Author Topic: Patch contrib  (Read 39586 times)

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Offline sgb

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Re: Patch contrib
« Reply #15 on: January 07, 2012, 05:34:55 PM »
You might want to link this up with Anon's final bugfixes and tweaks (thread was http://pinkpetal.org/index.php?topic=845.0).  It fixes a lot of the remaining issues the original devs never got around to, and then your improvements can go from there.

Offline Fling

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Re: Patch contrib
« Reply #16 on: January 07, 2012, 06:20:34 PM »
No sure why but I keep getting an error message on startup.


Quote
"The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail."


Checking the gamelog file in the root directory
I see various errors such as:



setting up slave market: genGirls = 1
... no girl at index 0- returning

Brothel 1 not found in list!
Brothel 2 not found in list!
Brothel 3 not found in list!
Brothel 4 not found in list!
Error in RenderText m_Message. Text which was to be rendered:

Text has zero width
Brothel 1 not found in list!
Brothel 2 not found in list!
Brothel 3 not found in list!
Brothel 4 not found in list!


Saving brothel: Clinic
Brothel 1 not found in list!
Brothel 2 not found in list!
through to 4



Loading global triggers
Loading default images
Brothel 1 not found in list!
Brothel 2 not found in list!
Brothel 3 not found in list!
Brothel 4 not found in list!
Error in RenderText m_Message. Text which was to be rendered:

Text has zero width
Brothel 1 not found in list!
Brothel 2 not found in list!
Brothel 3 not found in list!
Brothel 4 not found in list!
Shutting Down


[size=78%] [/size]

Offline sentza

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Re: Patch contrib
« Reply #17 on: January 07, 2012, 07:04:36 PM »
Ok I find a solution it's because i forgot to put visual at Release mode. It was Debug...

Offline Fling

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Re: Patch contrib
« Reply #18 on: January 07, 2012, 07:15:20 PM »
Ok I find a solution it's because i forgot to put visual at Release mode. It was Debug...


woot!
Looking forward to your next full release or bug fix patch.

Offline sentza

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Re: Patch contrib
« Reply #19 on: January 07, 2012, 07:20:41 PM »
I put a new file. If someone can test on XP 32 bits. I have solved it on a vista 32 bits... I put the link with visual c++ 2008 package too.
« Last Edit: January 07, 2012, 07:22:44 PM by sentza »

Offline sentza

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Re: Patch contrib
« Reply #20 on: January 07, 2012, 07:48:42 PM »
Quote
You might want to link this up with Anon's final bugfixes and tweaks (thread was http://pinkpetal.org/index.php?topic=845.0).  It fixes a lot of the remaining issues the original devs never got around to, and then your improvements can go from there.

Whoo i don't see this post. The changes are great!! but the link is broken (Download: http://www.dotup.org/uploda/www.dotup.org2042843.zip.html) and i need the source for adding that. You keep the file?



Offline frozen_ghost

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Re: Patch contrib
« Reply #21 on: January 07, 2012, 11:14:10 PM »
There is a working mediafire link, posted by fires_flair, at the bottom of page 21 in that thread.

Offline sentza

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Re: Patch contrib
« Reply #22 on: January 08, 2012, 07:15:25 AM »
I downloaded it and the source are in. So, the new patch i will include the changes. I thought about the idea of Eiri666 and the text is directly in source code, so i'll try to put it in a xml file or externalize it in a file. Everyone can change the text with that. And if a courageous man come here, he could translated into other languages...

Offline Romanul

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Re: Patch contrib
« Reply #23 on: January 08, 2012, 10:01:51 AM »
What about WM EX? Will you include those changes too? Or are they really not your thing?

Offline sentza

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Re: Patch contrib
« Reply #24 on: January 08, 2012, 10:30:43 AM »
I download the 800x600 version of WM EX but i don't see the source files in it. so, i can't include... May be the screen resolutions, but if THE FUTURE makes many changes in the code, I can't without sources...

Offline Romanul

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Re: Patch contrib
« Reply #25 on: January 08, 2012, 10:45:57 AM »
Unfortunately I doubt he will come back. Anyways, good look with your work.

Offline sentza

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Re: Patch contrib
« Reply #26 on: January 08, 2012, 05:54:42 PM »
I have a good solution for allowing you to change text and add others languages. I will make a tutorial for that.

So next patch 0.3 :
 * add localization (if your system is english -> use english, if french -> use french, if spanish ...)
 * add text changing with Poedit
 * tuto for Poedit

maybe if i have more time :
 * add Anon's final bugfixes and tweaks
 * all jobs in the clinic
 * solve the bug counter in the job clinic (bad number)
« Last Edit: January 08, 2012, 05:56:58 PM by sentza »

Offline rxformula91

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Re: Patch contrib
« Reply #27 on: January 08, 2012, 07:12:33 PM »
would u be willing to post your source files as well?

Offline sentza

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Re: Patch contrib
« Reply #28 on: January 09, 2012, 01:09:12 PM »
Yes, i will post a zip with sources.

I have a good news and a bad news :
the good is that i have 95% of strings externalized and
the bad is that there are more than 2680 strings in the game (Are there motivated people to translate the game in others languages here ?? :D )

I must change some methods because they use strings for checking if a girl has a trait... I can't include the name of trait before that.

Offline Popuri

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Re: Patch contrib
« Reply #29 on: January 09, 2012, 03:08:35 PM »
I'll be curious to see your work once it's out.  I've been piddling some with scripting for the girls, would like to work on setting up an easy to use template so each could have her own unique dialogue when you meet her, interact, etc.

One thing I'm debating working with is changing the way extra brothels work.

My idea is that rather than the additional brothels being new buildings in Crossroad, why not have the option to build new brothels in other fictional cities?  Could group girls by tech/genre to whatever city you build the brothel in.  (i.e. build one in Tokyo, pick up modern girls.  Build one in Konoha, pick up Naruto girls, etc.)