Author Topic: Dagoth's UI Pack (1.28)  (Read 12281 times)

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Offline Dagoth

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Dagoth's UI Pack (1.28)
« on: October 14, 2009, 03:02:40 AM »
Update (2009/10/23): version 1.28 is available, see changelist at bottom

You can download my UI pack v1.28 here:
http://www.mediafire.com/file/t2o5rznyzdm/wm_ui_dag_128.zip
Simply unzip it into your main Whore Master folder. It will overwrite files in the \Resources\ and \Resources\Interface\ folders, so you might want to be sure you have a backup of the originals just in case you don't like it.


If you're interested in the source Photoshop CS4 files for the buttons, here they are (do with them whatever you like):
http://www.mediafire.com/file/ayimzljgngn/wm_ui_dag_photoshop.zip

Thanks to Ath_ for partial inspiration with his UI pack.


Changelist

v1.28
  • update for version 1.28 of Whore Master
  • minor further rearrangement of girl details screen
v1.27
  • update for version 1.27 of Whore Master
  • moderate rearrangement of girl details screen; buttons in more sensible places, trait description can show much longer traits
  • slight further rearrangement of girl management screen; girl list now shows 19 rows instead of 18
  • "Give Gift" button changed to "Manage Inventory" since its overall function changed
  • updated main background image to have light strip along the top for text
  • slight change to listbox colors, more towards blue away from purple
v1.26b
  • rearranged parts of the interface, mainly on the brothel screen
  • replace 3 brothel pictures, resized/cropped the other 3 to fit perfectly
  • replaced main background image
  • added light color coding to mark out functionality of a few core buttons
v1.26
  • initial release, for v1.26 of Whore Master
« Last Edit: October 23, 2009, 02:53:01 PM by Dagoth »

Offline Dagoth

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Re: Dagoth's UI Pack (1.27)
« Reply #1 on: October 18, 2009, 09:51:58 PM »
New 1.27 release is now available, see first post.

Offline Dagoth

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Re: Dagoth's UI Pack (1.28)
« Reply #2 on: October 23, 2009, 02:54:15 PM »
New 1.28 release is now available, see first post.

Offline hewhoispale

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Re: Dagoth's UI Pack (1.28)
« Reply #3 on: October 23, 2009, 04:36:12 PM »
According to the changelog, your UI is now standard. Nice work.

Offline mbscout

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Re: Dagoth's UI Pack (1.28)
« Reply #4 on: October 23, 2009, 05:32:08 PM »
Dose anyone get clipping with the icon on the town map?  I get it on all icons except the brothel ones. 


Offline DocClox

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Re: Dagoth's UI Pack (1.28)
« Reply #5 on: October 23, 2009, 06:12:55 PM »
Yeah, I do. I hit the same problem when I messed around with the map icons.

There's no way to specify icon size for the map icons. I think the inactive versions are smaller than the active ones, so you get a zoom effect on mouseover.

The actual gifs are the same size, but the inactive ones seem to be being clipped smaller.

Offline Dagoth

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Re: Dagoth's UI Pack (1.28)
« Reply #6 on: October 24, 2009, 09:52:20 AM »
Yeah, the brothel icons seem to be the only ones unaffected. I considered just resizing them all down a bit so they didn't get clipped like that, but I figured it would be better to just wait for it to be fixed or for the map screen to be made editable.

Offline necno

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Re: Dagoth's UI Pack (1.28)
« Reply #7 on: October 24, 2009, 06:42:46 PM »
Once i get the interface file done you will be able to change the sizes (its a simple process, i'm going to go crazy now and try to get all screens done)
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Offline Dagoth

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Re: Dagoth's UI Pack (1.28)
« Reply #8 on: October 24, 2009, 11:19:34 PM »
Once i get the interface file done you will be able to change the sizes (its a simple process, i'm going to go crazy now and try to get all screens done)
Awesome, I look forward to it.  8)


I'm not terribly pleased with my town icon choices overall, so I'll probably be on the lookout for replacements. Problem is I'm no artist (Photoshop fiddling capabilities notwithstanding), so for stuff like that it will basically have to be found art.

Speaking of which, a new brothel icon I came up with (first is "off", second is "on"):

It's not in the current pack, but should be in the next one.

Yes, that is the mudflap chick. I thought it fitting enough.  :D
I'm thinking it would be cool to have that mudflap chick placed a rustic wooden sign for the brothel icon, but again I'm no artist. Oh well.

Offline DocClox

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Re: Dagoth's UI Pack (1.28)
« Reply #9 on: October 25, 2009, 04:22:11 AM »
Cool beans :)

Offline Fstop

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Re: Dagoth's UI Pack (1.28)
« Reply #10 on: October 25, 2009, 01:42:17 PM »
choice icon is choice =o
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Offline DocClox

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Re: Dagoth's UI Pack (1.28)
« Reply #11 on: December 30, 2009, 04:43:40 AM »
I don't suppose you know if CS4 has can export to a format that the Gimp can read a little better? I try and read your files there and they open just fine, but I lose the bevel effect, the grad and the speckling effect.

I can probably cobble something up based on the existing icons, but it would be nice to use your files so far as possible.

Offline Dagoth

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Re: Dagoth's UI Pack (1.28)
« Reply #12 on: December 30, 2009, 05:27:04 AM »
I'll see about making another pack of the PSDs with the button layer effects baked in and uploading them to SVN.

EDIT: done, and uploaded to SVN.
« Last Edit: December 30, 2009, 05:51:47 AM by Dagoth »

Offline DocClox

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Re: Dagoth's UI Pack (1.28)
« Reply #13 on: December 30, 2009, 06:05:40 AM »
Fantastic. I'm going to need some more buttons shortly :)

Offline zodiac44

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Re: Dagoth's UI Pack (1.28)
« Reply #14 on: January 03, 2010, 01:57:56 AM »
I don't know if this is a new bug in the game or if it's a UI issue, but after I installed the new UI files, I get some completely blacked out text boxes in the "next turn" summary of events.  Not all boxes are blacked out, usually I get the summary of income, money laundering, gang attacks, and deadbeat customers.  Once I had an event where the guard captain raided my brothel.  I think the blacked out boxes might be the "town guard raids your premises and (finds nothing)/(fines you for criminal activity)" messages, but I can't prove it.

[edit]

I figured it out - the blacked out boxes should be the ones reporting my income from extortion.
« Last Edit: January 03, 2010, 02:01:00 AM by zodiac44 »
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