I'm still hoping for the Lua stuff. Being able to make custom events and interactions for the different girls would be awesome.
Well, I'm not ruling it out, but like I said elsewhere, I'm on sabattical for the time being.
Basically, the problem with Lua in WM is that all the data is in C++ storage. Which means that for each data elelment you want to access, you need to write C++ functions to make the data available to Lua, and to update the C++ data once you've finished with it.
This turns out to be a sizeable chunk of work. Initially, I'd hoped to just expose a small subset of the WM data ... but that severely limits what can be done. The second problem is that there are a hell of a lot of events we want to hook. Take a look at the ToDo page on my wave if you want to see how many.
Then on top of that, the other stuff I really want to do (like buildings, city wards and the arena) all need the lua extensions to some extent.
Anyway, it's a substantial task. It was a substantial task when the code was all fresh in my mind. After a three month break, it's daunting indeed.
And so ... I'm on sabbatical. I'll look at it again come the summer