Roadmap is largely obsolete, outdated and was written for a simpler game concept. We spend most of our free time writing code and content for the game, my plan is to update these forum blocks before the next release to avoid endless stream of questions, sadly I don't have time to both write the code and keep documentation, roadmaps, todos and etc up to date at the same time.
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I'll start another issue with the portrait thing when I can.
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Dark is right about it being to early, we're slowly advancing relationship concepts, writing more stuff for personality type, updating/rewriting code for jobs/locations and etc. Some things needs to take proper shape before we finalize interactions. Game is not written of a fixed concept, we're trying different things, testing, throwing stuff out/keeping it and etc. Writing accept to a job after that's done will take me an hour, writing it now and keeping it up to date every time I tweak the code or Dark tweaks the content can only result in time wasted.
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It's development version, hence not a playable one, although keep debugging what you can!
These are two new issues that need to be fixed regardless.
It's no problem at all, I'm not expecting anyone to waste their time. I'm just clarifying the situation, because I still don't have a complete grasp of the "big picture" of the game.
So, to summarize. There are going to be multiple styles of play to "win".
and they include:
- making money via brothel and girls
- fighting in the arena
- exploring areas; forest/dungeon/etc
this can probably be shortened to: empire management and fighting, (or sim and rpg)
girls can be acquired via:
- slave market
- relationship building (girls meets)
- finding girls through exploration? (is this a part of the game now? like whore master?)
- (possibly events of some sort?)
are players expected to do a little bit of everything to progress? or can they choose only one and still manage to get by?
is this roughly similar to what's happening? or how far off is this?
Do you need these to be the same size and resolution as well? There are larger and smaller pictures. Most elements are the same size, but the ice element is about half the size of the rest and the neutral element is about twice the size as the rest. Would it be helpful to resize them to be the same size as the rest?
I don't mean to butt in, but I'm thinking that is exactly what he wants. not only same size and pixel resolution, but the same number of buffer alpha pixels so that when the pictures are cropped together, the total picture will still be a circle. like:
_____RRRR______
___RRRRRRRR____
__BBBBBBBBBB___
__BBBBBBBBBB___
___GGGGGGG____
_____GGG______
and not:
_____RRRR______
___RRRRRRRR____
_BBBBBBBBBB___
_BBBBBBBBBB___
_____GGGGGGG__
_______GGG____
or some variation
edit: now that I look at the "crop image vertically" my bad ASCII art might be a bit off, but same difference.