jk, I'm looking at the json gifts file. What do all these numbers mean? Like chance, dismod, cblock, also what is the number next to the traits?
"Egocentric": 40, is this over writing the normal dismod number? How is it used?
There is a long explanation of concept on items in the game design section but it's only partially applicable to gifts.
To answer your question:
chance: Chance for an item to appear in shop on restocking day. 100% is maximum (available at all times).
dismod: Disposition Modifier. Value to be added to disposition if given to a girl during girlsmeets.
cblock: Non-applicable, at least at the moment, not entirely sure what Dark wanted to use it for in this context but it is currently ignored by the code.
Number next to traits is additional modifier, will also be added to disposition but only if girl has such a trait.
And finally, how would I direct the code to check any of these things?
Depends on what you want to do... either tell me what you need or just leave comments near your texts giving me instruction. I'll take care of coding after I pull your new texts.