core loop for SE tonight
It's more or less working, really basic setup but they can go to the location, explore and come back. Fighting seems to be working as well although I had to add 100 turns limit to logical be cause it and SE content are very unbalanced.
Camping and overnight resting are next, maybe detailed interface after that.
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Interface improvements are always welcome but if you decide to hit core logic, let us know first cause it is not explained anywhere in great detail. Like you've restored buildings loading from JSONs but those are there just for reference from Alpha release. In Beta, we're planning to generate buildings using code (once they are finished).