Hello,
It's a good news that you rebuild the whole game from scratch but I think this discution about girls stat is not a good starting point. I played Whore Master and found it fun but I also played Slave-Maker, Marvel-Brothel and Sim-Brothel. Slave-Maker is great and well finished, Sim Brothel 2 on the contrary was beta a long time but its latest rebuild is good. You have to think about what is Whore-Master compared to similar games.
WM is not a collection of girls stats, it's:
Brothel-Management (like SiBr)
Gangs and territory
Submission and torture in dungeon (submission but with more violence than in Slave-Maker)
And for me each mechanism should intereact with the others. For me WM it's Sex + Violence.
The stats and traits systems in WM1 was a bit too complicated, I had to read the source and create a manual myself to realy enjoy the game. You have to imagine that the player will not fine tune all the 20 characteristics. If you chose to create 6 combat traits, you have to create a real turn-based combat game or just have one "combat" skill. With 6 skills you have to show each turn in a dramatic way; if you plan to only diplay the combat outcome, just use one combat stat.
The skills are only here to support a game mechanism, if it's not used, or if it's too close from another stat, just remove it.
For example: the trait big-boobs, what should I do with it ? Sure a customer can be a fan of big-boobs but it's only a random event. In SimBr you can advertise Big-Boobs on radio to get more of theses customers. In WM it's just a random bonus, you have no decision to make about it.
I think players don't like too much game mechanism, but they like the richness of the world and the discoveries. Instead of creating too much stats, you can have special habilities that are not present at the beggining but are nice to discover to keep the pleasure of playing. Theses features should be well explained when they are used the first time.
Here are my sugestions:
A: Don't show unfinished features.
B: The core game should be reduced with 25 well detailed girls. It will be easier to download. Additional packages should be available allong.
C: Create a small documentation about the core mechanisms of the games. All the rest should be explained on the spot.
I hope WM2 will keep it's specificities and increase its playability.