Combat and
Magic are offensive skills (of course)
Agility is used for dodging the opponents attacks
Toughness is for soaking (taking less) damage
Intelligence has a few uses:
- gang vs girl for spying on them
- used for sabotage missions
- higher intelligence gets more from stealing missions
Charisma is used to "convince her that she should work for you."
If it succeeds, they get the girl without fighting her.
Number of potions you have on the gang management screen is used by all your gangs that turn.
Any used potions are restocked at the end of the turn.
Gangs start with 100 mana and each combat round 7 is used until it runs out
Weapon level sets damage to ( ( level +1 ) *5 )
If the gang uses magic that round it adds 10 damage
This continues until one of the gangs wins or runs away:
1.
Combat or
Magic is rolled
2. The other gang tries to dodge by rolling
Agility3. If the fail to dodge they take ( damage - (
Toughness/15) )
4. If they have less that 40 health and have any potions left they use one to heal 30
5. The other gang then attacks back
See also -
http://whoremaster.wikia.com/wiki/Gangs - it is a little outdated but still relevant.