Author Topic: Ideas for evil jobs  (Read 5716 times)

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Offline Romanul

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Ideas for evil jobs
« on: June 20, 2015, 04:22:58 PM »
I believe there's currently a deficit of evil* jobs for girls. From what I understand there's a good chance we might get more added provided we write the description for the acts(if the writing is not atrocious obviously).  So I decided to give it a go. Before wasting my energy in writing the descriptions of the acts I thought asking the community for ideas of evil jobs and maybe coming up with some cool ideas.

evil jobs= jobs similar to torturer or that degrades the girls. I'll give some examples below:

1.Barracks whore: She will be used by the your gang members for free.
Requirement: Slave
Characteristics: No pay, no tips


2.Hard Labor: She will work in the fields all day gathering crops.

3. Breeding Cow: She will be gang raped until pregnant and then daily milked


I'm also think of adding a type of "supervisor" position for the brothel. I know we have the matron, but the supervisor (I can't think of a good name) will monitor the working girls in the brothel to make sure they don't slack and disciplines them.
I'm also thinking of a slave bed warmer (currently too  vanilla) which will be more hardcore (the girl cannot refuse, must be a slave). Again I'll need a name, something like fucktoy or personal slave.
« Last Edit: June 20, 2015, 04:25:21 PM by Romanul »

Offline Zerf7

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Re: Ideas for evil jobs
« Reply #1 on: June 21, 2015, 07:21:18 AM »

Adding some "evil jobs" is a good idea. I don't try for the moment to dominate my girls with hate/fear because of the lack of possibilities in this domain (or I just don't understand how the game work...  :( , please explain if so).


Another idea could be "renting" : you sell one turn of your girl to a rich person to do what they want to your girls at their home/party while it's prohibited in your "respectable" establishment. Dangerous for your girls, but can attract richest customers (? possibility to add an extra fee if your girl is damaged too much (broken will/scars...) or can't make it back alive ?)


But, to develop your idea, I'd like to see jobs where the girl is evil too. For example :


1. Types of special whore : while being normal whore they can :
-> beat the crap out of bad payer / rapist / infected / rival gang members (she need to be strong and can help to canalize aggressive or masochistic girls)
-> try to steal customers money/propose drugs to customers to spice the fun (charisma needed)


2. Walk around the city and try to bring girls in your dungeon :
-> " delegate" : your girl search for poor/lost/stupid/addict girls and try to bring them in your dungeon.
-> "drug dealer" : sell drug in the streets and convince the more addict customers or bad payers to sell themselves to you (? possibility to choose between poor or rich customers : if rich is chosen you only gain addict girls, but with more chance of the noble/doctor/official traits, and you win more money by customers but it's more dangerous ?)


3."inseminators" : girls that try impregnate your other girls (for futanari or not limited to, find others way to impregnate)


P.S. : find better names for those jobs

Offline morbriner

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Re: Ideas for evil jobs
« Reply #2 on: June 21, 2015, 09:25:35 PM »
some of these jobs already exist,the human cow job is the get milked job on the farm,the girl hunter is the recruiter from your house ,the security job  also covers some of this,take a closer look at the special buildings
as well as all the jobs in your brothel ,the escort job in the bar may well cover renting out your girls,however that said ,you have some very good points.
some other good ones might be adding an option to use dead girls for experiments in the clinic,or butcher them and sell the meat as special grade goods from the farm.
,etc.

Offline zafer

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Re: Ideas for evil jobs
« Reply #3 on: June 22, 2015, 02:04:03 AM »
try to steal customers money

I actually like the sound of this. Have girls try to steal money from the customers for you.
On the flip-side maybe girls with certain traits and/or low morality will try to steal from the customers and keep it for themselves. I'm not sure what traits in the game right now could effect this but maybe new traits.

Dishonest - "This girl doesn't have the highest moral fiber. She may try to rob customers or pocket money instead of giving it to you." Does what it says. Also lowers morality.
Kleptomaniac - "This girl just can't keep her hands to herself." Stronger effect than Dishonest but can be cured through therapy. No morality effect.

"Girlname was caught trying to steal from one of her customers. The customer beat her!."  Girl looses health
"Girlname was caught trying to steal from one of her customers. The customer swears he will never come here again!" Customer satisfaction goes down
"Girlname was caught trying to steal from one of her customers. The customer demanded his money back and left" Girl did not make any money
"Girlname was caught trying to steal from one of her customers. Better luck next time." No effect. This option may come up if you are having her steal.

Along with something like the above you could have a reaction script. There currently there isn't anything like this in the game during turns but it might be neat.

"Girlname was caught trying to steal from one of her customers." - How do you react?
1. Scold her for trying to steal - Slight morality increase. Low chance of removing trait that causes her to steal maybe?
2. Scold her for getting caught - The girl will try to make you mo' money.
3. Send her to the dungeon! - Sends her to the dungeon.
4. ..and? Don't bother me with this again. - Turns of these reaction scripts for future turns. This option can be reset...somewhere.

Sorry for the rant. I kept coming up with ideas as I went.

Offline Baltazaar

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Re: Ideas for evil jobs
« Reply #4 on: July 03, 2015, 12:33:01 PM »
The entire thing has a point.

Lets put it this way: You do want to play the game however you want to play it, right?

the following suggestion could help:

Imagine the center. Under building setup, you have a button. Alignment.

