I have a couple, yes.
* We should use type field in addition to the current system to determine which items can be sold in shops. Thus, the witch should buy all potion type items, while cafe should buy all food type items.
* We probably have no choice but to use levels, stats caps and so on for mobs. Right now they are either too easy or too hard during one fight.
* Normalization should be removed. Except those parts that don't allow negative stats . Min 40 constitution is ridiculous anyway. If you have a weak girl, train her or get rid of her, that's it.
* Someone mentioned somewhere that during girlsmeets you could repeat the same line over and over, getting disposition. The success of such tactics should depend on MC stats, for example, 1 attempt per 100 charisma.
* mrrre laterz