Game Discussion > General Discussion & Download

Wow.

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dcb42:
How I missed this game's existence, I have no idea, but a comment on the SimBrothel v2 development boards got me poking around in Google; earlier today I downloaded the game and have been playing around with it ever since. I wanted to ask a couple of questions, but please bear in mind that I still have only the vaguest idea of what I'm doing, so bear with me, huh?  ;)

1) Is it just my imagination, or is running your girls as whores actually less productive than making a movie? You have to build up a nest egg to keep yourself afloat while filming, granted, but I can have my girls film in the daytime and have free time at night, and so long as their accommodations are good (it took me a while to figure out the accommodations, too, I have to say) they don't lose health and they don't get tired - So I can just set them up to film and then I don't even have to think about that building again until they finish (so I can start them on a new movie). This makes a lot of the gameplay actually kind of irrelevant in the mid- and late-game; is there some substantial bonus to having your girls turn tricks that I'm just not seeing?

2) Is it intentional that once you take a girl off of birth control you can't put her back on it? Also, does childbirth actually have an effect on gameplay? Does anything happen to the kids? does being pregnant affect a girl's work? It didn't seem to, but I may just not have enough data to compare.

3) I know this is a topic that's being kicked around in the suggestions forum, too, so I won't belabor the point here, but there's a real disconnect between the meat of the gameplay - buying, training, and tricking out girls - and the actual victory condition. Your girls seem to exist mostly as a way to fund your goons, but they don't contribute to victory in and of themselves. It just struck me as kind of jarring, from a gameplay perspective.

All that being said - wow. How did I manage to miss the existence of this game for so long? It's fantastic! I'm really, really impressed with the depth of play here, and now that I actually know about the game I look forward to hopefully being able to offer suggestions and see it get even better with time.

so. Yeah. Long-winded intro. I'll shut up now. :)

DocClox:

--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM --- I wanted to ask a couple of questions, but please bear in mind that I still have only the vaguest idea of what I'm doing, so bear with me, huh?  ;)

--- End quote ---

No problem :)


--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM ---1) Is it just my imagination, or is running your girls as whores actually less productive than making a movie? ... is there some substantial bonus to having your girls turn tricks that I'm just not seeing?

--- End quote ---

Game balance is an on-going problem. Hopefully the next major release will help with things like having to buy the movie studio before you can start filming. But yeah, they can be very effective.

The problem really is how effective ought they to be? If they make too much money, it takes away from the whoring side of things, which is bad. If you make movies less effective than turning tricks,then no one will want to make movies. We could take them out of the game, but I think that would be a shame. So really, we're still looking for a role for the movies.

I think they probably need to be a bit more complex than they are. I'd like to see movies make more money than brothels, but with a high startup cost, and enough complications that it's generally simpler to have girls turn tricks. Maybe we could have an "actress" skill or trait (not that porn stars are known for their thespian skills) such that not all girls were suitable for the movie business.

The other thing to do is to delve a bit deeper into the economics of the thing, and to make sure A) that there's money out there that will only be spent on movie crystals, and B) that the economics of whoring are tight enough that you can't expand based purely on whoring. Making the film industry a little more demanding on the girls themselves would probably help as well.

Other ideas are welcome, but that's roughly the plan.


--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM ---2) Is it intentional that once you take a girl off of birth control you can't put her back on it?

--- End quote ---

That sounds like an old bug, resurfacing. You might want to raise that on the appropriate bugs thread. Although there's a minor release due today or tomorrow, so you might want to wait and see if it still happens with that.


--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM ---Also, does childbirth actually have an effect on gameplay? Does anything happen to the kids? does being pregnant affect a girl's work? It didn't seem to, but I may just not have enough data to compare.

--- End quote ---
Not much, yes and slightly. The only affect of childbirth apart from the child, is that she can't get knocked up again for a month. The kids will age 18 years in five years of gametime (I blame the screwed up spacetime continuum of the game) and then appear in the dungeon as slavegirls or be sold as slaves depending on gender. The plan is that sons eventually take over as  leaders for the goon squads. I think being pregnant attracts some customers (fetish) and puts others off, but there are enough customers at the moment that it doesn't really matter much.


--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM ---3) I know this is a topic that's being kicked around in the suggestions forum, too, so I won't belabor the point here...

--- End quote ---

Fair enough. My thoughts on the subject are on record, so neither will I :)


--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM ---so. Yeah. Long-winded intro. I'll shut up now. :)

--- End quote ---

Welcome to the forums :)

zodiac44:

--- Quote from: dcb42 on November 25, 2009, 05:29:57 AM ---How I missed this game's existence, I have no idea, but a comment on the SimBrothel v2 development boards got me poking around in Google; earlier today I downloaded the game and have been playing around with it ever since. I wanted to ask a couple of questions, but please bear in mind that I still have only the vaguest idea of what I'm doing, so bear with me, huh?  ;)
--- End quote ---

Welcome!  Always great to see new faces around here.  >;o)


--- Quote ---1) Is it just my imagination, or is running your girls as whores actually less productive than making a movie? You have to build up a nest egg to keep yourself afloat while filming, granted, but I can have my girls film in the daytime and have free time at night, and so long as their accommodations are good (it took me a while to figure out the accommodations, too, I have to say) they don't lose health and they don't get tired - So I can just set them up to film and then I don't even have to think about that building again until they finish (so I can start them on a new movie). This makes a lot of the gameplay actually kind of irrelevant in the mid- and late-game; is there some substantial bonus to having your girls turn tricks that I'm just not seeing?
--- End quote ---

There is a tipping point at which making movies becomes more profitable than running a brothel.  There is something awesome about maxing out the size of a brothel (255 rooms), filling it with fully trained girls, and making movies full time.  Of course, by the time you can do that, money is irrelevant in the game, so the only reason I can think of to do it is to watch your bank account soar into the billions.


--- Quote ---2) Is it intentional that once you take a girl off of birth control you can't put her back on it? Also, does childbirth actually have an effect on gameplay? Does anything happen to the kids? does being pregnant affect a girl's work? It didn't seem to, but I may just not have enough data to compare.
--- End quote ---

That is definitely an old bug that got zapped in the ass several releases ago.  Double check that you downloaded and installed v1.23, with the 1.29 and 1.29.2 updates (you can't just apply 1.29.2).  I suppose that there should be some install guideline posted as a sticky in the download section.


--- Quote ---3) I know this is a topic that's being kicked around in the suggestions forum, too, so I won't belabor the point here, but there's a real disconnect between the meat of the gameplay - buying, training, and tricking out girls - and the actual victory condition. Your girls seem to exist mostly as a way to fund your goons, but they don't contribute to victory in and of themselves. It just struck me as kind of jarring, from a gameplay perspective.
--- End quote ---

We're trying to work that out now, and any suggestions, comments, or criticisms you may have will be most helpful.

letmein:
Well, Doc and z put it about as well as I could, so I'll just say hi.  Glad to have another [hopefully] active member.  Comments, criticisms, suggestions, etc. are always welcomed, although I do recommend that you skim the forums to get an idea of where the game is going, and what bugs are already known.

Oh, and @Doc, I'm pretty sure the length of childhood is a lot less than five years;  last I checked, it was something around 60 weeks, give or take.

DocClox:
You're right. I knew that, but I was thinking in months instead of years for some daft reason...

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