Well, girlsmeets/interactions are problematic. I'm a bad writer no matter the language, even those descriptions for items were pain for me. And we probably won't get decent writers until the playable release.
Anyway, I dropped three random packs without enough pictures (that includes fairy, so we'll have to use unique ones one way or another in the future, I guess Eliont will be happy if I'll use characters from his favotite SAO
![Smiley :)](https://www.pinkpetal.org/Smileys/DarkB/smiley.gif)
), now I'm finishing slime rmg. Then I'll make 2-3 rg androids for the city based on os-mascots. After that battle sprites for forest mobs.
You've not updated random girls at the depo since I cannot get them. You need to commit content folder first, then merge it with master branch of content, then commit those changes in general master branch and only then push to the main master branch
It turns out that git is like a Black Hole for content, you can upload there all you want, but when it comes to loading, you will enjoy ueof errors.
When/if I'll work on the source code, then I'll use git.
As for uploading them, you can and will find links to my packs in my db folder in girls\links.txt.
Besides, it looks like that (at least for now) xmls and jsons will change frequently, unlike packs themselves, so on mega they will be without data files, those files will be in dropbox.
And speaking of data files, could you give me an example of the finished json for random girl? Or you still working on its concept and syntax?