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91
User Mods / Re: Poshorikolino Packs
« Last post by Gameboy on September 26, 2022, 06:46:36 PM »
Your links seem to have not updated!
Are you talking about mine? I just checked they are still there. Remember im not Poshorikolino im just uploading packs of his i have. He did tell me in dm i could update them and i have for some but im not doing all
92
User Mods / Re: Poshorikolino Packs
« Last post by dethlord99 on September 22, 2022, 03:58:11 AM »
Your links seem to have not updated!
93
User Mods / Re: Whore Master 7
« Last post by Nuclear Lychee on September 14, 2022, 06:54:14 PM »
Hmm, I've encountered an issue where Matrons will take girls off work, but don't put them back on again.
94
User Mods / Re: Help Moding Whore Master 7. Adding buildings
« Last post by h1262216 on September 14, 2022, 06:32:20 AM »
Hi,
nice to know there are other people working on improving the game (besides the packmakers, of course)

At this point, adding a building/job requires (significant) changes to the C++ code of the game.

What is far easier is to edit the scripts, which are written in lua and don't require you to recompile the game. For example, in `Training.lua` you could add a "Send her to the gym" option. Not quite the same as a new building with new jobs, but a starting point.

The files in `Resources/Data/Jobs` also make it possible to add different text variations to job, e.g. to take into account your new traits. It does not currently work for all the job text in the game, and it cannot be used to add new jobs, though.
95
User Mods / Help Moding Whore Master 7. Adding buildings
« Last post by Plasick on September 13, 2022, 07:33:05 PM »
Yes, this is a mod that is mostly functional.

Now that I have pointed that out, this is going to be a long shot in the dark. I have tried my hand at moding this game. It took me a while to understand the basics of this game. While the use of WMEdit did play a part of it, all it can do is make random girls and make items. But that's about it. Yes, you could add more traits but you would have to preform manual work. I.E, adding stats and skills to said trait via an XML editor. It's not that hard if you can see the patterns. And I added tons of traits. Including thief, body builder, swordsman, shrine maiden, masculine and many more. Along with some other traits that are already in the game but have never or rarely been implemented. Although I would love to expand on these traits even further than before, I hit a massive roadblock. making new buildings. I have no idea how to do that. I have checked in the files to see anything related to buildings and attaching jobs to said building. The most I could add was going to the interface folder and adding in a gym management screen for both folders along with adding a picture for the gym on the map. I made this account simply to ask for help.

Now, I am sure it doesn't need to be pointed out but I have used h1262216 variation of whoremaster as a source. It's far simpler to use and it is technically the most updated version of the game. I will let them know that I have used their moded game to expand. The mega link to download the file for yourself is in the bottom of this post. I know asking for help on a mostly dead game is long shot but it is worth a shot.

[size=xxx-large]Download here!![/size]

[/size]https://mega.nz/folder/gBFjTCgb#JMqqOBc-Ley_7eA_kl-4gA[size=xxx-large]
96
User Mods / Re: Whore Master 7
« Last post by h1262216 on September 09, 2022, 08:00:45 PM »
Which version are you looking at? v7.1.2-beta4 is still using the old image tagging system, but I'm currently working on new code, which is not quite finished yet.
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User Mods / Re: Whore Master 7
« Last post by amlumgzk on September 08, 2022, 12:09:34 PM »
Ifnd new type pics : Lick, Deeptroath, Kiss. or is there any other?   
Have a list?
And how i see in code, FFM and MMF use only group img... 
but it's scary to change .... I'm not really a programmer)thanks in advance
98
User Mods / Re: Whore Master 7
« Last post by h1262216 on September 07, 2022, 05:26:39 PM »
the red text is just warnings -- nothing to worry about in this case.
The other message looks like it might be missing a DLL, maybe.
99
User Mods / Re: Whore Master 7
« Last post by amlumgzk on September 07, 2022, 03:18:25 AM »





oy sry, i forgot instal )))))
100
User Mods / Re: Whore Master 7
« Last post by amlumgzk on September 07, 2022, 02:59:23 AM »
I haven't tried this, but generally setting options you would add "-DCMAKE_CXX_FLAGS_RELEASE=-O2" to the options.
I'm not sure what error you mean?
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