PyTFall > PyTFall: Game design

<--Archived--> (ST concept)

<< < (14/14)

Marquis:

Here are some rambling thoughts on types of girls sparked by 'why would you have both slaves and free girls?' Each should have some advantages and disadvantages.
I included a cap to brothel reputation for some girl types - e.g. even if slavery is technically legal, the reputation of a brothel might take a hit for having slaves. This would be no problem for the shack, but would limit the mansion.


Captured/Coerced girls - captured monster girls or adventurers in catacombs or elsewhere, maybe kidnapping free girls. Disobedient.   
   Cost to acquire - few APs
   Jobs- Only usable for jobs when coerced (e.g. chains/collar). No pay.
        Advantages - Free. May be sold for a small amount of gold. Raw material for slave training. Can be a rare type (monster girls) or exceptional stats.
        Disadvantages - Requires constant supervision/dungeon. Zero Joy/Disposition. Limits reputation of brothel and affects other girls' disposition towards MC.


Bought Slaves - bought at slave market. Obedient.
   Cost to acquire - gold (equivalent to about 100APs in the beginning).
   Jobs- Basic jobs. No pay.
   Advantages- Easy to manage. Will do any job. Giving optional payment or attention can improve joy/disposition to a point.
   Disadvantage- Limit to Disposition/Joy maximum (maybe 50%). Low to Average stats. Limits brothel reputation maximum.


Free girls - become employees. Disposition is important for obedience.
   Cost to acquire - APs/gold. Should only require a few APs for their 'desired' job, but lots of APs/gold to increase disposition for undesired jobs.
   Jobs- only the ones they want to do. Fair pay. Maybe they can be convinced to enter slave training voluntarily (exceptionally high disposition? supporting an addiction?)
   Advantages- Better girls (higher stats). No limit to joy/disposition. No limit to brothel reputation.
   Disadvantages- requires fair payment (lower profits).


Trained slaves - either a free girl or captured girl trained to be fully obedient
   Cost to acquire - many APs to convince a free girl to enter training. No cost for captured girls. Many APs to actually conduct training.
   Jobs - No pay. Unique jobs available (ponygirl/catgirl).
   Advantages - Can train a higher stat girl than usual for some jobs. No limit to brothel reputation. Can be sold (but probably not cost effective due to high APs required).
   Disadvantages - Time to train.


Low level brothel: trained or bought slaves and coerced girls as prostitutes
Medium level brothel: free girls in some jobs (service/stripper, rarely prostitute), trained or bought slaves as prostitutes (or stripper/service)
High level brothel: free girls and trained slaves in all jobs

Navigation

[0] Message Index

[*] Previous page

Go to full version