devolution

Author Topic: Catacomb Combat  (Read 10454 times)

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Offline Geron

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Re: Catacomb Combat
« Reply #15 on: August 24, 2010, 12:27:15 AM »

Instead of just outright dying and getting a 'game over'.


Why not have some other sorts of consequences? 


You get beaten down, but make it back.  News and gossip will spread and the girls will fear you less.


But, what encourages people from not just reloading it?  You still get something out of it.  Maybe bring that one item you found back, that super duper one or a slave rag.  Maybe one or 2 men from the gang also survived, instead of wiping, dragging themselves out with you... or being the ones who drag you out.






Right now though, once you train them past a point, they don't need your help and its very unlikely that you will wipe.

Offline nirvana

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Re: Catacomb Combat
« Reply #16 on: December 12, 2010, 12:33:55 AM »
umm just a personal thing but edit friendly catacomb exploration scripting(couldn't find any way) and btw i dont know y but i find that i can send girls with 100 combat skill in and they only succeed 40 percent or so of the time (around 50 they get raped and beaten) so perhaps grouping to boost stats past 100 is a good idea though you would have fewer groups success would rise and if you engage a bunch of monsters you might bring them all home.