devolution

Author Topic: CaptC scripts  (Read 12602 times)

0 Members and 1 Guest are viewing this topic.

Offline CaptC

  • Sr. Member
  • ****
  • Posts: 395
  • Are you experienced?
Re: CaptC scripts
« Reply #15 on: October 19, 2014, 09:23:18 PM »
I figured there was a difference - but disobey makes the script unreadable and unmaintainable as far as I'm concerned. So my scripts will just check obedience until I'm completely done with them. If I have the energy, I'll change them back to 'if not disobey' when I'm done.

Offline CaptC

  • Sr. Member
  • ****
  • Posts: 395
  • Are you experienced?
Re: CaptC scripts
« Reply #16 on: December 22, 2014, 07:29:35 PM »
Merry Christmas!

I've been working on a new MeetTownDefault script. Instead of meeting a girl and having a yes/no for hiring her, you have a choice of adventures. You can troll for new girls, go birthday shopping or attend church. Your adventures vary depending upon conditions in town. Group orgies, gloryhole and several one-on-one encounters (not all consensual) are possible.

The new script has been appended to the base note.

A few more notes:

- I've reverse-engineered the scripts, and you actually pay for things now. A little binary editing lets me put negative numbers in the 'add gold' item.
- The base program intros the script with a 'you meet a girl - what do you want to do?' message. These adventures may or may not end up with you even meeting a girl, so I choose to pretend that message doesn't exist. If you use this script, you should ignore it, too.



Offline MuteDay

  • Sr. Member
  • ****
  • Posts: 421
  • Loving life and PinkPetal Family
Re: CaptC scripts
« Reply #17 on: December 22, 2014, 07:39:43 PM »
thank you so much was wanting to do that but i was confused due to being out of my element with the scripts thanks again, two meanting girls was boring as hell
Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline CaptC

  • Sr. Member
  • ****
  • Posts: 395
  • Are you experienced?
Re: CaptC scripts
« Reply #18 on: December 22, 2014, 07:44:36 PM »
You are certainly welcome!


If the script editor was easier to use, stuff like this would get done faster... This latest effort sat around for a month while I tried to summon the energy to finish it...  :)

Offline MuteDay

  • Sr. Member
  • ****
  • Posts: 421
  • Loving life and PinkPetal Family
Re: CaptC scripts
« Reply #19 on: December 22, 2014, 07:46:03 PM »
well hopefully someone can build better script editor, ill take a look when i get a chance

Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline CaptC

  • Sr. Member
  • ****
  • Posts: 395
  • Are you experienced?
Re: CaptC scripts
« Reply #20 on: December 22, 2014, 07:55:20 PM »
Honestly, I wouldn't bother with a script editor. I'd just convert the scripts to .xml and let script writers use whatever text editor they like.


(That would probably lead people to wanting a script debugger, though.)

Offline MuteDay

  • Sr. Member
  • ****
  • Posts: 421
  • Loving life and PinkPetal Family
Re: CaptC scripts
« Reply #21 on: December 22, 2014, 08:02:44 PM »
true, but that would take the game reading the script in xml


i was wondering if you could make a version of the town one that has more options, like recruiting from the prision?
Please Enjoy all the hard work i Do to help make the game and forums a better place :)

Offline CaptC

  • Sr. Member
  • ****
  • Posts: 395
  • Are you experienced?
Re: CaptC scripts
« Reply #22 on: December 23, 2014, 01:47:01 PM »
I can, but I'm afraid between real life time demands, the difficulty of wrestling with the script editor, and finding a muse (because prison fantasies aren't really my thing), I can't make any promises about when it would be done.  But if you can be patient, I'll see what I can do.

Offline MuteDay

  • Sr. Member
  • ****
  • Posts: 421
  • Loving life and PinkPetal Family
Re: CaptC scripts
« Reply #23 on: December 23, 2014, 02:30:47 PM »
I have time
Please Enjoy all the hard work i Do to help make the game and forums a better place :)