I guess you could say that pre-alpha is ready, 290 items totally.
I've found better icons for some of them, but there is a limit to what I can do. I mean some boots, gloves and gowns that look too realistic on icons (because they are real in the first place) compared to other items. I guess we need someone skilled in photoshop to "fix" them.
A few words about types fields.
While weapons will need them for BE, and right now they have pretty random types, other items will use it for better autobuying/autoequipping algorithms.
Consumables have four types: 'restore', which restore health or something else, or remove bad effect, they are perfectly safe in any case; 'upgrade', which give temporary or very little permanent bonuses to stats, for example make ups; 'permanent', which give or remove traits permanently or give huge bonuses to stats, we have to restrict access for girls to them; and 'food', which cheap and give very little temporary bonuses or slightly restore health or something else.
I expect 'drugs' in in the future, and maybe 'alcohol'.
Miscs have three types: upgrade, restore and permanent, with a similar classification.
Gloves, boots and armor/dress slot have three types: 'armor', 'dress' and 'other'. Other is item that neither armor (protects in combat) nor dress (=gowns and parts of gowns), ie just items with bonuses to various skills.
The next stop is location name field, ie shops and dangerous locations where you can obtain all these items.