Pink Petal Games

Game Discussion => General Discussion & Download => Topic started by: Fstop on May 20, 2010, 08:10:45 PM

Title: Just making sure...
Post by: Fstop on May 20, 2010, 08:10:45 PM
WM now takes all type of images except .gif was that still in planning?
Title: Re: Just making sure...
Post by: necno on May 20, 2010, 10:13:30 PM
well, most type of images.
Currently only jpg and jpeg is scanned for. I don't know when support will be offered for other formats.... although its not too hard to do. I will experiment when my computer works again.


Also it scans for .ani files which are text files for animations. Should be in the current release already. Don't know if the tutorial for making them was included.
Title: Re: Just making sure...
Post by: Fstop on May 20, 2010, 11:38:15 PM
I just wish we could add animated .gif so I wont print screen it into different pics
Title: Re: Just making sure...
Post by: necno on May 21, 2010, 01:44:33 AM
The animation format comes with a tool that turns a gif into a spritesheet. You can get the tutorial, tool and the sample here (http://www.mediafire.com/file/x4gymcqihmi/Animated Images.rar). Using the tool makes the process very quick and easy. The ani files are just text files describing the number of frames, animation speed and the width and height of a single frame. The tutorial txt file should explain the process fairly well.
Title: Re: Just making sure...
Post by: Dagoth on May 21, 2010, 05:47:19 AM
Not sure if that's been updated since, but the tool was included in the 1.30.0 alpha release with a bit of documentation (it's of course in the Docs&Tools folder).

EDIT: yeah, just checked, those are the same files included in the 1.30.0 alpha release, the ones you committed to SVN shortly before the alpha was released.
Title: Re: Just making sure...
Post by: necno on May 21, 2010, 08:54:53 PM
Ok, sweet :D
Title: Re: Just making sure...
Post by: exodia91 on May 24, 2010, 08:05:17 PM
odd... thought I read somewhere that .png worked too... musta been wishful thinking.