Author Topic: General Discussion  (Read 3821748 times)

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Offline Xela

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Re: General Discussion
« Reply #1860 on: February 20, 2014, 03:20:18 PM »
Kewl.

I am going to use just 2 - 3 sprites for now but if anyone got any ideas for extra MC sprites, let me know. There should be a transparent png for battle and a portrait (can be cut from the battle sprite).
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Offline CherryWood

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Re: General Discussion
« Reply #1861 on: February 20, 2014, 03:38:33 PM »
Kewl.

I am going to use just 2 - 3 sprites for now but if anyone got any ideas for extra MC sprites, let me know. There should be a transparent png for battle and a portrait (can be cut from the battle sprite).
It was you who didn't want more of them for alpha  :D  But this should be really easy. What do you mean by "let me know"?
1. It would be nice to have battle pic support for MC like that we have for arena npcs
2. Maybe we could use some default sprite for any girl that doesn't have battle_sprite (some hooded character maybe)
« Last Edit: February 20, 2014, 03:50:43 PM by CherryWood »

Offline Xela

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Re: General Discussion
« Reply #1862 on: February 20, 2014, 03:46:14 PM »
It was you who didn't want more of them for alpha  :D  But this should be really easy. What do you mean by "let me know"?

I didn't want to have a mc setup screen period, but I believe Dark said we should at least make a simple one. By let me know, I mean let me know. This doesn't sound so super simple to me... anyway I'll code in a setup screen and if anyone finds more MC sprites, it'll be as simple as renaming them and throwing them into a folder.

1. It would be nice to have battle pic support for MC like that we have for arena npcs

Noted.

2. Maybe we could use some default sprite for any girl that doesn't have battle_sprite (some hooded character maybe)

Find one, it wouldn't be that hard to code in BUT it may be a better bet to disable girls without battle sprites from becoming warriors.
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Offline Xela

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Re: General Discussion
« Reply #1863 on: February 20, 2014, 04:08:32 PM »
LOL, it would take me less time to find 50 males then tag images for one girl  :) I start throwing some into my DB folder. Do you have any preferences how they should look?

We'll know more this weekend, I am kinda coding this without a plan :)

btw, I'll add some more arena fighters/mobs and skill animations, but I'm waiting for few more types of skills first (like healing or weakness).
I'm beginning to have some time for this again, but I also still have a lot untaged images...

I am not really planning to add those skills for the Alpha, but we'll see. Some of those may have been coded in already.
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Offline CherryWood

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Re: General Discussion
« Reply #1864 on: February 20, 2014, 04:12:42 PM »
Hey, you are too fast! I don't have a chance for my usual "delete and rewrite post 3 times" style in this forum  :o :D
« Last Edit: February 20, 2014, 04:16:50 PM by CherryWood »

Offline Xela

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Re: General Discussion
« Reply #1865 on: February 20, 2014, 04:15:24 PM »
Hey, you are too fast! I don't have a chance for my usual "delete and rewrite post 3 times" style in this forum  :o :D

Hgehe, I am too sleepy to code so I am looking at forums. I'll try to at least write 100 lines tonight...
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Offline CherryWood

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Re: General Discussion
« Reply #1866 on: February 20, 2014, 04:19:17 PM »

I am not really planning to add those skills for the Alpha, but we'll see. Some of those may have been coded in already.
I'm not requesting anything. I still can try to write something for interaction/beach instead and I don't have productivity like you anyway

Offline Xela

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Re: General Discussion
« Reply #1867 on: February 20, 2014, 04:23:27 PM »
I'm not requesting anything. I still can try to write something for interaction/beach instead and I don't have productivity like you anyway

Interaction are just as important as hero screen, if not more...
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Offline Xela

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Re: General Discussion
« Reply #1868 on: February 20, 2014, 07:23:42 PM »
Some beginnings of MC setup screen, I've also got my hands on some new fonts:

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Offline DarkTl

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Re: General Discussion
« Reply #1869 on: February 20, 2014, 11:56:53 PM »
I didn't want to have a mc setup screen period, but I believe Dark said we should at least make a simple one.
It's called roleplaying  ;)
Even if we don't have classes, different sprites, scripted backstory and stuff for MC, name and maybe optional short description (that will be seen at his info screen) won't hurt.

Actually, that description for warrior class could be description for warrior MC by default, while player could write his own instead if he wants to.
On the other hand, if we'll have scripted backstory with choices in the future, it will be useless.

Find one, it wouldn't be that hard to code in BUT it may be a better bet to disable girls without battle sprites from becoming warriors.
I'd prefer to disable them. But others may disagree with that. Also, crazy's packs don't have sprites at all. Guess we need both options just in case.

Some beginnings of MC setup screen, I've also got my hands on some new fonts:
I wonder if you could tie fonts with characters. That crystal.ttf would look perfect with impersonal artificial girls :)
« Last Edit: February 20, 2014, 11:58:32 PM by DarkTl »

Offline Xela

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Re: General Discussion
« Reply #1870 on: February 21, 2014, 01:15:52 AM »
I'd prefer to disable them.

Me too, but using default is prolly just as easy. If CW find a good default sprite...

I wonder if you could tie fonts with characters. That crystal.ttf would look perfect with impersonal artificial girls :)

Very easy to do, may even use one font per character. Crystal as we got it from Alkion will not work, it doesn't have a lot of characters but I am sure there is an improved version somewhere.
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Offline DarkTl

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Re: General Discussion
« Reply #1871 on: February 21, 2014, 02:19:35 AM »
Just finished a simple chainfight json, should be enough for alpha. Uploading here for now, forgot my flash card today  :)
Of course, I cannot balance it properly until it will be loaded in the game.
 

Offline Xela

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Re: General Discussion
« Reply #1872 on: February 21, 2014, 02:40:11 AM »
Just finished a simple chainfight json, should be enough for alpha. Uploading here for now, forgot my flash card today  :)
Of course, I cannot balance it properly until it will be loaded in the game.

I'll see if I can load in all the new content after the draft of basic MC setup is done. You should expand on rewards that are not actually items.
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Offline DarkTl

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Re: General Discussion
« Reply #1873 on: February 21, 2014, 02:48:54 AM »
I don't want to give gold here, that is what brothels for. Not to mention that you can sell items if you need gold that badly.
Maybe fame?
« Last Edit: February 21, 2014, 03:19:17 AM by DarkTl »

Offline Xela

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Re: General Discussion
« Reply #1874 on: February 21, 2014, 03:23:07 AM »
I don't want to give gold here, that is what brothels for. Not to mention that you can sell items if you need gold that badly.
Maybe fame?

It's not what I meant, there are strings like: Elven_gear, common_Cons or something similar. I need to know what they represent.
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