Lets discuss...
We want it to:
- Have travel time to and from with an option to set up a teleporter to the location (for a price).
- Offer loot and gold.
- Offer items.
- Have hazards.
- Teams in the same location helping one another.
- Meet other teams?
- Locate/Capture chars/rchars.
- Build reports:
*Single Event Report(s) to display in the guild.
*General Report (Job ND report upon return).
- Manageable Risk (of Death vs Moar loot).
- Fighting Mobs.
- Fighting other teams.
Added to the original list:
- Daily Camping.
- Check button to attack other teams for loot.
- Unlocking areas on conditions (for quests/events).
- Area and Main Area bosses.
- Rescuing stranded teams.
What else? This is an area from our previous version:
{"id": "Burial Grounds - lv 2",
"area": "Northern Route",
"desc": "Inner area of the overgown burial site, where barely any sunlight reach through the trees and where the dark presense feel the strongest.",
"unlocked": false,
"travel_time": 1,
"mobs": {"Dark Mage": [5, [1, 0.2, 2],[1, 1, 1]], "Phantasm": [10, [1, 0.2, 2],[1, 2, 2]], "Skeleton Warrior": [50, [1, 0.3, 4],[2, 3, 3]], "Skeleton": [20, [1, 0.2, 3], [3, 3, 3]]},
"hazard": {"health": 0, "mp": 5, "vitality": 0},
"unlocks": {},
"cash_limit": 120,
"items_limit": 0,
"items": {"Woodcutting Axe": 0.05,"Short Bow": 0.05,"Leather Cape": 0.05,"Dagger": 0.05, "Huntsman Hat": 0.02,"Scarf": 0.02, "Short Sword": 0.22,"Leather Armor": 0.22,"Silver Necklace": 0.2,"Leather Boots": 0.22,"Leather Gloves": 0.22,"Linen Cape": 0.22,"Tanned Leather Boots": 0.26,"Tanned Leather Gloves": 0.26,"Obsidian Choker": 0.22,"Rogue Cape": 0.08,"Running Boots": 0.06,"Bullwhip": 0.1,"Ornate Gladius": 0.1,"Claws": 0.2,"Spiked Collar": 0.22,"Long Sword": 0.24,"Minor Reflector": 0.07,"Slave Shackles": 0.08, "Bone Knife": 0.2,"Darksome Trophy": 0.2},
"img": "content/gfx/bg/locations/fg_areas_burial_2.jpg"
},