General thread to talk about other sex games. Feel free to post links and discuss changes.
I guess I'll start with HentaiHighSchool.
Game -
http://rs98.rapidshare.com/files/242812181/HentHighschool.zipFixed EXE -
http://www.mediafire.com/file/zk4u3mnmynx/HHS_1.0.0.1_exe.zip - Repairs Save bug
Fixed EXE 2 -
http://www.mediafire.com/file/lbynmxmzw5z/HHS_1.0.0.2_exe.zip - Fixes minor, but annoying, game bugs
To get the good stuff is sickingly difficult, though not impossible. I do have an idea of how to fix that. At the end of every school year, you lose a couple points of reputation and something like 5 points of joy (could be wrong on that). Joy isn't an issue, easy enough to recover, but reputation is VERY hard to gain, and losing those two points every game year hurts. Simple fix, remove the reputation loss and the game becomes MUCH easier.
Secondly, Yellow orbs (related to behavior) are VERY rare and difficult to come by. I'd like to see them be easier to get, and more useful as there is little they actually do. I think the best way to get them would be through the "class in chaos" event that comes up early on with most schools. Actually, I'd like to see more orb generating events, either using the current batch or adding a few, during the walking events. It would make the currently meaningless events less meaningless.
The other issue is the Art, Theater and House Work classes. What's the point? I know the first two are Joy classes, but the third one seems out of place and under used. Also, there's Geography, which I've never used but probably should be attached to one of the English teachers.
The biggest change I'd like to see is the structure of how you get the different sex classes and clubs. As it stands now you have to get the sex classes to get access to the sex clubs. At the same time you can invest in something called "school sex" which raises the maximum amount of sex the school can have. Yet this leads to nothing except raising the levels without accessing anything new. Meanwhile the classes will automatically raise the sex level anyway, so why bother with them? I think it would be best to divide up the classes and clubs and create what ends up a three prong method of beating the game.
1) Classwork. This makes the sex work basically official.
2) Clubs. Using the School Sex level as a base, eventually it opens up the sex clubs.
3) Outside influence. Catgirls, tenticals and the sex machine.
This gives three clear methods of completing the game while giving plenty of leeway.
That's about it, honestly.