site for like a year, but damn the EX version is pretty badass.  Totally reinvigorated my for this game.
Just gotta comment that its awesome.  Nothing else really.. lol
Title: Re: Whore Master EX
Post by: Orden on May 15, 2012, 11:26:31 AM
Hello,

For me WM EX is more that a mod, it's the actual finished version of VM.
Is there any source repository of WM EX so we can help in bug fixing ?

Regards,
Title: Re: Whore Master EX
Post by: Xela on May 15, 2012, 11:58:25 AM
 Nope, no source, Future took the source with him (where-ever he disappeared to) :)

 It's more polished WM but far from finished... nice mod thou! I hope he comes back to work on it some more.




Title: Re: Whore Master EX
Post by: some_loli_catgirl on May 16, 2012, 02:10:40 AM
I just tried this game mode out.
It's absolutely ridiculous.  It seems the only way to make money is to explore catacombs and sell off slave girls.
If you try to staff the brothel with anyone else, you lose a ton of money, and an army of hoodlums wrecks your security rating and attacks all your workers.
Title: Re: Whore Master EX
Post by: Xela on May 16, 2012, 02:47:37 AM
I just tried this game mode out.
It's absolutely ridiculous.  It seems the only way to make money is to explore catacombs and sell off slave girls.
If you try to staff the brothel with anyone else, you lose a ton of money, and an army of hoodlums wrecks your security rating and attacks all your workers.

 LoL

 You need to slowly build up stats of your girls and your brothel (get some extra customers). No mod is perfect, some will enjoy playing this one, slowly building up economy and expanding, some will like a faster mod where you can dive right in.

 But saying that it's ridiculous is unfair, it is simply meant for people who want to train girls and get access to better jobs and costumers slowly...
Title: Re: Whore Master EX
Post by: NeliaHawk on May 17, 2012, 11:30:25 PM
yeah its pretty easy to run out of money (as in going negative) for a while in the beginning...
also a gang costs alot in the first weeks (~100gold each day), yeah they "can" get you +400 gold with stealing jobs... but overall i think its better not to use a gang in the first months.
and try to get several girls simply with "walking around town" and add them to barmaid/waitress/cleaning/security/customer service/catacombs.
prioritized "barmaid/waitress", girls that are c+ in combat can go to the catacombs a bit or work at security (carefull security costs 70gold a day so just add a girl to it if it goes into negative and stop at +50 or so and send her back to catacombs or customer service)
cleaning and security doesnt requite a girl every day... just add one to it if it goes negative security to get into +50 or so again or when filth prevents alot customers, then add a girl a few days to get to 0 again then stop.

so after a few weeks you got a few girls from walking around the town (think by default its 80% chance to meet someone (think in my games i lowered it to 20% in the config... as it was too easy to get a girl all the time)
and slowly you make money with the barmaids/waitresses
and later add gangs and buy girls from the slavemarket.
-------------------------------------------------------------------------------------------

as idea for wm-ex:
maybe a "brothel-advert-setting" could be something... similar to how you allow/disallow specific sex acts in the brothel setup screen, above in that screen there could be all the jobs listed as selectable and when you select some
i.e. singer/entertainer/whore each time a girl goes to the advertiseing job she has a 25% for each picked option to extra advertise that job... that way you can get customers wanting these jobs that unlock later (i.e. whore) a fit earlyer through advertisement.
so i.e. people who like to have just a gambling hall and not a bar could add all gambling jobs to it and with constant advertisement you might want peopel just in gambling and noone wants a waitress.
or maybe just concentrate on the whore jobs and no bar ones.

if a girl advertises she as normal advertises the brothel. and each selected special job option has a 25% chance to be advertised too (or a % chance based on how good the girl is in advertiseing =
e= 5%
d=10%
c=15%
b=20%
a=25%
+/- 10% randomness factor
or something similar
and sucessfull advertisement might add 3 points into bar stripper and each day that passes without advertisement it lowers by 1 point, so after a while people dont want it anymore and it requires constant advertisement to make people interested in the jobs that they are not "normaly" interested in.
Title: Re: Whore Master EX
Post by: Morkar on June 03, 2012, 07:43:10 AM
A tutorial or some tips would not hurt because I'm pretty pissed and

I have the security to 500 maids barmaids gamedealers massage striper ALL but my whores in the brothel or bar etc. I do not get any customer

and do not understand why customers do not understand why they keep saying that the service sucks when I have everything positive from cleaning to safety

I'm doing wrong?
Title: Re: Whore Master EX
Post by: Xela on June 03, 2012, 07:58:04 AM
Small guide so you don't get lost when you start the game (targeted at people who already know how to play regular Whore Master).

1. Customers only go to specific services. At the start of the game, the only places customers will go to are Barmaid and Waitress to get drunk. They don't want whores from some no-name craphole like the main character is running. Make sure you watch where the customers are going! To do this, check the brothel summaries in the turn summary. Once you start getting more and more customers, you will eventually unlock all the jobs.

(http://i51.tinypic.com/2v8l5z6.jpg) (http://i52.tinypic.com/30mo87p.jpg)

2. Security is absolutely crucial! Try to find a decent girl who can fight right from the start or else you're going to have trouble. You can no longer use gangs to guard, so Security is your only line of defense in WM EX. Security also prevents girls from running away when you do things to them in either your building or the dungeon. At the beginning, even 20 combat or magic is better than nothing, but you really want at least 2 girls with 40+ in a fighter skill.

