Engine? now im not sure what its built in (rempy?) but its a little ... slow .... speed up transition timing and it should be better.
Turn them off in preferences, they're enforced by the game.
"balance" the 2 games i played i tried to start with a little brothel. found that the first brothel had the max of only 2 rooms??? and....
There will be difficulties in the future. Also a lot will change, especially stuff that was suggested/requested by a lot of players. I expect the normal difficulty will be something similar to how the game plays now, just not broken (I expect playing with 100 - 200 girls is currently impossible due to taxation system, I'll fix that soon).
"summery" money seems to be mission from most areas you would expect it to be displayed. on a girls end of day report show her expenditures/earnings OR a summery of profit be that + or -
Not sure that it belongs there, we'll discuss it on the major post beta screen review as the reports screens are redesigned (they are very old, one of the first screens in the game actually that hasn't been updated lately).
now I'm not sure if i was doing something wrong but is there no night cycle?
After discussing it for a good while in the starting phase of the project, decision was made to abandon day phases due to the AP system. Events can take place at nighttime/daytime without day being logically split.
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Rest have been reported already, we'll work on it one day at a time, some stuff can only be fixed after beta.