PyTFall > PyTFall: General information

Almost 3 years

<< < (2/2)

grishnak:
I can also imagine, that once you publish a solid beta framework, you can count on more help from the community in creating items/jobs/characters, finding bugs and balancing :)

Xela:

--- Quote from: grishnak on January 21, 2017, 05:41:55 AM ---I can also imagine, that once you publish a solid beta framework, you can count on more help from the community in creating items/jobs/characters, finding bugs and balancing :)

--- End quote ---

"Finding bugs" are the key words here :) Our dev version is very stable and there are no crashes anywhere for month and month, yet every time someone downloads it, they manage to find 4 - 5 bugs. Balancing will happen over time, jobs are prolly too difficult to create on modding level but characters and items are a breeze.

DarkTl:

--- Quote from: Xela on January 21, 2017, 04:11:23 AM ---We will change the dev cycles after that, making sure that there is an update every few month instead of years.

--- End quote ---
Unlikely if you still will be busy with BR.

Navigation

[0] Message Index

[*] Previous page

Go to full version