3. Cleaning is very important too. Every job adds to flithiness, so you're going to need to watch the filithiness level and add more cleaning girls as necessary.

4. You need to set some advertising girls! There's a point where making advertising girls is the only way you can get more customers and unlock the better jobs.

5. If you watch the customer listing every turn, you will notice that so many customers never get serviced and think your service was crap. If you don't do anything about it, your brothel fame will never rise. It's entirely optional, but customer service is almost required in order to get your building fame going.

6. Once you're on your feet with income, you will have a lot more freedom to do what you want. It's not difficult once you understand the new customer system.

7. All girls may be good or bad at a job. There's a rating system found in the girl details screen if you click for more details.

(http://i55.tinypic.com/fy1gkp.jpg) (http://i53.tinypic.com/175kck.jpg)

8. Items are very very important if you want stats. I strongly recommend sending several good fighters to explore the catacombs at all times to gather items. Gangs can't do it. The default settings I packed the game with will automatically equip your girls, so all you really need to do is gather them.

There are a lot of other tips, but those should be fine for now.

There are instructions...

Put extra couple of girls on Costumer Service duty, maybe advertise less so there are not significantly more clients than you can service... but this version requires a lot of micromanagement and no new tools to make it simpler. I quit playing it some time ago, the trouble is that with all of this addons and modifications there should be an improved interface to watch status of girls, costumers and brothel in general and/or some sort of an adviser. New mods from crazy/Aika should be out soon, I expect those to be more user friendly as extensive amount of micro is not expected in either version.
Title: Re: Whore Master EX
Post by: hewhocumsbynight on June 05, 2012, 03:50:07 PM
Hey, a minor concern I've noticed of late:  For some reason, random monster girls are no longer spawning.  I've tried doing some minor edits to change this state of affairs, but to no avail.  Also, the gamelog (I think that's what the text box that accompanies the game is called...) claims that aforementioned monster girls, "girl no script trigger file:..."   Does anybody know how to fix this?
Title: Re: Whore Master EX
Post by: Xela on June 05, 2012, 03:58:53 PM
Hey, a minor concern I've noticed of late:  For some reason, random monster girls are no longer spawning.  I've tried doing some minor edits to change this state of affairs, but to no avail.  Also, the gamelog (I think that's what the text box that accompanies the game is called...) claims that aforementioned monster girls, "girl no script trigger file:..."   Does anybody know how to fix this?

Not entirely sure what your problem is... but it is not likely that anything can be done to fix bugs since there is no sourcecode for EX.
Title: Re: Whore Master EX
Post by: hewhocumsbynight on June 05, 2012, 10:48:55 PM
Not entirely sure what your problem is... but it is not likely that anything can be done to fix bugs since there is no sourcecode for EX.


Alright, thanks anyway.
Title: Re: Whore Master EX
Post by: DarkTl on June 06, 2012, 03:06:33 AM
Not at all. They _are_ spawning, but the chance of capturing them is much less than unique ones.
Title: Re: Whore Master EX
Post by: hewhocumsbynight on June 06, 2012, 10:15:47 AM
Not at all. They _are_ spawning, but the chance of capturing them is much less than unique ones.

Really?  Oh... Well, now I feel like a complete dork.  Oh well.  Well, thank you, Dark, for telling me this.  Now, to figure out how to undo the unnecessary edits...
Title: Re: Whore Master EX
Post by: blumph on June 24, 2012, 11:41:39 AM
No offense intended, but I had to create an account just to say how unfun I found this mod to be.
There's 'Difficult', and then there's:In short, it's too reactive, too picomanagey, and too dull. If this is a foretaste of the Next-Gen EX, I'll as soon play some other mod.
Title: Re: Whore Master EX
Post by: Xela on June 24, 2012, 01:12:37 PM
No offense intended, but I had to create an account just to say how unfun I found this mod to be.
There's 'Difficult', and then there's:
  • Customers request a job, and when a girl is assigned, they sit idle for a couple months because the customers wander off and not return until then.
  • Doesn't matter how many cleaners you have because you'll always lose one customer each day due to your 0-point, 'filthy' brothel.
  • Can have 1,000 points of advertising and have more people show up than can fit in the building, yet remain 'unknown'.
  • Can never have a customer complaint for months, with a security rating of 500, yet customer happiness never goes above 'low'.
  • Not own a single slave, and release all captured monster girls as soon as captured, yet be 'mean'.
  • Turn summary reports that are dysfunctional - ignoring the depressed, addicted girls and the ones refusing to work to report on the girl with perky nips.
  • 2 pages of notes on needed girls in the course of play - too much accounting, not enough gameplay.
  • Gangs nerfed to near uselessness. They take over turf and punch people in the junk, and waste cash. That's it.
In short, it's too reactive, too picomanagey, and too dull. If this is a foretaste of the Next-Gen EX, I'll as soon play some other mod.

Future knew from day one that a lot of people would not like the mod due to overwhelming micro and restrictive design. Plus he hasn't been on the forums for a couple of  month so there will prolly not be another WM: EX any time soon.
Title: Re: Whore Master EX
Post by: gonrapar on January 18, 2018, 06:12:38 PM
Thanks! Tried it, and it worked!

finally life saver found it.a post from 6 years ago save me.
Title: Re: Whore Master EX
Post by: boltsandbrains on January 30, 2018, 09:34:33 PM
Is this mod still available? It seems like all the links are dead.