At Crazy's request, I've been plugging away at the Escort job. I have the first level completed for review, attached for anyone with any suggestions or changes before I get too deep in the other 8.
The general concept is this:
1) You can gain access to upper-echelon clients not by random rolls (9 being a King, and 1 being a Commoner), but rather by checking the fame of the escort girl. A girl with 90 fame might be able to pull the King as a client, on the 25% chance that he is available that week. If he is not, she goes down to the 25% chance the Prince is available. This continues for all the specific characters. A bureaucrat is always available. Consequently, a starting girl with no fame can only pull deadbeats, and a very famous girl will probably be hired by someone in the royal family.
2) Each mission involves various skills checks, depending on what that client in particular is looking for. We'll use Deadbeat as an example, since we just wrote it. Each phase of the mission will result in a score, with the score tallying at the end to see if the client hates the girl and refuses to pay, endures the girl and pays but does not ask for more, likes the girl and asks for more, or completely falls for the girl.
3) The Preparation phase checks Service, which dictates whether the girl arrives late and unprepared at one extreme or arrives perfectly on time after doing extensive research into the client's bio and personality on the other extreme.
4) The Meeting phase is her first impression, and goes to Beauty. Any additional traits will also be factored, but not everyone is a breast man, so while most clients will enjoy her huge tits, some may not.
5) The Conversation phase checks different skills for different clients. The deadbeat is not a skilled dude, so he does not care about her intelligence, and only her Charisma will be checked. As this date is at a bar, your girl might ruin everything if she is an alcoholic.
6) The Results phase tallies up her scores on the above checks and determines how much the client pays and whether he wants to keep the evening going. It also checks the girl's morality and libido to see if she wants to keep it going, too.
7) The Sex phase, if your girl reaches it, checks various sexual skills depending on what the two of them end up doing.
Her performance on all of these skills dictates her pay and her change in fame at the end of the mission. A great performance could result in over 10 increased fame, while a terrible performance could decrease it by maybe up to 5. This fame, which becomes her reputation as an escort, potentially opens her to new clients.
I'm contemplating making some of these missions dependent on whether you have gifted the escort girl suitable clothing. While she doesn't need anything special for the deadbeat or the commoner, the bureaucrat may require her to have a bourgeois dress in her inventory, which will automatically equip for the mission. The king may require some pretty expensive stuff. Obviously, though, the payout will be much greater.
I'm also tempted to make it so that the King might choose the girl as one of his mistresses or concubines. If she does truly great on his mission and is free, he will make the offer and she will accept, leaving your services. He will tip you well for your trouble, but you are out your best escort girl. If she is a slave, he will make an offer of purchase that you can't refuse. It'll be hefty, but again, you are out your best escort girl. Should I go with this, or would it cause too much heartache for people? I mean, if you don't want to risk it, you could just make sure she never is given the right clothes, so she can never take his assignment.
Thoughts?