Recent Posts

Pages:  1 2 3 [4] 5 6 ... 10
31
User Mods / Re: Whore Master 7
« Last post by harold on March 28, 2023, 03:25:51 AM »
Thanks for the updates!  Look forward to testing it.
32
User Mods / Re: Whore Master 7
« Last post by h1262216 on March 25, 2023, 01:27:31 PM »
Hi,
haven't had much time for the game lately, but I think by now I've accumulated enough small improvements that it's still worth making a new release:
https://github.com/h1262216/crazys-wm-mod/releases/tag/v7.2.1-beta8

Based on the comments above, I've implemented the following:
* Auto Use also automatically equips items
* Replaced Release All Girls/Release All Customers buttons with Select All ... buttons
* Fixed the game setting presets being missing in the last release

I haven't added a "select all" button for the girl management screen, mainly because right now the screen is already pretty crowded, so this would require some redesign to be possible. I still think it is a good idea, though.

One tiny change, that I think is a significant quality improvement, is that the item screen now tells you which items a girl has currently equipped by marking it with `[Eq.]`.

I've also added quite a bit of text to the Training job, for training of Group and Les skills.

There is also one very important change that isn't actually visible in the game (much): I've reverse-engineed the button graphics (essentially combined all the buttons in the game to figure out which pixels would be under the text) to have a blank button template, and now I can make new buttons that look (almost) like the old ones in five seconds. That is going to make adding some features that require UI much easier in the future. I've also re-done the buttons that I've made before, they now shouldn't stick out so much anymore.


@Torres
Yes, I think this is there, but there was also something like this in the old version, because I've not actually changed this code (much).
33
User Mods / Re: Whore Master 7
« Last post by Torres on March 07, 2023, 04:55:35 PM »
@Torres
I don't think there is anything at the moment, though I guess it would make sense to have such an option.
For your second point, could be that "Auto Use" items is active? You can check that if you go to House ->More Details -> Settings. (This really needs to go to some other place, though).
Yeah that was it, at least the auto equip stuff from main inventory, thanks!.
I don't think old WM had a correlation between better rooms and more happiness/stamina/health gain, does this one?
34
User Mods / Re: Whore Master 7
« Last post by h1262216 on March 07, 2023, 04:11:51 PM »
Hi, sorry for the silence, I'm a bit busy with other stuff at the moment.

@harold
Unfortunately, I haven't been able to track down the problem. I've made some modifications that hopefully in the future, the error message will be more helpful, though.

@Shadowflux
Thanks for the detailed feedback. For point 1, it seems that I've just forgot to actually put this into the release last time :(
2. The video loading is certainly somewhat problematic, but changing that will not be very easy. Right now, the code is quite simple, but enabling asynchronous loading means you need to be *much* more careful in your coding, to not mess things up. I guess VLC actually uses much of the same code that does the video decoding under the hood, except that it shows streaming video, instead of decoding the entire video at once. The latter still makes sense, I think, for short clips, which is what most of the old gifs were.
Still, one minute sounds like an extremely long time. Do you know how long (and what resolution/file size) was the clip, and at what resolution are you rendering the game?

3. Will have to investigate.


For you quick improvement suggestions, I guess for both building and dungeon screens, having a "select all" button might be very helpful. New buttons are always a bit annoying, since I cannot replicate exactly the look of the old UI.
Points 6 and (especially) 7 make sense, but these are actually not really quick improvements, because I need to figure out some of these things myself first.

Your long term suggestions are exactly that, long term. Though actually, the player character already has stats, they are just mostly useless and unchanging.


@Torres
I don't think there is anything at the moment, though I guess it would make sense to have such an option.
For your second point, could be that "Auto Use" items is active? You can check that if you go to House ->More Details -> Settings. (This really needs to go to some other place, though).
35
User Mods / Re: Whore Master 7
« Last post by Torres on March 07, 2023, 03:47:42 PM »
Hi there, long time fan of the sim and now happy to see there's someone working on an updated modern version, best of luck man and thanks for the effort.

  • Is there a way to enable auto-equip when I give them items through the inventory screen? like in the old one when I gave them a skirt they would auto wear it unless they were wearing something else already, made it easier to equip all my strippers with some sort of basic set of items.
  • Also is there a way to forbid them from equipping stuff from my main inventory? girls are just finding stuff I get from dungeons and equipping anything and everything they can like a free buffet of very expensive items for mere slaves and prostitutes LoL
36
User Mods / Re: Whore Master 7
« Last post by Shadowflux on March 02, 2023, 05:28:49 AM »
Tested latest version (7.2.1 Beta 7).

Issues noticed:
1. Could not find Resources/Preferences forlder/files to change settings.
   a) This also could automatically pick last played settings when starting new game.
2. Video loading sometimes takes too long up to (1 min) and it freezes everything. (Runnig on AMD 5950x and 3090).
   a) Make it asyncrounous.
   b) Can You also make it load faster like VLC?
3. Player seems to impregnate with 100% no matter settings.


Quick iimprovements:
4. Add button(s) to dungeon to make everyone slave and sell them all, next to free all button.
5. Add Select all button in buildings. (Tired of shift clicking)
6. Add html to docs for all used image tags and where are they used and their fallbacks.
7. Add html to docs for all stats for girls and gangs on what tehy are and where are they used and where You can train them.

Long trem ideas:
6. Add houses and catacombs and turn it into village (Think Sims 4).
   a) So visitors and some workers can have some own houses, which You can visit.
   b) Expansion to search the street and catacombs.
7. Turn player into character with stats.
8. Turn men and monsters also into named characters with stats, but without pictures and stuff for now.
9. Better pregnancy and family tree system (Best one is now is Strive for Power Aric's Expansion Rebred mod).

Hope it is helpful.
37
User Mods / Re: Whore Master 7
« Last post by harold on February 12, 2023, 07:34:25 AM »
It is when I assign the job explicitly.  I only get the message for one or two doctors even if there are several assigned to be doctors.
38
User Mods / Re: Whore Master 7
« Last post by h1262216 on February 10, 2023, 05:28:21 PM »
@harold
do you mean when you assign the doctor job, or when an intern/nurse is automatically promoted to doctor?
39
User Mods / Re: Whore Master 7
« Last post by harold on February 07, 2023, 03:57:41 AM »
I'm getting the following error when someone is made a doctor:
Error when processing girl Kayla Kayden: _Map_base::at
40
User Mods / Re: Gameboy's Girls
« Last post by Gameboy on February 01, 2023, 11:09:04 PM »
Update Feb 1st 2023

Added

Love is War:
-Kaguya Shinomiya
-Chika Fujiwara

Updated

My Dress-Up Darling:
-Marin Kitagawa (151 images, 21 gifs)
Pages:  1 2 3 [4] 5 6 ... 10