Good means that the center will have the standart jobs. Like, feed poor, community service, counselor....

Evil means several jobs are renamed, and have slightly different effects. Imagine the counselor instead of trying to help girls suddenly tries to indoctrinate girls, which has a chance to cause traits like nymphomanaic or higher obedience. Imagine community service. In the good version, you actually help the community. in the evil version, you have a thin excuse to have the girls jump some people to satisfy their urges.

neutral is a mix between the two. you have options for both.

Could be fun that way. Because sometimes, you like to cause fear in girls, and sometimes, you just like to help them.

Offline crazy

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Re: Ideas for evil jobs
« Reply #5 on: September 23, 2015, 10:26:55 PM »
1.Barracks whore: She will be used by the your gang members for free.
Requirement: Slave
Characteristics: No pay, no tips

Thought about a job like this before.  It would be easily added right now it wouldnt be much but if gangs ever get expanded could be upgraded to be a better job.  If your willing to write the lines still PM.

-> "drug dealer" : sell drug in the streets and convince the more addict customers or bad payers to sell themselves to you (? possibility to choose between poor or rich customers : if rich is chosen you only gain addict girls, but with more chance of the noble/doctor/official traits, and you win more money by customers but it's more dangerous ?)
Ive always planned on adding this one day and expanding the drug game just never done it yet.

Another idea could be "renting" : you sell one turn of your girl to a rich person to do what they want to your girls at their home/party while it's prohibited in your "respectable" establishment. Dangerous for your girls, but can attract richest customers (? possibility to add an extra fee if your girl is damaged too much (broken will/scars...) or can't make it back alive ?)
Escort would cover some of this if I ever get back to finish it.  But maybe could add a hardcore escort version for something like this.


If/when the dungeon gets expanded I figure adding in nice and evil things besides tourtre will be something we need to do and will need people to help write that.

That said if you all want evil jobs and will write the events I can added them. 

Offline crazy

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Re: Ideas for evil jobs
« Reply #6 on: September 23, 2015, 10:46:53 PM »
I actually like the sound of this. Have girls try to steal money from the customers for you.
On the flip-side maybe girls with certain traits and/or low morality will try to steal from the customers and keep it for themselves. I'm not sure what traits in the game right now could effect this but maybe new traits.

Dishonest - "This girl doesn't have the highest moral fiber. She may try to rob customers or pocket money instead of giving it to you." Does what it says. Also lowers morality.
Kleptomaniac - "This girl just can't keep her hands to herself." Stronger effect than Dishonest but can be cured through therapy. No morality effect
Not a bad idea this could be added to any job.  And add some morality to the game as its lacking as a stat right now.  Script might be a bit much if its added to every job.

some other good ones might be adding an option to use dead girls for experiments in the clinic,or butcher them and sell the meat as special grade goods from the farm.
,etc.
Something like this might could be added if the graveyard ever is added.

Imagine the center. Under building setup, you have a button. Alignment.
Better option might be to be when ur buying the building you choose either evil or good...  As I like the idea but seems like it would be hard to code lol.

Ive always wanted to added building upgrades to the game.  Stuff like been able to buy a drug lab for the clinic where you could either make helpful drugs that lower recover time etc.. or make the bad drugs to sell like fairy dust etc.  This might work also idk just throwing idea out unless someone is willing to write the stuff it wont go far as centre is by far the hardest building for me to come up with anything for.

Offline Baal

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Re: Ideas for evil jobs
« Reply #7 on: September 24, 2015, 01:22:53 AM »
I would really enjoy more evil jobs (by extension more ways for them to get mind fucked and broken will). Making a girl/guy nothing but a beast slave for shows or say using genetics (perhaps tying research with it?) to form more Canine, Equine, Demon, and so forth hybrids or even becoming a hybrid him/herself. Of course their should probably be risk. A girl becoming sterile, dying, or killing him/herself. It's a shame that some traits are never obtainable and only used by a small amount of girls. Is it too uncouth for this game?

 I really want either insemination/Pregnancy automation to allow more lactation or milking without having to micromanage (props if it is a son of the owner). This could also allow a flat-chested girl to get say bigger boobs without surgery.

Demons, I'd love to have all the girls/guy just become demons and start tearing up the city. The Demon trait is too cool to pass up on. (Probably needs more thinking about though.)

I also support the bodies for research purposes. For now I hardly ever get random girls because of a ton of unique girls to save money for. Also some unique girl have a lack of pictures this can help with that as morbid as it may be. But the owner is evil.

To me the key part of being evil is betrayal, but I play a lot of CK2 that might have made me a bit numb. So events that show some inner dilemma of a former girl/guy in a harem could be expressed. Props if done by gestures or physical action rather than the girl/guy commenting herself. Examples include, the girl/guy becoming massively sad, trying to improve him/herself in some way, getting the owners attentions more than normal, and starting more fights. Perhaps even gaining the yandere trait if they are too... violent eventually becoming evil herself. No one starts out as a yandere, they become one afterall through trauma. Once the owner becomes an actually usable character perhaps making him a possible victim. As to how to be evil with betrayal? All the above would be applicable. But I can probably think of more eventually.

A few ideals I have had.
« Last Edit: September 24, 2015, 02:08:26 AM by Baal »